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Good design is like a refrigerator - �when it works, no one notices, but when it doesn’t, it sure stinks.”�- Irene Au, designer

“Design is the intermediary between information and understanding.” - Hans Hoffmann, painter

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Presentation Design for Usability, Accessibility, and Inclusion: ~10 Tips

Presented by:

Steve Garwood, Ed.D., Director, Faculty Development, Rowan-Virtua SOM

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Accreditation and Designation Statements

Rowan-Virtua School of Osteopathic Medicine (Rowan-Virtua SOM) is accredited by the Accreditation Council for Continuing Medical Education (ACCME) to provide continuing medical education for physicians.

Rowan-Virtua SOM designates this live activity for 1 AMA PRA Category 1 Credit(s)™. Physicians should claim only the credit commensurate with the extent of their participation in the activity.

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Disclosures

There are no financial disclosures and/or conflicts of interest.

All Speakers, Course Director, Co-Directors, planners, reviewers, and staff members participating in CME activities are expected to disclose relevant financial relationship pertaining to their contribution to the activity. Relationship information is analyzed to determine whether conflicts of interest exist. All conflicts of interest are resolved prior to participation in the planning or implementation of each activity. Presenters are also expected to disclose any discussion of (1) of label or investigational uses of FDA-approved commercial products or devices or (2) products or devices not yet approved in the United States.

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Learning Objectives

Upon completion of this webinar, attendees will be able to:

  1. Explain the benefits of incorporating design techniques which focus on Usability and Accessibility to further Inclusion
  2. Increase the Usability and Accessibility of presentation documents
  3. Identify resources for further exploration

Image fromPexels

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Webinar “Housekeeping”

  • Questions & Comments
  • Participation = Productive and Interesting
  • Mute (Spacebar)
  • Cameras
  • Captions (CC)

Image fromPexels

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Agenda

  • Resources
  • Definitions
  • Design Tips
    • Usability
    • Accessibility
  • Q&A

Image fromPexels

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Resources and Inspiration

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Definitions

  • Usability
    • Readability
  • Accessibility
  • Inclusion

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Definitions - Usability

  • Designing to be effective, efficient, and satisfying����
  • More information:WebAIM:�Accessibility, Usability, and Inclusion

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Definitions - Readability

  • The ease with which a reader can successfully decipher, process, and make meaning of the text read���
  • More information:�Readability Matters - Legibility vs. Readability

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Definitions - Accessibility

  • Designing so that people with disabilities can equally perceive, understand, navigate, and interact with materials.���
  • More information:�WebAIM - Accessibility, Usability, and Inclusion

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Definitions - Inclusion

  • Ensuring the involvement of everyone to the greatest extent possible����
  • More information:�WebAIM:�Accessibility, Usability, and Inclusion

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Design Tips - Usability

  1. Contrast
  2. Repetition
  3. Alignment
  4. Proximity

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1 - Contrast

  • If elements are not the same, make them different (pg. 13)
  • Types
    • Size
    • Weight
    • Font/Typeface

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2 - Repetition

  • Repeat visual elements to develop organization and strengthen unity (pg. 13)
  • Types:
    • Graphic Elements
    • Overall Slide Layout

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3 - Alignment

  • Nothing Arbitrary.
  • Every element should have a visual connection with another element (p. 13)
  • Types:
    • Header to text
    • Lists
  • Tools:
    • Grids & Guides

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4 - Proximity

  • Items related to each other should be grouped close together (p. 13)

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Heading

Subheading

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Mauris efficitur eros ac gravida fringilla

Subheading

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Vivamus ut consectetur urna

Maecenas lacinia urna et magna euismod fringilla

Lorem ipsum dolor sit amet

Proin quis sapien vel diam semper

Mauris efficitur eros ac gravida fringilla

Vivamus ut consectetur urna

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Maecenas lacinia urna et magna euismod fringilla

IMAGE

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Questions/Comments

Image fromPexels

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Design Tips - Accessibility

  1. QR Codes
  2. Links
  3. Alt Text for Images
  4. Color
  5. Space for Captions - Lower Third
  6. Provide Slides Beforehand

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5 - QR Codes

  • Enable Access
  • Review/Manipulate on own Device
  • QR Code Generator
  • QR Code Generator

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6 - Links

  • HTTP://
  • Click Here
  • Every link should make sense when read by itself
  • Example
    • https://webaim.org/intro/#principles
    • Principles of Accessible Design

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7 - Alt-Text for Images

  • Add descriptive text for images that convey information
  • Alt-Text not needed for decorative images
    • Look for a “decorative image” checkbox

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8 - Color

  • Don’t use color alone for meaning
  • Consider those who can’t see color

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9 - Space for Closed-Captions

  • Leave space for closed-captions

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10 - Provide Slides Beforehand

  • UDL Guideline #6 - Provide options for Executive Functions

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Review & Thank You!

  • Thank you!
  • Review
    • CRAP
    • Accessible >>> Inclusive
  • Feedback? (garwoods@rowan.edu)
    • What’s one thing I could do to improve this workshop?
  • Questions?

Gratuitous Dog Pictures - Bentley & Pearl

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END

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From AAMC program: Accessibility best practices that need to be fully implemented include: captioning and providing transcripts of videos and lectures; providing alt text for images and diagrams; using proper color contrast in presentation materials; leaving blank space at the bottom of slides for captions; proactively posting materials in advance and recording didactic sessions for learners to access subsequently; and more.5 Common accessibility barriers in clinical settings include: incompatibility of dictation or speech-to-text software with EMR systems, reluctance to request excused absences for necessary medical appointments, needs for alterations in schedule or location, and more. As value is placed on accessibility, a welcoming message is sent to LWD that: their needs are important, they are expected to be part of the cohort, and they belong. This strong commitment to accessibility enhances an inclusive learning environment.

10 things �(ADA, UDL, Mayer)

CRAP

UDL

QR code for presentation

ALT for images

Links contextual text

Words AND IMages (Mayer)

6x6

Preserve lower third for captions

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