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DCPD AFO Training Programme

Trojan Unit | Serve & Protect

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Introduction

  • Trojan officers are the DCPD’s most highly trained operatives, equipped and authorised to carry firearms in response to threats beyond the capacity of standard officers.

  • Deployments are limited to high-stakes incidents such as active shooter calls, barricaded suspects, hostage scenarios, or armed vehicle stops.

  • Officers must understand they are under greater scrutiny than regular units. Carrying a firearm is not a privilege — it's a legal and moral burden.

  • Every deployment must be justified and proportionate. Reckless or excessive use of force undermines public trust and will trigger disciplinary action.

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Legal Framework

  • The legal standard mirrors real-world UK policy. Officers may only use force when it is:�
  • Necessary: No other viable tactical options exist.
  • Proportionate: The level of force matches the threat level.
  • Justifiable: The officer can clearly explain why action was taken.
  • Accountable: All force is subject to review.�
  • Firearms may only be discharged to protect life — yours, a colleague's, or a civilian’s — when that life is in immediate danger.�
  • If non-lethal force (e.g., taser, baton, negotiation) is possible, it should always be the first choice.�
  • Misuse or failure to justify a firearms deployment can result in suspension from AFO duties, internal investigation, and OOC server consequences

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Weapons Safety

  • Loaded Until Proven Otherwise: Always IC roleplay weapon checks at the start and end of your shift or training. Even when “safe,” you must act like it’s live.�
  • Trigger Discipline: Never rest your finger inside the trigger guard unless actively engaging a target. This must be shown IC and respected even in casual settings.�
  • Muzzle Awareness: Do not let your barrel cross friendly players or civilians unless tactically justified. Avoid unnecessary “gun waving” during routine RP.�
  • Backstop Consideration: Always identify not just the target but what’s behind them. A miss or pass-through round must never hit an unintended target.�
  • Holstering Protocol: Firearms should remain holstered unless in an active armed deployment. Using your rifle as a flex is not only unrealistic — it’s dangerous.

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Marksmanship

  • Controlled Shooting: AFOs must practice calm, intentional fire — no spamming rounds. You’re trained to neutralise, not obliterate. Fire two well-placed rounds (known as a controlled pair) to centre mass before reassessing.�
  • Mozambique Drill: One of the most critical scenarios — two shots to the chest, one to the head. It’s designed to stop threats wearing body armour or in a hostage situation where a clean headshot is needed.�
  • Hostage Accuracy: You will train to engage small, fast-moving targets without risking civilian lives. RP situations should simulate this: narrow margins, high pressure, and accountability.�
  • Qualification Requirements: Officers must pass an in-character firearms qualification test with at least 80% target accuracy. Poor performance leads to retraining or temporary decertification.�
  • Under Pressure: You’re expected to maintain composure during loud, chaotic situations — not panic fire. Demonstrate trigger discipline, use cover, and speak clearly even under fire.

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Tactical Movement

  • Formation Discipline: Whether it’s a tight hallway or a large breach, you must maintain spacing, angles, and your role. The point takes the lead, followed by sweepers and rear guard.
  • Stack Types:
  • Single Stack: For confined entries — tight and clean.
  • Diamond: Greater 360° coverage, ideal for open spaces.�
  • Bounding Overwatch: Alternate movement where one pair covers while the other advances. This ensures someone always has eyes and guns forward.�
  • Cover Over Exposure: Don’t RP standing in open areas during firefights. Move from cover to cover, crouch, and lean — even if it’s just for visual immersion.�
  • Silent Movement: In stealth situations, crouch, gesture, and avoid verbal comms unless needed. Trojan isn’t just about firepower — it’s precision.

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Team Communication

  • Radio Discipline: Your mic isn’t a podcast. Keep it short, sharp, and informative. Example: “Bravo 1, contact front. Two armed. Holding position.”�
  • Hand Signals: Use /me or custom animations for visual signals — such as ‘stack up’, ‘breach ready’, or ‘hold’. Adds immersion and realism in silent scenarios.�
  • Sector Assignment: Everyone has a zone — left, right, front, rear. Maintain visual coverage of your sector and communicate if you’re shifting or blind.�
  • Command Structure: The team leader or Tactical Firearms Commander’s word is law during ops. If they say “hold fire,” you hold, no questions. Breaking chain of command is a fast track to getting benched.�
  • Comms Clarity: Avoid overlapping radio chatter. Listen before you speak — especially when relaying threats or injuries.

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Vehicle Ops

  • Box-In Formation: Two rear units and one lead vehicle create a trap. This tactic prevents escape and limits vehicle movement. Ensure space for exit and cover points.�
  • Covering Officers: One officer uses long weapon for lethal overwatch, while another uses taser or non-lethal options for closer compliance extraction.�
  • Extraction Commands: Must be delivered clearly: “Driver, turn off the engine! Hands out the window! Exit slowly and walk backwards!” Use /shout or IC animations if possible.�
  • Suspect Control: Each suspect must be secured in a safe zone, one at a time. Never allow multiple suspects to exit simultaneously unless cleared.�
  • Firepower Discipline: Never shoot at vehicles unless they pose an immediate lethal threat. Firing at tyres is not permitted unless authorised.

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Hostage Scenarios

  • First Step: Negotiate: Trojan doesn’t go full breach unless needed. Always assess whether trained negotiators or de-escalation is an option before rushing in.�
  • Use of Force: Only take the shot if you have 100% visibility of the target and no chance of harming the hostage. The priority is preservation of life — not body count.�
  • Crossfire Risk: Know where your team is positioned. Never fire across another officer’s line or past a hostage. Friendly fire is a major breach of procedure.�
  • Team Coordination: Breach teams and snipers must act in unison. One misstep can result in a dead civilian and a demotion.

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After Action

  • AAR (After Action Report): Every firearms deployment must be followed by a written or in-game documented AAR. This should include: who was involved, what occurred, rounds fired, injuries sustained, and outcome.�
  • Bodycam Footage: If using bodycam scripts, this must be submitted. Otherwise, screenshots or server logs may be requested.�
  • IC Debriefing with OOC support: In-character reviews help maintain realism. OOC feedback helps correct poor habits. Expect feedback — and give it constructively.�
  • Wellness Support: Firearms incidents can be traumatic. Officers are encouraged to roleplay psychological impacts or request time off if needed. This adds realism and depth.�
  • Discipline: Misuse of firearms, reckless discharges, or poor command following will result in retraining or revocation of your AFO certification.

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Certification

  • Scenario Testing: You will complete a scripted RP deployment — typically a hostage situation, armed robbery, or barricaded suspect.�
  • Evaluated Areas: Your performance will be judged on tactical coordination, communication, firearms accuracy, safety conduct, and command following.�
  • Decision-Making: This isn’t just about shooting — restraint, positioning, and negotiation are as important as a good aim.�
  • Result Logging: Successful candidates will be added to the roster with an AFO certification marker and issued a designated call sign (e.g., Trojan-5).�
  • Recertification: Officers may be asked to requalify after disciplinary action or after extended periods of inactivity.