Phantom of Kill Japan
Unit Information (6* Units Only)
Content (By Unit Batch/Series)
Awakened Units
Tyrfing Link Eilene (Eilene)
Leader Skill : 1.7x HP & 1.2x ACC to All Units. Additional 1.2x PATK/PDEF/MATK/MDEF to Light Units
Skill 1 : Increase ACC/EVA. Additional Increase when vs Light & Dark Units
Skill 2 : Chance to Nullify DMG from Bow/Gun/Staff Units. Activates when Defending & even if Paralyzed
Skill 3 : Chance to Double Hit when Attacking
Skill 4 : Increase HP & LUK
Skill 5 : +10% LUK to Allies & -10% STR/INT to Enemies within 5 Tiles
Skill 6 : Increase Parara Usage Cap
Character Skill
10-Hit Chain. Each Hit deals 30% DMG
Lost Ragnarok
Factionless
Almas Titania
Leader Skill : 1.7x HP & 1.2x ACC to All Units. Additional 1.2x PATK/PDEF/MATK/MDEF to Lost Ragnarok Units
Skill 1 : Ability to move after Attacking for the remaining number of Tiles left. Additionally, reduce Movement Cost of Tiles to 1 for 3 Turns after Quest Start
Skill 2 : Reduce DMG from the first 3 Attacks from Fire Units by 90%. If the Attacker is a different Element, reduce by 30% instead
Skill 3 : +30% PATK/ACC when using Physical Attacks or +30% MATK/ACC when using Magic Bullets vs Fire Units
Skill 4 : Increase SPT and LUK
Resonance Skill : Titania’s Absolute Butterflies
Deal 200% DMG to Flying, Dragon, and Beast Units during Battle (Doesn’t stack with similar effects)
Character Skill
5* : (has 2 effects)
Effect 1 (Once per Quest) : Activate when Attacking an Enemy over 3 Tiles away. Add 50% PATK to MATK and deal DMG with a 200% Modifier, then +50 ACC for 2 Turns
Effect 2 (When Attacking with Sword) : Convert 50% MATK to PATK and deal DMG with a 250% Modifier. Guaranteed Hit
6* : +10% STR/INT to Allies within 5 Tiles & -10% LUK to Enemies within 5 Tiles
Harmonia Church Kingdom
Shekinah Jail Raphael (Raphael)
Leader Skill : 1.7x HP, 1.2x PATK/ACC/EVA to Light Units
Skill 1 : Increase Attack Range by +1
Skill 2 : Self Buff. +20 PATK & Skill Proc Rate for 2 Turns
Skill 3 : Guaranteed CRIT vs Flying & Dragon Units
Skill 4 : Increase PATK relative to Distance of Enemies (Farther = More DMG)
Resonance Skill : Raphael’s Jail
Minimum Attack Range set to 1, but can’t Double Hit while Enemy Can.
Character Skill
5* : Deal 300% DMG & Guaranteed Hit
6* : Increase ACC/STR relative to Number of Harmonia Units
Amano Jail Sahaquiel (Sahaquiel)
Leader Skill : All Wind Units 1.7x HP, 1.2x PATK/ACC/EVA
Skill 1 : Reduce DMG taken During & After Duels by 15% (30% if Enemy is a Lightning Unit)*
Skill 2 : Reduce Movement Cost of Tiles to 1
Skill 3 : Increase PATK/ACC vs Fire Units
Skill 4 : +20 ACC/EVA for 3 Turns. Self-Buff with 3-Tile AoE 10% HP Heal**
Resonance Skill : Sahaquiel’s Domain
+80 HP & +10 PDEF/MDEF to Allies within 3 Tiles (Extra 10 if Targets are Dragons/Fliers)
Character Skill
5* : 3-Hit Chain (Each Hit deals 90% DMG). Recover 30% of DMG Dealt as HP
6* : Increase ACC/GRD relative to Number of Harmonia Units
Vanargand Jail Sariel (Sariel)
Leader Skill : 1.5x HP to All Units. All Units 1.5x PATK/MATK when at Max HP
Skill 1 : Set Minimum Hit Rate to 55%
Skill 2 : Use 60% of Max HP to Revive 1 Fallen Ally to 70% HP*
Skill 3 : +30% MATK/ACC vs Lightning Units
Skill 4 : Use 40% of Max HP to Heal & Cure Paralysis of Allies within 5 Tiles equal to 40% of their HP (Excluding Sariel). Additionally, Allies gain a Buff to Nullify DMG from 1 Attack from Fire Units**
Resonance Skill : Sariel’s Prison
+20 MATK, Recover 10% HP to Allies within 3 Tiles Each Turn.
Character Skill
5* : 3-Chain Attack (Each Hit Deals 90% DMG). +4 ACC per Hit Landed to Allies within 3 Tiles
6* : Increase ACC/SPT relative to Number of Harmonia Units
Shita Jail Metatron
Leader Skill : 1.4x HP, 1.2x PATK/ACC/EVA to All Units
Skill 1 : +40 ACC/EVA when Defending. Bonus +30 if Enemy is Wind Element
Skill 2 : Nullify DMG Taken from Bow Units for 1 Attack. Afterwards, Chance to Reduce DMG taken from Bow Units by 50%
Skill 3 : Increase PATK/ACC vs Lightning Units
Skill 4 : Sacrifice 20% HP to DMG Enemies within 3 Tiles by 30% of their Max HP. Additionally, Reduce DMG taken by 20% for 1 Turn*
Resonance Skill : Metatron’s Insight
All Units +50 HP & 2 STR/INT/GRD/SPT. Stackable with Similar Buffs
Character Skill
5* : Deal 300% DMG & Recover HP equal to 20% of DMG Dealt
6* : Increase ACC/STR relative to Number of Harmonia Units
Chaos Lione Empire
Bashousen Dominate Plug Lilith (Lilith)
Leader Skill : 1.4x HP, 1.2x MATK/ACC/EVA to All Units
Skill 1 : Always Attack First when HP below Threshold. Threshold Raised vs Water Units
Skill 2 : +30 CRIT/EVA for 2 Turns to Allies within 3 Tiles
Skill 3 : Increased MATK/ACC vs Lightning Units
Skill 4 : 1 Turn CRIT Immunity Buff to Allies within 3 Tiles
Resonance Skill : Lilith’s Fragrance
Seal Active Skills of Target Enemy within 5 Tiles for 2 Turns
Character Skill
5* : Deal 300% DMG & -10 LUK from Target for 1 Turn
6* : Increase ACC/INT relative to Number of Lione Units
Paracelsus Dominate Plug Baphomet (Baphomet)
Leader Skill : All Lightning Units 1.7x HP, 1.2x PATK/ACC/EVA
Skill 1 : Increase ACC/EVA when Defending. Additional Boost if Attacker is a Dragon/Flier
Skill 2 : Activate when Defending. If at Max HP, Reduce DMG taken by 90% (Not affected by Skill Proc Rate Buffs/Debuffs)
Skill 3 : Increase PATK/ACC vs Lightning Units
Skill 4 : Recover 15% of DMG taken as HP (30% if Enemy is Water). Doesn’t activate if DMG kills Baphomet
Resonance Skill : Baphomet’s Banquet
Reduce LUK of Target Enemy within 3 Tiles by 100% for 1 Turn
Character Skill
5* : Deal Random DMG between 100%-400%. 50% Chance to Reduce Target PDEF/MDEF by 10 for 1 Turn
6* : Increase ACC/STR relative to Number of Lione Units
Abaris D.Plug Pazuzu (Pazuzu)
Leader Skill : All Wind Units 1.7x HP, 1.2x PATK/ACC/CRIT
Skill 1 : Reduce Movement Cost of Tiles to 1
Skill 2 : When Landing a Hit on a Target, 50% Chance to Reduce CRIT/CRIT EVA of Enemies within 3 Tiles of Target (Excludes Target)
Skill 3 : +30% PATK/ACC vs Light Units
Skill 4 : Reduce SPD/ACC of Enemy Units within 3 Tiles. 2x Effect vs Lightning Units
Resonance Skill : Pazuzu’s Heat Wave
+80 HP & Ignore Unit Collision. Reduce Target PDEF by 20 when Attacking
Character Skill
5* : Deal 250% DMG. 30% Chance to Movelock Enemies within 3 Tiles of Target
6* : Increase ACC/STR relative to Number of Lione Units
Yagrush D.plug Bael (Bael)
Leader Skill : 1.7x HP & 1.2x PATK/ACC/EVA to Dark Units
Skill 1 : Passive HP Increase
Skill 2 : Chance to Reduce DMG outside of Range by 80%*
Skill 3 : +30% PATK/ACC vs Water Units
Skill 4 : AoE Buff. +20 GRD/SPT/CRIT EVA + 20% DMG Reduction Buff vs Light Units to Allies within 3 Tiles for 3 Turns
Resonance Skill : Bael’s Wisdom
For 3 Turns after Quest Start, Recover 100% HP each Turn
Character Skill
5* : Deal 300% DMG & Guaranteed Hit
6* : Increase ACC/GRD relative to Number of Lione Units
Treisema Republic
Masamune Plant Jormungand
Leader Skill : 1.7x HP, 1.2x PATK/ACC/EVA to Water Units
Skill 1 : Increased DMG when Dealing 2x Attacks
Skill 2 : Passive CRIT Increase. Doubled Effect vs Fire Units
Skill 3 : Increased PATK/ACC vs Wind Units
Skill 4 : Activate when Defending vs Attacks outside of Range. 50% Chance to Paralyze Attacker for 1 Turn
Resonance Skill : Jormungand’s Fang
+25 STR. 80% Chance to Poison Target for 1 Turn
Character Skill
5* : 4-Chain Attack. 70% DMG per Hit. 2 Turn SPD Reduction to Target. 3 SPD per Hit Landed.
