Outcell Tower: A Guide
Compiled by Ashla
Contributors:
1F
Difficulty: Very Easy
Points acquired: 2
Recommended units/team setup:
Unit 1: Any piercer
Strategy:
Simply zigzag up the screen with your piercer.
2F
Difficulty: Very Easy
Points acquired: 2
Recommended units/team setup:
Unit 1: Dark pusher (eg. Jennifer Evans)
Strategy:
Aim for Yoshida Akari with your pusher.
3F
Difficulty: Very Easy
Points acquired: 2
Recommended units/team setup:
Unit 1: Water piercer (eg. Son, Tama)
Strategy:
Zigzag up and down the screen with a piercer.
4F
Difficulty: Very Easy
Points acquired: 2
Recommended units/team setup:
Unit 1: Any piercer
Strategy:
Simply zigzag up the screen with your piercer.
5F
Difficulty: Easy
Points acquired: 3
Recommended units/team setup:
Unit 1: Wood piercer.
Unit 4: Wood w/ Circle, Divide, Diffusion, Cross-laser or X- laser.
Anti-damage is useful, but not required.
Strategy:
Travel in a straight line to do damage to Harimoto Kyee. Don’t worry about the damage field too much- you should be able to complete this before you die.
6F
Difficulty: Easy
Points acquired: 3
Recommended units/team setup:
Unit 1: Water piercer (eg. Son, Tama)
Strategy:
Slowly zigzag up and down the screen towards the boss.
7F
Difficulty: Easy
Points acquired: 3
Recommended units/team setup:
Unit 1: Fire bouncer/pusher (eg. Tama EX)
Unit 2 & 3: Fire w/ Ford, Cross-laser or Diffusion
Strategy:
Aim for the left hand wall at a 45-50 degree angle with your bouncer/pusher so that they ricochet into the boss.
8F
Difficulty: Easy
Points acquired: 3
Recommended units/team setup:
Unit 1: Wood pusher or Wood w/ Splash.
Strategy:
Either push Son out of the corner on turn 1 or attack her up and down with 2 piercers.
9F
Difficulty: Easy
Points acquired: 3
Recommended units/team setup:
Dark anti-gravity (eg. Jennifer) recommended but not essential.
Strategy:
Aim for the right hand wall at a 40 degree angle with a pusher, or zigzag up the screen with a piercer.
10F
Difficulty: Easy
Points acquired: 3
Recommended units/team setup:
Anti-damage recommended but not essential.
Strategy:
All units except the boss are weighted, so you can potentially use a pusher or bouncer to push the boss down the map. You can avoid field damage by slinging piercers vertically and bouncing off the Gourgodes with pushers/bouncers.
11F
Difficulty: Easy
Points acquired:
Recommended units/team setup:
Wood units. Preferably a strong pusher.
Strategy:
Zigzag or push to beat the boss. Should take no more than 3 turns to win.
12F
Difficulty: Easy
Points acquired:
Recommended units/team setup:
Unit 1: Pusher recommended but not essential.
Strategy:
Push the boss off the sides turn 1, or zigzag up and down with a piercer.
13F
Difficulty: Easy
Points acquired:
Recommended units/team setup:
Unit 1: Fire piercer
Units 2/3/4: Fire w/ Diffusion, Circle, Tracking or X-laser
Strategy:
Zigzag slowly down the middle of the screen.
14F
Difficulty: Easy
Points acquired: 4
Recommended units/team setup:
Unit 1: Water piercer (eg. Son+, Son)
Strategy:
Slowly zigzag up and down the screen.
15F
Difficulty: Moderate
Points acquired: 6
Recommended units/team setup:
Dark units (particularly Light Killers).
Strategy:
Aim for Michiko.
16F
Difficulty: Moderate
Points acquired: 6
Recommended units/team setup:
Dark Armour Breakers (eg. Song+, Song, Mayou+, Tomoki).
Strategy:
Try to avoid the boss’ ultis, as you can die if you get hit repeatedly. Pushers are good for moving the boss out of the way.
17F
Difficulty: Easy
Points acquired: 6
Recommended units/team setup:
Fire units (particularly Wood killers).
Strategy:
Aim for Jetter Burke Lee.
Note that the Invader Screams will immediately attack you with skills, but are otherwise harmless.
18F
Difficulty: Moderate
Points acquired: 6
Recommended units/team setup:
Unit 1: Water pusher
Landmine clearers (eg. Wedding Yuma, Fujii Yori) optional but not necessary.
Strategy:
Push the boss out of the corner on turn 1, then attack it with the rest of your team.
19F
Difficulty: Hard
Points acquired: 6
Recommended units/team setup:
Unit 1: Wood pusher or Wood w/ Splash
Units 2/3/4: Wood piercers
Water killers highly recommended
Strategy:
Push the Huyu-no-Koe out of the middle on turn 1, then attack it with piercers. Do not land below Sigram, or you will likely be killed the next turn.
20F
Difficulty: Moderate
Points acquired: 8
Recommended units/team setup:
Unit 1: Pusher
Light (for damage) and water (for survival) units are recommended.
Strategy:
Push the boss closer to the bottom of the screen with your pusher, so you can attack him more easily. Try not to kill the Desert Walkers too fast, as they are replaced by more damaging Cries Robots.
21F
Difficulty: Easy
Points acquired: 8
Recommended units/team setup:
Unit 1: Water piercer (eg. Son, Tama)
Strategy:
Zigzag down the screen with your piercer. Landing near the boss is a great way to utilise active skill combos to deal maximum damage.
22F
Difficulty: Moderate
Points acquired: 8
Recommended units/team setup:
Unit 1: Dark pusher.
