The Arizona STEM Acceleration Project
Engineered Experience Through Package Design: Part 2
Engineered Experience through Packaging Design: Part 2
A 9-12 grade STEAM Lesson
Adam Hardy
July 2023
Notes for Teachers
This lesson is a Part 2 extension. Students should have already practiced reverse engineering and redesigning packages.
This lesson involves constructing a package. You’ll need to amass cardboard material for students to use.
List of Materials
Standards
Science and Engineering Practices
Crosscutting Concepts:
Art Standards:
Creating, Presenting, Responding, Connecting
Objective(s):
In this lesson students will create a unique customer unboxing experience for a powerful new battery device that has just hit the market (represented by a film canister). They will use what they learned in Part 1 of this series to construct a professional-looking package for this new product.
Agenda
Intro: Unveiling the world’s most powerful battery (5 minutes)
Assign groups (5 minutes)
Brainstorm Activity (10 minutes)
Construction (40 minutes-several days)
Intro/Driving Question/Opening
A promising start up has just invented the world’s most powerful battery. It fits in the palm of your hand and can power a home for a month on a single charge. You’ve been offered the opportunity to design the packaging. Due to the prestigious nature of the product, the customers’ unboxing experienced must reflect the highest levels of quality and instill unwavering confidence in the value of the product. A couple questions to help you get started:
From what you learned in Part 1, what techniques do you think will be effective for this product? What is your story you will tell through the packaging?
Hands-on Activity Instructions
Assessment
Students will have created a nice finished product that they can display and demonstrate. Use the project deadline as an opportunity for student groups to showcase their work to their classmates.
Facilitate a class discussion about what ideas seemed to work well for this project and why.
Differentiation
Invite students to find an existing box that they can retrofit into a package for their battery. Invite them to consider what else they may add to the box to make the unboxing story relevant to the battery.
Remediation
Extension/Enrichment
Invite students to integrate electronics into their box design. How might LEDs affect the display and experience? Have them consider different placements of LEDs in the design. Trimmable strip lights would work well in this application.