CPSC 4160/6160: �Milestone 1 Presentation�
Logan Swoyer & Owen Mehle
CPSC 4160
Game description
Name title:
Bard of Cards
Genre:
Card game - roguelike
The player plays through a unique run where they use cards in order to defeat enemies. Throughout the run they are able to upgrade and obtain new cards
Game description
Game Objectives:
The player has to use their cards in order to progress to the final boss
The player is incentivised to upgrade their cards to make themselves as strong as possible
Game references
Other games: Hearthstone, Legends of runeterra
Game information
Skill rating: 10+ year olds.
You do not need to have previous online card game/roguelike experience. Mechanics are not hard, you have unlimited time to make decisions.
Players are able to grow and evolve their decks into whatever they like
Audience: Anyone who enjoys card games or is interested games/roguelikes
Entities – Hand/Health
Entities - Enemies
Entities - Upgrader
Augment selector
Augments are permanent upgrades to the game/random augments every games
Upgrade selector
Upgrades are permanent effects applied to cards to make them stronger
Game mechanics
Game mechanics
Player’s mechanics
The mechanics of our game involve
Modules
Modules
Software architecture
Base game loop that has a game instances class
Game class contains player/enemy/intermission screens and game information (selected augment, current floor)
Player contains health/hand/cards
Enemy contains health/attack
Cards contain logic for how to update the game when played
Timeline