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POWER TO BE

INNOVATIVE:

DESIGN THINKING BASICS

Thank you to Sam Patterson & Elaine Wrenn, Echo Horizon for Inspiring this Journey

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Hello!

Follow us

@dianacolby

@pgelibrary

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What are we doing?

What are we learning by doing that?

How will you know when you’re successful?

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Sheltered Instruction

Making grade level content more accessible

to ELL students while

promoting

English language development

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A picture is worth a thousand words

BUT NOTHING

takes the place of experiencing it-

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#Summerbookbus

Totals

Visits

Families

Books

Week 1

408

28 +

1634

Week 2

386

36 +

1382

Week 3

418

21 +

1788

Week 4

367

34 +

1593

1579

6397

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What is Design Thinking?

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Book that launched us...

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What is Design Thinking?

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What is Design Thinking?

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DESIGN THINKING PROCESS

RESEARCH &

EMPATHIZE

COLLECT

FEEDBACK

STAGE 1 IDENTIFY

NEEDS

STAGE 2 GENERATE

IDEAS

STAGE 3 PROTOTYPE & TEST

REFLECT

& SHARE

6

STEPS

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WHAT IS EMPATHY?

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EXAMPLES OF

DESIGN THINKING

*Build a device that moves

*Reimage your classroom space

*Develop an animal habitat

*Determine rules to live by

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PUPPET DESIGN CHALLENGE FOR ADULTS

TWEET OUT YOUR�PUPPET TO

#KellerU

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PRESENT &

LISTEN

COLLECT

FEEDBACK

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LISTEN FOR NEEDS

WHAT ARE THEIR NEEDS?

(MAKE A LIST)

IDEAS

(GENERATE AT LEAST 3)

RESEARCH &

EMPATHIZE

STAGE 1 IDENTIFY

NEEDS

STAGE 2 GENERATE

IDEAS

LOOK

LISTEN

LEARN

ASK QUESTIONS

UNDERSTAND / RESEARCH

NAVIGATE BRAINSTORM IDEAS

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CREATE

STAGE 3 PROTOTYPE & TEST

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TAKE A PICTURE OR VIDEO OF YOUR CREATION

UPLOAD & SHARE

REFLECT

& SHARE

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PUPPET DESIGN CHALLENGE FOR STUDENTS

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1

RESEARCH

LOOK, LISTEN, LEARN

1-NEEDS ________________________

________________________________

________________________________

________________________________

________________________________

________________________________

________________________________

2

3

4

ASK QUESTIONS

UNDERSTAND BRAINSTORM

NAVIGATE

BRAINSTORM AT LEAST 3 IDEAS

USE THE BACK OF THE PAGE IF NEEDED

CREATE PROTOTYPE & TEST

5- SHARE

REFLECT

6-FEEDBACK

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DESIGN THINKING PROCESS

6

STEPS

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FOOD TRUCK CHALLENGE

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FOOD TRUCK CHALLENGE

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1

RESEARCH

LOOK, LISTEN, LEARN

1-NEEDS ________________________

________________________________

________________________________

________________________________

________________________________

________________________________

________________________________

2

3

4

ASK QUESTIONS

UNDERSTAND BRAINSTORM

NAVIGATE

BRAINSTORM AT LEAST 3 IDEAS

USE THE BACK OF THE PAGE IF NEEDED

CREATE PROTOTYPE & TEST

5- SHARE

REFLECT

6-FEEDBACK

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TAKE A PICTURE OR VIDEO OF YOUR CREATION

UPLOAD & SHARE

REFLECT

& SHARE

TWEET OUT YOUR�PUPPET TO

#KellerU

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FOOD TRUCK CHALLENGE

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FOOD TRUCK CHALLENGE

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FOOD TRUCK CHALLENGE

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FOOD TRUCK CHALLENGE

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FOOD TRUCK CHALLENGE

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FOOD TRUCK CHALLENGE

DESIGN TIME

TWEET OUT YOUR�PUPPET TO

#KellerU

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PRESENT &

LISTEN

COLLECT

FEEDBACK

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Our Student Designs

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LISTEN FOR NEEDS

WHAT ARE THEIR NEEDS?

(MAKE A LIST)

  • Item 1
  • Item 2
  • Item 3

IDEAS

(GENERATE AT LEAST 3)

RESEARCH &

EMPATHIZE

STAGE 1 IDENTIFY

NEEDS

STAGE 2 GENERATE

IDEAS

LOOK

LISTEN

LEARN

ASK QUESTIONS

UNDERSTAND / RESEARCH

BRAINSTORM

IDEAS

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Design thinking process, Mindsets, and Helpful Tips*

Wonder & Question

Mindfulness is becoming an important component to our lives. Part of wondering and question is to become aware of your own identity, values, emotions, biases and assumptions that you may be carrying into the process.

ASK: “How might my perceptions and assumptions influence my thinking?

