STEM to STEAM
Integrating the Arts into 21st Century Learning
Key Terms
STEM - Science, Technology, Engineering, Mathematics
STEAM - Science, Technology, Engineering, Arts, Mathematics
Presidential Initiatives
- President George W. Bush introduced the American Competitiveness Initiative (2006)
- $5.9 billion in FY 2007
- Over ten years $136 billion
- President Obama introduced Educate to Innovate (2009)
- Over $250 million in public and private investments
- Provide students with the skills they need for STEM careers
What do 21st Century Learners Need to Know?
21st Century Skills:
Why the shift from STEM to STEAM?
Georgette Yakman created STEAM education framework in 2006.
- Goal: Bring FUNctional literacy to all students
- South Korea adopted the STEAM framework in 2001
- Schools in the U.S. began piloting the framework in 2012
What does STEAM look like?
How will we know what to assess?
Two questions must ask:
1. What STEAM content areas will be assessed?
2. What information from those content areas will the students be required to master?
Next step
- Create lesson and assessments that will address the two questions
- Design the lessons that allow students to be creative (demonstrate original ideas of high quality)
- Incorporate multiple disciplines throughout the lesson
Types of Assessments
Examples of STEAM Lessons
Project Based Learning
STEAM Video
Brent Bushnell and Eric Gradman, co-founders of LA-based Two Bit Circus, discuss how they created a carnival for students to get them excited about STEAM projects and jobs.