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TOUR 10

SHOOTOUT GUIDE

Updated

March 8th, 2023

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Serious Sam Jean-Marc Jay Veeramony

Terry Koch José Antonio Ned Dharamshi

Pinky

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By default this guide uses Navigator balls and the suggested spins and elevation are for W2 balls. On each hole we will try to place the sign with different colors in case we have multiple landing spots. Match the color of the with the color of the border of the wind direction and picture of the target placement for the specific landing spot.

Wind range: 6 - 13.5 MPH

Ball used: Navigator (P1 SS1 W2)

Driver: Thor's hammer 6+ / Apoc 6+

Wood: Sniper 10 / Cataclysm 5+

Iron: B52 5+ / Grizzly 9

Best Driver from the above mentioned will be the Apocalypse due to distance, TS and BS

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If you see a greater than (>) sign: This means you should use a bit more curl. For example, if the guide calls for OW LC, you should use somewhere between OW LC and 1/2 LC.

If you see a less than (<) sign: This means you should use a bit less curl. For example, if the guide called for OW LC, you could use MW LC or somewhere between the two.

A symbol on the left means use less/more in low wind. On the right means less/more in high wind.

If you see “Pull Up Rings”: This means the target should move towards the pin.

If you see “Push Back Rings”: This means the target should move towards the tee.

Wind angles with a “*” are approximate and still being tested

Wind angles with a “$” are money shots and should get you within 1 yard of the pin

In-Between Wind Angles: Keep in mind that we can’t show you every wind option. For example, if you run into a situation where the wind is coming from the NNW (not a headwind but also not quite coming from the NW either), you will have to blend the adjustments.

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IW LC

(Inside Wall)

1/2 LC

3/4 LC

MW LC

(Middle Wall)

1B MW LC

(Middle Wall)

1B OW LC

(Outer Wall)

1B IW LC

(Inside Wall)

OW LC

(Outer Wall)

TLC

(Triangle)

1.75B LC

(Center line bisecting the shot circle)

2B LC

(Center line in-between OW and Triangle point)

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Wood

White

Ring

Touching

25%

Blue Ring

Touching

50%

Clear Ring

Touching

80%

White Ring

Touching

Blue Ring Touching

35%

Red Ring Touching

85%

Blue Ring

Touching

50%

Blue Ring

Touching

6

10

Woods

10

8

7

How to read: For example, to convert the white ring of a Sniper 10 to the Cataclysm 6 would mean that 25% of the Blue ring would BE TOUCHING (into, overlapping) the reference point (i.e., rough, sand trap, shadow, etc).

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Driver

White Ring

Touching

Clear Ring

Touching

50%

White Ring

Touching

50%

Clear Ring

Touching

White Ring

Touching

White Ring Touching

Blue Ring Touching

60%

Blue Ring Touching

25%

Blue Ring Touching

90%

Blue Ring

Touching

90%

Clear Ring Touching

40%

Clear Ring Touching

Red Ring

Touching

40%

Red Ring Touching

20%

Red Ring Touching

60%

Red Ring Touching

90%

Blue Ring Touching

60%

Blue Ring Touching

8

8

6

6

7

Drivers

8

8

7

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PORTHELLO COVE

NAMAHE CLIFFS

WHITE CLIFFS

Recommendations

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PORTHELLO COVE 3A

*Max +45%

4.6-5 BS

1 LS

1.75B LC

Max +35%

6 BS

1 LS

1B IW LC

*Max +20%

6 BS

1 LS

2B LC

*Max +65%

2.6-3 BS

1 LS

1B IW LC

$Max +60%

2-2.4 BS

1 LS

1B OW LC >

*Max +40%

4.4-5 BS

1 LS

2B LC

$Max +65%

2.4-2.8 BS

1 LS

1/2 LC

$Max +50%

5.5-6 BS

No Spin

1B OW LC <

White ring touching the rough at

NW at +5 Yds

(P1 Max Distance)

Apoc 6: Clear ring touching the rocks at SW, red touching the rough.

