Team 12
Our Team
Alana Campbell | Subject-Matter Expert & Narrative
Benjamin Simon-Thomas | Game Designer & Narrative
Gregory Garvey | Co-Producer & Sound Designer & 3D Modelling
Karina Sinha | Team Producer & Sound Designer
Kathryn-Mae Eiland | UI Designer & Artist
Max Harris | Developer
Nevin Foster | Developer
Problem Space Summary
Climate Change - a slow process that has been deprioritized.
Highlight and accentuate ties between problems and solutions.
Make the solutions accessible, easy, and fun to engage in.
Approach
We introduce an educational and engaging game to highlight the effects of climate change where YOU are in control.
What We Built
General Gameplay
What We Built
Icecap Melting Mechanic
Implications for the Future & Next Steps
Increase options for solutions & tier by efficacy (better solutions, better impact)
Expand to other effects of climate change: coastal impact, ocean impact, etc.
Game ends with links to action - resources to learn more, send a postcard of your tiny planet to your elected officials, other climate-aware games
Potential collaborations
References