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MOTION TECHNOLOGY IP & PATENTS ACROSS INDUSTRIES WITH A COMBINED MARKET VALUE OF $760B

MARCH 2024

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AiQS PATENTS

TWO KEY PATENTS:

1) HIGH SPEED MOTION SATURATION RESISTANCE:

    • DOORWAY TO UPCOMING SMART SPORTSWEAR INDUSTRY
    • FACILITATING SPORTS SWING TRAINING THROUGH DIGITAL TUTORS�

2) SUPERIOR HAND/FINGER TRACKING TECHNOLOGY FOR FORTHCOMING AI REVOLUTION:

    • MUSICAL INSTRUMENT COMPUTER DEVICE FOR FINGERS AND ARM
    • FIRST INTUITIVE 3D MOUSE

  • PATENT STRATEGY EXPLOITS EU, CHINESE AND US-BASED MARKETS AND BUSINESSES, PROMOTING GLOBAL TECHNOLOGICAL ALLIANCES

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PRODUCT 1: BASEBALL PITCHING SPEED LOGGER SYSTEM

PRODUCT 2: FINGER MOTION CAPTURE TECHNOLOGIES – GLOVES

PRODUCT 3: SPECIALITY FULL-BODY MOTION CAPTURE SYSTEMS

PRODUCT 4: 3D MOUSE

PRODUCT 5: FORCEMO - INTEGRATED PRESSURE + MOTION CAPTURE GLOVES

PRODUCT 6: GLOVE MUSICAL DEVICE

PRODUCT 7: AI & MOCAP FOR HOME PHYSIOTHERAPY

PRODUCT 8: TENNIS BALL SMART SWING PRACTICE SYSTEM

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4

BASEBALL PITCHING

SPEED LOGGER SYSTEM

PRODUCT 1

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OVERVIEW

  • WEARABLE DEVICE COMPRISING �
    • IMU SENSORS
    • OPERATIONS HUB THAT REPORTS KEY PERFORMANCE METRICS OF THE 12 KEY ELEMENTS OF A BASEBALL PITCH IN REAL TIME.

PRODUCT 1: BASEBALL PITCHING SPEED LOGGER SYSTEM

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CORE TECHNOLOGY

  • CHOICE OF 12 OR 18 SENSOR SUITS�
  • OPERATES VIA IPHONE�
  • SOFTWARE RATES PITCHES IN REAL-TIME, GENERATING REPORTS ON SCREEN AND IN-EAR�
  • ABILITY TO MAKE AR GLASS-READY

PRODUCT 1: BASEBALL PITCHING SPEED LOGGER SYSTEM

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CLEARLY DEFINED PROFESSIONAL AND AMATEUR CONSUMER CATEGORIES�

TARGET USERS

PRODUCT 1: BASEBALL PITCHING SPEED LOGGER SYSTEM

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  • PROFESSIONAL USERS 1: BASEBALL TEAMS THAT PURCHASE MULTIPLE SYSTEMS TO SEND TO ALL AFFILIATED HIGH SCHOOLS, DIRECTLY IDENTIFYING FUTURE TALENT BY ANALYZING PITCHING SPEEDS

  • PROFESSIONAL USERS 2: ATHLETIC DEPARTMENT OF HIGH SCHOOL DISTRICTS INVESTING IN TECHNOLOGY TO PROVIDE COMPETITIVE EDGE

PROFESSIONALS

PRODUCT 1: BASEBALL PITCHING SPEED LOGGER SYSTEM

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  • CONSUMER USERS 1: PARENT PURCHASING AS TRAINING AID FOR THEIR CHILD

  • CONSUMER USERS 2: AMATEUR PITCHER AIMING TO IMPROVE PITCHING SKILLS

CONSUMERS

PRODUCT 1: BASEBALL PITCHING SPEED LOGGER SYSTEM

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  • APPS TO MEASURE VARIOUS SPORTING MOTIONS�
  • EXAMPLES: BASEBALL BATTING