6* : Increase ACC/STR relative to Number of Treisema Republic Units
Chronus Plant Typhon
Leader Skill : 1.7x HP & 1.2x MATK/ACC/EVA to Wind Units
Skill 1 : Increase HP/GRD/SPT. GRD/SPT Bonus is doubled vs Lightning Units
Skill 2 : Reduce HP by 30% of Max HP to Increase Attack Range by 2 Tiles for 2 Turns*
Skill 3 : +30% MATK/ACC vs Fire Units
Skill 4 : Increase MATK relative to Remaining HP**
Resonance Skill : Typhon’s Fury
+150 HP & 10 MATK/MDEF. Gain 60% Poison Resistance during Duels
Character Skill
5* : 3-Chain Attack. Each Hit Deals 90% DMG. 20% DMG dealt as Splash DMG to Adjacent Enemies
6* : Increase ACC/INT relative to Number of Treisema Republic Units
Gae Bolg Plant Cerberus
Leader Skill : 1.7x HP & 1.2x PDEF/MDEF/ACC to Fire Units
Skill 1 : +50 CRIT during Turns that are Multiples of 3. Else +10 CRIT
Skill 2 : Until 3 Attacks have occured, any DMG taken by Allies adjacent to Cerberus will be shifted to her instead
Skill 3 : Increase PATK/ACC vs Light Units
Skill 4 : +40 PDEF/MDEF to Allies within 3 Tiles & Reduce DMG Taken from Wind Units by 10% for 2 Turns
Resonance Skill : Cerberus’ Six Eyes
+200 HP & +10 PATK/PDEF/MDEF
Character Skill
5* : 3-Hit Attack (Each Hit deals 80% DMG). Chance to Action Lock Target for 1 Turn. Target also takes 20% of Cerberus’ HP as DMG afterwards
6* : Increase ACC/GRD relative to Number of Treisema Republic Units
Mjolnir Plant Chimaera
Leader Skill : 1.7x HP & 1.2x PATK/ACC/EVA to Fire Units
Skill 1 : 3 Turn AoE Buff. Nullify DMG from Critical Hits and Block 2x Attack from Wind Units
Skill 2 : After Duels, Adjacent Enemies behind the Target take 35% of (Mjolnir’s PATK - Target’s PDEF) as DMG. Enemies can die to this Skill
Skill 3 : +30% PATK/ACC vs Water Units
Skill 4 : Dual Effect
Effect A : During Odd Numbered Turns, +20 PDEF/MDEF
Effect B : During Even Numbered Turns, +20 PATK/ACC
Resonance Skill : Chimaera’s Threat
+35 PATK, Additional +15 PATK/PDEF when HP is Above 80%
Character Skill
5* : Randomly Deal 100-400% DMG. Heal for 10-50% of DMG Dealt
6* : Increase STR/ACC for Each Ally Treisema Republic Unit
Mistelteinn Plant Dryad
Leader Skill : 1.7x HP & 1.2x MATK/ACC/EVA to Wind Units
Skill 1 : Set Minimum Hit Rate to 55%
Skill 2 : Increase Heal Range by +1
Skill 3 : +30% MATK/ACC vs Dark Units
Skill 4 : Paralyze Target Enemy within 3 Tiles for 2 Turns. Lightning Units get an Additional -10 PDEF/MDEF
Resonance Skill : Dryad’s Fragrance
+25 MATK & 35% Chance to Paralyze for 1 Turn when Attacking
Character Skill
5* : Deal 3 Hits (65% DMG per Hit) and Action Lock the Target for 1 Turn. Can Self-Activate 2 Times each Battle before Random Procs*
6* : Increase ACC/SPT for Each Ally Treisema Republic Unit
7th Killers
Ascalon (7th Killers)
Leader Skill
Option A : +20 to PATK/MATK/EVA to Light Units
Option B : 1.5x HP & 1.2x ACC/EVA for Light Units
Skill 1 : Passive EVA Increase
Skill 2 : Active AoE Buff, increase Skill Proc Rate of allies within 3-tiles for 3 Turns
Skill 3 : Increase ACC/EVA of allies within 3-Tiles
Character Skill
5* : Attacks 5 Times (0.3x DMG per Hit)
6* : Attacks 7 Times (0.3x DMG per Hit)
Ascalon (7th Quest)
Leader Skill : 1.3x HP to Light Units. Increase PATK/MATK/ACC of All Units relative to Number of Light Units in Party.
Skill 1 : Passive EVA Increase
Skill 2 : Increase EVA/CRIT EVA vs Dark Units
Skill 3 : Grant 1 Turn DMG Reduction from Dark Units Buff to Allies within 3 Tiles.
Skill 4 : Increase Maximum Parara Limit
Character Skill
5* : Attack 6 Times (Each Hit Deals 25% DMG)
6* : Activates when Dueling. Increase ACC/EVA relative to Number of adjacent Light Units
Muramasa (7th Killers)
Leader Skill
Option A : +20 PATK/MATK/ACC to Fire Units, reduce enemy Wind Units’ TEC by -10
Option B : 1.5x HP & 1.2x ACC/EVA for Fire Units
Skill 1 : Passive EVA Increase
Skill 2 : Active Buff, +15 ACC for 3 Turns
Skill 3 : Increase EVA/TEC of all Allies within 3 Tiles
Character Skill
5* : Attacks 4 Times (0.4x DMG per Hit)
6* : Attacks 6 Times (0.4x DMG per Hit)
Muramasa (7th Quest)
Leader Skill : 1.3x HP to Fire Units. Increase PATK/MATK/ACC of All Units relative to Number of Fire Units in Party.
Skill 1 : Passive EVA Increase
Skill 2 : Increase EVA/CRIT EVA vs Wind Units
Skill 3 : Grant 1 Turn DMG Reduction from Wind Units Buff to Allies within 3 Tiles.
Skill 4 : Increase Maximum Parara Limit
Character Skill
5* : Deal 180% DMG & Increase CRIT for 1 Turn
6* : Activates when Dueling. Increase ACC/EVA relative to Number of adjacent Fire Units
Folcas (7th Killers)
Leader Skill
Option A : +20 PATK to Spear Units during Battles, Reduce Enemy Sword Unit’s EVA by -30%
Option B : 1.5x HP & 1.2x ACC/EVA for Water Units
Skill 1 : Increase ACC/EVA when attacking Sword Enemies
Skill 2 : +15% CRIT Chance for 3 Turns
Skill 3 : Reduce SPD/EVA of all Enemies within 3-Tiles
Character Skill
5* : Attacks 4 Times (Each hit deals 0.4x of Base DMG)
6* : Attacks 6 Times (Each hit deals 0.4x Base DMG)
Folcas (7th Quest)
Leader Skill : 1.3x HP to Water Units. Increase PATK/MATK/ACC of All Units relative to Number of Water Units in Party.
