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changing educators one video game at a time

dr ashley tan | twitter: @ashley

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how it began...

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what app is this?

Apple store's #1 app for 275 daysa

Daily users: 30 millionb

Minutes of usage a day: 300 millionb

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furious fowl

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angry birds everywhere!

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what is: angry birds everywhere except the classroom

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what could be: games in the classroom

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why incorporate games in education?

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why game-based learning?

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why game-based learning?

91% of kids in USA (17 and under) play video gamesc

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why game-based learning?

Singapore youth game more obsessively than USd

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why game-based learning?

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why game-based learning?

75% of participants of a studye wanted to see games applied in education

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teachers learning about game-based learning

Photo courtesy of Carolyn Lim

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the experience is designed as a treasure hunt

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mission: uncover principles of gbl

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learning about gbl: by playing games

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learning about gbl: scanning qr codes

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learn about gbl: observing & recording

Photo courtesy of Carolyn Lim

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learning about gbl: group reflection in blogs, edmodo

Photo courtesy of Carolyn Lim

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closing the gaps

Photo courtesy of Carolyn Lim

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how game-based learning is different

failure is critical to success

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how game-based learning is different

games provide context

feedback is immediate

failure is critical to success

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how game-based learning is different

games provide context

feedback is immediate

failure is critical to success

just-in-time over just-in-case information

the test or the problem comes before content

http://bit.ly/ashley-ted-talk

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how game-based learning is different

games provide context

feedback is immediate

failure is critical to success

just-in-time over just-in-case information

the test or the problem comes before content

it generates communities of interest

http://bit.ly/ashley-ted-talk

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how game-based learning is different

games provide context

feedback is immediate

failure is critical to success

just-in-time over just-in-case information

the test or the problem comes before content

it generates communities of interest

games are difficult fun

http://bit.ly/ashley-ted-talk

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what is: conventional thinking

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what could be: civics & moral education?

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what could be: social studies?

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teaching others

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mcvideo game: complex thinking skills

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dafur is dying: global awareness & empathy

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what it's all about

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the best way to predict the future is to invent it -- alan kay

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what is: negative view of games

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what could be: addiction to learning?

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comments? tweet @ashley or use #tedyouthsg

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