Helpful Hints;

List everything you think or think you might know about the person or situation you're designing for.

Reflect on where your bias may be showing and ask where your knowledge or full understanding may be lacking.

What new wonders and questions do you have?

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*Used with permission from Alyssa Gallagher

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Design thinking process, Mindsets, and Helpful Tips*

Empathize

Learn about the audience for which you are designing.

ASK: Who is my user? What is important to this person?

Helpful Hints;

Three Quick ways to develop empathy are observation, interview, and immersion.

When designing for a large group, identify your extreme users and design to the edges.

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*Used with permission from Alyssa Gallagher

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Design thinking process, Mindsets, and Helpful Tips*

Define

Create a point of view that is based on user needs and insights.

ASK What are their needs?

Helpful tips;

Clarity at this stage can lead to more relevant solutions.

Move beyond what seems to be the apparent need and dig deep.

What are we really solving?

If you don’t have as much clarity as you want at an early stage, remember that while some problems are defined for us, others may be discovered in the design process

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*Used with permission from Alyssa Gallagher

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Design thinking process, Mindsets, and Helpful Tips*

Helpful tips:

Good ideating takes a page from improve.

Try “yes and …” Not yes, but…”

Ideate

Brainstorm and come up with as many creative solutions as possible

Ask crazy questions to prompt thinking. “How would I solve this problem if I had $1 million? How would Walt Disney solve this problem?

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*Used with permission from Alyssa Gallagher

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CREATE

STAGE 3 PROTOTYPE

& TEST

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Design thinking process, Mindsets, and Helpful Tips*

Prototype

Build a representation of one or more of your ideas to show to others

ASK, “How can I show my idea? What does the rough draft of this idea look like?

Helpful tips

Don’t fall in love with our idea: our first ideas are usually are our worst! Get feedback quickly to keep your relationship with your ideas healthy.

You can use anything as prototyping materials- remember, your are just building to learn.

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*Used with permission from Alyssa Gallagher

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Design thinking process, Mindsets, and Helpful Tips*

Test

Share a prototyped idea with your original use for feedback.

ASK, “What worked?” “What didn’t?” “What can be improved?”

Helpful Tips

Encourage Honest feedback

Poor Designs are often the result of not spending enough time in the testing phase. Cycle back and forth between prototyping and testing phase as many times as needed.

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*Used with permission from Alyssa Gallagher

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TAKE A PICTURE OR VIDEO OF YOUR CREATION

UPLOAD & SHARE

REFLECT

& SHARE

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PRESENT &

LISTEN

COLLECT

FEEDBACK

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Design thinking process, Mindsets, and Helpful Tips*

Helpful Tips

Include time for reflection at various points in your process (Take a selfie)

Don’t forget to check in on the emotional state of your team. Is it impacting the work?

‘Build in time to connect and release frustrations.

Reflection

Reflection is an ongoing process throughout the design thinking process

ASK, “What evidence do we have that we are self-aware and self-correcting as we move through the process?

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What is one thing you learned about Design Thinking?

What is one authentic problem you could use Design Thinking to solve?

Password: Design2018

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Additional Challenges

to apply & learn

Design Thinking Proces

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Lesson Plan template -

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HOUSE CHALLENGE

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CAR DESIGN CHALLENGE

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LISTEN FOR NEEDS

WHAT ARE THEIR NEEDS?

(MAKE A LIST)

  • Item 1
  • Item 2
  • Item 3

IDEAS

(GENERATE AT LEAST 3)

RESEARCH &

EMPATHIZE

STAGE 1 IDENTIFY

NEEDS

STAGE 2 GENERATE

IDEAS

LOOK

LISTEN

LEARN

ASK QUESTIONS

UNDERSTAND / RESEARCH

BRAINSTORM

IDEAS

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CREATE

STAGE 3 PROTOTYPE & TEST

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TAKE A PICTURE OR VIDEO OF YOUR CREATION

UPLOAD & SHARE

REFLECT

& SHARE

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PRESENT &

LISTEN

COLLECT

FEEDBACK

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1

RESEARCH

LOOK, LISTEN, LEARN

1-NEEDS ________________________

________________________________

________________________________

________________________________

________________________________

________________________________

________________________________

2

3

4

ASK QUESTIONS

UNDERSTAND BRAINSTORM

NAVIGATE

BRAINSTORM AT LEAST 3 IDEAS

USE THE BACK OF THE PAGE IF NEEDED

CREATE PROTOTYPE & TEST

5- SHARE

REFLECT

6-FEEDBACK

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Information sources:

Elementary Making, A Design Thinking Experience

Sam Patterson, Ed.D., Maker/STEAM Coordinator

Elaine Wrenn, M.Ed., Assistant Head of School: Director of Curriculum, Technology & Innovation

https://www.echohorizon.org/puppetvideos

Launch: Using Design Thinking to Boost Creativity and Bring Out the Maker in Every Student by John Spencer and A J Juliani