Skill 1 : Increase ACC/EVA vs Sword Units
Skill 2 : Increase EVA/CRIT EVA vs Fire Units
Skill 3 : Grant 1 Turn DMG Reduction from Fire Units Buff to Allies within 3 Tiles.
Skill 4 : Increase Maximum Parara Limit
Character Skill
5* : Reduce Enemy PDEF by -50% & Attack. Additionally, Increase PDEF for 1 Turn.
6* : Activates when Dueling. Increase ACC/EVA relative to Number of adjacent Water Units
Shiyu / Chiyou (7th Killers)
Leader Skill
Option A : +20 to PATK/MATK/EVA of Lightning Units & -10 to TEC of Enemy Water Units
Option B : 1.5x HP & 1.2x ACC/EVA to Lightning Units
Skill 1 : Passive HP Increase
Skill 2 : Active Buff, +25% STR for 3 Turns
Skill 3 : Decrease GUARD/SPIRIT of all enemies within 3-Tiles
Character Skill
5* : Deals (2x INT + Weapon ATK) - (Enemy MDEF) as Magic DMG
6* : Deals (4x INT + Weapon ATK) - (Enemy MDEF) as Magic DMG
Shiyu / Chiyou (7th Quest)
Leader Skill : 1.3x HP to Lightning Units. Increase PATK/MATK/ACC of All Units relative to Number of Lightning Units in Party.
Skill 1 : Passive HP Increase
Skill 2 : Increase EVA/CRIT EVA vs Water Units
Skill 3 : Grant 1 Turn DMG Reduction from Water Units Buff to Allies within 3 Tiles.
Skill 4 : Increase Maximum Parara Limit
Character Skill
5* : Convert STR into INT and deal 130% Magic DMG & Increase STR for 1 Turn
6* : Activates when Dueling. Increase ACC/EVA relative to Number of adjacent Lightning Units
Aphrodite (7th Killers)
Leader Skill
Option A : +20 EVA/ACC & +10 SPD to ally Wind Units
Option B : 1.5x HP & 1.2x ACC/EVA to Wind Units
Skill 1 : Increase ACC/CRIT vs Enemies that cannot retaliate
Skill 2 : Active Buff, +15 EVA for 3 Turns
Skill 3 : Reduce STR/SPD of enemies within 3-Tiles
Character Skill
5* : When activated, Target Movement is sealed when hit.
6* : 1.3x DMG Multiplier & Seal Target Movement when hit.
Aphrodite (7th Quest)
Leader Skill : 1.3x HP to Wind Units. Increase PATK/MATK/ACC of All Units relative to Number of Wind Units in Party.
Skill 1 : Increase ACC/CRIT when Attacking Enemies that can’t Retaliate
Skill 2 : Increase EVA/CRIT EVA vs Lightning Units
Skill 3 : Grant 1 Turn DMG Reduction from Lightning Units Buff to Allies within 3 Tiles.
Skill 4 : Increase Maximum Parara Limit
Character Skill
5* : Deals 130% DMG & Chance to Action Lock Target for 1 Turn. Additionally Increase ACC for 1 Turn.
6* : Activates when Dueling. Increase ACC/EVA relative to Number of adjacent Wind Units
Vanargand (7th Killers)
Leader Skill
Option A : 1.2x HP/ACC/EVA/CRIT & Regen HP every turn for Ally Wind Units
Option B : All Units, 2x PATK/MATK when HP is at Max
Skill 1 : Passive EVA Increase
Skill 2 : Cures Paralysis Debuff from Target Ally Unit within 3-Tiles
Skill 3 : Reduce STR/INT of enemies within 3-Tiles
Character Skill
5* : Deals 1.3x DMG & gain +5 EVA for 1 Turn
6* : Deals 1.5x DMG & gain +10 EVA for 1 Turn
Vanargand (7th Quest)
Leader Skill : 1.25x HP to All Units & Increase PATK/MATK/ACC relative to Number of Wind Units in Party
Skill 1 : Passive EVA Increase
Skill 2 : Increase EVA/CRIT EVA vs Lightning Units
Skill 3 : Grant 1 Turn DMG Reduction from Lightning Units Buff to Allies within 3 Tiles.
Skill 4 : Increase Maximum Parara Limit
Character Skill
5* : Reduce Enemy MDEF by -50% & Attack. Additionally, Increase MDEF for 1 Turn.
6* : Activates when Dueling. Increase ACC/EVA relative to Number of adjacent Wind Units
Grimoire (7th Killers)
Leader Skill
Option A : Reduce Enemy Sword/Spear/Axe PATK by 30% & -5 LUCK for All Enemy Units
Option B : 1.5x HP & 1.2x ACC/EVA for Dark Units
Skill 1 : Active Buff, +20% INT to all allies within 3-tiles for 3 Turns
Skill 2 : Increase MATK & ACC when attacking
Skill 3 : Regen HP at start of each turn if no allies are within 3-tiles
Character Skill
5* - Deal 1.5x DMG & +2 LUK for 1 Turn
6* - Deal 2x DMG & +5 LUK for 1 Turn
Grimoire (7th Quest)
Leader Skill : 1.3x HP to Dark Units. Increase PATK/MATK/ACC of All Units relative to Number of Dark Units in Party.
Skill 1 : Increase EVA/CRIT EVA vs Light Units
Skill 2 : Grant 1 Turn DMG Reduction from Light Units Buff to Allies within 3 Tiles.
Skill 3 : Increase Maximum Parara Limit
Character Skill
5* : Deal 130% DMG to Target & 15% Splash DMG to Enemies Adjacent to Target. Additionally Increase MATK for 1 Turn
6* : Activates when Dueling. Increase ACC/EVA relative to Number of adjacent Dark Units
Christmas Series
Laevateinn
Leader Skill : -20 TEC to Enemy Sword Units
Skill 1 : Passive EVA Increase
Skill 2 : Active Buff, +25% STR for 3 Turns
Skill 3 : Increase ACC/EVA when Attacking
Character Skill
5* : Increase CRIT for 3 Turns at the start of the Stage
6* : Greatly Increase CRIT for 2 Turns at the start of the Stage
Gram
Leader Skill : 1.5x PATK to Sword units, +10 TEC to Flying units
Skill 1 : Passive SPD Increase
Skill 2 : Active Buff, +20% TEC for 3 turns
Skill 3 : Recover HP at the beginning of each Turn if no Allies are within 3 Tiles
Character Skill
5* : Chance to activate when Attacking, 1.5x DMG and -10 TEC for 1 turn
6* (Requires Max 5*) : Chance to activate when Attacking, 2x DMG and -15 TEC for 1 turn
Aymur
Leader Skill : +20 PATK/PDEF to Axe units
Skill 1 : Passive HP increase
Skill 2 : Active Buff, +25% STR for 3 turns
Skill 3 : Greatly Increase CRIT when HP below specified threshold
Character Skill
5* : Chance to activate when Attacking, 1.5x DMG and -10 PATK for 1 Turn
6* (Requires Max 5*): Chance to activate when Attacking, 2x DMG and -15 PATK for 1 Turn
Yoichi
Leader Skill : +10 ACC/EVA to All Units, +10 PATK to Bow units
Skill 1 : Increase PATK/ACC vs Dragon Units, Reduce PATK vs Armor Units
Skill 2 : Active Buff, +15 ACC for 3 Turns
Skill 3 : Increase ACC/EVA vs Bow units
Character Skill
5* : Active AOE, +15 STR/TEC to all Allies within 3 Tiles. Lasts 3 Turns
6* : Active AOE, +30 STR/TEC to all Allies within 3 tiles. Lasts 2 Turns
Longinus
Leader Skill : 1.35x HP/PATK/MATK/ACC for Water & Light Units
Skill 1 : Greatly Increase ACC/EVA vs Sword Units
Skill 2 : Chance to Reduce DMG Taken by 30% when unable to Retaliate
Skill 3 : Reduce ACC/EVA of Enemy Light Units within 3 Tiles by 30%
Skill 4 : Increase PDEF/MDEF/ACC vs Enemy Light Units
Character Skill
5* : 250% DMG & Guaranteed Hit. Recovers HP based off DMG Dealt
6* : Increase ACC of Ally Water & Light Units by 10%
Aphrodite
Leader Skill : 1.35x HP/PATK/MATK/ACC to Wind & Light Units
Skill 1 : Greatly Reduce Skill Proc Rate of Opposing Enemy
Skill 2 : Active Buff, Increase PATK/CRIT by +20 for 2 Turns
Skill 3 : Reduce ACC/EVA of Enemy Light Units within 3 Tiles by 30%
Skill 4 : Increase PDEF/MDEF/ACC vs Enemy Light Units
Character Skill
5* : Deals 150% DMG. Chance to Seal Actions for 1 Turn. Deals Splash DMG to Enemies adjacent to Target
6* : Increase ACC of Ally Wind & Light Units by 10%
Brionac
Leader Skill : 1.35x HP/PATK/MATK/ACC to Light & Dark Units
Bullet Attack : Massive DMG Bullet (3 Tile Range), costs more HP to use.
