Wargaming� for Defense Practitioners
Matthew B. Caffrey Jr.
22 July 13
Purpose
2
To provide defense wargame POCs & Practitioners information on application and execution
Overview
3
Value of A Wargame Expert
It will take roughly 50 years of additional evolutionary development before powered flight is achieved.
Wilbur Wright 1901
What Changed Wilbur’s Mind, �and the World
The Impact
Importance of CONOPS & Tactics
Telemobiloskop – 1904
Mitrailleuse – 1850’s
Emergence of Cyberspace
Mobile Observation Platform
Impacts of Relative MTR Position
Friendly
Enemy
Pre-MTR
Immature
Mature
Pre-MTR
Both at norm
F below norm
E above norm
F very low
E very high
Immature
E below norm
F above norm
Both above
norm
F below norm
E above norm
Mature
E very low
F very high
E below norm
F above norm
Both at norm
Why Is Wargaming So Effective?
Orient
Observe
Decide
Act
OODA Loop
To understand why wargames are so helpful it is necessary to understand OODA Loops.
Why Is Wargaming So Effective?
Observe
Orient
Decide
Act
OODA
Loop
Boyd predicted, and experience confirms, with experience OODA Loops get tighter and decisions get more effective
Does this give us an advantage in war?
Why Is Wargaming So Effective?
Observe
Orient
Decide
Act
Friendly
Not necessarily.
As we go through our OODA Loop…
Decide
Orient
Adversary
Observe
War
Why Is Wargaming So Effective?
Observe
Orient
Decide
Act
Friendly
…Our Adversaries go through their OODA Loop, their OODA Loops get tighter and decisions get more effective just as ours do
Decide
Orient
Observe
Adversary
War
Why Is Wargaming So Effective?
Observe
Orient
Decide
White/Assessment
Blue
Wargames allow their users to improve their decisions and their decision makers without a similar improvement taking place in the enemy
Decide
Orient
Red
Observe
Wargame
Why Is Wargaming So Effective?
Observe
Orient
Decide
OODA Loops of both the Blue and Red players get tighter and decisions get more effective, but Blue’s real adversary is unaffected. So…
Decide
Orient
Observe
Blue
Red
Wargame
White/Assessment
Why Is Wargaming So Effective?
Observe
Orient
Decide
Act
Friendly
When we do engage our adversary our OODA Loop is shorter and more effective – their’s is unchanged
Decide
Orient
Observe
Adversary
War
Practitioner Block Overview
“This is not (exactly) the enemy we wargamed against.”
Lt Gen Wallace, V Corps CC
" …nothing that happened … was a surprise,
– absolutely nothing except the Kamikaze…”
Fleet Admiral Chester Nimitz
Advising Leaders on Wargaming
How credible are wargame outcomes?
Given the above,�how can you advise your leadership?
How Accurate Are Wargames?
Each wargame is one pass through a series of chance events; play the same wargame scenario many times, and a range of outcomes will occur.
How Accurate Are Wargames?
Each war is one pass through a series of chance events; as such, many outcomes are possible, with some more likely than others.
How Accurate Are Wargames?
Each war is one pass through a series of chance events; however, what ultimately happens is not necessarily the most likely outcome.
+
X
How Accurate Are Wargames?
At best, the outcome distribution of our wargames should match the outcome distribution of reality; then, wargames can suggest which outcomes are possible, along with their relative likelihoods.
How Accurate Are Wargames?
Even when there are many runs, the outcome distribution of wargames seldom matches the outcome distribution of reality – Why?
War
Wargame
Sources of Inaccuracy
Advising Leaders on Wargaming
Two categories of reasons for adjudication inaccuracy:
Still, it is important to remind your leadership�that even the easiest subject, wargamed brilliantly,�can produce outcomes that will differ from later events – unlikely events sometimes happen
Assessing Confidence�Given Subject Being Wargamed
More Confident
Less Confident
Assessing Confidence�Given Conduct of Wargame
Wargame appropriate for objective
Be clear on what is input & what is outcome
Practitioner Block Overview
Frequently Asked Questions
What is the difference between exercises and wargames?
Exercise
Wargame
Frequently Asked Questions
What is the difference between an experiment and a wargame?
Frequently Asked Questions
Are Blue, Red, and White cells always defined the same way?
