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Moe de Gras (working title)

TEAM: Blue Barracudas

T.J. Capaldi

Allen Tsai

Matthew Parangot

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Moe de Gras - Game Concept

2.5d lawn mowing game

2-player versus (local)

  • Timed match (approx. 1-2 minutes)

Winner determined by

  • player with higher proportion of lawn mowed�when time runs out in the match

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Moe de Gras - Game Details

Level design

  • fixed top down camera
  • adjacent lawns at neighboring houses of different color

Each player is a different color

  • color corresponds to house of player’s lawn

Each player can

  • cut grass, and
  • use power-ups

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Moe de Gras - Game Feel

Power-ups

  • Helping player, e.g.
    • temporary size increase
    • grass bomb (cuts area of grass near player)
  • Hindering opponent
    • send a squirrel to opponent’s lawn
    • fertilizer bomb (adds area of grass tow opponent’s lawn)

Obstacle examples

  • Rocks
  • Dog feces
  • Squirrels

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Moe de Gras - Experience

Intended outcome

  • Balance between excitement and frustration
  • Maximum repeatability

Necessary skills

  • Maneuvering your lawnmower
    • Cutting grass efficiently
    • Racing for power-ups
  • Avoiding obstacles

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Moe de Gras - Schedule