WebGL and Why You Should Target It
Khronos Developer Day, GDC 2018
THREE.js Demos
WebGL Fundamentals
WebGL Fundamentals (continued)
[*] Data from https://webglstats.com/
WebGL 2.0 Features
3D textures Compressed textures Texture storage Seamless cubemaps
NPOT textures Float textures Integer textures sRGB textures
Instanced rendering Transform feedback Multiple render targets
Query objects Sync objects Sampler objects
Uniform blocks Vertex array objects Integer vertex attributes
GLSL ES 3.0 shaders
WebGL + glTF
WebGL + WebAssembly + Emscripten
A Small Engine That Can Be Compiled with WASM
Unity and Unreal Engine Support WASM Export
PlayCanvas: Another Game Engine for the Web
Transform Feedback / Particle System Demos
Visualization and Authoring
Advanced Rendering
Useful Links