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The 8 Step�Engineering Design Process

“A series of steps that engineers follow to come up with a solution to a problem.”

Provide two examples when you have put together some steps to solve a problem

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The BIG Idea

The Engineering Design Process is a systematic, problem-solving method that produces solutions to meet human needs and wants.

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Iterative: Short Video

  • Iterative means a repetition of the process. 
  • Going through the steps numerous times.
  • Each time you go through the design process, you think of ways to improve your solution to the problem based on performance or testing.

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The Scientific Method

  • The Scientific Method is a linear method for conducting an investigation that involves making an observation and performing an experiment to test a hypothesis. NOT WHAT WE WANT

Make an Observation

Propose a Hypothesis

Design an Experiment

Test the Hypothesis

Accept or Reject the Hypothesis

Revise the Hypothesis or Draw Conclusions

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The Engineering Design Process

  • The Engineering Design Process is a systematic, iterative problem-solving method that produces solutions to meet human needs and wants.

  • Systematically applies �mathematics and science �to produce tangible �products that meet �human needs or wants.

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Design Process Model

© 2011 International Technology and Engineering Educators Association,

STEMCenter for Teaching and Learning™

Foundations of Technology, Third Edition / Technology, Engineering, and Design

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1 1 Identify the Problem

On your Vintage Lumber Yard Project Handout: Define the problem Vintage has.

© 2011 International Technology and Engineering Educators Association,

STEMCenter for Teaching and Learning™

Foundations of Technology, Third Edition / Technology, Engineering, and Design

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1 2 Identify Criteria & Constraints

On your Vintage Lumber Yard Project Handout: Define the criteria and constraints

© 2011 International Technology and Engineering Educators Association,

STEMCenter for Teaching and Learning™

Foundations of Technology, Third Edition / Technology, Engineering, and Design

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1 3 Brainstorm Ideas

  • Brainstorm some designs using the Isometric Drawing Tool, do a print screen of 3 shapes that you would use in your puzzle, and paste on a google doc and submit. Practice drawing some isometric Cubes

© 2011 International Technology and Engineering Educators Association,

STEMCenter for Teaching and Learning™

Foundations of Technology, Third Edition / Technology, Engineering, and Design

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1 4 Generate Some Ideas

  • On a sheet of paper practice drawing different designs. Some Examples are below. You must draw a minimum of 15 different shapes.
  • Having Trouble Check Out This Video: Isometric Cube // Another Example

© 2011 International Technology and Engineering Educators Association,

STEMCenter for Teaching and Learning™

Foundations of Technology, Third Edition / Technology, Engineering, and Design

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1 5 Explore Possibilities

  • Create (2) Different Puzzle Designs.
  • Minimum of 3 / Maximum of 6
  • No piece may be the same!!!

© 2011 International Technology and Engineering Educators Association,

STEMCenter for Teaching and Learning™

Foundations of Technology, Third Edition / Technology, Engineering, and Design

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6 - Finalize Your Design

  • Turn in your final design showing each puzzle piece and how they will fit together.

© 2011 International Technology and Engineering Educators Association,

STEMCenter for Teaching and Learning™

Foundations of Technology, Third Edition / Technology, Engineering, and Design

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7 - Build Your Prototype

Prototype Puzzle Cube Assembly

  • Create paper cubes to develop a puzzle prototype - this example shows how to create a 2" cube. Your choice make 2” or 3/4" cubes
  • Once you develop a successful prototype: What is a prototype

© 2011 International Technology and Engineering Educators Association,

STEMCenter for Teaching and Learning™

Foundations of Technology, Third Edition / Technology, Engineering, and Design

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8 - Redesign, Refine, or Create

If it works, improve it.

If it doesn’t work, redesign it.

What went wrong? How can we fix the problem?

© 2011 International Technology and Engineering Educators Association,

STEMCenter for Teaching and Learning™

Foundations of Technology, Third Edition / Technology, Engineering, and Design

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Share & Sell Your Work

Table-Top Display?

Skit?

30 Second Ad?

Brochure?

© 2011 International Technology and Engineering Educators Association,

STEMCenter for Teaching and Learning™

Foundations of Technology, Third Edition / Technology, Engineering, and Design