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Forensic Pathology

Chapter 10

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Pathology: Study of structural and morphological changes to the body as a result of a disease state. (AKA anatomic pathology)

Anatomic pathology

Clinical pathology

Forensic pathology

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Clinical Pathology: Analysis of materials/fluids removed from the body.

Blood, saliva, sperm, urine, spinal fluid, etc.

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Most clinical pathology work is now done by forensic toxicologists and consults with a forensic pathologist.

Forensic pathology helps determine the cause and manner of death in suspicious or unexplained deaths.

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It takes about 13-14 years to become a forensic pathologist.

1. Determine apparent cause of death.

2. Determine the time of death or PMI.

3. Ascertain the manner of death.

4. Determine the identity of the deceased individual.

Duties Include

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Coroner System: Does not need a medical background.

Two systems of death investigation:

Medical Examiner: Must be a physician.

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PMI = Postmortem interval

Time since death

The death certificate must be signed by an attending physician, medical examiner, or coroner.

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Cause of Death: The disease, trauma or injury which results in death.

Stroke

Car accident

Drowning

Stabbing

There may be secondary cause in addition to a primary cause.

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Manner of Death: Set of circumstances that exist at the time the death.

All deaths must be assigned to one of four for five categories even if it is an educated guess.

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Manners of Death

1. Homicide

2. Natural cause

3. Accidental

4. Suicide

5. Undetermined

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Autopsy = “to see with one’s own eyes”

Next of kin must give permission for an autopsy unless it is ordered by law through the medical examiner or coroner.

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An external examination of the body is done first.

Things noted might include:

Identifying marks (birthmarks, tattoos)

Clothing

Defensive wounds

Bruising

Photos of the body clothed and unclothed are taken

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Internal Examination

Things done include:

Body fluid samples are taken

May include x-rays

Remove major organs to weigh and measure them.

Trace the path of penetrating injuries and removal of materials such as bullets.

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Patterns of Injury and

Classification of Violent Deaths:

              • Mechanical
              • Thermal
              • Electrical
              • Chemical

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Mechanical

Gunshots

Falls

Vehicle accidents

Blunt force trauma

Stabbings

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Incisions

  • Much less force needed to exceed tensile strength of skin.
  • Edges of the wound are relatively sharp and clean.
  • Wounds are usually deeper than they are wide.
  • Exsanguination is usually the cause of death.

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A sharp instrument will cause an incision. Notice the sharp edges.

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Lacerations

  • More force is needed to split the skin, usually because the skin is compressed between two hard surfaces.
  • Edges of the wound are more rough and jagged.
  • Death usually occurs due to brain injury but it can also result from a torn heart or aorta.

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A blunt force injury causes lacerations. Lacerations have rough edges.

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Gunshot wounds are considered a blunt force injuries.

High speed bullets (Hunting and military rifles) cause more damage than lower speed bullets (Hand guns).

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Gunshot wounds are divided into 3 types:

  1. Contact Wounds (Gun is pressed against the body)

Entry wound shows blackening and swelling due to hot gases injected under the skin.

The swelling often causes lacerations

in the skin.

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Imprint showing the shape of a firearm muzzle and sight.

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Stellate hard contact wound of the head. Note the abundant soot in the wound depths.

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Distinctive mark from a hard contact wound due to a shotgun with a muzzle brake.

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  1. Intermediate Wounds (Within a few

feet of the target)

Shows stippling around the wound - particles of unburned and partially burned propellant lodged in the skin.

The diameter of the stippling ring is proportional to the distance of the gun from the target.

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Stippling and soot deposition surrounding a gunshot wound.

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Stippling (tattooing) surrounding gunshot wound.

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  1. Distant Wounds (Farther than a few

feet from the target)

In distant wounds the target is far enough away that the stippling doesn’t reach the target or falls off when it hits.

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Distant entrance wound due to high-velocity rifle. Note the absence of residues surrounding the wound and the presence of hexagonal abrasion rim.

