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The Arizona STEM Acceleration Project

STEAM - Automata

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Automata Tinkering STEAM lesson

A 3-12 grade STEAM lesson

Adapted from Exploratorium.

www.exploratorium.edu

Melany Coates

5/26/24

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Notes for teachers

Foamie sheets must be thick enough to work as a cam and cam follower. Could use cardboard or balsa wood type materials, but must be cut so edges are smooth

List of Materials for the automata construction

  • Small cardboard box (approximately 6” x 6”, or pieces of cardboard students can make box frame with
  • Thick foam sheet - 6mm thick craft foamCardboard Automata Tinkering - STEAM Lessonies for the cams and cam followers
  • Skewer sticks
  • Paper drinking straws
  • Masking tape scissors
  • Hot blue gun and glue sticks
  • Washers and nuts (for weight_) sharpened pencil
  • Nail or wood screw for poking holes in the cardboard.
  • Cardboard Automata Activity Guide
  • Exploratorium

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Notes for teachers

Additionally you will need materials to create the narrative on top of your constructed box. Any craft materials can be used, these are just suggestions.

List of Materials for the automata decoration

  • Different sized pom poms
  • Tissue paper
  • Felt squares
  • Craft colored feathers
  • Googly eyes
  • Corks, wood dowels, empty spools of thread, etc..
  • Different size and color of wood beads
  • colored popsicle sticks

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Science/Math Standards

U2: The knowledge produced by science is

used in engineering and technologies to

solve problems and/or create products.

Engineering Practices

Plan & Carry Out Investigations -

Engineers use investigations to gather data essential for specifying design criteria or parameters and to test their designs. Engineers must identify relevant variables,

decide how they will be measured, and collect data for analysis. Their investigations help them to identify how effective, efficient, and durable their designs may be

under a range of conditions.

6.NS.B.4- Use previous understanding of factors to find the greatest common factor and the least common multiple.

ELA Standards

SPEAKING AND LISTENING

Demonstrate collaborative discussion/listening skills in a variety of settings, both formal and informal

Develop respectful communication skills in order to clarify, extend and challenge information presented in a variety of contexts

Adapt and present information using technology, multimedia, and visual formats effectively for a variety of audiences and purposes

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Objectives:

Today you will create A mechanical device/sculpture that seems to operate by itself, and mimics animal or human movements (but doesn’t necessarily have to) in a playful way.

Your mechanical device’s movements will utilize: cams, cam followers, levers and linkages

A mechanical device that seems to operate by itself. They often mimic animal or human movements (although not always).

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Agenda (two day lesson - one 50 min period, second day 40-45 min)

What is an Automata

Inspiration to get you motivated

Key Terms

Brainstorm and Engineering an Automata

Share or present

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What is an Automaton

What did you notice about how the dogs were turning? Was there a certain amount each dog turned, did they turn at the same time or different times? How many times did each dog turn before they “met” :)

A mechanical device that seems to operate by itself. They often mimic animal or human movements (although not always).

(Ah-taw-ma-tawn)

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Incorporating Math Example

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A Bit of Inspiration Before We Begin

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Key Terms

Automaton: A mechanical device that seems to operate by itself. It’s what we’re building today!

Pattern of Motion: The repeated motion of an object, which can be used to predict a future motion.

Cam: The part of the automaton that transforms one kind of motion to another.

Axel: The rod or shaft that moves your cam

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Hands-on Activity Instructions

  • Have students create their own, or work in partners of two or three max.
  • You can give the students the handout (cardboard automata activity guide) on how to make the automata box, cams and gears or show them step by step
  • Allow 20 min for construction of box, cams and cam followers
  • Allos another 20 min for decorating the top of their box, their narrative of the Automata

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Brainstorm before you Build

Think about the character and movement that you would like to create.

How will you create the mechanism to make your story come to life?

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Hands-on Activity Instructions

Let’s set up our automaton frame!

In a nutshell, a box missing one side.

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Hands-on Activity Instructions

Trying Different Cams

What do you notice about the patterns of motion?

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Hands-on Activity Instructions

Decorating Your Narrative

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Examples

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Assessment

Test your cams

What type of pattern of movement did you create with the placement and shape of your cam on your axel?

Up and down, side to side, spinning?

Does your cam reflect the intended movement of your character?

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Gallery Walk or Present

How do you notice other people's characters moving, what story does their mechanical device tell.

How did they get their characters to move that way?

Do their cams move their characters with a particular purpose?

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Assessment/ Reflect & Modify

How do you notice other people's characters moving, what story does their mechanical device tell.

Do their cams move their characters with a particular purpose?

What sorts of revisions could you make that would make your automaton move the way your story is intended

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Differentiation

Give students a hand out that considers sentence starters for reflections

Remediation

Extension/Enrichment

Have students focus on the math portion.

Least common multiple

Geometry, or whichever specific grade level standard you can incorporate.

Have students write a narrative for the gallery walk about their character and the pattern of movement they created.