AI and VR the Next Layer
By Ryan Sternlicht
Who am I?
I am Ryan Sternlicht, a San francisco raised educator, researcher, advisor, multidisciplinary specialist, maker, and hacker. I have advised a number of startups, non-profits, and companies in the fields of AR, VR, AI, and manufacturing. As a maker and hacker, I have volunteered at or advised a number of makerspaces, hackerspaces, non-profit organizations, and many other groups.
While in the bay area,I work at Alamo Drafthouse, I volunteer at New People Cinema, Noisebridge Hackerspace, and NeurotechX SF. I also sometimes TA classes in the Game Development Department at City College of San Francisco.
My history
Google glass beta tester 2014��Kura AR 2016- multiple positions
Advisor to project northstar predevelopment
Advisor to Atmos XR (unfinished open source XR headset)
AI in games - Event 0
Pretty old but still very well made
AI in games- Skyrim AI mod
AI in games- VRchat
Nota AI (first AI in VRchat)
AI in games- VRchat
Joken
AI in games- VRchat
Celeste
AI in games- VRchat
TIO
Avatars and immersion
Vtuber and AI
Neuro-sama
Meta Quest 3
Decent passthrough is here for a decent price.���
Bigscreen Beyond
Low profile, light weight, high resolution, PCVR
Apple Vision Pro
The Release that might change the whole game.
| Quest 3 | Bigscreen beyond | Apple Vision Pro |
price | $499 | $999 alone�$1576 with base stations and controllers | $3499 |
resolution | 2064 x 2208 per eye | 2560 x 2560 per eye | 3660 x 3200 |
Frame rate | 75,90,120 | 75,90 | 90, 96, 100 |
weight | 515g (with head strap) 480ish (alone) | 155(with head strap) 127g (alone) | 650g (with head strap) 600g (alone) |
Panel type | LCD | OLED | OLED |
fov | 110H x 96V | 102H x 90V | 100ish H x |
tracking | Custom Inside out | SteamVR | Custom Inside out |
passthrough | yes | no | yes |
computer | standalone | tethered | standalone |
audio | integrated | none | integrated |
battery | 2ish hours | none | 3ish hours |
Links to creators shown
Some references
My main youtube playlist of good videos on the subject of XR ��https://youtube.com/playlist?list=PLzO2soMcxU14ifkm8XrGg2aJ9RfHTBK-Z
My current main links sheet
https://docs.google.com/spreadsheets/d/1mdCN5j6t_tcL3HlJfp8nNvufDdP18xVzGIg-dek4RqY/edit?usp=sharing
Some of my Previous Talks
The future of immersion and the creation of the next layer of reality
Aaron Swartz day 2018 livestream day 2 part 2
1:56:07 into video
https://youtu.be/Lh2J1z1ba8g?t=6967�
Pre GDC Talk - The future of immersion and the creation of the next layer of reality
Noisebridge pre gdc day
Be warned this is a 10 hour vr talk.
https://www.youtube.com/watch?v=Po9dLyCsXII
The creation of the next layer of reality -Redux-2019- "vision"
Aaron Swartz day 2019 (only on internet archive at the moment) (search "ryan sternlicht at Aaron Swartz day" in the video archive)
https://archive.org/details/ryansternlicht-asd-2019
Neurotech and VR
NeuroTechX SF hacknights
October 8th 2020
2:08:45 into video
https://youtu.be/-jUmnd2-6GQ?t=7725
Privacy and Security in the XR Future
Aaron Swartz day 2020 livestream
5:11:50 into video
https://youtu.be/L7_endXVkHY?t=18710��New OpenBCI Galea Info�NeuroTechX SF hacknights
May 27th 2021
1:21:00 into video
https://youtu.be/jhu9XUysHSE?t=4860
�Discussion on HP Reverb G2 Omnicept, cognitive load, and game difficulty.
NeuroTechX SF hacknights
October 23th 2021
3:27 into video, I join in at 56:22
https://youtu.be/GiKplyQSsE8?t=227�
The Next Layer of Reality: Options For the Future Metaverse�Aaron Swartz Day 2021 Livestream part 2�2:17:37 into video�https://youtu.be/RImDxvPtH3o?t=8257
NeuroTechX SF Hacknight - GDC Party, Playtesting, and Presentations.
March 24, 2022�https://youtu.be/nnjnKp4kiQs
Some of my Previous Talks
The Next Layer of Reality:(Motion)- Physical Movement with a non physical body
Aaron Swartz day 2022 livestream day 2 part 2
https://www.youtube.com/watch?v=zPPsZeXFZqk&t=1s
��The next layer of reality: A big step forward?�Aaron Swartz day 2023 livestream�https://www.youtube.com/live/U1-VoCguHKU?si=SYPD-PLL53pELFJp&t=28881��