1 of 22

Intranet as a Game helping companies grow

2 of 22

Tomáš Zukal

CEO, Development

Team

Radek SieradzkiCTO, Backend

Eduard Marček

Development  

Szczepan Gawlik Frontend

 

 

 

3 of 22

Problem addressed

Company grows. Units created

Less productivity. Employee turnover

Teambuilding or communication tools �don’t help

4 of 22

Over 20% of money paid to staff is wasted

Not knowing what to do

Misunderstandings

Pretending to work

Employee turnover

5 of 22

How can technology help companies feel united?

6 of 22

ENGAGEMENT

COMPANY USE

old Intranets

TEAM USE

7 of 22

INTRANET

  • Processes/Products
  • Unit activities
  • Weekly news
  • Surveys
  • Employee reviews

GAMIFICATION

MOBILE APP

8 of 22

  • Read managerial information
  • Answer a quiz
  • Vote on a new improvement idea
  • Receive a positive employee review

Examples of action types

9 of 22

Changed by Improveo

Only own tasks ↴

Bigger picture: Learn, Optimize

Overcome Unit “social bubbles”

Be rewarded only for own job >

Experimental budget divided through gamification

10 of 22

Changed by Improveo

Only own tasks ↴

Bigger picture: Learn, Optimize

Overcome Unit “social bubbles”

No incentive for collaboration ↴

Gamification showing impact and bringing rewards

11 of 22

Changed by Improveo

Only own tasks ↴

Bigger picture: Learn, Optimize

Overcome Unit “social bubbles”

Company-wide emails ↴

Update Improveo. Request feedback. Measure results

No incentive for collaboration ↴

Gamification showing impact and bringing rewards

12 of 22

Changed by Improveo

Only own tasks ↴

Bigger picture: Learn, Optimize

Overcome Unit “social bubbles”

Company-wide emails ↴

Update Improveo. Request feedback. Measure results

No incentive for collaboration ↴

Gamification showing impact and bringing rewards

Prepare onboarding manuals ↴

Improveo is the manual

13 of 22

Save 50% of inefficient office time

Motivated employees

Improvement ideas

Quicker onboarding

Better communication

14 of 22

Market

MID-SIZED COMPANIES / NGOs: 30-500 EMPLOYEES

2M globally – 100k in V4

50% don’t have intranet

1M companies, annual value € 2.5 billion

15 of 22

Business model

SaaS. Average monthly fee: € 3 per user

16 of 22

Primary customer: Owner, CEO, COO

Pilot: CZ, PL, SK

  • Direct sales: lead generation by a call centre
  • Agent sales: consultants, coaches, event organizers, IT firms

Go to market

17 of 22

  • Team invested 3k hours + 50k in cash
  • Lean MVP ready in 30-50%
  • 40 interviews > 3 companies interested in Pilot
  • Luducrafts as gamification partner

Current status

18 of 22

  • Seed: 100k 6 months: POC, 10 companies using Improveo
  • Equity offered: 15%
  • Revenues: 1k POC → 120k in all 2019
  • Break-even: Month 20-28

Seeking

19 of 22

20 of 22

Fin plan 2018-19

Sep-Dec

Q1

Q2

Q3

Q4

Revenue in K€

SaaS + custom

0.1

1 + 10

3 + 20

11 + 20

32 + 20

Companies

paying / testing

1 / 5

4 / 10

10 / 50

33 / 100

80 / 200

Staff

6

9

13

14

14

Expenses in K€

67

87

180

200

200

Investment in K€

100

300

300

21 of 22

  • Django 1.10, PostreSQL
  • Responsive design - CSS Grid, React, jQuery
  • App: Android, iOS
  • AWS Cloud
  • Integrations: Slack, Skype, MS Teams, Google Drive
  • Machine learning to reduce information noise

Architecture

22 of 22

More info