1 of 6

Roadmap

September 2017

Web3D.org

2 of 6

Web3D Consortium

The Web3D Consortium is an international, non-profit, member funded, industry standards development organization.

The Web3D Consortium promotes deployment of X3D standards, allowing 3D scenes to be used by a wide variety of applications. Offering robust 3D functionality and long-tem stability for enterprise solutions while supporting interoperability with other industry standards.

3 of 6

X3D STANDARDS

  • X3D is an ISO ratified file format allowing 3D scenes to be used by a wide variety of applications for future compatibility

  • X3D can be used by Web browsers and other viewers, authoring tools, 3D Printing applications, text editors, XML tools and AR/VR

  • Consortium members collaboratively develop the X3D standards and tools making them widely adopted by digital content creation industries across diverse markets

4 of 6

Tasks

X3D Native Support Blender, Autodesk/Netfabb

Design, Printing and Scanning Working with printing and scanning companies

Support in printing, scanning software workflows

Exploit X3D capabilities for universal visualization

Metadata in design and printing of physical parts

VR, AR, MR, xR Identify member projects

Define gaps and extend X3D standards for support

Browser support - X3D v4 90 percent of X3D node set support in Web browsers

with JavaScript libraries

SDO Continue Interoperability - DICOM, OGC, W3C, ISO

Developing MOUs - IEEE 3DBP, 3DPDF

.

5 of 6

VR, AR, MR, xR

X3D 4.0

X3D 4.1

2017

I 2018

I 2019

I 2020

Identify Member projects

Track industry efforts

Extend X3D to support full range of

Mixed and Augmented Reality (MAR)

In Planning

In development

Define gaps, new goals in X3D standards

HTML encoding and DOM binding: design, specification, implementation, X3D v4 /HTML examples

Maintain alignment: W3C HTML5, DOM updates

ISO/IEC Mixed Augmented Reality (MAR) Reference Model implemented in X3D for VR/AR

ISO MAR Reference Model efforts

Compare/contrast, align with WebVR

6 of 6

X3D Standardization

H-Anim

File encodings, language bindings

X3D 4.0

X3D 4.1

Compression:

glTF, EXI

ISO/IEC JTC 1

Study Groups

JavaScript, Java, JSON, Efficient EXI and glTF compression

X3D Unified Object Model for Programming Language Bindings (JavaScript, Java, adding C, C++, C#, Python)

HTML encoding and DOM binding: design, specification, implementation, X3D v4 /HTML examples

Maintain alignment: W3C HTML5, DOM updates

Map to non-ISO languages and tools (e.g. Blender, Matlab, others)

ISO/IEC Mixed Augmented Reality (MAR) Reference Model implemented in X3D for VR/AR

ISO MAR Reference Model efforts

Compare/contrast, align with WebVR

glTF for compressed geometry (available throughout X3D encodings)

Efficient XML Interchange (EXI) for data compression, XML Security

Geometric compression and progressive-mesh streaming

X3D Standard for 3D Printing + Scanning

X3D, HAnim, OGC for Smart Cities

Hands, feet, medical, motion animation

Web3D ratified (review, BoD approval)

Updates submitted for ISO ballot

Facial Animation

IEEE 3DBP collaboration

Medical records usage, accreditation

2017

I 2018

I 2019

I 2020

In Planning

In development