TENNIS SWING AND SERVE

AMERICAN FOOTBALL THROWING

BASKETBALL FREE THROW

CRICKET BOWLING AND BATTING

OTHER OPPORTUNITIES

PRODUCT 1: BASEBALL PITCHING SPEED LOGGER SYSTEM

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TECHNOLOGY VALIDATION

INITIAL TESTS AT MIZUNO OSAKA TEST FACILITIES DEMONSTRATED:�

  • AIQS SYSTEM STAYED WITHIN AN OVERALL TOLERANCE OF 3.13%�
  • THIS IS WITHIN THE TOP 75% OF RESULTS AT WITHIN 1.97% ACCURACY WHEN COMPARED AGAINST MIZUNO’S OWN OPTICAL MOTION CAPTURE SYSTEMS�
  • INTERNAL VALIDATION TESTS COMMENCING APRIL 2024

PRODUCT 1: BASEBALL PITCHING SPEED LOGGER SYSTEM

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MARKET VALIDATION

  • DEMONSTRABLE HISTORY OF TEXTILE COMPANIES EXPRESSING INTEREST IN COLLABORATING WITH SYNERTIAL

CURRENT STATUS

  • MISSING TECHNOLOGIES: NONE
  • FINAL PRODUCT HARDWARE READINESS: 85-90%
  • APP READINESS: INITIAL IPHONE APP IN BETA STAGE

PRODUCT 1: BASEBALL PITCHING SPEED LOGGER SYSTEM

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  • BASEBALL EQUIPMENT - $2.20B*
  • SMART WEARABLE FITNESS & SPORTS DEVICES - $83.28B**

APPLICABLE INDUSTRY & MARKET SIZE

  • $3M - $5M (INCLUDING LAUNCH MARKETING)

ESTIMATED 18-MONTH LAUNCH BUDGET

  • YEAR 3 GROSS REVENUE: $17M (WITH $5M INITIAL INVESTMENT)

PROJECTIONS

PRODUCT 1: BASEBALL PITCHING SPEED LOGGER SYSTEM

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PRODUCT 2

FINGER MOTION

CAPTURE TECHNOLOGIES

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OVERVIEW

  • WEARABLE GLOVE CONTAINING IMUS TO TRACK FINGER/HAND MOTION AND SEND THIS DATA TO A PC, MAC, IPHONE ETC�
  • EXTENSIVE RANGE OF DRIVERS AND PLUGINS ARE OFFERED FOR DATA DISPLAY IN THIRD PARTY SOFTWARE (UNITY, UNREAL, MOBU, BLENDER, SIEMENS PSH)�
  • SDK

PRODUCT 2: FINGER MOTION CAPTURE TECHNOLOGIES - GLOVES

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CORE TECHNOLOGY

  • G6 9, 12 & 16 SENSOR GLOVES

PRODUCT 2: FINGER MOTION CAPTURE TECHNOLOGIES - GLOVES

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TARGET USERS

  • ERGONOMIC R&D DEPARTMENTS OF LARGE MANUFACTURERS (EG TOYOTA, HONDA, GM)�
  • SIMULATION & TRAINING SOLUTIONS PROVIDERS�
  • ANIMATION & GAME DEVELOPMENT STUDIOS�
  • SCHOOLS AND UNIVERSITIES

PRODUCT 2: FINGER MOTION CAPTURE TECHNOLOGIES - GLOVES

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TECH & MARKET VALIDATION

  • AIQ SYNERTIAL HAS A SUCCESSFUL HISTORY OF PROVIDING GLOVE SOLUTIONS TO LEADING AUTOMOBILE MANUFACTURERS DATING FROM 2011�

PRODUCT 2: FINGER MOTION CAPTURE TECHNOLOGIES - GLOVES

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CURRENT STATUS

  • MISSING TECHNOLOGIES: NONE
  • FINAL PRODUCT HARDWARE READINESS: 100%�
  • APP READINESS: PLUGINS AVAILABLE FOR UNITY, UNREAL 5, SIEMENS PSH

