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1. Process of Scientific Inquiry Graphic

2. Process of Scientific Inquiry Definitions

3. Process of Engineering Design Graphic

4. Process of Engineering Design Definitions

5. Habitat Cards

6. Animal Cards

7. Observations About the Bearded Dragon Handout

8. Observations About the Hissing Cockroach Handout

ENGINEER AN ANIMAL

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9. Observations About the Arctic Fox Handout

10. Design Plan Handout

11. Engineer an Animal Criteria and Constraints Checklist

12. Success Skills Graphic

13. Sample Answers, Student Handouts

14. Sample Answers, Explanation and Application

15. Sample Answers, Sample Project

ENGINEER AN ANIMAL

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PROCESS OF SCIENTIFIC INQUIRY

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Name of Stage

Definition

Question

The main idea of the investigation, worded as an inquiry.

Messing About

Exploratory time to study any supplies that will be used in an investigation, building confidence with the materials and brainstorming ideas.

Prediction

An expected outcome of an investigation, based upon prior knowledge. Some predictions are hypotheses. The hypothesis describes the predicted relationship between the independent and the dependent variables.

Investigation Plan

The steps developed and used to conduct the scientific inquiry.

Observation

The process of gathering information from the investigation in a structured, methodical manner.

Data Analysis

The process of working with the data collected, considering the information, and selecting which data will provide evidence to support the answer to the investigation question.

Explanation

A set of statements providing the claim made by the student based on the evidence collected and supported by sound reasoning.

Application

The meaningful use of newly constructed knowledge.

Solve

The completed version of the design that best meets the criteria, fits the constraints, and has gone through careful testing and refinement.

Evaluation

The self-assessment process used by the student to critique the inquiry investigation.

PROCESS OF SCIENTIFIC INQUIRY DEFINITIONS

Personal Knowledge:

What the student already knows about �the topic.

Secondary Knowledge:

Content gathered from outside sources to develop scientific understanding and explain the results of the investigation.

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PROCESS OF ENGINEERING DESIGN

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Name of Stage

Definition

Problem

The main challenge of the design, including the criteria (what the solution needs to do) and the constraints (the limits or rules that must be followed).

Messing About

Exploratory time to study any supplies that will be used in an investigation, building confidence with the materials and brainstorming ideas.

Plan

The steps created to guide the design process, including sketches, materials lists, and descriptions of how the solution will be built and tested.

Build

The process of creating a first version (or prototype) of the design solution based on the plan.

Test

Trying out the design to see how well it works, focusing on how it meets the criteria and fits within the constraints.

Observe

The process of gathering information about how the design performs, using clear and consistent methods during testing.

Analyze

Looking closely at the test results to find patterns, problems, and successes. This helps determine if the design works and what can be improved.

Refine

Making changes to the design based on what was observed and analyzed, then repeating the test–observe–analyze process to improve the solution.

Solve

The completed version of the design that best meets the criteria, fits the constraints, and has gone through careful testing and refinement.

Evaluation

The process of reflecting on the entire engineering design experience—how the problem was solved, what could be better, and how well the solution meets the original goal.

PROCESS OF ENGINEERING DESIGN DEFINITIONS

Personal Knowledge:

What the student already knows about �the topic.

Secondary Knowledge:

Content gathered from outside sources to develop scientific understanding and explain the results of the investigation.

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HABITAT CARDS

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ANIMAL CARDS

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OBSERVATIONS ABOUT �THE BEARDED DRAGON

Directions: CIRCLE the animal if it can survive in the habitat. Draw an X on the animal if it cannot survive in the habitat.

Use the diagram to circle the parts of the bearded dragon that help it survive.

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OBSERVATIONS ABOUT

THE HISSING COCKROACH

Use the diagram to circle the parts of the hissing cockroach that help it survive.

Directions: CIRCLE the animal if it can survive in the habitat. Draw an X on the animal if it cannot survive in the habitat.

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OBSERVATIONS ABOUT�THE ARCTIC FOX

Directions: CIRCLE the animal if it can survive in the habitat. Draw an X on the animal if it cannot survive in the habitat.

Use the diagram to circle the parts of the arctic fox that help it survive.

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DESIGN PLAN

Circle the materials you will use.

Draw a design for the animal you will build.

Clothespins

Construction Paper

Wooden Craft Sticks

Feathers

Glue

Masking Tape

Pipe Cleaners

Plastic Cups

Pom-poms

Scissors

Clear Tape

Straws

String

Toothpicks

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ENGINEER AN ANIMAL

CRITERIA AND CONSTRAINTS CHECKLIST

Criteria

  1. Must have one moving part
  2. Must show adaptations to survive in your habitat
  3. Animal characteristics must be realistic
  4. Must have a name

Constraints

  • May only use the materials provided
  • Time: 45 minutes

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SUCCESS SKILLS

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SAMPLE ANSWERS

OBSERVATIONS ABOUT THE BEARDED DRAGON

Directions: CIRCLE the animal if it can survive in the habitat. Draw an X on the animal if it cannot survive in the habitat.

Use the diagram to circle the parts of the bearded dragon that help it survive.

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OBSERVATIONS ABOUT

THE HISSING COCKROACH

Use the diagram to circle the parts of the hissing cockroach that help it survive.

Directions: CIRCLE the animal if it can survive in the habitat. Draw an X on the animal if it cannot survive in the habitat.

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OBSERVATIONS ABOUT�THE ARCTIC FOX

Directions: CIRCLE the animal if it can survive in the habitat. Draw an X on the animal if it cannot survive in the habitat.

Use the diagram to circle the parts of the arctic fox that help it survive.

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DESIGN PLAN

Circle the materials you will use.

Draw a design for the animal you will build.

Clothespins

Construction Paper

Wooden Craft Sticks

Feathers

Glue

Masking Tape

Pipe Cleaners

Plastic Cups

Pom-poms

Scissors

Clear Tape

Straws

String

Toothpicks

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SAMPLE ANSWERS - FOR TEACHER USE

EXPLANATION AND APPLICATION

A(n) bearded dragon uses a long tongue to survive by quickly capturing insects and bringing them to its mouth.

A(n) hissing cockroach uses antennae to survive by sensing the world around it to find food and water.

A(n) arctic fox uses thick fur to survive by staying warm in a very cold habitat.

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SAMPLE ANSWERS - FOR TEACHER USE

SAMPLE PROJECT

This animal can survive well in a(n) rainforest. It can survive in this habitat because it has adaptations like wings. This helps the animal fly high above the trees and stay safe.

Wings made of feathers to soar over trees

Beak made of a clothespin to eat food in its habitat

A tail made of pipe cleaners to balance

Claws made of toothpicks to catch food