Serious Violence:�
The effects of Violent Elements in Serious Games
Nat Sararit & Rainer Malaka
Idea
Idea
USA 2011
USA 2018
Idea
To look out for
Interactive learning of anatomy
Interactive learning of anatomy
Research approach
Research prototype
Research prototype
Research prototype
Research prototype
Testing
Audiovisuals experiment
Narrative experiment
Results
Short-term memorization
1st experiment | Violent | Neutral | Pleasant |
Pre – mean | 10.4 | 9.7 | 13 |
Pre – std. deviation | 8.36 | 7.39 | 6.36 |
Post – mean | 19.7 | 22 | 23.1 |
Post – std. deviation | 6.36 | 10.38 | 8.1 |
Difference | 9.3 | 12.3 | 10.1 |
2nd experiment | Violent | Pleasant |
Pre – mean | 4.9 | 4.26 |
Pre – std. deviation | 4.33 | 4.64 |
Post – mean | 15.11 | 17.26 |
Post – std. deviation | 6.61 | 6.02 |
Difference | 10.21 | 13 |
Short-term memorization
Player experience
Interviews
Interviews
Interviews
Interviews
Interviews
Summary
Limitations
Review of the paper
Presentation by: Jakub Hroník