No
Bottom line - check each wargame for details on team “definitions.”
Note: While NATO nations typically use these conventions, some others do not.
Frequently Asked Questions
What do Blue, Red, and White do outside of wargaming?
Blue
White*, Anticipate:
Red
* M&S and/or BOGSAT
Frequently Asked Questions
How much do wargames cost $
Frequently Asked Questions
What is the best type of wargame adjudication?
Wrong Question.
What type of wargame adjudication is the best fit for your objectives?
Practitioner Block Overview
36
When to Use (and Not Use) Wargames
Wargaming is a good option when:
Wargaming is NOT the best choice when:
Practitioner Block Overview
Advising Leaders on Wargaming�When to Use Internal or External
What are internal and external wargame events?
Internal wargames:
External wargames:
Advising Leaders on Wargaming�When to Use Internal or External
When to Use Internal Wargames
When to Use External Wargames
Maximizing the Effectiveness of WGs�External (e.g., Title 10)
Level of participation should reflect objectives / available resources:
In some cases, the best option may be to simply get the wargame report
Practitioner Block Overview
A Day in the Life of a Wargame
White briefs Blue and Red on situation
Blue and Red analyze situation
Blue and Red Decide on action, brief White
White determines net outcome of actions
White briefs Blue and Red on new situation
Practitioner Block Overview
Maximizing the Effectiveness of WGs�Internal (e.g., self run)
– What organizational objective(s) is the wargame to achieve?
Maximizing the Effectiveness of WGs�Internal
Select/Adapt/Design
Maximizing the Effectiveness of WGs�Internal
Determining Design Basics
As form follows function, design should reflect objectives.
Wargame design is always a trade-off between speed, scope. and detail.
Maximizing the Effectiveness of WGs�Internal
Granularity
Depth
Scope
Engagements/hours
Economics
Strike/Seconds
Battles/Days
Campaigns/Months
Wars/Years
Human Factors
Diplomacy
Infrastructure
Logistics
Attrition
Individual (Aircraft, ships, tanks)
Sub-Systems
Type Units
Components
Joint Forces
Sub-Components
Service Forces
Systems
Design
Parameter
Tradeoffs
For a set amount of time the sum of Scope, Depth and Granularity will remain constant.
Which Type(s) of Wargame?
Each has advantages and disadvantages.
An Integration of All Wargame Types
National Training Center
Fort Irwin, California
Miniatures
(Terrain Table)
(Map & Chart Ex)
Computer
Which Type of Constructive Wargame?
Advising Leaders on Wargaming�Which Type of Wargame to Use, and When
Concept Vetting
Constructive Wargame
Virtual Wargame
Live Wargame
New Concept
Advising Leaders on Wargaming�Which Type of Wargame to Use, and When
AFTEG
Unified Engagement
ACE
Red Flag
New Concept
OEF
Maximizing Effectiveness of WGs�Picking an Adjudication Method
Modeling and Simulation Software
+ Provides insights into the “envelope” of likely outcomes
Maximizing Effectiveness of WGs�Picking an Adjudication Method
BOGSAT
+ Can assess areas on M&S frontier; i.e. human factors
+ Needs relatively little set up
- Expertise limited, execution relatively slow - unrepeatable
- Typically most likely outcome is determined, the range and likelihood of other outcomes is not captured.
