Dungeon Crawl
Characteristics of Games
Justin, Zijie, Cat
01
05
04
02
06
03
Game Overview
Keys and enemies may not be in the same place
Explore unknown territory but always beware
Move between floors! Collect 4 keys to move on
With minimal visibility, remember the path
Get through every floor to claim your treasure!
Steer clear of their death-touch, find other ways around!
Maze
Collect Keys
Random Spawn
Atmosphere
Treasure
Enemies
Characteristics of Games
Non-Deterministic
Enemy and Key spawn are random for each game
Imperfect Information
Because of darkness, you are forced to explore the map without knowing where the enemy/keys are
Real-Time
Player takes actions
in real time; Not limited
Stochasticity
Observability
Time Granularity
Characteristics of Games
Length of Playtime
Maze
Round
Shortest Gameplay
Floors
Session
Should take a
few minutes
Full Game
“Full Game”
Entire
Gameplay
01
02
03
Characteristics of Games
Dexterity vs Strategy
DEMO