Units 2/3/4: Dark piercers
Dark killers highly recommended
Strategy:
Try and push Mami closer to the top of the screen, then attack her with piercers. Note that when Mami or the TVs use their ulti/skill, they will OHKO, so kill them fast.
23F
Difficulty: Easy
Points acquired: 8
Recommended units/team setup:
Any Wood units, especially Water killers.
Strategy:
You probably won’t be in any danger of dying unless you waste a ton of turns. You can use a pusher to good effect on this map, or even a bouncer on turn 1 to get into the small gap between the units for maximum damage.
24F
Difficulty: Very Hard
Points acquired: 8
Recommended units/team setup:
Water units and Dark killers recommended.
Do not bring wood units.
Strategy:
Almost impossible without reviving. Desura is unkillable and weighted, does heavy damage with alternate turns of horizontal and vertical lasers. Cleven pushes your units around and messes up your positioning.
25F
Difficulty: Easy
Points acquired: 10
Recommended units/team setup:
Any Fire units.
Strategy:
Relatively easy stage. Note that Kaya is weighted and packs a punch with her Splash skill.
26F
Difficulty: Hard
Points acquired: 10
Recommended units/team setup:
Skill shielders.
Strategy:
The Shield Leon is weighted. Note that it will ulti after a few turns, which does hurt quite a bit.
27F
Difficulty: Hard
Points acquired:
Recommended units/team setup:
Your strongest units.
Strategy:
The Invader Exorcists will ulti in 4 turns, so make sure you get rid of those or stay out of their way.
28F
Difficulty: Hard
Points acquired:
Recommended units/team setup:
Fire units and/or units with Wood protection.
Strategy:
Two of the enemies will ulti immediately. Bring your best wood killers and play aggressively to kill them before they kill you.
29F
Difficulty:
Hard
Recommended units/team setup:
Unit 1: Pusher
Anti-gravity units essential.
Strategy:
Try and avoid Karen’s skill attacks if you can, as they hurt a ton. Again, a pusher can be used to push Karen closer to the bottom of the map for easier targetting.
30F
Difficulty: Hard
Points acquired: 15
Recommended units/team setup:
Water killers/protection
Strategy:
The biggest problem is the Splash-using Desuras- their skills hurt. Getting hit by the centre Desura is okay, but stay away from the ones on the sides if possible. Try not to get hit too much though, as the damage will rack up.
31F
Difficulty: Hard
Points acquired: 15
Recommended units/team setup:
Unit 1: Fire pusher
Using a water unit on your team may help
Strategy:
Use a pusher on turn 1 to move the enemies into a better position. Prioritise killing Slash, followed by the no-Koe units (before a Diffusion skill) or Aidel (before a Splash skill).
Note: Enemies have Killer abilities against their own element.
32F
Difficulty: Very Hard
Points acquired: 15
Recommended units/team setup:
Dark killer and/or protection units.
Strategy:
Psycho Nancy’s X-laser and the Void Wall’s Cross laser are the two most damaging aspects of this map. You will need to either avoid them or kill the Void Wall quickly so you can focus on the boss- she will ulti after 5-6 turns, so either push her out of the way or kill her fast.
33F
Difficulty: Hard
Points acquired: 15
Recommended units/team setup:
Wood piercers and water killers/protection.
Strategy:
Try to finish within 4-5 turns, or the skill damage will rack up (the boss uses her ulti around turn 5-6). Watch out for the Nitro Mikeys’ Splash and Kami-no-Koe’s Diffusion- these skills pack a punch.
34F
Difficulty: Moderate
Points acquired: 15
Recommended units/team setup:
Light Killers, anything that can do a crapton of damage.
Strategy:
Kill the Teleberros before they get the chance to use their attacks, as they will OHKO you. Watch out for the Guynoids’ Diffusion skills, as they do a lot of damage.
Note: Guynoids have Killer abilities against fire/water/wood.
35F
Difficulty: Hard
Points acquired: 20
Recommended units/team setup:
Strong water units.
Strategy:
Pick off the monsters one by one. Make sure you kill the Cries Robots before they use their circular ults (2 turns after appearing) or push them into a corner/where they won’t do any damage.
36F
Difficulty: Hard
Points acquired: 22
Recommended units/team setup:
Fire piercers (eg. Shimizu Airi) for control
Fire pushers (eg. Touma) and Wood killers (eg. Tama EX) for damage
See Desu’s guide for a full list.
Strategy:
Stay away from the sides or you will take a lot of damage. For piercers, zigzag perfectly across/down (see video in guide). For pushers/bouncers, push the boss towards the centre of the field. Watch out for the boss’ Diffusion skill on turn 4- you will want to have at least 200k HP after she uses it.
37F
Difficulty: Extreme
Points acquired: 24
Recommended units/team setup:
Unit 1 or 2: Pusher/Splash user
Unit 3: Landminer (eg. Mayou+)
Unit 4: Landminer (eg. Nancy, Wed. Hina, Son+)’
Armour Breakers wherever possible
Strategy:
Make sure you move Tifa out of the way with a Splash user or pusher within the first 2 turns. Avoid Tifa and the Cayenne unit’s attacks. Make sure you have at least 250k HP remaining after turn 2.
38F
Difficulty: Hard
Points acquired: 26
Recommended units/team setup:
Anti-damage units essential.
Strategy:
Kill Keechi and the Tsuki-no-Koe ASAP, as they do all the damage. After that things should be easy.
39F
Difficulty: Hard
Points acquired: 28
Recommended units/team setup:
Strong water units. Fire killers recommended.
Strategy:
Aim for Ookami. Don’t worry about the Desuras too much, as they don’t do much damage.
40F
Difficulty: Very Hard
Points acquired: 35
Recommended units/team setup:
Wood units and water killers.
A healer is also highly recommended.
Strategy:
Either avoid or kill Saturn.