OpenLive3D Update
Wei Chen – 2023-09-30
OpenLive3D.Core
ML
Core Management
Convertor
OpenLive3D.Module
Media Manager
Face-Key
Model Manager
Config Manager
Controller
GUI
OpenLive3D-v2 Current State
Hand-Key
Health Manager
Interpolator
Main Controller
Entry Manager
Multi-
language
GUI
Control
Pose-Key
Face-mesh + Worker
Holistic + Worker
Log Manager
Meta-Key Manager
Core
Manager
Arm Magic
Landmark Manager
POI Manager
Website / App
HTML
Interface Manager
OpenLive3D Update
Wei Chen – 2023-09-22
Agenda – 2023-09-22
Features – 2023-09-11
Timeline
TO-DOs
Not Finished Items:
Other Ideas:
[Finished]
[Today]
[Future]
OpenLive3D Update
Wei Chen – 2023-09-21
Mobile Support
Problems
OpenLive3D Update
Wei Chen – 2023-09-18
2023-09-19
2023-09-20
Timeline
Shaders (Visual Effects)
Target
Process
Sample Effects from Shoost v0.8.2
Inventory Possible Effects
Sample Effects from Shoost v0.8.2
OpenLive3D Update
Wei Chen – 2023-09-15
OpenLive3D.Core
ML
Core Management
Convertor
Website / App
Media Manager
Face-Key
Model Manager
VRM Models
Config Manager
Configs
Controller
Live3D GUI
OpenLive3D-v2 State
Hand-Key
Health Manager
Interpolator
Main Controller
Entry Manager
Multi-language
GUI
Control
Pose-Key
Face-mesh + Worker
Holistic + Worker
Log + POI
Meta
Manager
Arm Magic
Landmark Manager
2023-09-15 Target x 2
Electron UI Difference
OpenLive3D Update
Wei Chen – 2023-09-12
& 2023-09-13
& 2023-09-14
Core Separation Plan Current Status
Core Separation Plan - Core Function
The core will have these modules:
- Camera Control
- ML Module
- Motion Convertor
- Interpolator
- Thread Control
OL3DCore
Timeline
OpenLive3D Design
Wei Chen – 2023-09-11
APP
ML Landmark Recognizer
Media Source Manager
Face-Key
Model Manager
VRM Models
Config Manager
Configs
Controller
Live3D GUI
Current State
Hand-Key
Arm Magic
Interpolator
Main Controller
Entry Manager
Multi-language
GUI
Control
Pose-Key
Main-Landmark-Code
Face-mesh
Holistic
Face-mesh Worker
Holistic
Worker
Features
Timeline (Deprecated)
Reference
OpenLive3D Design
Wei Chen – 2021-08-25
Camera
APP
Media Source Manager
Facial Landmark Recognizer
Model Manager
VRM Models
Config Manager
Configs
Controller
Live3D GUI
Effect Manager
State Manager
Live3D UI Functions
Running State
Setting State
Controller Functions
Initialize
Event Trigger
Loop
Other Functions
Effect Manager
Model Manager
State Manager
Media Source Manager
Facial Landmark Recognizer
Config Manager
Setting State Design
Model
Wei
Config
Wei
Min / Max
-20.0
-20.0
Head Roll
-20.0
Head Pitch
-20.0
Head Yaw
-20.0
Mood
Normal
Left Eye
-20.0
Right Eye
-20.0
Left Iris
-20.0
Right Iris
-20.0
Mouth Open
-20.0
Mouth Width
-20.0
Min / Max
-20.0
-20.0
Min / Max
-20.0
-20.0
Threshold
-20.0
Threshold
-20.0
Min / Max
-20.0
-20.0
Min / Max
-20.0
-20.0
Threshold
-20.0
O / A
-20.0
-20.0
Camera
Default
FPS: 30
Running State Design
Model
Wei
Config
Wei
Head Roll
-20.0
Head Pitch
-20.0
Head Yaw
-20.0
Mood
Normal
Left Eye
-20.0
Right Eye
-20.0
Left Iris
-20.0
Right Iris
-20.0
Mouth Open
-20.0
Mouth Width
-20.0
Camera
Default
FPS: 30
Streaming State Design
Flip
Normal