1 of 7

Working Breakfast · Friday, August 1, 2026

Universal Design

for Learning

Anticipating and responding to the diverse needs

of every student in the room.

INSTITUTE FOR INTRODUCTORY STATISTICS INSTRUCTORSSPONSORED BY EAPOST: EXPANDING THE ART & PRACTICE OF STATISTICAL THINKING

2 of 7

The Core Idea

2

When a student struggles, the first question

UDL asks is not

"What's wrong with this student?"

but

“Where is the mismatch between

this student and this environment?”

3 of 7

What Is UDL?

3

Universal Design for Learning (UDL) is a framework for designing learning environments that reduce barriers proactively — before a student has to ask for help.

Engagement

the WHY

Why should

students care?

Addresses motivation, interest, and self-regulation

Representation

the WHAT

How is information

being presented?

Addresses perception, language, and comprehension

Action & Expression

the HOW

How can students

show understanding?

Addresses physical action, expression, and executive function

4 of 7

How UDL Helps Instructors

4

UDL doesn't tell you what to teach. It helps you anticipate where your design might leave students out — and make deliberate choices before that happens.

1

Notice the mismatch:

A student is disengaged, confused, or failing — not because of ability, but because of a gap between how the course is designed and what that student needs.

2

Ask the UDL question:

Is this a WHY problem (motivation, relevance)? A WHAT problem (how information is presented)? Or a HOW problem (how students can demonstrate understanding)?

3

Identify the consideration:

UDL offers specific guidelines — checkpoints — that name the design choices instructors can make to address the mismatch. These are the cards on your table.

4

Design proactively:

The goal is to anticipate mismatches before they happen — not to retrofit accommodations after the fact. UDL is design, not remediation.

5 of 7

The Cards on Your Table

5

Each card names a specific UDL consideration — a design choice instructors can make. They are sorted by principle, but the boundaries blur. That blurring is intentional.

Engagement

Use student-relevant

real-world contexts

to develop content

understanding

Representation

Build and connect the

Concrete–Pictorial–

Abstract continuum

Action & Expression

Focus on sensemaking

NOT answers and speed

You don't need to know which principle each card belongs to. Use them as starting points — "does this card apply to the student you're about to discuss?"

6 of 7

Now — meet your student.

On your table you have a one-page student profile.

Read it together. Then use the cards to ask:

which UDL considerations would change this student's experience?

What's the mismatch

between this student

and this environment?

Which cards speak

directly to what

this student needs?

What would you

change first —

and why?

7 of 7

This Morning in Session 2A

7

You'll go deeper on UDL in Session 2A — Every Student in the Room (11:30 am–1:00 pm).

Experience a lesson as a student

Work through STUB Lesson 1.1 and then ask: what did the design make possible? What did it assume?

Map UDL onto a real lesson

Use the UDL mapping handout to identify specific design choices in Lesson 1.1 — and brainstorm one move for your own course.

Leave with something actionable

One UDL adaptation you could make in your next lesson in under 20 minutes of preparation time.

Keep the student profile from your table — it will come up again.