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Period 3

Team 6

Session 5

March 10 - May 15

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Thank you for being here!

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Introductions

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Prompt:

The Masks We Wear

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Limitations we set for ourselves

  • A game genre I haven’t tried making before
  • One area

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You try to escape a cave you are trapped in.

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Metroidvania

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Not pixel art

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Metroid, Castlevania, other popular metroidvanias

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Strong points of the game

Length, Enemy art

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We are looking for feedback on …

  • Gameplay loop
  • Map design
  • What confuses players
  • Other general feedback

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Killian Lambson

Lead Programmer / Producer / Writer / Menus

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Lead Programmer / Producer / Writer / Menus

By May 9, as part of TEAM 6, I will have evidence of non linear map by following How to Design Great Metroidvania Levels for Session 5.

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Place screenshot as evidence

OVER THIS TEXT

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Finding a good scale for the map

AND

Making every room interesting to go through

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Questions / Comments?

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Thank you!