PRODUCT 2: FINGER MOTION CAPTURE TECHNOLOGIES - GLOVES

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APPLICABLE INDUSTRY & MARKET SIZE

  • *3D MOTION CAPTURE INDUSTRY CURRENT WORTH - $250M

ESTIMATED LAUNCH BUDGET (INITIAL INVESTMENT)

  • AS DETAILED IN AIQS 2024 BUDGET

PROJECTIONS

  • YEAR 3 GROSS REVENUE: $350 000 (BASED ON HIGH-END GLOVE SALES)

PRODUCT 2: FINGER MOTION CAPTURE TECHNOLOGIES - GLOVES

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PRODUCT 3

SPECIALITY FULL-BODY MOTION CAPTURE SYSTEMS

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OVERVIEW

  • FULL-BODY MOTION CAPTURE SUITS FOR SPORTS

  • SUITS PROVIDE HUMAN MOVEMENT BIOMECHANICAL DATA WHICH CAN BE ANALYZED TO IMPROVE PERFORMANCE AND MINIMIZE INJURY�
  • DESIGNED TO PROVIDE OPTICAL-QUALITY DATA - AFFORDABLY

PRODUCT 3: SPECIALITY FULL-BODY MOTION CAPTURE SYSTEMS

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CORE TECHNOLOGY

  • 20s OR 32s G6 IMU FULL-BODY SUIT�
  • SYNLAB KINEMATIC TECHNOLOGY

PRODUCT 3: SPECIALITY FULL-BODY MOTION CAPTURE SYSTEMS

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TARGET USERS

  • PROSUMER SPORTS CLUBS/PERFORMANCE CENTERS �
  • BIOMECHANICS, ANIMATION, INDUSTRY 4.0�
  • UNIVERSITY ATHLETICS DEPARTMENTS (SPECIALLY ACAA)

PRODUCT 3: SPECIALITY FULL-BODY MOTION CAPTURE SYSTEMS

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OTHER OPPORTUNITIES

SPECIALITY MOTION CAPTURE SYSTEMS:�

    • SURFERS�
    • SKIERS

PRODUCT 3: SPECIALITY FULL-BODY MOTION CAPTURE SYSTEMS

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TECHNOLOGY VALIDATION

  • SUCCESSFUL RED BULL WETSUIT TESTS IN 2019 

MARKET VALIDATION

  • AIQS SALES HISTORY�
  • SUCCESSFUL SPORTS CAPTURE TESTS WITH RED BULL 2019

PRODUCT 3: SPECIALITY FULL-BODY MOTION CAPTURE SYSTEMS

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CURRENT STATUS

  • MISSING TECHNOLOGIES: NONE�
  • FINAL PRODUCT HARDWARE READINESS: 100%�
  • PC, MAC & iOS OPERATING SYSTEMS

PRODUCT 3: SPECIALITY FULL-BODY MOTION CAPTURE SYSTEMS

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APPLICABLE INDUSTRY & MARKET SIZE

  • *3D MOTION CAPTURE INDUSTRY CURRENT WORTH - $250M

ESTIMATED LAUNCH BUDGET (INITIAL INVESTMENT)

  • AS DETAILED IN AIQS 2024 BUDGET

PROJECTIONS

  • YEAR 3 GROSS REVENUE: $590 000 (BASED ON HIGH-END SUIT SALES)

PRODUCT 3: SPECIALITY FULL-BODY MOTION CAPTURE SYSTEMS

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PRODUCT 4

3D MOUSE

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OVERVIEW

  • HAND CONTROLLER ALLOWING THE USER TO INTERFACE HAND GESTURES TO CONTROL VARIOUS DEVICES�
  • PC, MAC & iOS
  • PLUG-INS FOR ENGINEERING, GRAPHICS & MUSIC APPLICATIONS

