By Russell Welch
Story and Overall Description
"Stellar Haven" is a 2D space settlement and crew management simulation game where you assume the role of the Overseer of a remote trading outpost set on the fringes of known space. In the aftermath of humanity's widespread expansion into the cosmos, pioneers and settlers venture into the unknown in search of resources and new beginnings.
Your outpost serves as a beacon for these travelers—a place of refuge, trade, and opportunity. As the Overseer, your duties include building and expanding the outpost, managing resources, and ensuring the well-being of your crew and settlers.
Random events will introduce new settlers seeking sanctuary or resources, while others may pose threats to your stability. You must make critical decisions, such as sending crew members on missions to scavenge nearby planets for vital supplies. While the player doesn't directly control these missions, the choices made regarding crew assignments and strategic decisions will directly impact their success or failure.
On the home front, you will construct and upgrade various facilities, including housing units, canteens, research labs, storage areas, ships, and engine bays. The goal is to transform your modest outpost into a thriving hub, balancing the needs of your settlers with the challenges of operating in deep space.
Objectives
Genre
Target Audience
Entities
Characters
Settlers/Crew Members
Enemies/Obstacles
Space Pirates
Environmental Hazards
Internal Challenges
Resource Shortages:
Equipment Failures:
Crew Discontent:
Environments
Space Outpost
Overview:
Design:
Customization:
Image of Barotrauma’s Main Ship by FakeFish & Undertow Games
Nearby Planets/Asteroids
Space Surroundings
Technical Description
Room Modules
Core Modules
Functional Modules
Mission Modules
Defense Modules
Levels
Effects
Visual Effects
Audio Effects
Collision Detection
Module Placement:
Crew Movement:
Physics
Simplified Physics Model:
Algorithms
Resource Management Algorithms
Pathfinding Algorithm
Event Generation
Mission Outcome Calculation
AI Behaviors
Software Architecture
Scene Management
Systems-Based Design
Configuration & Assets
JSON-based configs for rooms, tilemaps
Structured asset management
UI Architecture
Entity-Component Pattern
Summary
"Stellar Haven" blends base-building with strategic resource and crew management in a sci-fi setting. Players expand their outpost by constructing various modules, each serving specific functions like habitation, research, or defense.
Resource management is critical—players must balance production and consumption of vital resources to keep the outpost operational. Assigning settlers to appropriate roles based on their skills enhances efficiency and productivity.
Scavenging missions are a key component. Players select crew members to embark on missions, making decisions that affect their success. Outcomes depend on crew skills, ship upgrades, and player choices during mission events.
Random events and challenges introduce unpredictability, requiring players to adapt strategies. Success in the game is measured by the outpost's growth, the well-being of its settlers, and the player's ability to navigate the dangers of deep space.