PRACTICAL REFEREEING
TOUCH JUDGE POSITIONING:
GRASSROOTS LEVEL
(NO COMMUNICATIONS GEAR)
The aims of the Touch Judge are:
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REMEMBER-
THERE ARE NO SHORTCUTS
The Referee should aim to always be up with play
This means working hard throughout the entire game
The Referee should be ready for anything
This includes not only being alert, but looking alert
To ensure good positional play, the Referee must initially move with urgency
This creates time to move to the best position to make better decisions
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HOW TO GET THE MOST OUT OF THIS PRESENTATION
Each graphic will show a facet of the game that the Touch Judge is expected to be in “best position”.
Each graphic will show the recommended starting point for Touch Judge positioning.
This starting point may be altered if there is a good reason to do so!
Each graphic will show the probable movement pattern expected for the Touch Judge to be able to make a decision.
This movement may be altered if there is a good reason to do so
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WHERE DO I STAND?
KICK OFF
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LONG KICK OFF
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SHORT KICK OFF
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Ball to be kicked this side
WHERE DO I STAND?
DROP OUTS (GOAL LINE & 20M)
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LONG GOAL LINE DROP OUT
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WHERE DO I STAND?
20M OPTIONAL RE-START
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20M OPTIONAL RE-START
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Ball dead
this side
WHERE DO I STAND?
GENERAL PLAY
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10M MOVEMENT PATTERNS
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The standard model of TJ positioning on the 10m is one TJ on the ruck and the TJ to assist the referee on the 10m.
To maintain consistency, TJ’s on the 10m should remain there until the next PTB occurs past the goal posts or near the 20m line from the touchline.
GENERAL PLAY
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10M MOVEMENT PATTERNS
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Exception 1:
Both TJ’s will be back on the 10m when the play the ball is;
This is to assist the referee with quick line speed and shooters from teams in this field position.
GENERAL PLAY
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10M MOVEMENT PATTERNS
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Exception 2;
90m to GOAL LINE POSITIONING�
The far side TJ will take up a position midway between the PTB and the goal line. When the PTB gets to within 5m of the goal line both TJ’s will take up a position in line with the ruck.
Both TJ must still be able to rule on offside players on the goal line. �
CLOSE ATTACKING, WITHIN 10M OF GOAL LINE
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CLOSE ATTACKING, WITHIN 5M OF GOAL LINE
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WHERE DO I STAND?
PLAY NEAR TOUCH LINE
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GENERAL PLAY – NEAR TOUCH LINE
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GENERAL PLAY – NEAR TOUCH LINE
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WHERE DO I STAND?
KICKS
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TACKLE 5 KICK - DISTANCE
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TACKLE 5 KICK - DISTANCE
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TACKLE 5 KICK – ATTACKING
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WHERE DO I STAND?
SCRUMS
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SCRUMS
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WHERE DO I STAND?
PENALTY KICKS & FREE KICKS
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PENALTY KICKS: FOR TOUCH
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FREE KICKS
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WHERE DO I STAND?
CORNER POST DECISIONS
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CORNER POST DECISIONS – POOR POSITIONS
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CORNER POST DECISIONS – BEST POSITION
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CORNER POST DECISIONS – BEST POSITION
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WHERE DO I STAND?
KICKS AT GOAL
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CONVERSIONS – IN FRONT
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CONVERSIONS – OUT WIDE
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PENALTY KICKS: FOR GOAL
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The aims of the Touch Judge are:
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THANK YOU
© NRL 2015