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Entrance wound with an eccentric abrasion rim indicating that the bullet struck the skin obliquely. In this case, the bullet was traveling in an upward direction.

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Close-range shotgun wound. This photograph shows a single defect with ragged, scalloped edges and a few satellite defects.

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Slightly more distant shotgun wound. This photo shows a large, dominant, central defect with smaller satellite defects surrounding it.

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Distant shotgun wound with multiple, evenly distributed discrete defects due to birdshot.

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Radiograph of a high-velocity rifle wound. Note the extensive fragmentation of the projectile.

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Thermal

Hyperthermia

Hypothermia

Heatstroke, fevers, burns, hot gas inhalation, etc.

Frostbite or low core body temperature.

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May not show outward signs unless burns are visible or there are signs of frostbite.

Alcohol dilates blood vessels and increases heat loss. Intoxicated individuals are also less sensitive to heat and cold and may not perceive dangerous temperature levels.

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Electrical

An alternating current of moderate voltage (< 1,000 volts) can cause ventricular fibrillation (heart quivers uncontrollably).

High voltages stop the heart by disrupting impulses. It can cause severe burns in just seconds and the destruction of cellular material in the body.

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Voltage is the potential gradient between 2 sites, generally considered high voltage above 500-1000 V. For comparison, most household appliances work at 110 V. The image shown demonstrates grounded sites of low-voltage injury in the feet.

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Low-voltage burns are mostly thermal burns caused by prolonged contact; usually at least several seconds of contact are required. They almost exclusively occur in the hands of adults and in the mouths of children. Children may chew on extension cords and receive an oral burn when the protective coating is worn away. The image shown shows the energized site of a low-voltage electrical burn in a 50-year-old electrician.

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On a cellular level, electrical burns may show elongated pyknotic keratinocyte nuclei with vertical streaming and homogenization of the dermal collagen, as shown in this 40× histology slide.

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Chemical

Drugs and alcohol contribute to death far more often than cause death.

Drugs that cause death are most commonly depressants.

Cocaine is a stimulate and can cause seizures and uncontrolled heart beating.

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Synergism of drugs may also result in death.

This is when two or more drugs magnify each other’s effects so they may result in death even though either dose of the drug by itself would not be lethal.

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This type also includes carbon monoxide poisoning

CO levels as low as 20% can kill.

Levels of 90% is not uncommon for people trapped in fires.

Cyanide poisoning has a characteristic odor of almonds.

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Postmortem Interval (PMI)

Determining PMI is an important part of a death investigation.

Cannot be determined exactly.

Investigation of the PMI begins at the death scene.

Potassium levels in the eye can be used to plot death during the 1st 24 hours.

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Algor mortis, livor mortis, and rigor mortis are all used to estimate an early PMI of up to 48 hours.

There are well established guidelines for each of these processes but they may vary according to the temperature and environment of the deceased.

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If the deceased has been dead several days, weeks, or longer, then other methods must be used to determine the time of death.

These may include the degree of composition of the body and the activities of insects on the body.

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Algor Mortis

Cooling of the body

Temperature will decrease until it meets the ambient temperature.

If the ambient temperature is above the normal body temperature then the temperature will rise.

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The average rate of cooling is 1°-1.5° C an hour and will vary due to several factors:

Ambient temperature

Enclosed area (e.g., car, embedded in cement) vs. Open area (i.e., outdoors).

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Body size (a small / thin body will lose heat much faster than a large / heavy body), which is also related to body composition (more or less fat).

Amount and type of clothing (due to insulation).

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Livor Mortis

Starts 20 minutes to 3 hours after death and is congealed in the capillaries in 4 to 5 hours. Maximum lividity occurs within 6-12 hours.

A reddish discoloring of the body due to the settling of blood as a result of gravity.

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White patches are due to compression of body tissue by the weigh, which keeps the blood from entering those tissues.

Maximum lividity occurs within 6-12 hours.

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Rigor Mortis