The Arizona STEM Acceleration Project
Design a Course with Friction
Design a Course with Friction
A 6th, 7th Grade STEM Lesson
Lisa Barnard
May 2024
Notes for Teachers
My students worked in groups for this activity to also work on our collaboration skills.
Depending on how long your classes are and how quickly the students work through the activities, this could take from 1-5 days.
My students LOVE remote controlled cars and they inspired this activity!
List of Materials
Standards
AZ 6th Grade Science:
6.P4U2.5 Analyze how humans use technology to store (potential) and/or use (kinetic) energy.
AZ 7th Grade Science:
7.P3U1.4 Use non-algebraic mathematics and computational thinking to explain Newton’s laws of motion.
AZ 6th Grade Math:
6.SP.B.5: Summarize numerical data sets in relation to their context by:c. Giving quantitative measures of center (median and/or mean) and variability (interquartile range and/or mean absolute deviation), as well as describing any overall pattern and any striking deviations from the overall pattern with reference to the context in which the data were gathered.
AZ Engineering Practices
Science and Engineering Practices:
National Standards
Science & Engineering (NGSS)
Mathematics (CCSS)
Science and Engineering Practices:
Objectives:
I will write a hypothesis by using scientific research.
I will calculate and collect data for the speed of a RC car on three different surfaces.
I will create a slow racetrack by using my knowledge of friction.
Agenda (1-5, 50 minute class periods)
Day 1- Question, Research, Hypothesis
Day 2- Data Collection for Speed
Day 3- Finish Data Collection/ Write Conclusion
Days 4 and 5- Create a Slow Racetrack by using Friction
Warm-up
What do you notice?
What do you wonder?
Driving Question
How do different surfaces affect the speed of a RC car?
Friction is a force that resists the sliding or rolling of one surface over another.
What is friction?
Research
What can we research to help us write a better hypothesis? Let’s look back to the research question.
Hypothesis
Driving Question: How do different surfaces affect the speed of a RC car?
*We will be testing different surfaces for the speed of the RC car and creating our own courses!
Let’s use our prior knowledge to help us write an if, then, because hypothesis. Remember this will help us to write the because portion of the hypothesis.
How can we start the hypothesis?
Different Surfaces
Let’s brainstorm!
What different surfaces can we test the RC cars?
How long should the track be?
What other ideas do you have?
Why is it important to find the mean of a set of data? Why can’t we just test each surface once?
How do we calculate the mean of a data set?
Let’s Collect Data!
Let’s Collect Data!
Photos of the Data Collection
Friction is a force that resists the sliding or rolling of one surface over another.
The more friction you have, the more force you will need to make your remote control car go.
Now you will write your conclusion by using your own data.
Conclusion- Brainstorm
Now that you have tested different surfaces to see how friction affects speed, here is your challenge:
Create a RC track that will slow the speed of the car. Your goal is to increase friction on your track.
Please keep track of the engineering process on your recording sheet.
Let’s use your data!
Engineering Challenge: Let’s Design a SLOW Racetrack!
You will have a recording sheet to keep track of your brainstorm, builds, and redesigns. You will also write a final reflection on what you learned and the engineering design process.
Assessment
As students work throughout the activities, the teacher should be monitoring their work and asking questions.
At the end of the first lab activity, I have students write a conclusion on their recording sheets by themselves about what their data shows and how it answers the driving question. The only part I grade is their conclusion. You could even use it for formative assessment before the next part of the lesson.
For the next part of the lesson, “Creating a RC Course Using Friction,” students will be graded on their engineering notes and their final reflection.
Differentiation
Remediation
Extension/Enrichment