A Resource Guide for Educators
SECTOR-PARTNERED EXPERIENCES | TEACHER RESOURCE GUIDE
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Sector-Partnered
Experience (SPE)
Page 3-4
Contents
What are Sector-Partnered Experiences (SPE)?
Coding
Innovation, Creativity & Entrepreneurship (ICE)
Mathematics
Planning an SPE
Appendix
Page 5-8
Page 9-12
Page 17-19
Page 20-48
Page 13-16
SECTOR-PARTNERED EXPERIENCES | TEACHER RESOURCE GUIDE
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Spector-Partnered Experiences (SPE)
SPE activities are experiential activities co-delivered with a sector partner. All students pursuing a SHSM must complete at least one SPE.
All SPEs are designed to support students in cultivating a mindset that includes:
Proposing ideas and solutions
Taking smart risks in a safe environment
Studying the results
Applying critical thinking
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Innovation, Creativity & Entrepreneurship
Coding
Mathematical Literacy
All SPEs focus on one of the following areas:
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ICE
Innovation, Creativity & Entrepreneurship
Innovation, Creativity & Entrepreneurship training is an amazing opportunity for students to apply their creativity, connect with industry partners, and solve real world problems.
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ICE Partner Examples
Business
Partner: Habitat for Humanity
Challenge: Students were presented with the challenge of assessing the store's floor layout and developing a solution that would allow for the best flow and exposure of products. Outcome: Students developed their solutions through conducting traffic studies, interviewing customers, and studying the store layout.
Arts & Culture
Partner: Guelph-Wellington Business Centre (or any local business)
Challenge: Students had the opportunity to visit a local business associated with the local business centre and observe their brand and location to design a series of posters that would attract customers to the business.
Outcome: Students designed and created individual posters that were shared with the company for use on social media and in their store. Students used a variety of mediums to design the posters including classic art methods like drawing and computer assisted programs like Canva.
Aim
Resource
Activity / Project
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Gear 2: Ideation and Prototyping
Lotus Blossom Brainstorming
Gear 1: Empathy and Need Finding
Observations
Gear 3: Strategy and Testing
Value Exchange
Appendix A-1
Appendix A-2
Appendix A-3
Example Activities
Sharing Innovations & Pitches
Appendix A-4
Welcome and Introductions
9:00am-9:15am
ICE Gear 2
Ideation & Prototyping
10:45am-11:45am
ICE Overview
Pre-training Assessment
Business Challenge Overview
9:15am-10:00am
Lunch Break
11:45pm-12:30pm
ICE Gear 1
Empathy & Fact Finding
10:00am-10:45am
ICE Gear 3
Strategy & Testing
Sample
ICE Day Schedule
(Appendix A-5)
Sharing Innovations
Final Pitches
12:30-1:00pm
1:30pm-2:30pm
12:30pm-1:30pm
Reflection
Final Remarks
12:30-1:00pm
2:30pm-2:45pm
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Coding
Students have the opportunity to discover how coding is being used in the context of their potential future career. Students will learn the basics of coding through the exploration of sector-relevant games and activities.
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Coding Partner Examples
Business
Partner: Habitat for Humanity
Overview: Students were asked to develop a solution that would allow staff at the Habitat ReStore to determine if donations were suitable before customers brought them into the store.
Outcome: Students developed an app that allowed customers to upload a picture of their donations to be evaluated before bringing them into the store.
Agriculture
Partner: Ontario Dairy Farmers (or any local farm)
Overview: Students have the opportunity to travel to a local dairy farm to learn about and engage in the operation of computer-controlled auto-milking devices and biometric tags.
Outcome: Students developed a better understanding of how coding is used in the agriculture sector.
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Aim
Resource
Activity / Project
Create your own Google logo
Developing an App
Appendix B-2
Appendix B-3
Example Activities
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Sample
Coding Schedule
(Appendix B-1)
Welcome and Introductions
9:00am-9:15am
Lunch
Speaker Panel
12:00pm-12:45pm
Pre-training Assessment
Business Introduction
9:15am-10:00am
Activity 2
12:45pm - 2:30pm
Activity 1
10:00am-12:00pm
Reflection
FInal Remarks
12:30-1:00pm
2:30pm-2:45pm
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Mathematical Literacy
Helps students build valuable arithmetic, estimation, and budgeting skills through the facilitation of fun, career-related scenarios.
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Mathematical Literacy Partner Examples
Not-For-Profit
Partner: Canadian Cancer Society
Overview: Students were presented with an overview of the financial information for a fundraising event that occurs annually and asked to analyze and develop strategies that would maximize the funds generated from the event.
Outcome: Students developed the skills necessary to build and balance a budget.
Construction
Partner: Ontario Home Builders' Association
Overview: Students could be hosted at a construction site and have the opportunity to apply mathematical principals of calculating the rise, run and length of roof rafters.
Outcome: Students learned the basic mathematical skills and formulas required to calculate the materials needed to complete a construction project.
Example Activities
Aim
Resource
Activity / Project
Planning a Budget
Building Materials Cost Calculations
Appendix C-1
Appendix C-2
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Welcome and Introductions
9:00am-9:15am
Lunch
Speaker Panel
12:00pm-12:45pm
Pre-training Assessment
Business Introduction
9:15am-10:00am
Activity 2
12:24pm - 2:30pm
Construction Site Overview
Activity 1
10:00am-12:00pm
Sample
Mathematical Literacy Day Schedule
(Appendix C-3)
Reflection
Final Remarks
12:30-1:00pm
2:30pm-2:45pm
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Benefits to Students
Students who participate in a Sector-Partnered Experience benefit by:
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Students from ALL SHSM sectors can benefit from engaging in an SPE with peers from other SHSM sectors. Students who participate in an SPE with other SHSM sectors can:
Multi-Sector SPEs
gain a better understanding of how different sectors interact in the labour market
investigate how skills are used across different sectors
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Determine the parameters for the SPE
Considerations for planning an SPE:
Planning an SPE
(Appendix D-1)
Choose a sector partner
Decide on proposed activities
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A
Appendix Contents
Innovation, Creativity & Entrepreneurship Materials
A-1 Activity: Observations
A-2 Activity: Lotus Blossom Brainstorm
A-3 Activity: Value Exchange
A-4 Activity: Sharing Innovations
A-5 ICE Schedule
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B
Coding
B-1 Activity: Create your own Google logo
B-2 Activity: Develop an App
B-3 Coding Schedule
C
Mathematical Literacy
C-1 Activity: Create a Budget
C-2 Activity: Building Materials Cost Calculations
C-3 Mathematical Literacy Schedule
D
Additional Resources
D-1 Planning an SPE Checklist
D-2 Schedule Template