Approaches to A11Y in WebVR
Thoughts and user feedback
Roland Dubois�info@gravr.io | @rolanddubois
Trend towards spatial hand/gesture motion control
Kinemic
Leap Motion
Gest
Nod
MYO
Bixi
Overview of A11Y interaction
People with Visual Disabilities
People with Motor Disabilities
Accessible Input Devices
Search for commonalities for A11Y input
Most basic navigation
Note: Screen readers (Desktop) - JAWS & NVDA (Windows) and VoiceOver (Mac OS X) “command key” option for combinations like CTRL+ALT+U (to bring up the Rotor), CTRL+ALT+H (to jump to the next heading)
Lowest Common Denominator
Challenges
A-Frame GUI Component
@knowbility
“...make a11y features obvious and visible or don’t have them at all...”
- Josh Straub, Editor-In-Chief, D.A.G.E.R System (@DAGERSYSTEM) at OC4
Who am I / and send me feedback
Roland Dubois�info@gravr.io | @rolanddubois
Whats next:�https://rdub80.github.io/gravr-a11y-demo/app/�- Extent test environment and share findings�- Publish a11y component��https://rdub80.github.io/aframe-gui/�- Integrate WAI-ARIA and GRAVR API