Unit 2: Representation in Virtual Reality: Aural, Haptic & Integrative Dimensions
SY-MDM
Foundations of Virtual World Representation
Visual Representation in VR (Principles)
Visual Representation in VR (Advanced)
Aural Representation in VR (Basics)
Aural Representation in VR (Advanced)
Haptic Representation in VR
Integrative & Future VR Representation
Introduction
Part 1- Aural Representation (Basics)
Importance of Sound
Binaural Hearing
Human auditory system uses:�
Head-Related Transfer Function (HRTF)�
Activity: Play stereo vs binaural demo
Interaural Time Difference (ITD)�
ITD is the difference in arrival time of a sound wave at the left and right ears.
If a sound source is to the right, it reaches the right ear slightly earlier than the left ear.
The brain uses this tiny delay (in microseconds) to determine the direction.
Low-frequency sounds (<1500 Hz), since their wavelengths are long.
Interaural Level Difference (ILD)
ILD is the difference in sound intensity (loudness) reaching each ear.
The head blocks some sound energy, creating a “head shadow.”�The ear closer to the sound hears it louder than the far ear.
High-frequency sounds (>1500 Hz), since short wavelengths can be blocked.
Head-Related Transfer Function (HRTF)
HRTF describes how the shape of the head, ears (pinna), and torso filter sound before it reaches the eardrum.
Each person has a unique HRTF.�Captures elevation (up/down) and front/back localization.
patial audio in VR, gaming, and 3D sound rendering.
Combined Role
ITD + ILD = Azimuth (left-right localization)�
HRTF = Elevation & distance cues�
Together: Enable full 3D sound perception in VR
Spatial Audio in VR
Spatial Audio in VR
Reverberation (Reverb)
Occlusion
Occlusion
In spatial audio / VR,
Azimuth
Occlusion
Summary
Part 2- Aural Representation (Advanced)
Interactive Soundscapes
Voice & Emotion
Technical Challenges
Part 3 - Haptic Representation in VR
Technical Challenges
Applications
Limitations
Case Studies
TeslaSuit full-body haptic suit�
Part 3 - Integrative & Future VR Representation
Multimodal Integration
Cognitive Load
Ethics in VR
Neural Interfaces (Future)
Summary