1 of 2

CUTSCENE

RESULT

COMBAT

TRAVERSAL

MODERATE

HARD

NON-COMBAT

GAMEPLAY

SHORT

MEDIUM

LONG

Scenes/Encounters

Game Beats

Difficulty

EASY

Duration

1-15 sec.

15 sec. - 30 sec.

31+ sec.

KEY

Copy/paste the elements below to build your Flow Map on the right. Then copy/page Flow Map as image in your mission treatment doc. You may use as many slides as necessary.

Example

4 Fiends

1 Ranged Fiend

HARD

MEDIUM

TRAVERSAL

SHORT

CONVERSATION

Act 1.1

“Good Morning, Little Red”

Receive:

Quest Items,

1st Objective

CONVO:

Karl the Farmhand

COMBAT:�“Lone Wolf”

REACH GATE:

MISSION END

ACT 1.2: “It’s Dangerous Out There”

Receive:

2nd Objective (Get to Gate)

TRAVERSAL

NON-COMBAT

GAMEPLAY:

Bridge Puzzle

TRAVERSAL

COMBAT:

2 Fiends

1 Ranged Fiend

TRAVERSAL

Receive:

Healing Items

NON-COMBAT

GAMEPLAY:

Falling Rocks

TRAVERSAL

COMBAT:

3 Fiends

1 Poison

2 Ranged Fiends

TRAVERSAL

COMBAT:

2 Wolves

Receive:

Makeshift Bow

TRAVERSAL

COMBAT:

Infinite Poison

3 Wolves

5 Fairies

TRAVERSAL

NON-COMBAT

GAMEPLAY

TRAVERSAL

SHORT

EASY

MEDIUM

MEDIUM

MEDIUM

EASY

SHORT

MODERATE

MEDIUM

SHORT

MODERATE

MEDIUM

COMBAT:

5 Fairies

MEDIUM

HARD

MEDIUM

MODERATE

MEDIUM

SHORT

LONG

HARD

SHORT

HARD

MEDIUM

SHORT

2 of 2

ACT 1

ACT 2

ACT 3

Xs - TItle

Xs - TItle

Xs - TItle

~15 sec.

~30 sec.

Xs - TItle

~45 sec.

~1 min.

Xs - TItle

~1:30 min.

Mission Max Time: 06:45

TEMPLATE: Copy and Paste the completed timeline (including Mission Max Time) into your mission’s LDD

Don’t forget to add the combat intensity line!

Combat Intensity

Easy

Medium

Hard

None

30s – CONVO Karl

15s – Lone Wolf (E)

15s - Traversal

30s - Puzzle

30s - Traversal

30s - Combat

15s - Traversal

30s - Falling Rocks

15s - Traversal

30s - Combat

30s - Combat

30s - Combat

15s - Traversal

45s - Defend

30s - Traversal

15s - Traversal

30s - Final Run

15s - Traversal