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PRESENTATION INDEX

rookbird.com

3. Developer Bio

4. Services Provided

7. Programming

9. Previous Titles

12. Art and Design

�42. Achievements

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Established in 2018, we are pioneers in the development of video games in Bahía Blanca, Argentina, having proven expertise in the industry.

Our experience covers the creation of games and staff augmentation around the world, employing cutting-edge technologies.

Our diverse projects range from visual novels, RPGs, to mobile games.

Our talented team includes designers, programmers, 2D/3D, and music composers. We excel at creating new products and improving existing developments.

DEVELOPER BIO

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  • Full Cycle Development: From the idea to the product.
  • Co-Development: Working side by side for better results.
  • Programming in Unity: 2D/3D Fusions is something we usually do.
  • Programming in Godot: Solo or Multiplayer we can develop it.
  • 3D Character Art: With more inclination to the low poly style.
  • 2D Art/Pixel Art: Cartoon, pixel perfect and beyond.
  • Mobile Development: Experience in Hyper-casual and Casual games.
  • VR/AR Development: Mobile devices and Oculus Quest.

But we are always open to new experiences and challenges.

rookbird.com

services provided

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Ideation and Brainstorming

Setting up the team, documents and goals.

Planning

& Design

Feedback and new features integration

MVP Development

Launch!

Feedback Meeting

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Full cycle development

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CO - dEVELOPMENT

We work side by side with our clients and third parties to deliver a product that accomplish their expectations.

We acknowledge our strengths and weaknesses in order to focus in what we do best, gorgeous and entertaining gaming experiences.

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Each of our games possesses a robust design core, leading us to frequently develop tools that empower our designers to unleash their creativity to the fullest.

  • Easy to scale and modify: MVPs are at the core of our approach, as we build and utilize them as the very foundation of our games.
  • Easy to test: Simple tests lead to straightforward feedback, enabling us to easily modify the product as needed.
  • Easy to use: Our expertise in creating G/PG games ensures that our products are accessible to individuals of all age groups.

Our focus lies in crafting single-platform standalone experiences. However, we have also ventured into the realm of multiplayer games using the Nakama Server.

rookbird.com

PROGRAMMING

Our goal is to build games that are:

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Server authoritative multiplayer

Maintain total control of your game state by running your game loop on Nakama.

Client relayed multiplayer

High throughput, low latency multiplayer for games with trusted clients

Matchmaking and match listing

The most flexible matchmaking you’ll find, whether you’re matching players to matches or players to other players.

Multiplayer online using NAKAMA SERVERS

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NAKAMA

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prEvious works in Godot

waiting for release

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Now working using

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prEviousiworks in Unity

waiting for release

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Rookbird Games provides a wide range of game art production services, we are able to help you with the full art production for your game including storyboarding, concept art, animations and 2D or 3D design for VR & AR apps, simulations, trailers and more.

Illustrator

Photoshop

Aseprite

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Figma

ART & DESIGN

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aRT

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Background for an unpublished project

BACKGROUNDS

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Background for an failure drill

BACKGROUNDS

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Concept art for a shooter scenario

BACKGROUNDS

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Concept art for an Educational Game

BACKGROUNDS

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BACKGROUND PROCESS

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Characters for an unpublished project

CHARACTER DESIGN

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Characters for Kick-Off virtual board game

CHARACTER DESIGN

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Vampire Hunter design for an unpublished project

CHARACTER DESIGN

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Character design study for a MOBA like project

CHARACTER DESIGN

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Creature concept art

CHARACTER DESIGN

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UI design for Cheese Rolling game

Assets for Greedy Green and Run Santa Run

2D ASSETS

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Icons designed for a DOTA mod

Characters designed for Flying Fishies

2D ASSETS

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PIXEL ART

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Scene from Millenium Atoll

BACKGROUNDS

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Pixel City Bros fighting sceene

BACKGROUNDS

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Platformer game concept

BACKGROUNDS

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Beat them up game concept. From client reference to final piece

BACKGROUNDS

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Beat them up game concept. From client reference to final piece

BACKGROUNDS

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Assets made for Pixel City Bros

Assets made for Portfolio

pixEl art ASSETS

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Characters made for Space Bird game

pixEl art ASSETS

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Flying Fishies��

Run Santa Run

Farm Fun

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MOBILE

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Lina - Limpiando el Océano��

Lina - Grito de la Selva

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Educational Games

CLIENT:

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Millennium Atoll

Failure Drill

From script to Steam, we work side

by side with our Clients

  • Adapt Script for videogames
  • Design the videogame (Mechanics,

characters,art styles,etc)

  • Develop the entire experience

(using the latest technologies)

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NARRATIVE GAMES

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The Tavern

WOODS Part I

VR experience Immersion

We have the skills necessary to create the experience you need.

  • Design the experience (Mechanics,characters,art,etc)
  • Develop the entire experience (using the latest technologies)

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VR EXPERIENCES

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King’s Siege

Bahia Blanca's Harbor Wildlife

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aR EXPERIENCES

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NFT

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Prisma Nerd

Basta de bugs

ADVERGAMES

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Corre Santa Corre

We create a Rhythm Game for Bahía Blanca’s Port,

we use a Dance Pad as input and Christmas theme.

CLIENT:

ADVERGAMES

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We have the skills to create the experience you need for your BRAND

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BRANDING VS. EXPERIENCES

CLIENT:

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We have to use the rings and free all the Bees, can you overcome the challenge?

BEE RINGS

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ACHIEVEMENTS

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  • Cost-effective solutions: We provide cost-effective solutions without compromising on quality.
  • Personalized approach: We take a personalized approach to each project, ensuring that the client's vision is brought to life.

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REASONS TO CHOOSE

ROOKBIRD GAMES

  • Experience: We have an experienced team, ready to design, develop and solve any challenge.

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THANK YOU FOR YOUR SUPPORT