Skill 1 : Active AoE, Increase INT/ACC of Allies within 3 Tiles by +20% for 3 Turns
Skill 2 : Reduce ACC/EVA of Enemy Light Units within 3 Tiles by 30%
Skill 3 : Increase PDEF/MDEF/ACC vs Enemy Light Units
Character Skill
5* : Converts HP lost into DMG Modifier & Attacks 3 Times (Each Hit deals 40% DMG)
6* : +5% INT to Light & Dark Units.
Hercule
Leader Skill : 2x HP & 1.2x ACC to Light Units. 1.2x PATK to Mounted Units
Skill 1 : 5 Turn Minimum Evasion Passive*
Skill 2 : +1 Movement Range to Target Ally Mounted Unit within 3 Tiles for 2 Turns
Skill 3 : Reflect 15% of DMG Taken. 35% if Enemy is a Light Unit
Skill 4 : Increase LUK. Ability to Move after Attacking**
Character Skill
5* : 7-Chain Attack (40% DMG per Hit). Enemies up to 2 Tiles behind Target take 30% Splash DMG
6* : Set Minimum Skill Proc Rate of Light Units to 7%
Minerva
Leader Skill : 2x HP & 1.2x ACC to Lightning Units. 1.2x PATK to Mounted Units
Skill 1 : 5 Turn Minimum Evasion Passive*
Skill 2 : +1 Movement Range to Target Ally Mounted Unit within 3 Tiles for 2 Turns
Skill 3 : Reflect 15% of DMG Taken. 35% if Enemy is a Light Unit
Skill 4 : Increase LUK. Ability to Move after Attacking**
Character Skill
5* : 7-Chain Attack (40% DMG per Hit). Enemies up to 2 Tiles behind Target take 30% Splash DMG
6* : Set Minimum Skill Proc Rate of Lightning Units to 7%
New Year’s Series
Azusayumi
Leader Skill : 1.35x HP/PATK/MATK/ACC to Wind & Fire Units
Skill 1 : Seals Additional Attacks of Enemy Bow Units
Skill 2 : Increase CRIT / CRIT EVA relative to number of Adjacent Allies
Skill 3 : AoE Buff, Increase LUK of Allies within 3 Tiles
Skill 4 : Grant “Bow Knowledge*” Skill to Allies within 3 Tiles
Character Skill
5* : Decrease PDEF of Target Enemy.
6* : Increase STR of Ally Wind & Fire Units within 5 Tiles by 5%
Vanargand
Leader Skill : 1.5x PATK/MATK/CRIT EVA to Wind & Fire Units when HP is Full
Skill 1 : Cure Paralysis from Allies within 3 Tiles
Skill 2 : Passive TEC Increase
Skill 3 : Increase CRIT / CRIT EVA relative to number of adjacent Allies
Skill 4 : AoE Buff, Increase LUK of Allies within 3 Tiles
Skill 5 : Recover 50HP to Allies within 3 Tiles. Additionally, Grant a Buff that Increases PATK/MATK/ACC by +20 for 2 Turns
Character Skill
5* : Deals 200% DMG & Guaranteed Hit. Converts DMG Dealt into HP
6* : Increase SPT of Ally Wind & Fire Units by 5%
Arondight
Leader Skill : 1.7x HP & 1.3x PDEF/MDEF to Wind & Fire Units
Skill 1 : Seals Additional Attacks of Enemy Sword Units
Skill 2 : Increase CRIT / CRIT EVA relative to number of Adjacent Allies
Skill 3 : AoE Buff, Increase LUK of Allies within 3 Tiles
Skill 4 : Procs when Attacking. Chance to Paralyze Target for 1 Turn
Character Skill
5* : When Defending, Guaranteed to Attack Twice*
6* : Increase GRD of Ally Wind & Fire Units within 5 Tiles by 5%
Ragnarok
Leader Skill : 1.7x HP & 1.2x PATK/MATK/ACC to Mounted Units
Skill 1 : For the First 5 Turns, Set Ragnarok’s Minimum Dodge Rate to a percentage. (90% / 55% / 30% / 10% / 5%)*
Skill 2 : Put an Absolute Shield to a Target Adjacent Ally. Ally will not take DMG for 1 Turn, but also will be Action Locked
Skill 3 : Reflect 15% of DMG Taken back to Attacker (35% if Attacker is Light Element)
Skill 4 : Increase LUK & Grant Ability to move equal to number of Tiles remaining after an Action
Character Skill
5* : 7-Hit Attack (40% DMG per Hit). Enemies up to 2 Tiles behind the Target take 30% Splash DMG
6* : Set Minimum Skill Proc Rate of Fire Allies to 7%
Valentine Series
Tyrfing
Leader Skill : +20 SPD to Light Units, Reduce Enemy Axe Units’ EVA by -30%
Skill 1 : Passive EVA Increase
Skill 2 : Recover HP of Allies within 3 Tiles at the start of each Turn
Skill 3 : Attack First while Defending when HP is below Threshold
Character Skill
5* : Chance to reduce Enemy’s DEF when Attacking
6* (Requires Max 5*) : Chance to Greatly reduce Enemy’s DEF when Attacking
Asclepios
Leader Skill : Increase EVA of All Units by +20 when in Battle
Skill 1 : Passive EVA Increase
Skill 2 : Attack First while Defending when HP is below Threshold
Skill 3 : Recovers HP of Allies within 3 Tiles at the start of each Turn
Skill 4 : Cure Poison of Target Ally within 3 Tiles
Character Skill
5* : Increase ACC for 5 Turns at the beginning of every Stage
6* : Increase ACC/EVA of Allies within 3 Tiles by +30
Grasitha
Leader Skill : 2.2x HP & 1.2x ACC to Fire Units
Skill 1 : Fixed Minimum Evasion Rate for 5 Turns when Quest Begins.
Skill 2 : Debuff Enemy Wind Units within 3 Tiles. Enemies deal Halved Damage for 2 Turns
Skill 3 : Reflect 15% of DMG Taken. Reflect 35% DMG instead if Attacker is a Light Unit
Skill 4 : Increase LUK and Grant Ability to move equal to number of Tiles remaining after an Action
Character Skill
5* : 4-Hit Chain (Each Hit deals 70% DMG). Enemies up to 2 Tiles behind Target take 30% of own PATK as Splash DMG
6* : Fix Minimum Skill Proc Rate of Ally Fire Units to 7%
Freischutz
Leader Skill : 2.2x HP & 1.2x ACC to Dark Units
Skill 1 : Fixed Minimum Evasion Rate for 5 Turns when Quest Begins.
Skill 2 : Increase Movement Range of Target Horse Rider Ally within 3 Tiles by +1 for 2 Turns.
Skill 3 : Reflect 15% of DMG Taken. Reflect 35% DMG instead if Attacker is a Light Unit
Skill 4 : Increase LUK and Grant Ability to move equal to number of Tiles remaining after an Action
Character Skill
5* : 5-Hit Chain (Each Hit deals 55% DMG). Enemies up to 2 Tiles behind Target take 30% of own MATK as Splash DMG
6* : Fix Minimum Skill Proc Rate of Ally Dark Units to 7%
Wedding Series
Masamune (Wedding)
Leader Skill : 1.7x HP & 1.2x ACC for Fire Units
Skill 1 : Passive CRIT Increase
Skill 2 : Active AoE Buff, +20% STR to allies within 3-Tiles
Skill 3 : Attack First while Defending when HP is below Threshold
Character Skill
5* : Attacks 3 Times (Each hit deals 0.85x DMG)
6* : +5% STR to all Fire Units within 5-Tiles. Lasts 5 Turns.