PRODUCT 4: 3D MOUSE

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CORE TECHNOLOGY

  • G6 2 OR 3 SENSOR GLOVE�
  • EXISTING AiQS APPLICATIONS

PRODUCT 4: 3D MOUSE

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TARGET USERS

  • LAUNCH TARGETING EXISTING K-12 EDUCATIONAL SUPPLIERS�

1) ENGINEERING CLASSES BY CONTROLLING MOTORS OF LEGO BUILD VEHICLES

2) ART CLASSES BY MANAGING ABSTRACT PAINT BRUSHES

��

  • ULTIMATE USERS: CONSUMER MUSIC AFFECTING GADGET

PRODUCT 4: 3D MOUSE

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OPPORTUNITIES

  • CONSUMER MARKETS AS CONTROL DEVICE FOR SMARTPHONE APPLICATIONS, CONTROLLING CONSUMER TOYS�
  • AI ASSISTED MUSICAL AMUSEMENT GAMING
  • METAVERSE (MMO - MASSIVELY MULTIPLAYER ONLINE GAMES)

PRODUCT 4: 3D MOUSE

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CURRENT STATUS

  • MISSING TECHNOLOGIES: 0�
  • FINAL PRODUCT HARDWARE READINESS: 90%�
  • SOFTWARE READINESS: 80%
    • AiQS PLUG-INS 100% READY

PRODUCT 4: 3D MOUSE

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APPLICABLE INDUSTRY & MARKET SIZE

  • *CONSUMER - COMPUTER PERIPHERALS - $446B
  • **EDUCATIONAL - EDUCATION TECHNOLOGY - $142.37B

ESTIMATED LAUNCH BUDGET (INITIAL INVESTMENT)

PROJECTIONS

  • ENGINEERING AND TOOLING - $150,000
  • SALES AND MARKETING - $250,000
  • YEAR 3 GROSS REVENUE - $6M

PRODUCT 4: 3D MOUSE

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PRODUCT 5

ForceMo:

INTEGRATED PRESSURE + MOTION CAPTURE GLOVES

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OVERVIEW

  • COMBINING MOTION TRACKING AND PRESSURE-SENSING TECHNOLOGIES FOR ROBOTICS RESEARCH�
  • PPS PROVIDES THE WORLD’S MOST ACCURATE PRESSURE SENSORS

PRODUCT 5: FORCEMO: INTEGRATED PRESSURE + MOTION CAPTURE GLOVES

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TARGET USERS

  • INDUSTRIAL AND EDUCATIONAL ROBOTICS RESEARCH

OTHER OPPORTUNITIES

  • MASS DATA COLLECTION FOR MANUFACTURING TECHNIQUES

PRODUCT 5: FORCEMO: INTEGRATED PRESSURE + MOTION CAPTURE GLOVES

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TECHNOLOGY VALIDATION

  • THROUGH AiQS AND PPS’ CUSTOMER BASE
  • HISTORICAL REQUESTS FOR THIS TECHNOLOGY

CURRENT STATUS

  • MISSING TECHNOLOGIES: 0
  • FINAL PRODUCT HARDWARE READINESS: 95%
  • APP READINESS: PC-BASED

PRODUCT 5: FORCEMO: INTEGRATED PRESSURE + MOTION CAPTURE GLOVES

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APPLICABLE INDUSTRY & MARKET SIZE

  • *ROBOTICS - $38.24B

ESTIMATED LAUNCH BUDGET (INITIAL INVESTMENT)

PROJECTIONS

  • $15,000 (INTEGRATED INTO CORE MARKETING PLAN)
  • Y3 - $250K+ (DEPENDENT ON RELATIONSHIP WITH PPS)

