The Arizona STEM �Acceleration Project
2025
Sphero Coordinate Grid
A 6th Grade STEM lesson
Aimee Katz
The Arizona STEM Acceleration Project
Notes for teachers
Standards
6.NS.C.6.b- Understand signs of numbers in ordered pairs as indicating locations in quadrants of the coordinate plane; recognize that when two ordered pairs differ only by signs, the locations of the points are related by reflections across one or both axes
6.NS.C.6.c-Find and position integers and other rational numbers on a horizontal or vertical number line diagram; find and position pairs of integers and other rational numbers on a coordinate plane.
6-8.1.d. Students navigate a variety of technologies and transfer their skills to troubleshoot and learn how to use new technologies.
Objectives:
Students will be able to code a sphero in order to reach the correct location on a coordinate plane.
Students will also be able to state the correct quadrant.
Agenda
Introduction- 3 minutes
Activity (Instructions and Action) - 34 minutes
Assessment- 8 minutes
Intro/Driving Question/Opening
How can we use coding and math to program a Sphero to navigate a coordinate plane and stop at the correct location?
Hands-on Activity Instructions
Assessment
Exit Ticket: Explain how you would program Sphero in order to reach the coordinate point (-3, 2)
Differentiation
Remediation
Extension/Enrichment
Have students verbally describe how to plot points on the coordinate plane.
You can also have students plot points on paper before moving to the Spheros.
Students will have to start their program on the given x coordinate, then turning it 90 degrees to move to the correct y coordinate.