Parashu (Wedding)
Leader Skill : 1.7x HP & 1.2x ACC for Wind Units
Skill 1 : Attack First while Defending when HP is below Threshold
Skill 2 : Passive PDEF Increase
Skill 3 : Increase ACC/EVA vs Axe Units
Character Skill
5* : When procced, 100% Hit & Converts 50% of DMG dealt into HP
6* : +5% STR to Wind Units within 5-Tiles. Lasts 5 Turns
Ascalon (Wedding)
Leader Skill : 1.5x HP & 1.3x ACC/EVA for Ally Light Units
Skill 1 : Passive ACC Increase
Skill 2 : Passive LUK Increase
Skill 3 : Reduce ACC/EVA of Enemies within 3-Tiles
Character Skills
5* : Attacks 7 Times (0.4x DMG per Hit)
6* : +5% TEC to Ally Light Units within 5-Tiles. Lasts 5 Turns.
Bashousen (Wedding)
Leader Skill : 1.4x HP & 1.3x PDEF/ACC to All Units
Skill 1 : AoE Buff, gives 1 Turn CRIT Immunity to allies within 3-Tiles
Skill 2 : AoE Buff, +20% CRIT for 3 Turns to allies within 3-Tiles
Skill 3 : Attack First while Defending when HP is below Threshold
Character Skill
5* : Deals 1.5x DMG and reduces Target’s EVA by 15% for 1 Turn
6* : +5% GRD to Wind Units within 5-Tiles. Lasts 5 Turns.
Eros (Wedding)
Leader Skill : 1.5x HP & 1.3x PATK/MATK/ACC to Light & Water Units
Skill 1 : Ignore Unit Collision
Skill 2 : Always Attack First when HP below Threshold
Skill 3 : Passive SPD Increase
Skill 4 : Increase PATK/ACC relative to Tiles moved before Attacking
Character Skill
5* : Deals 250% DMG, Guaranteed Hit, Recover HP based off portion of DMG Dealt
6* : +5% TEC to Light Units Units within 5-Tiles.
Mistelteinn (Wedding)
Leader Skill : 1.5x HP & 1.3x ACC/LUK to Light Units
Skill 1 : Passive AoE Heal to Allies within 3 Tiles at the Start of Every Turn
Skill 2 : Mistelteinn’s Minimum Hit Rate is capped at 55%
Skill 3 : Greatly Heal & Cure Paralysis of Target Unit within 5 Tiles
Skill 4 : Revive Target Unit with 40% HP
Character Skill
5* : Deal 250% DMG & Chance to cause 2 Turn Paralysis on Target
6* : +5% SPT to Light Units within 5-Tiles.
Halloween Series
Mjolnir
Leader Skill : 1.7x HP & 1.2x ACC to Lightning Units
Skill 1 : Passive PATK increase
Skill 2 : Active Buff, Immune to CRITs for 3 Turns
Skill 3 : Increase ACC/EVA vs Spear Units
Skill 4 : Increase PATK/MATK/ACC vs Enemy Light Units
Character Skill
5* : Chance to Activate when Attacking, Deals 5 Hits (Each hit does 50% of Base DMG)
6* : +5% GRD to Lightning Units within 5 Tiles. Lasts 5 Turns
Shiyu / Chiyou
Leader Skill : 1.35x HP/PATK/MATK/ACC for Lightning & Dark Units
Skill 1 : Greatly Increase ACC/EVA vs Spear Units
Skill 2 : Give a Target Ally within 3 Tiles +20% PDEF & Immunity to Poison Debuffs for 3 Turns
Skill 3 : Reduce PDEF/MDEF of Enemy Light Units within 3 Tiles
Skill 4 : Increase PATK/MATK/ACC vs Enemy Light Units
Character Skill
5* : Deals 300% of MATK as Extra DMG & Recover HP from DMG Dealt (30-50% Conversion)
6* : +5% STR to Lightning & Dark Units within 5 Tiles. Lasts 5 Turns
Bashousen
Leader Skill : 1.4x HP & 1.3x MDEF/ACC to All Units
Skill 1 : Recover HP at the start of each Turn if no Allies are within 3 Tiles
Skill 2 : Passive ACC Increase
Skill 3 : Active AoE, +20 EVA & +10 CRIT to Allies within 3 Tiles. Lasts 2 Turns
Skill 4 : Increase PATK/MATK/ACC vs Enemy Light Units
Character Skill
5* : Chance to Activate when Attacking, Deals 5 Hits (Each hit does 50% of Base DMG)
6* : +5% SPT to Wind Units within 5 Tiles. Lasts 5 Turns
Gambantein
Leader Skill : 1.3x HP & 1.2x MATK/PDEF for Wind Units
Skill 1 : Passive EVA Increase
Skill 2 : Passive MATK Increase
Skill 3 : Increase ACC/EVA vs Gun Units
Skill 4 : Cure Poison from Target Ally within 3 Tiles
Skill 5 : Increase PATK/MATK/ACC vs Light Units
Skill 6 : +5% GRD to Wind Units within 5 Tiles. Lasts 5 Turns
Character Skill
5* : Increase MDEF of Target Ally within 4 Tiles by +10. Lasts 2 Turns
6* : Increase MDEF of Target Ally within 4 Tiles by +20. Lasts 3 Turns
Ithuriel
Leader Skill : 1.35x HP/PATK/MATK/ACC to Light & Dark Units
Skill 1 : Greatly Increase ACC/EVA vs Sword Units
Skill 2 : Give a Target Ally within 3 Tiles +20% MDEF & Immunity to Paralysis Debuff for 3 Turns.
Skill 3 : Reduce PATK/MATK of Enemy Light Units within 3 Tiles
Skill 4 : Increase PATK/MATK/ACC vs Enemy Light Units
Character Skill
5* : Deals 250% DMG to the Enemy & Recovers HP from DMG Dealt (30-50% Conversion)
6* : +5% STR to Light & Dark Units within 5 Tiles. Lasts 5 Turns
Damocles
Leader Skill : 2.2x HP & 1.2x ACC to Wind Units
Skill 1 : For the First 5 Turns, Set Damocles’ Minimum Dodge Rate to a percentage. (90% / 55% / 30% / 10% / 5%)*
Skill 2 : AoE Debuff. Enemy Lightning Units within 3 Tiles do Halved DMG for 2 Turns
Skill 3 : Reflect 15% of DMG Taken back to Opponent after a Duel. If the Opponent is a Light Unit, reflect 35% DMG instead.
Skill 4 : Increase LUK. Ability to Move after Attacking equal to Number of Tiles left able to move.
Character Skill
5* : Deal 300% DMG. 30% of DMG Dealt as Splash DMG to Enemies up to 2 Tiles behind Target. Splash DMG can Kill.
6* : Set Minimum Skill Proc Rate of Wind Units to 7%
Ness
Leader Skill : 2.2x HP & 1.2x ACC to Water Units
Skill 1 : For the First 5 Turns, Set Ness’ Minimum Dodge Rate to a percentage. (90% / 55% / 30% / 10% / 5%)*
Skill 2 : AoE Debuff. Enemy Fire Units within 3 Tiles do Halved DMG for 2 Turns
Skill 3 : Reflect 15% of DMG Taken back to Opponent after a Duel. If the Opponent is a Light Unit, reflect 35% DMG instead.
Skill 4 : Increase LUK. Ability to Move after Attacking equal to Number of Tiles left able to move.
Character Skill
5* : 3-Hit Combo (Each Hit deals 90%). Enemies up to 2 Tiles behind Target take 30% Magic DMG as Splash DMG and can die to it.