PRODUCT 5: FORCEMO: INTEGRATED PRESSURE + MOTION CAPTURE GLOVES

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PRODUCT 6

GLOVE MUSICAL DEVICE

UPCOMING SYSTEMS

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OVERVIEW

  • GLOVE DEVICE PRODUCING MUSIC IN COLLABORATION WITH AI ASSISTANT

PRODUCT 6: GLOVE MUSICAL DEVICE

UPCOMING SYSTEMS

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CORE TECHNOLOGY

  • AiQS 2, 3, 5 & 8 SENSOR GLOVES�
  • iOS APPS�
  • MUSIC COMPOSITION & CONDUCTING SOFTWARE

PRODUCT 6: GLOVE MUSICAL DEVICE

UPCOMING SYSTEMS

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TARGET USERS

  • ELECTRONIC MUSICIANS
    • FOR INTEGRATION INTO MUSIC PRODUCTION PIPELINE
    • AS PERFORMANCE OR LIVE PRODUCTION ENHANCEMENT

OTHER OPPORTUNITIES

  • VERSIONS FOR MUSIC-BASED VIDEO GAMING
  • METAVERSE GLOVES (MMO - MASSIVELY MULTIPLAYER ONLINE GAMES)

PRODUCT 6: GLOVE MUSICAL DEVICE

UPCOMING SYSTEMS

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TECHNOLOGY VALIDATION

  • INITIAL TEST VERSIONS ALREADY SELLING ONLINE WITH THE AIM OF DRIVING COLLABORATION AND BRAND AWARENESS

CURRENT STATUS

  • MISSING TECHNOLOGIES: CONTACT GLOVES
  • FINAL PRODUCT HARDWARE READINESS: 80%
  • APP READINESS: EXISTING MIDI3D ON PC, MAC & iOS

PRODUCT 6: GLOVE MUSICAL DEVICE

UPCOMING SYSTEMS

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APPLICABLE INDUSTRY & MARKET SIZE

  • *ELECTRONIC & ELECTROMECHANICAL MUSICAL INSTRUMENTS - $9B

ESTIMATED LAUNCH BUDGET (INITIAL INVESTMENT)

PROJECTIONS

  • MARKETING - $20,000
  • ENGINEERING - $0
  • Y3 - $112, 000 (CURRENT IMU-ONLY PRODUCT)
  • Y3 - $1M+ (WITH CONDUCTIVE TECHNOLOGIES)

PRODUCT 6: GLOVE MUSICAL DEVICE

UPCOMING SYSTEMS

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PRODUCT 7

AI & MoCap FOR HOME PHYSIOTHERAPY

UPCOMING SYSTEMS

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OVERVIEW

  • DIGITAL PHYSIOTHERAPIST WILL GUIDE USER INTO ORGANISED PHYSICAL REHABILITATION THROUGH MO-CAP VISUALS & FEEDBACK�
  • ALL SYSTEMS UNDER THE SUPERVISION OF HUMAN PHYSIOTHERAPIST WITH AI ASSISTANCE�
  • FREEING PHYSIOTHERAPY BUSINESSES FROM THEIR LOCALITY

PRODUCT 7: AI & MOCAP FOR HOME PHYSIOTHERAPY

UPCOMING SYSTEMS

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CORE TECHNOLOGY

  • G6, G4, OR COMBINATION�
  • PC, MAC & iOS APPS�
  • ANIMALIVE SERVER TECHNOLOGY

PRODUCT 7: AI & MOCAP FOR HOME PHYSIOTHERAPY

UPCOMING SYSTEMS

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TARGET USERS

  • POST-OP ANKLE, KNEE, SHOULDER AND SPINE REHABILITATION CASES�
    • PRIVATE HEALTHCARE SYSTEMS AS ENTRY TO MARKET
    • PUBLIC HEALTHCARE SYSTEM USERS AT MATURATION

