STAAR READING JEOPARDY!
FINAL JEOPARDY!
INFERENCE
READING
SKILLS
LANGUAGE SKILLS
AUTHOR’S
PURPOSE
LITERARY
ELEMENTS
INFERENCE - $100
The description of the thirteenth fairy in paragraph 2 reveals that she -
A hates the princess
B is unhappy
C will bring evil
D is like the others
GAME BOARD
INFERENCE - $200
The prince can best be described as -
A foolish
B brave
C greedy
D heroic
GAME BOARD
INFERENCE - $300
The king and queen being gone on her fifteenth birthday reveal that they -
A believed the princess was safe
B felt the wish was over
C were selfish and wanted to travel
D did not truly love their daughter
GAME BOARD
INFERENCE - $400
The reader can infer that the -
A king and queen should not have
invited the fairies
B princes before were not patient
enough
C fairies also enchanted other
kingdoms
D story of Briar Rose spread across the
land
GAME BOARD
READING SKILLS - $100
GAME BOARD
What is the main idea of paragraphs 1and 2?
A The king and queen wished for a daughter
and finally got one from a magic fish.
B When the king and queen finally were
blessed with a daughter, she was given an
evil wish by a fairy.
C The king and queen had a celebration to
celebrate their daughter.
D The thirteenth fairy was upset she did not
get invited to the feast and cursed the
princess.
READING SKILLS - $200
Which event in the story caused the prince to look for Briar Rose?
A The need for glory.
B His knowledge of her situation.
C His love for Briar Rose.
D The old man’s story.
GAME BOARD
READING SKILLS - $300
The story’s third-person point of view gives the reader insight into -
A how all the characters’ feel
B the feelings of Briar Rose
C the fairies’ thoughts about the feast
D doubt in the mind of the king and
queen
GAME BOARD
READING SKILLS - $400
What is the best summary of paragraphs 8 and 9?
A A hundred years had passed, and now the kingdom
was covered by beautiful flowers. This helped the
prince enter and find the princess. Once they kissed,
everyone else woke up from their sleep.
B When the prince found the kingdom, it was
surrounded by roses. He easily walked through them
and found Briar Rose. They lived happily ever after.
C The hundred years ended, so the thorns around the
kingdom turned to roses. Inside, the prince found
everyone asleep. He kissed the princess, breaking the
spell. Everyone woke up, and they got married.
GAME BOARD
LANGUAGE SKILLS- $100
GAME BOARD
The word grieved in paragraph 1 means to -
A make upset
B cause great distress
C be depressed
D suffer a tragedy
LANGUAGE SKILLS- $200
Read the following dictionary entry.
Which definition best matches the way the word ease is used in paragraph 8?
A Definition 1 C Definition 3
B Definition 2 D Definition 4
GAME BOARD
ease /ez/ verb
1. to make less serious 2. relax one’s efforts 3. move carefully 4. lack of difficulty
LANGUAGE SKILLS- $300
The Scandinavian word rave, meaning “to stray,” helps the reader understand that the word roved in paragraph 4 means to -
A search
B leave
C wander
D see
GAME BOARD
LANGUAGE SKILLS- $400
GAME BOARD
What phrase from paragraph 2 best serves as a context clue for the word wounded -
A take her revenge
B The king’s daughter shall
C by a spindle
D fall down dead
AUTHOR’S PURPOSE- $100
What does the descriptive language in paragraph 5 help the reader understand?
A How suddenly everyone fell asleep.
B What the sleeping town looked like.
C When the princess fell asleep.
D Why the king and queen were away.
GAME BOARD
AUTHOR’S PURPOSE- $200
Read the line from paragraph 9.
The author included this figurative language to show that -
A it was unusually quiet
B the prince was worried
C everyone was still sleeping
D time stood still
GAME BOARD
Then he went on still farther, and all was so still that he could hear every breath he drew
AUTHOR’S PURPOSE- $300
GAME BOARD
Paragraph 9 is important to the story because it establishes that -
A the king and queen were happy
B the prince will end the spell
C the princess was still asleep
D nothing changed in the 100 years
AUTHOR’S PURPOSE- $400
The author wrote this story most likely to -
A show the reader that patience is
important
B explain how the princess was saved
C entertain the reader with a mythical
story
D describe a magical kingdom
GAME BOARD
LITERARY ELEMENTS - $100
GAME BOARD
Which of the following best describes the main conflict in the story?
A The thirteenth fairy was left out.
B The king and queen could not have
a child.
C The whole kingdom fell asleep.
D The princess was given an evil wish.
LITERARY ELEMENTS - $200
Which words best describe the princess?
A pretty and kind
B attractive and loved
C rich and enchanted
D good and obedient
GAME BOARD
LITERARY ELEMENTS - $300
GAME BOARD
What is the primary theme of the story?
A Do not give up hope.
B Trusting others can backfire.
C Except what you are given.
D Fight to protect your family.
LITERARY ELEMENTS - $400
How does the story’s setting influence the plot?
A The great feast creates conflict.
B The beautiful kingdom makes the princess
feel safe.
C The isolation of the thorns makes the
situation seem hopeless.
D The location of the kingdom makes the
prince want to visit.
GAME BOARD
On the day the princess turned fifteen, she found an old woman spinning in an old locked tower. What inference can you make about the old woman?
GAME BOARD
FINAL JEOPARDY!