6* : Set Minimum Skill Proc Rate of Water Units to 7%
Killer Princess Collection
Amenonuboko (Killer Princess Collection)
Leader Skill : 1.5x HP & 1.2x ACC/EVA/CRIT EVA for all Water Units
Note : Crit EVA reduces Enemy’s CRIT Chance
Skill 1 : Increase ACC/EVA vs Sword Units
Skill 2 : Active Buff, +25% GUARD for 3 Turns
Skill 3 : Reduce GUARD/EVA of Enemies within 3-Tiles
Skill 4 : AoE Buff, +30 ACC to all allies within 3-Tiles
Character Skill
5* : 100% Hit & converts DMG dealt into HP
6* : +5% STR to all Water Units within 5-Tiles. Lasts 5 Turns
Mjolnir (Killer Princess Collection)
Leader Skill : 1.5x HP & 1.7x PDEF for Lightning Units
Skill 1 : Passive Growth Boost (Increase Stat Growth when Lvling)
Skill 2 : Passive HP Increase
Skill 3 : Active Buff, +25% GUARD for 3 Turns
Skill 4 : Increase STR/ACC when Defending (Attacked by Enemy)
Character Skills
5* : Chance to activate when Defending. 50% DMG Mitigation
6* : 2 Skills Obtained
Skill 1 (5* CS Maxed) : Converts DMG Dealt into HP
Skill 2 : +5% GUARD to Lightning Units in 5-Tiles. Lasts 5 Turns
Kusanagi Tsurugi (Killer Princess Collection)
Leader Skill : 1.7x HP and 1.2x CRIT for Wind Units
Skill 1 : Adds Movement Range to PATK (Only during Player Turn)
Skill 2 : Active Buff, +25% GUARD for 3 Turns
Skill 3 : Reduce DMG Taken when Attacking Enemy Sword/Axe/Spear Units
Character Skill
5* : Chance to Mitigate 50% DMG if Target is Bow/Staff/Gun
6* : +5% SPD to Wind Units within 5-Tiles. Lasts 5 Turns
Azusayumi (Killer Princess Collection)
Leader Skill : 2x HP and 1.2x LUK for Wind Units
Skill 1 : Recover HP at the start of each turn if no allies within 3-Tiles
Skill 2 : Active Buff, +20% SPD for 3 Turns
Skill 3 : Increase ACC/EVA vs Flying/Dragon Units
Character Skill
5* : Chance to Mitigate 50% DMG when unable to Retaliate
6* : +5% SPD to Wind Units within 5-Tiles. Lasts 5 Turns
Parashu (Killer Princess Collection)
Leader Skill : 1.5x HP and 1.3x PATK/ACC for Wind Units
Skill 1 : Passive HP Increase
Skill 2 : Increase STR by +3 for each enemy Parashu kills (Caps at +30 STR)
Skill 3 : Massive CRIT Rate increase when HP below Threshold
Character Skill
5* : Reduce Target’s GUARD & convert DMG Dealt into HP
6* : +5% TEC to Wind Units within 5-Tiles. Lasts 5 Turns
PhanKill Festa
Caladbolg
Leader Skill : 1.5x HP/PATK/MATK for Lightning Units & Light Units
Skill 1 : Increase STR/ACC when Defending
Skill 2 : Adds Poison Effect to allies within 3-Tiles (Self not included). Lasts 3 Turns
Skill 3 : Increase Proc Rate of own Skills
Character Skill
5* : Chance to Proc when Defending. Mitigate 50% DMG if Enemy is Bow/Gun/Staff Unit
6* (5* CS must be Lv10) : Proc when attacking, attacks 2 times (Each hit deals 1.5x DMG)
Claiomh Solais
Leader Skill : 1.5x HP/PATK/MATK for Fire Units & Dark Units
Skill 1 : Increase STR/ACC when Attacking
Skill 2 : Adds Paralysis Effect to allies within 3-Tiles (Self not included). Lasts 3 Turns
Skill 3 : Reduce Proc Rate of Target’s Skills
Character Skill
5* : Chance to Proc when Defending. Mitigate 50% DMG if Enemy is Sword/Axe/Spear Unit
6* (5* CS must be Lv10): Deals 1.5x DMG to Target Enemy. All Enemies within 2-Tiles of Target take 25% of Max HP as DMG.
Note : 6* CS cannot be blocked/evaded. Splash effect only works one time per Battle Instance.
Swimsuit Series
Tryfing (Swimsuit)
Leader Skill : 1.5x HP & 1.2x ACC/CRIT/CRIT EVA for Light Units
Skill 1 : Reduce Movement Cost of Tiles to 1-Cost
Skill 2 : Heal all Allies within 3-Tiles at the start of each Turn
Skill 3 : Increase STR/TEC of Allies within 3 Tiles
Character Skill
5* : Attacks 5 Times (0.6x DMG each Hit)
6* : +5% SPD to Light Units within 5-Tiles. Lasts 5 Turns
Freikugel (Swimsuit)
Leader Skill : 1.5x HP & 1.3x PDEF/MDEF for Lightning Units
Skill 1 : Restores 10% Max HP for each Active Kill made by Freikugel (During Own Turn)
Skill 2 : Active Buff, +25% INT for 3 Turns
Skill 3 : Increase PDEF/MDEF of allies within 3-Tiles
Character Skill
5* : Deal 1.5x DMG to Target. All Enemies around the Target take 25% of the DMG dealt to the Target as Splash DMG
6* : +5% SPIRIT Lightning Units to within 5-Tiles. Lasts 5 Turns
Eros (Swimsuit)
Leader Skill : 1.7x HP & 1.3x PDEF/MDEF for Light Units & Water Units
Skill 1 : Reduce Movement Cost of Tiles to 1-Cost
Skill 2 : Increase PATK/ACC when Attacking
Skill 3 : Passive SPD Increase
Character Skill
5* : Deals 2.5x DMG. 100% Hit
6* : +5% TEC to Light Units within 5-Tiles. Lasts 5 Turns
Laevatein (Swimsuit)
Leader Skill : 1.7x HP & 1.2x CRIT for Lightning Units
Skill 1 : Attack First while Defending when HP is below Threshold
Skill 2 : Passive CRIT Increase
Skill 3 : Increase ACC/EVA vs Axe Enemies
Character Skill
5* : Deals 120% DMG and converts 50% of DMG dealt into HP
6* : +5% STR to Lightning Units within 5-Tiles. Lasts 5 Turns
Longinus (Swimsuit)
Leader Skill : 1.7x HP & 1.2x LUK for Water Units
Skill 1 : Passive PATK Increase
Skill 2 : Active Buff, gain CRIT Immunity for 3 Turns
Skill 3 : Increase ACC/EVA vs Sword Units
Character Skill
5* : Attacks 5 Times (0.5x DMG per Hit)
6* : +5% GUARD to Water Units within 5-Tiles. Lasts 5 Turns
Shekinah (Swimsuit)
Leader Skill : 1.7x HP & 1.2x CRIT for Fire Units
Skill 1 : Increase ACC/EVA when Attacking
Skill 2 : Passive PATK Increase
Skill 3 : Increase CRIT when in close proximity to Enemies (The closer Shekinah is, the more CRIT she gains)
Character Skill
5* : Reduce Minimum Attack Range by 1
6* : +5% STR to Fire Units within 5-Tiles. Lasts 5 Turns
Artemis (Swimsuit)
Leader Skill : Increase Wind Units’ PDEF by 50% (1.5x)
Skill 1 : Passive ACC Increase
Skill 2 : Passive PDEF Increase
Skill 3 : Chance to reduce 50% DMG from Sword Units
Character Skill
5* : For 3 Turns, +20 GUARD while reducing SPD by Half
6* : +5% GUARD to all Wind Units within 5-Tiles
Academy Series
Gridarvol (Swimsuit, Academy)
Leader Skill : 1.5x HP & 1.3x ACC/EVA for Fire Units
Skill 1 : Cures Paralysis from Target Ally within 3-Tiles
Skill 2 : Passive MATK Increase
Skill 3 : Passive ACC/CRIT Increase
Skill 4 : Recover HP at the start of every turn
Character Skill
5* : Attacks 5 Times (0.5x DMG per Hit)
6* : +5% INT to Fire Units within 5-Tiles. Lasts 5 Turns
Yagrush (Swimsuit, Academy)
Leader Skill : 2.2x HP for Lightning Units
Skill 1 : Passive HP Increase
Skill 2 : Increase ACC/EVA when Defending
Skill 3 : Increase CRIT Rate when HP below Threshold
Character Skill
5* : 1.5x DMG and converts 30% DMG dealt into HP
6* : +5% STR to Lightning Units within 5-Tiles. Lasts 5 Turns
Trishula (Academy)
Leader Skill : 1.5x DMG for all Spear Units
Skill 1 : Passive PDEF Increase
Skill 2 : Active Self Buff, +15 SPD for 3 Turns
Skill 3 : Increase ACC/EVA when Defending
Character Skill
5* : Attacks 5 Times (Each hit deals 0.5x DMG)
6* : Increase DMG dealt to Enemy Sword Units by +50%, Reduces DMG dealt to Enemy Axe Units by -20%
Grimoire (Academy)
Leader Skill : 1.6x PATK/MATK & +10 ACC for Dark Units
Skill 1 : Increase ACC/EVA vs Gun Units
Skill 2 : Active Buff, +15 ACC for 3 Turns
Skill 3 : Increase STR/INT of allies within 3-Tiles
Character Skill
5* : Deals 1.5x DMG & +2 LUK for 1 Turn
6* : Recover 15% Max HP for every kill made by Grimoire
Folcas (Yukata, Academy)
Leader Skill : 1.5x HP & 1.2x PATK/ACC/CRIT for Water Units
Skill 1 : Increase ACC/EVA vs Sword Units
Skill 2 : Attack First while Defending when HP is below Threshold
Skill 3 : Reduce ACC/EVA of Enemies within 3-Tiles
Character Skill
5* : Attack & Greatly reduces Target PDEF (-70% PDEF)
6* : +5% TEC to Water Units within 5-Tiles. Lasts 5 Turns
Arondight (Academy)
Leader Skill : 2.2x HP for Wind Units
Skill 1 : Passive EVA Increase
Skill 2 : Active Buff, +25% STR for 3 Turns
Skill 3 : Recover HP each turn if no allies within 3-Tiles
Character Skill
5* : Grants the Skill “斧の呼吸” to every ally within 3-Tiles. Lasts 3 Turns.