Apoc 7/8: White ring touching the rocks at SW, blue ring touching the rough at S

High Winds = More BS

High Winds = More BS

High Winds = Less BS

High Winds = Less BS

In Between? Use this ▲

In Between? Use this ▲

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PORTHELLO COVE 3B

$Max +15%

2.8-3.2 TS

1 RS

1B OW RC

*Max +15%

2 TS

1 RS

TRC

*Max +15%

2 TS

1 RS

1B IW RC

$Max +5%

4.3-4.7 BS

1 RS

1/2 RC

$Mid +20%

4.3-4.7 BS

1 RS

> OW RC

$Max +10%

2.8-3.2 TS

1 RS

1B OW RC

$Max +10%

4-4.4 BS

1 RS

3/4 RC >

$Max +10%

3-3.4 TS

1 RS

TRC

High Winds = More TS

High Winds = More TS

White ring touching the sand trap at SE at +5 Yds (P1 Max Distance)

Tailwind

Before Spin

Crosswind & Headwind

Blue ring touching the rough at E; end of ball guide going down the middle of the green and touching the right edge of the second dark green row

High Winds = More BS

High Winds = More BS

Before Spin

In Between? Use this ▲

In Between? Use this ▲

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PORTHELLO COVE 3C

*Max +30%

1.3-1.5 TS

No Spin

IW LC

$Max +20%

1.2 BS

1 RS

< IW RC

$Max +30%

1.2 BS

1 LS

OW LC

$Max +25%

2.3-2.5 BS

No Spin

MW LC

$Max +25%

1.3-1.7 TS

No Spin

OW LC

$Max +25%

2-2.2 BS

No Spin

IW RC

*Max +20%

1.3-1.5 TS

No Spin

MW RC >

$Max +30%

2-2.2 BS

1 LS

IW LC

Red ring touching the rough at E, blue ring touching the rough at W

High Winds = More TS

High Winds = More TS

High Winds = More BS

High Winds = More BS

White ring touching the sand trap at NW and rough at NE

In Between? Use this ▲

In Between? Use this ▲

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NAMAHE CLIFFS 3A

*Max +20%

1.8-2.2 TS

1 LS

OW LC

$Max +20%

4.5 BS

No Spin

IW LC

$Max +20%

4.5 BS

No Spin

IW LC <

*Max +20%

4.8-5.2 BS

.3 LS

No Curl

$Max +20%

4.8-5.2 BS

No Spin

IW LC <

$Max +20%

1.6-2 TS

1 LS

IW LC >

$Max +20%

4.8-5.2 BS

No Spin

IW LC

*Max +20%

1.5-2 TS

1 LS

MW LC

High Winds = More TS

High Winds = More TS

White ring touching the rough at NW at +2 Yds, ball guide touching the left side of the pin

White ring touching the edge of the shadow at S and tip of the sunlight at SW

High Winds = More BS

High Winds = More BS

Before Spin

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NAMAHE CLIFFS 3B

$Max +35%

2.3-2.7 BS

No Spin

IW RC

$Max +25%

3.3 BS

0.5 RS

No Curl

$Max +30%

3 BS

0.6 LS

No Curl

Try +20 with 1LS

$Max +30%

3.4-3.7 BS

No Spin

No Curl

$Max +30%

3.5-3.9 BS

0.5 LS

No Curl

$Max +30%

2.2-2.6 BS

.5 LS

No Curl

$Max +25%

3.3-3.7 BS

No Spin

IW RC <

*Max +30%

2.6-3 BS

No Spin

MW RC

High Winds = Less BS

High Winds = Less BS

High Winds = More BS

High Winds = More BS

White ring touching the rough at N, second bounce in the middle of the light green row

