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AI and VR the Next Layer

By Ryan Sternlicht

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Who am I?

I am Ryan Sternlicht, a San francisco raised educator, researcher, advisor, multidisciplinary specialist, maker, and hacker. I have advised a number of startups, non-profits, and companies in the fields of AR, VR, AI, and manufacturing. As a maker and hacker, I have volunteered at or advised a number of makerspaces, hackerspaces, non-profit organizations, and many other groups.

While in the bay area,I work at Alamo Drafthouse, I volunteer at New People Cinema, Noisebridge Hackerspace, and NeurotechX SF. I also sometimes TA classes in the Game Development Department at City College of San Francisco.

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My history

Google glass beta tester 2014��Kura AR 2016- multiple positions

Advisor to project northstar predevelopment

Advisor to Atmos XR (unfinished open source XR headset)

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AI in games - Event 0

Pretty old but still very well made

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AI in games- Skyrim AI mod

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AI in games- VRchat

Nota AI (first AI in VRchat)

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AI in games- VRchat

Joken

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AI in games- VRchat

Celeste

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AI in games- VRchat

TIO

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Avatars and immersion

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Vtuber and AI

Neuro-sama

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Meta Quest 3

Decent passthrough is here for a decent price.���

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Bigscreen Beyond

Low profile, light weight, high resolution, PCVR

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Apple Vision Pro

The Release that might change the whole game.

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Quest 3

Bigscreen beyond

Apple Vision Pro

price

$499

$999 alone�$1576 with base stations and controllers

$3499

resolution

2064 x 2208 per eye

2560 x 2560 per eye

3660 x 3200

Frame rate

75,90,120

75,90

90, 96, 100

weight

515g (with head strap)

480ish (alone)

155(with head strap)

127g (alone)

650g (with head strap)

600g (alone)

Panel type

LCD

OLED

OLED

fov

110H x 96V

102H x 90V

100ish H x

tracking

Custom Inside out

SteamVR

Custom Inside out

passthrough

yes

no

yes

computer

standalone

tethered

standalone

audio

integrated

none

integrated

battery

2ish hours

none

3ish hours

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Links to creators shown

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Some references

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Some of my Previous Talks

The future of immersion and the creation of the next layer of reality

Aaron Swartz day 2018 livestream day 2 part 2

1:56:07 into video

https://youtu.be/Lh2J1z1ba8g?t=6967

Pre GDC Talk - The future of immersion and the creation of the next layer of reality

Noisebridge pre gdc day

Be warned this is a 10 hour vr talk.

https://www.youtube.com/watch?v=Po9dLyCsXII

The creation of the next layer of reality -Redux-2019- "vision"

Aaron Swartz day 2019 (only on internet archive at the moment) (search "ryan sternlicht at Aaron Swartz day" in the video archive)

https://archive.org/details/ryansternlicht-asd-2019

Neurotech and VR

NeuroTechX SF hacknights

October 8th 2020

2:08:45 into video

https://youtu.be/-jUmnd2-6GQ?t=7725

Privacy and Security in the XR Future

Aaron Swartz day 2020 livestream

5:11:50 into video

https://youtu.be/L7_endXVkHY?t=18710��New OpenBCI Galea Info�NeuroTechX SF hacknights

May 27th 2021

1:21:00 into video

https://youtu.be/jhu9XUysHSE?t=4860

�Discussion on HP Reverb G2 Omnicept, cognitive load, and game difficulty.

NeuroTechX SF hacknights

October 23th 2021

3:27 into video, I join in at 56:22

https://youtu.be/GiKplyQSsE8?t=227

The Next Layer of Reality: Options For the Future Metaverse�Aaron Swartz Day 2021 Livestream part 2�2:17:37 into videohttps://youtu.be/RImDxvPtH3o?t=8257

NeuroTechX SF Hacknight - GDC Party, Playtesting, and Presentations.

March 24, 2022https://youtu.be/nnjnKp4kiQs

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Some of my Previous Talks

The Next Layer of Reality:(Motion)- Physical Movement with a non physical body

Aaron Swartz day 2022 livestream day 2 part 2

https://www.youtube.com/watch?v=zPPsZeXFZqk&t=1s

��The next layer of reality: A big step forward?�Aaron Swartz day 2023 livestream�https://www.youtube.com/live/U1-VoCguHKU?si=SYPD-PLL53pELFJp&t=28881��