Note : The Skill increases ACC/EVA vs Axe Units
6* : +5% SPD to Wind Units within 5-Tiles. Lasts 5 Turns
Laevateinn (Academy)
Leader Skill : 1.5x HP & 1.2x PATK/ACC/CRIT for Lightning Units
Skill 1 : Increase Move Range by +1, gives additional PATK based on Movement Tiles before Attacking.
Skill 2 : Greatly increase STR/ACC when Attacking
Skill 3 : Decrease GRD/ACC of Enemies within 3-Tiles
Character Skills
5* : Deals 2.5x DMG & recovers HP based on DMG dealt
6* : +5% STR to Lightning Units within 5-Tiles. Lasts 5 Turns
Labrys (Academy)
Leader Skill : 1.5x HP & 1.2x PDEF/MDEF/ACC for Water Units
Skill 1 : Greatly increase ACC/EVA vs Spear Units
Skill 2 : For 1 Turn, reduce DMG taken by 25%
Skill 3 : Greatly increase CRIT when HP is below 40%
Character Skills
5* : Deals 1.5x DMG & chance to Stun the Target (Stun works like Paralysis and can also be cured by Paralysis Cure Skills/Potions)
6* : +5% GRD to Water Units within 5-Tiles. Lasts 5 Turns
Keraunos/Chronos/Chronus (Academy, Sch Uniform)
Leader Skill : 1.5x HP & 1.2x PATK/MATK/ACC for Water Units
Skill 1 : Greatly increase ACC/EVA vs Gun Units
Skill 2 : Reduce the AoE Skill Turn Cooldown of a Target Ally Water Unit within 5-Tiles by 3 Turns.
Skill 3 : If the Enemy is a Gun Type, seal its Additional Attack (If it can attack Twice, seal the 2nd Attack)
Character Skills
5* : Gives all Water Units within 3-Tiles DMG reduction from Bow/Gun/Staff Enemies for 1 turn.
6* : +5% SPT to Water Units within 5-Tiles. Lasts 5 Turns
Keraunos/Chronos/Chronus (Academy, Gym Uniform)
Leader Skill : 2.2x HP for Water Units
Skill 1 : Increase ACC/EVA vs Gun Units
Skill 2 : Reduce the AoE Skill Turn Cooldown of a Target Ally Water Unit within 5-Tiles by 2 Turns.
Skill 3 : If the Enemy is a Gun Type, seal it’s Additional Attack (If it can attack Twice, seal the 2nd Attack)
Character Skills
5* : Gives all Water Units within 3-Tiles DMG reduction from Bow/Gun/Staff Enemies for 1 turn.
6* : +5% SPT to Water Units within 5-Tiles. Lasts 5 Turns
Shekinah (Sch Uniform, Academy)
Leader Skill : 2.2x HP for Fire Units
Skill 1 : Increase PATK based on Distance from Target (Further = Higher DMG)
Skill 2 : If the Enemy is a Bow Type, seal its Additional Attack (If it can attack Twice, seal the 2nd Attack)
Skill 3 : Reduce Minimum Attack Range by 1
Character Skill
5* : Grants the Skill “弓の呼吸” to every ally within 3-Tiles. Lasts 3 Turns.
Note : The Skill increases ACC/EVA vs Bow Units
6* : +5% SPD to Fire Units within 5 Tiles. Duration 5 turns.
Shekinah (Maid Uniform, Academy)
Leader Skill : 1.5x HP & 1.2x PATK/ACC/CRIT to Fire Units
Skill 1 : Increase PATK based on Distance from Target (Further = Higher DMG)
Skill 2 : Reduce PDEF/ACC of Enemy Wind Units within 3 Tiles
Skill 3 : Increase Maximum Attack Range by +1
Character Skill
5* : Attacks 3 Times (Each Hit deals 50% DMG) & Reduce PATK of Target for 1 Turn
6* : +5% TEC to Fire Units within 5 Tiles
Naegling/Nagelring (Maid Uniform, Academy)
Leader Skill : 1.5x HP & 1.2x PATK/MATK/ACC to Dark Units
Skill 1 : Chance to Greatly Reduce DMG taken from Bow Units
Skill 2 : Grants DMG Increase Buff vs Light Units to Allies within 3 Tiles. Lasts 3 Turns.
Skill 3 : Reduce PATK/ACC of Enemy Light Units within 3 Tiles
Character Skill
5* : Proc Based. Deals 250% DMG & Guaranteed Hit
6* : +5% _ Dark Units to within 5 Tiles. Lasts 5 Turns
Dagda (Academy)
Leader Skill : 1.5x HP & 1.2x PDEF/MDEF/ACC for Light Units
Skill 1 : Greatly Increase ACC/EVA vs Spear Units
Skill 2 : Passive Large HP Increase
Skill 3 : Reduce PDEF/MDEF of Enemy Dark Units within 3 Tiles
Character Skill
5* : Active AOE. Heal 100 HP & Give a 2 Turn +30 STR Buff to Allies within 3 Tiles.
6* : +5% _ Light Units to within 5 Tiles. Lasts 5 Turns
Bashousen (Academy)
Leader Skill : 1.5x HP & 1.2x PDEF/MDEF/ACC for All Units
Skill 1 : Always Attack First when Defending if HP below Threshold
Skill 2 : Increase CRIT of Allies within 3 Tiles by 20% for 3 Turns
Skill 3 : Seal Duel Skills (CS) and Damage Reflect Skills (Black Killers) of All Enemies within 3 Tiles for 1 Turn
Character Skill
5* : Attack 3 Times (70% of Base DMG per Attack) and Recover HP from DMG dealt.
6* : +5% SPT to Wind Units within 5 Tiles
Yoichi (Academy)
Leader Skill : 1.5x HP & 1.2x PATK/MATK/ACC to All Units
Skill 1 : Increase PATK/ACC when Attacking
Skill 2 : Active Buff, Increase own Skill Proc Rate for 3 Turns
Skill 3 : Reduce LUK of Enemies within 3 Tiles
Character Skill
5* : Deals 200% DMG & Seals Duel Skills & Counter Skills for 1 Turn.
6* : +5% GRD to Water Units within 5 Tiles
Shita
Leader Skill : 1.3x HP/ACC/EVA to Fire & Wind Units
Skill 1 : Increase ACC/EVA when Defending
Skill 2 : Chance to Reduce DMG taken from Bow Units outside of Attack Range.