Before Spin

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NAMAHE CLIFFS 3C

$Max +30%

0.3-0.7 TS

1 LS

IW LC

$Max +30%

0.8 BS

No Spin

No Curl

*Max +30%

0.8 BS

1 LS

OW LC

*Max +30%

1-1.4 BS

1 LS

IW LC

$Max +30%

1-1.2 BS

1 LS

MW LC

$Max +25%

0.1-0.4 TS

1 LS

1/2 LC >

$Max +25%

1.1-1.5 BS

No Spin

IW LC

$Max +30%

0.3-0.6 TS

No Spin

IW LC <

High Winds = More TS

High Winds = More TS

High Winds = More BS

High Winds = More BS

White ring touching the rough at W, second bounce on the inner fringe

Before Spin

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WHITE CLIFFS 3A

*Max +5%

5-5.5 BS

1 RS

OW RC

*Max +30%

1 BS

1 RS

1/2 RC >

*Max +35%

1.5 BS

No Spin

MW RC

*Max +35%

2.4-2.8 BS

1 RS

1/2 RC

*Max +40%

2.2-2.6 BS

1 RS

OW RC

$Max +5%

6-6.4 BS

1 RS

IW RC <

$Max +35%

1.5-1.9 BS

1 RS

3/4 RC >

$Mid +10%

4.8-5.2 BS

1 RS

OW RC

High Winds = More BS

High Winds = Less BS

High Winds = More BS

High Winds = Less BS

White ring touching the sand trap at N and the rough at E

Apoc 7/8: Blue ring touching the rough at W and the sand trap at SE

Apoc 6: Use 60% of the blue ring touching the rough and sand trap

Testers: Use the following adjustments for new HW spot:

1.2-1.5 TS, 1 RS

(more in KW)

NW: 1B MW RC

N: 1B OW RC

NW: TRC

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WHITE CLIFFS 3B

*Max +60%

2.6-3.1 TS

1 RS

1B OW RC

$Max +35%

0.5 TS

1 RS

< 2B RC

*Max +30%

No BS

1 RS

> 1B MW RC

*Max +25%

1.8-2.2 BS

1 RS

TRC

*Max +25%

1.8-2.2 BS

1 RS

1B MW RC

*Max +60%

2-2.4 TS

No Spin

1B OW RC

$Max +25%

0.6 - 1 BS

1 RS

2B RC

White ring nestled against the rough at NW

High Winds = Less BS

Before Spin

High Winds = More TS

High Winds = More BS

High Winds = More BS

*Max +60%

2.2-2.8 TS

1 RS

1.75B RC

N and NE

White ring touching the rough at N, ball guide going over the inner fringe and touching the outer fringe at the top

Before Spin

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WHITE CLIFFS 3C

*Max +10%

4-4.5 BS

1 LS

3/4 LC

*Max +50%

1.2 TS

No Spin

MW LC <

$Max +20%

2 TS

1 LS

1/2 LC >

$Max +35%

0 BS - 0.4 TS

1 LS

No Curl

$Max +25%

0.6 - 1 TS

1 LS

OW LC >

$Mid +15%

4.5-5 BS

1 LS

1B MW LC

$Max +45%

0.8 - 1.2 TS

No Spin

MW LC

*Max +10%

5-5.5 BS

1 LS

MW LC

High Winds = Less BS

High Winds = Less BS

Before Spin

High Winds = Less TS

High Winds = Less TS

Apoc 5/6: Red ring touching the rough at NE, blue touching

the sand at NW

Apoc 7/8:

Blue touching the sand trap at SW and the rough at NE

White ring touching rough at NW, ball guide almost touching the left rough

In Between? Use this ▲

In Between? Use this ▲

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High Winds = More BS

Low Winds = More BS

Low Winds = Less BS

High Winds = Less BS

Low Winds = Less TS

Low Winds = More TS

High Winds = Less TS

High Winds = More TS

See notes

NEEDS NEW PIC

Sniper

Thor’s Hammer

HW ALT Test

Before Spin

Before Spin

AFTER SPIN

TW / XW

HW

In Between? Use this ►◄▲▼

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WHITE CLIFFS 3C

Mid +20%

4-4.5 BS

1 LS

3/4 LC

Max +25%

1.5 TS

.5 LS

No Curl

*Max +25%

1.2 TS

1 LS

1/2 LC

$Max +35%

0.3 BS - 0.2 TS

1 LS

No Curl

*Max +30%

0.8 - 1.2 TS

1 LS

OW LC

*Mid +20%

4.2-4.7 BS

1 LS

1B IW LC

*Max +30%

0 - .5 TS

.5 LS

No Curl

*Mid +20%

5.2-5.8 BS

1 LS

1/2 LC

High Winds = Less BS

High Winds = Less BS

Before Spin

High Winds = Less TS

High Winds = Less TS

Red ring touching the rough at SW and NE

White ring touching rough at NW, ball guide almost touching the left rough