CPSC 4160: Game
Skyler Wolf
Game Description
Game title:
The Enigmatic Dungeon
Genre:
2-d rogue-lite, top-down, dungeon crawler
The player traverses progressively more difficult areas on their way to a boss. The player gets stronger after each successful dungeon.
Game Objectives
The player ventures into the dungeon to secure loot and experience in order to defeat the dungeon boss
The dungeon gets progressively harder as the player moves on from floor to floor
Moving to the door allows the player to traverse to the lower floors
Game Objectives
After the player completes the dungeon floor, they will reach the boss room
The boss has choreographed attacks, and possibly an objective to complete
Upon completion, the player will receive extra rewards
Once the player defeats the boss, the base game loop is over
Game Information
Skill rating: 13+ year olds
Audience: Anyone 13+ years old
Hybridizing roguelike and rogue-lite genres
Game Inspiration
Color Palette
Example combinations follow the following scheme:
Floor/ floor contrast/ shadows/ gemstones/ sparkles
Entities - Player
Entities - NPC
Entities - Enemies
Entities - Bosses
Items
Game Mechanics
Enemies: The game features multiple base level enemies (slime, skeleton) that are integral to non-boss floors. The player must defeat all enemies on the current floor to move on
Door: After clearing the current floor, a door will appear in the floor to descend further
Boss fight scenarios: Specific bosses have encounter mechanics that may not simply be defeat the boss (i.e. The Necromancer : time based)
Items: A player’s armor can be upgraded to double their health
Player Mechanics
The player is controlled via:
Modules (in order of priority)
Software Architecture