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Let's make a game

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Elements of game design

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Space

All games have a world in which they exist known as the space. It describes the look and feel of the game itself including:

  • Visual space
  • Barriers
  • Colors
  • Sounds
  • Lighting

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Goals

What is the point?

Is there only one way to win?

Can more than one player win?

Are you trying to get the player to learn something?

Does the game finish when someone wins?

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Components

Good guys

Bad guys

Vehicles

A maze

Dice

Backgrounds

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Mechanics

What can characters do?

What can happen to characters?

What are character weaknesses?

Do mechanics follow the rules?

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Rules

These are what guide players through the game

What can you do?

What can’t you do?

Rules shape the game play experience

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Let's play a game

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Game design document