CPSC 4170/6170: �Final Presentation�
Samir Masih
CPSC 4170
Game working title:
K4SS0
(ka-soh)
Game description
Concept: The Japanese game show, “Kasso”, involves skater contestants performing difficult tasks revolving around the sport. Combining that idea with the energy of the Crazy Taxi series and the stylistic choices of Jet Set Radio and Ollie King, “K4SS0” aims to make a fast paced game that will only get deeper and more engaging with mastery of the mechanics and knowledge of the map.
Game description
Story: As a new contestant on the newest season of Kasso, the format of the show has changed to see how fast contestants can complete all the challenges in the area. With board in hand, you set off once the countdown drops with all intentions to take home the prize money with the highest score…
Game description
Genre: 3D Action/Sports
The action and sports genres are both broad categories. Action games can involve real-time reactions, combat, or frenetic interactions with the environment, while Sports games depend on the sport being emulated by the game.
Game description
In "K4SS0," objectives are “Arcade Style”, pushing the player to complete them quickly to keep playing:
2nd objective ref: Traversal concept inspiration
3rd objective ref: trick and terrain ideas
Game information
Skill rating: Intermediate/Experienced gamers
Audience:
Rated E for everyone, with no specific age, sex, or subgroup of note directly intended by the content of the game.
Game Design (visual)
A focus on early 2000s as an aesthetic will be the focus, mainly derived by the games that inspired this game as a concept.
©SEGA/Smilebit, 2000 (Jet Set Radio)
©SEGA/Amusement Vision, 2004 (Ollie King)
©SEGA/Hitmaker (Crazy Taxi: High Roller)
Game Design (visual)
Examples of toon shading tests, done in blender (2022).
Game references
Third person perspective will be prioritized to give a full sense of the world. The feeling of movement and “flow” is a must.
Entities – Player character
“Grinner”
Game mechanics
"K4SS0" is based off of early 2000s Sega games and their mechanics. Top Skater, Jet Set Radio, Ollie King, and the Crazy Taxi series are main inspirations for the gameplay.
Character mechanics
Technical - Assets
Animation example for tricks:
Technical - Levels
Technical - Levels
Technical - Collision & physics
Technical - Algorithms
Software architecture
Timeline
Priority list (in order):