Let's make a game
Elements of game design
Space
All games have a world in which they exist known as the space. It describes the look and feel of the game itself including:
Goals
What is the point?
Is there only one way to win?
Can more than one player win?
Are you trying to get the player to learn something?
Does the game finish when someone wins?
Components
Good guys
Bad guys
Vehicles
A maze
Dice
Backgrounds
Mechanics
What can characters do?
What can happen to characters?
What are character weaknesses?
Do mechanics follow the rules?
Rules
These are what guide players through the game
What can you do?
What can’t you do?
Rules shape the game play experience
Let's play a game
Game design document