Elemental Cards
CARD BUILDER
Elemental Cards
Ritual Leader
Ritual Element breaks stalemates� when no minority exists
END OF ROUND REWARDS:
Start
1
2
Upgrade for minority
Upgrade for minority
5
4
3
6
Shuffle
Shuffle
Shuffle
Upgrade for minority
Fame Progress Tracker
Once complete, open hidden cards
Elemental Cards
Elemental Cards
SUN
FOREST
OCEAN
MOUNTAIN
Runestones
CLAIMED
INVOKE
Beginner Runestone
1
+2 points
CLAIMED
INVOKE
Safety Runestone
2
-1 points
+2 POINTS
LEAD
CLAIMED
INVOKE
Mossy Runestone
3
+1 points per runestone invoked this round
(including this one)
WILD
CLAIMED
INVOKE
Oceanic Runestone
4
All elements may be used to invoke clw runestones
+2 points
SWITCH
CLAIMED
INVOKE
Royal Runestone
5
You may always return your Elemental cards to your hand
WILD
-1 POINTS
END OF ROUND:
Cover invoked runestone
INVOKE
Imitation Runestone
6
Immediately invoke another runestone
(place this under invoked runestone, oriented towards you)
Covered runestones cannot be invoked
until all are covered
SPIN
7
1
8
Any
9
11
Any
Any
2
3
4
5
CLAIMED
INVOKE
Adventurous Runestone
7
Clw: +3 points, Stn: +1 points
-1 POINTS
MOUNTAIN
OCEAN
LEAD
Flip this card to the element invoked with
CLAIMED
INVOKE
Famous Runestone
8
+1 point per all claimed circles on non-exhausted Runestones
Note: Only runestones in the current round are considered when invoked. Covered circles are not considered claimed.
PREDICT
CLAIMED
INVOKE
Lost Runestone
9
+2 points
+5 POINTS IF NOT INVOKED
NULLIFY
INVOKE
CLAIMED
Illusion Runestone
10
Immediately switch this runestone with another already invoked runestone
-3 points
+1 POINTS
SWAP
INVOKE
CLAIMED
Chaotic Runestone
11
Immediately place this under another runestone on display.
If you invoke that runestone, double those points. Otherwise, lose double that runestone’s points.
+5 IF INVOKED, -5 IF NOT
CHAOS
INVOKE
Golden Runestone
12
+10 points
Stickers
Sticker�Sheets
Stickerr�Sheets
Spin
Spin
Spin
Spin
Switch
Switch
Switch
Switch
Predict
Predict
Predict
Predict
Lead
Lead
Lead
Lead
1
1
1
1
1
Wild
Wild
Wild
Wild
Chaos
Chaos
Chaos
Chaos
Nullify
Nullify
Swap
Swap
Swap
Swap
Nullify
Nullify
1
1
1
1
1
1
1
1
Hidden Cards
CLAIMED
INVOKE
Stone Guardian
13
Claim the aid of the Stone Guardian - take the card into your hand
Play with this card and 6 shuffled runestones until exhausted, then flip over
Stone Guardian
Cancels Ritual - no Enchantments or Runestone Effects apply
All cards are discarded (including the Stone Guardian) and new cards are played
(once per game)
INVOKE
CLAIMED
The Warrior
14
Mark 5 other runestone circles of your choice
MARK ONE EXTRA CIRCLE WHEN CLAIMING RUNESTONES
Play with this card and 6 shuffled runestones until exhausted, then play The Final Round
The Final Runestone
The Final Spell
May be played as any element, after Elemental Cards and Enchantments have been played (once per game)
CLAIMED BY ________________________
Your meddling with the runestones has caused magic across the land to collapse - reach back in time to fix it by fighting for The Final Spell
FINAL ROUND