Juice your Simulations: What Science Can Learn from Game Development
Alice Cecile, Staff Engineer @ Bevy Foundation
For Scientific Computing in Rust 2025
Games and simulations
I’d use Bevy, personally.
- Alice I. Cecile, Bevy maintainer
Why do we model?
All models are wrong, but some are useful.
Explore: rapid iteration
Don’t waste time on:
Take the time to:
Explore: build a foundation
Teach: unfolding ideas
Teach: add some juice!
Deploy: profile, then optimize
Deploy: building it isn’t enough
Live Demo: Hotpatching Rust?!
Try it yourself!
Thanks! Ask me anything!
Donate to Bevy 💚
Once an ecologist, now a game engine dev. I taught myself to program, and love mountain biking, plants and writing design docs.
Curious about the demo? Steal my code from:
github.com/alice-i-cecile/cellular-automata-demo
alice-i-cecile@bsky.social
From ecology to game dev