OTHER OPPORTUNITIES

  • HOME EXERCISE FEEDBACK SYSTEMS
  • DIGITAL YOGA & PILATES MASTER
  • DIGITAL SELF-CHOREOGRAPHY

PRODUCT 7: AI & MOCAP FOR HOME PHYSIOTHERAPY

UPCOMING SYSTEMS

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TECHNOLOGY VALIDATION

  • MOCAP & SERVER TECHNOLOGIES ALREADY VALIDATED THROUGH ‘BASEBALL PITCHING SPEED LOGGER SYSTEM’ & ANIMALIVE PRODUCTS�
  • THERAPEUTIC SOFTWARE DESIGN BY EXISTING THERAPY SYSTEMS

CURRENT STATUS

  • MISSING TECHNOLOGIES: NONE
  • FINAL PRODUCT HARDWARE READINESS: 50%
  • APP READINESS: PROOF OF CONCEPT ON PC ONLY, MAC & iOS PLATFORMS AVAILABLE

PRODUCT 7: AI & MOCAP FOR HOME PHYSIOTHERAPY

UPCOMING SYSTEMS

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APPLICABLE INDUSTRY & MARKET SIZE

  • *GLOBAL PHYSIOTHERAPY EQUIPMENT MARKET - $19.5B

ESTIMATED LAUNCH BUDGET (INITIAL INVESTMENT)

PROJECTIONS

  • MARKETING - $3M+
  • Y3 - $10M+

PRODUCT 7: AI & MOCAP FOR HOME PHYSIOTHERAPY

UPCOMING SYSTEMS

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PRODUCT 8

TENNIS BALL SMART SWING PRACTICE SYSTEMS

UPCOMING SYSTEMS

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OVERVIEW

  • G6 SUIT TECHNOLOGY MONITORING TENNIS PLAYER’S KINEMATICS DURING SWING PRACTICE �
  • LINKED TO A TENNIS BALL MACHINE DELIVERING REPEATED TRAJECTORIES �
  • DIGITAL TUTOR FOCUSING ON USER-SELECTED ISSUES AND REPORTING RESULTS AFTER EACH SHOT

PRODUCT 8: TENNIS BALL SMART SWING PRACTICE SYSTEMS

UPCOMING SYSTEMS

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CORE TECHNOLOGY

  • AiQS MOTION CAPTURE SUITS �
  • COMMERCIALLY-AVAILABLE TENNIS BALL MACHINE �
  • AI-BASED DIGITAL TUTOR SOFTWARE

PRODUCT 8: TENNIS BALL SMART SWING PRACTICE SYSTEMS

UPCOMING SYSTEMS

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TARGET USERS

  • TENNIS CLUBS

  • TENNIS ENTHUSIASTS

OTHER OPPORTUNITIES

  • ALL RACKET SPORTS

PRODUCT 8: TENNIS BALL SMART SWING PRACTICE SYSTEMS

UPCOMING SYSTEMS

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TECHNOLOGY VALIDATION

  • REFERENCE EXISTING MIZUNO TESTING FOR BASEBALL SWING SYSTEM

CURRENT STATUS

  • MISSING TECHNOLOGIES: MISSING LIBRARIES, AI TO CURATE, STORAGE AND USAGE SUBSCRIPTION OBLIGATION PROTOCOLS
  • FINAL PRODUCT HARDWARE READINESS: 65%
  • APP READINESS: iOS
  • MISSING: SUITE OF PATENTS

PRODUCT 8: TENNIS BALL SMART SWING PRACTICE SYSTEMS

UPCOMING SYSTEMS

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APPLICABLE INDUSTRY & MARKET SIZE

  • *TENNIS EQUIPMENT - $9.24B

ESTIMATED LAUNCH BUDGET (INITIAL INVESTMENT)

  • ENGINEERING & TOOLING - $200 -300,000
  • SALES & MARKETING - $750,000 - 1M

PROJECTIONS

  • Y3 - $5M

PRODUCT 8: TENNIS BALL SMART SWING PRACTICE SYSTEMS

UPCOMING SYSTEMS

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