The Cloud 9 Colony team presents their project at a public exhibition night. Using their models, products, and promotional materials, they compete with other colony groups to enlist colonists and “sell tickets” to the spacecraft leaving for Cloud 9. (Number of tickets sold plus visitor comments are one measure of project success).
Exo-planet Enterprises: Grade 11 Interdisciplinary Project
Interdisciplinary, grade 11: Humanities and Science, with “guest support & feedback” from Art and Engineering teachers and outside experts
The task: As part of a unit on utopian societies (history standards) and literature (ELA), groups of 4 students work together to design a utopian colony on a moon or planet (of their choosing) in our solar system that can support 1000 colonists indefinitely, including scientifically feasible food, waste, water and air, government, education, social, and economic systems
The work structure: Students serve as “experts” in one of four roles: Social Scientist, Artist, Life Scientist, and Engineer. Each takes the lead in R & D related to their role, then shares their learning and drafts of products with the group for feedback. Most of the products, however, are “ensemble performances” to which all contribute research, work, and expertise.
Exoplanet Enterprises Project Description
Products/Deliverables (“Communication” Focus):
Exo-planet Enterprises:
Work Product Examples
Digital versions of Published Books:
Axis Mundi (Venus)
The “Life Scientist” from the Axis Mundi team works on a low-res prototype of a space suit that can withstand the temperature, pressure, and atmospheric conditions required to conduct routine maintenance on a colony of dirigibles floating above Venus.
He will present and explain his design to his team, a teacher, and a scientist in multiple rounds of feedback.
To see more student work and learn more about the project and the teacher who designed it, read this story from the NGLC website.