X
BOGSAT = Bunch of Guys Sitting Around a Table, i.e., an expert panel
Picking the Level of War�Best Fit For your Objectives
56
Strategic – What are the national goals and what resources are dedicated? | ||
Time Frame: Months to Years | Game Construct: Game Control provides higher-level guidance, steers game to meet AF objectives | Typical Level of Detail and Products: Presidential Directives, Strategic Deployment Decisions, Diplomatic Negotiations for Basing and Over flight, International Strategic Communication, Coalition Agreements, Warning Order, Planning Order, Execute Order, CRAF/VISA Activation, Long-Lead-Time IPB |
Operational – When and where shall I commit my forces? | ||
Time Frame: Days to Months | Game Construct: Players from both sides make key decisions, coordinate component plans, request support | Typical Level of Detail and Products: Commander’s Estimate, Commander’s Intent, COA Evaluation, Rules of Engagement, Lines of Effect, Synchronization Matrix, Strategy-to-Task and Apportionment Decisions, CCIRs, JPITL, JPICL, Theater Deployments, Requests for Additional Forces and Resupply, Acceptance-of-Risk Decisions, NAI Definitions, ISR Orbit Placement, “Tactical Events of Strategic Importance” |
Tactical – How do I manage the battle space and win the engagements? | ||
Time Frame: Seconds to Days | Game Construct: Assessment Team provides information, acts as execution arm, and adjudicates outcomes | Typical Level of Detail and Products: Air Tasking Order, Maneuver Decisions, Supply Distribution, Weaponeering, Route Planning, Engagement Decisions, Track Management, Network Load Balancing, Mission Reporting |
UNCLASSIFIED // FOR OFFICIAL USE ONLY
Maximizing Effectiveness of WGs�Internal - Most Common Forms of Adjudication
War
Campaign
Battle
ENGAGEMENT
M&S Software Adjudication
BOGSAT Adjudication
Maximizing Effectiveness of WGs�Internal - Most Common Forms of Adjudication
War
Campaign
Battle
Engagement
M&S Software Adjudication
BOGSAT Adjudication
Popular WGs Adjudication Software
* Army also uses JSAF, JNEM, TACSIM & in 08 WARSIM
Hazard Prediction & Assessment Capability
- DTRA tool for evaluating chem / bio / nuclear effects considering terrain and weather
- Plume calculations, overlays, casualty projections
Ballistic Missile Defense International Simulation
- New MDA tool for evaluating combined defenses against threat scenario
- Analyst mode allows quick-turn evaluation of complex scenarios, with built-in visualization and graphical analytical displays
Communications Model
- Communications tool for evaluating network capability
- Throughput analysis to evaluate impact of degraded ops, cross-calibrate other tools
C4ISR, Space & Missile Ops Simulation
- SAIC model tailored to support DoD space and airborne sensor analyses
- Detailed model of end-to-end intel planning, tasking, collection, processing, dissemination
Integrated Space Situation Awareness
- AFSPC in-house product for space platform and sensor visualization, coverage analysis
- Some unique tools built in for wargaming, such as ASAT evaluation
Satellite Tool Kit (STK)
- COTS product from Analytical Graphics Inc, adapted by A5XS with wargaming interface
- Powerful 3D animated visualization of air and space sensors, combined coverage analysis
Enhanced Logistics Intra-theater Support Tool
Joint Flow & Analysis System for Transportation
- TRANSCOM tool for building TPFDD, airlift and sealift resources, analyzing closure / feasibility
- A5XS tools translate JFAST output of force closure, feed wargame database & models
Synthetic Theater of Operations Research Model
- AF/A9 theater campaign model, replacing THUNDER
- Best used in pregame / postgame analysis to establish ‘bookends’, prepare assessors
- Not yet practical to use during game execution, but working on ways to streamline data preparation
COSMOS
ISSA
BMD I-Sim
AF Used WGs Adjudication Software
Widely Used BOGSAT Process
Blue
Red
Deploy Aerial Port
Increase Readiness
Move PrePo
SSMs Leave
Garrison
Shift CVs
Insert SF
Insert SF
Deploy SS
SS Weapons Free
CVs in AOR
CV Sunk
2 SF KIA
Maximizing the Effectiveness of WGs�Internal
Plan
Maximizing the Effectiveness of WGs�Internal
Execute
Practitioner Block Overview
Continuing Your Development as WG
Learning More About Wargaming
https://livelink.ebs.afrl.af.mil/livelink/llisapi.dll?func=doc.ViewDoc&nodeId=12898943&viewType=1
Summary
You now know:
Conclusion
You now have the knowledge needed to help ensure the military with which we next go to war IS the military needed.
The men and women who will come home from war alive and whole because of your work will never know your name – but you will know you’ve had a impact.
Popular WGs Adjudication Software
CBS – Corps Battle Simulation
COA - Course of Action
GCAM - General Campaign Analysis Model
JSAF - Joint Semiautomated Forces
JWARS – Joint Warfare System
MTWS – Marine Air-Ground Task Force Tactical Warfare System
TACWAR – Tactical Warfare model
VIC – Vector in Commandos model
TACSIM - Tactical Simulation
JNEM - Joint Nonlethal Effects Model
WARSIM - Warfighter's Simulation