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session Agenda

  1. Icebreaker + Info
    1. Icebreaker
    2. Technovation Booster

  • Write and Reflect Aloud
  • EDP Activity
    • Engineering Design Process
    • Briefly - Asking Better Questions
  • Self Deploying Device
    • Intro
    • Plan and Build in Breakout Rooms
  • Wrap Up

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Start a Club!

Plant seeds to start changing the world.

This is a great opportunity to pilot Technovation Girls at one site, or if you have an existing group/club of interested students looking to get ahead.

You’ll spend 2-3 or more hours per week over the course of each 5-6 month program on

  • Recruiting participants, launch/ celebration events (optional), organizing regular meetings to work through the curriculum

Start a Chapter!

Lead change in your community.

This is a great opportunity if you are part of an organization that works with multiple sites and has experience leading youth, family, and/or STEM programs, or wants to start offering them.

You’ll spend 5 or more hours per week over the course of each 5-6 month program on

  • Recruiting participants, launch/ celebration events, organizing regular meetings to work through the curriculum

Responsibilities can be shared between multiple people per organization. *Stipends available for chapters!

Technovation provides training, program curriculum, mentor recruitment support (for STEM Next chapters, mentor matching might be possible), marketing collateral, mini-grant opportunities, monthly chapter ambassador networking opportunities

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Chapter Benefits

Technovation will connect each interested Chapter in the USA with a select international chapter. This is an opportunity for program leaders to be able to connect internationally and share experiences.

Additionally, we will provide a stipend to support chapters in: Detroit-Michigan, Bay Area-California, New York Metro Area, Pittsburgh, Northern & Central Texas, and possibly others!

Help your students meet other students like them from around the world and expand their view of the world while solving problems through technology.

Open the world to your students!

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Icebreaker

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Welcome (back), Educators!

Session #2 of a 3-part series

With Technovation program staff Nick Luu, Mackenzie Dancho, and Kate Fauteux

Please say hello in the chat!

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Objectives for today

🌟 EDP Experts 🌟

You’ll get creative with integrating the engineering design process creatively into each design challenge

🧘 Reflect and Recharge 🧘

You’ll reflect and come away from the session with new ideas and approaches to try from peers and the session activities

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session Agenda

  • Icebreaker + Info
    • Icebreaker
    • Technovation Booster

  • Write and Reflect Aloud
  • EDP Activity
    • Engineering Design Process
    • Briefly - Asking Better Questions
  • Self Deploying Device
    • Intro
    • Plan and Build in Breakout Rooms
  • Wrap Up

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Write and reflect

3 minutes: Add your reflections about how your DC experiences have gone so far to the padlet. (https://technovation.padlet.org/hello900/reflectwrite)

Then we’ll take turns sharing some thoughts aloud.

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session Agenda

  • Icebreaker + Info
    • Icebreaker
    • Technovation Booster

  • Write and Reflect Aloud
  • EDP Activity
    • Engineering Design Process
    • Briefly - Asking Better Questions
  • Self Deploying Device
    • Intro
    • Plan and Build in Breakout Rooms
  • Wrap Up

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Engineering Design Process (EDP)

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Engineering Design Process (EDP)

INSPIRATION: Define the problem

PLAN: Create solutions, select one and draw a design

BUILD: Execute the prototype

TEST: Observe and measure the prototype’s performance

REDESIGN: Identify a problem to solve with a new design

REFLECT: Share experience and ways to use new knowledge to solve future problems

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EDP Tool for Students

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EDP Activity

What ideas do you have about how to incorporate that step into your sessions?

What would be some challenges (especially with online engagement) and how can we overcome?

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When asking questions: Types of Questions

Leading Questions

Hint the answer you want to hear

Pro: Good for when you want a specific response

Con: Don’t measure understanding

Closed Questions

Can usually be answered with one word

Pro: Good for finding facts

Con: Do not develop creativity or conversation

Open-Ended Questions

Have unlimited possible responses

Pro: Develop critical thinking skills and creativity

Con: Can be too difficult to answer if child does not have enough background knowledge

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Open-Ended Science Q Starters

  • Predict what will happen if...
  • How does A compare to B?
  • What do you suggest for… ?
  • What do you think about A?
  • Select the best ___. Why was it the best?
  • How can you test ___?

Remember that giving wait time is important! And these are difficult questions, it’s not always appropriate to start with questions that are this open.

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session Agenda

  • Icebreaker + Info
    • Icebreaker
    • Technovation Booster

  • Write and Reflect Aloud
  • EDP Activity
    • Engineering Design Process
    • Briefly - Asking Better Questions
  • Self Deploying Device
    • Intro
    • Plan and Build in Breakout Rooms
  • Wrap Up

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Self Deploying Device

Challenge: Build a device that opens up when thrown in the air.

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Inspiration video

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  • Select theme(s) for focus such as satellites, deployment, release mechanisms… the sky is the limit with this one? ;)
  • Look through slide deck
  • Look at Learn More section
  • How does this DC connect with your kids’ experiences/ interests?
  • Do a test build!

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test build Time

Plan

Take time to sketch or write out your ideas. Remember the challenge? Build a device that opens up when thrown in the air.

Build, Test, & Redesign

Start building! Make any changes you need to improve as you test your design. Share out!

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Redesign Tips

  • Define what “deployment” means for your build - do you want something to open? Pop out? Do something else?
  • Test your device on a surface before throwing into the air
  • Did you use rubber bands? Check: are they working as planned?

How to make it simpler:

  • Decrease the constraints by having the students build devices that have to release something instead of opening.

How to make it more challenging:

  • Add a constraint of opening slowly or super fast
  • Add challenge by having to include multiple release mechanisms
  • Try building a device that is twice as big!

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Reflect & share your Devices

Sharing

Check out other groups’ plans or creations. What worked? What didn’t? Did anything surprise you?

Processing

Share your experiences with the EDP. Is there anything you would have liked to spend more time on? Were you able to ask one another strong questions?

Applying

How will you lead with your students?

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Training Agenda

  • As You Enter
    • Take this short pre-survey
    • Create your free account here

  • Technovation Overview
  • Resources to Support Students in STEAM Online
    • Your Resource Page
    • Special Considerations
  • Getting Our Hands Dirty
    • Engineering Design Process
    • Balance a Dino
  • Wrap Up
    • Final Reflection
    • Assignment

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Your Assignment:

Try using the EDP planner and lead 1-2 design challenges like Self Deploying Device with your kids before next session (Thursday, Dec 10).

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Exit ticket

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appendix

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Think ahead about strategies you’d recommend if...

Students are stuck in their plan

Students are intimidated to start building

Students ask you a question specific to a concept that you don’t have an answer to

Students get stuck and discouraged

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When things get hard

Situation

Growth Mindset Example

Fixed Mindset Example

Not getting the expected outcome

What am I missing? How can I make this work?

Mine isn’t good. I failed, so I’m giving up.

Getting an expected outcome

I’m on the right track.

I’m incredible at this.

Trying something new

My mistakes help me learn.

I hate messing up.

Completing a project

What can I do to make it better?

My work won’t get better than this.

With difficult tasks

This could take me ___ minutes.

This is very difficult.

Seeing others’ successes

I’m going to learn how she’s doing it!

She’s so good at that.