Skill 3 : Provide 2 Turn Buff that Slightly Reduces DMG from Bow/Gun/Staff Enemies to Allies within 3 Tiles.
Character Skill
5* : Deals 250% DMG & Recovers HP from DMG Dealt.
6* : +5% STR to Wind Units within 5 Tiles.
Mitum
Leader Skill : 1.35x HP/ACC/PATK/MATK to Fire & Wind Units
Skill 1 : Increase ACC/EVA when Attacking
Skill 2 : Chance to Reduce DMG taken from Bow Units outside of Attack Range
Skill 3 : Passive STR Increase
Character Skill
5* : Deals 250% DMG, Guaranteed Hit
6* : +5% SPT to Fire Units within 5 Tiles
Mistelteinn
Leader Skill : 2.2x HP for Light Units
Skill 1 : Passive MATK Increase
Skill 2 : Passive ACC & CRIT Increase
Skill 3 : Active Buff, +20% TEC for 3 Turns
Character Skill
5* : Recover HP of Allies within 3 Tiles by 50 & Cure Paralysis
6* : +5% INT to Light Units within 5 Tiles
Muramasa
Leader Skill : 1.5x HP & 1.3x ACC/CRIT to Fire Units
Skill 1 : Passive EVA Increase
Skill 2 : Seal DMG Reflection Skills of Enemies within 3 Tiles for 2 Turns
Skill 3 : Proc when Defending. Slightly Reduce DMG taken from Enemies at 2 Tile Range. If Enemy is at 3 Tile Range or higher, Greatly Reduce DMG taken
Character Skill
5* : 4 Guaranteed Hit Attacks (Each Hit deals 50% of Base DMG)
6* : +5% STR to Ally Fire Units within 5 Tiles
Pisarl
Leader Skill : 1.5x HP & 1.2x PDEF/MDEF/ACC to Fire Units
Skill 1 : Passive HP Increase
Skill 2 : -20 HP to Increase Skill Proc Rate for 1 Turn
Skill 3 : Reduces DMG taken from Enemies equipped with Guns. Additional Chance to Greatly Reduce DMG taken
Character Skill
5* : Deals DMG equal to (Own Health Loss x 2.5 + 30 PATK + Base DMG)
6* : Increase GRD of Ally Fire units within 5 Tiles
Yata no Kagami
Leader Skill : 2.2x HP for Light Units
Skill 1 : Passive MATK Increase
Skill 2 : Active Buff, Slightly Increase ACC/CRIT for 3 Turns
Skill 3 : Seal Additional Attacks of Gun Units
Character Skill
5* : 1 Turn Self Buff. After a Duel (Attacking/Defending), Deal DMG to the Target equal to 25% of the DMG Taken.
6* : +5% INT to Ally Light Units within 5 Tiles
Masamune
Leader Skill : 1.5x HP & 1.2x ACC/CRIT/CRIT EVA to Fire Units
Skill 1 : Deal Extra DMG on Additional Attack (2nd Hit)
Skill 2 : When Defending, Greatly Reduce DMG from Fire Gun & Staff Units
Skill 3 : When receiving consecutive attacks, Decrease DMG relative to number of consecutive attacks
Character Skill
5* : Reduce Target PDEF by 70% & Attack
6* : +5% STR to Ally Fire Units within 5 Tiles
Dainslef
Leader Skill : 1.5x HP & 1.3x ACC/EVA to Dark Units
Skill 1 : Increase PATK when Attacking
Skill 2 : Active AoE. For 3 Turns, +30 SPT to Allies within 3 Tiles
Skill 3 : When Receiving DMG from Dark Gun & Staff Units, Recover HP based off a portion of the DMG taken. If the Gun & Staff Units are different elements, Greatly Reduce DMG taken instead.
Character Skill
5* : Deal 200% DMG & Causes Toxic* to Target for 2 Turns
6* : When Dueling a Light Unit, the Enemy’s Maximum ACC Percentage is Reduced to 80%
Houtengageki
Leader Skill : 2.2x HP to Lightning Units
Skill 1 : Great Passive Increase to HP
Skill 2 : Passive CRIT EVA Increase
Skill 3 : Attack First while Defending when HP below 50%
Character Skill
5* : Greatly Increase PATK/ACC when HP below 30%
6* : +5% GRD to Ally Lightning Units within 5 Tiles
Otinus
Leader Skill : 1.5x HP & 1.3x ACC/CRIT to Lightning Units
Skill 1 : Increase PATK/ACC when Attacking
Skill 2 : Ignore Unit Collision
Skill 3 : Reduce Tile Movement Cost to 1
Skill 4 : Reduce LUK of Target Enemy within 3 Tiles by -15 for 2 Turns
Character Skill
5* : Deals 250% & Guaranteed Hit. Additionally disable the Leader Skill buff of the Target for 1 Turn.*
6* : +5% STR to Ally Lightning Units within 5 Tiles
Brahma Sutra
Leader Skill : 1.5x HP & 1.2x MATK/ACC/CRIT for Dark Units
Skill 1 : Increase ACC when equipped with Bracelet type weapons, Reduce INT and Movement Range if equipped with any other weapons
Skill 2 : Passive HP Increase
Skill 3 : Second Wind Effect. Additionally, Greatly Increase PDEF/MDEF/LUK when there is only 1 Unit within 2 Tiles of Brahma
Skill 4 : Attack First when HP below Threshold
Character Skill
5* : Deal 250% DMG and Seal DMG Reflect Skills of Target for 1 Turn
6* : +5% STR to Dark Units within 5 Tiles
Gram
Leader Skill : 2.2x HP to Fire Units
Skill 1 : Passive HP Increase. Additionally, Increase PATK vs Dragon Units
Skill 2 : Reduce Skill Proc Rate of Dragon Units when in Duels
Skill 3 : AoE Buff. Grant +30 PDEF Buff when fighting Dragon Units Buff to Allies within 3 Tiles. Lasts 3 Turns
Character Skills
5* : Greatly Increase CRIT vs Dragon Units
6* : Reduce GRD of Enemy Dragon Units by -5%
Parashu
Leader Skill : All Units, 1.25x HP/ACC/EVA/CRIT
Skill 1 : Passive HP Increase
Skill 2 : Reduce PDEF/MDEF of Enemy Lightning Units within 3 Tiles
Skill 3 : Active AoE. Allies take Halved DMG & Immune to CRIT Attacks from Gun/Staff Units for 2 Turns
Skill 4 : Chance to Halve DMG Taken from Bow/Gun/Staff Units
Character Skills
5* : Deal 250% DMG, Guaranteed Hit.
6* : +5% ACC to Ally Wind Units
Rittu
Leader Skill : 1.35x HP/PATK/MATK & 1.4x ACC to Fire Units
Skill 1 : Passive HP Increase
Skill 2 : Reduce PDEF/MDEF of Enemy Wind Units within 3 Tiles
Skill 3 : Active AoE. Allies take Halved DMG & Immune to CRIT Attacks from Bow Units for 2 Turns
Skill 4 : Chance to Halve DMG Taken from Bow/Gun/Staff Units
Character Skills
5* : Deal 250% DMG, Recover HP equal to portion of DMG Dealt.
6* : +5% ACC to Ally Fire Units
Tathlum
Leader Skill : 2.2x HP to Light Units
Skill 1 : Increase ACC when using Bracelets*, Reduce INT & Movement Range when using other armaments.
Skill 2 : Passive HP Increase
Skill 3 : Active AoE. Allies within 3 Tiles take Halved DMG & Immune to CRIT Attacks from Spear Units for 1 Turn
Character Skills
5* : Active Buff. Fully Recover HP & gain a HP Regen Buff for 3 Turns*.
6* : +5% INT to Ally Light Units within 5 Tiles
Freikugel
Leader Skill : 1.3x HP/PATK/MATK & 1.4x ACC to Lightning Units
Skill 1 : Increase ACC/EVA vs Archers
Skill 2 : AoE Buff. Set Minimum Hit Rate of Allies within 3 Tiles to 55% for 2 Turns
Skill 3 : Chance to Paralyze Targets for 1 Turn. Increased Chance vs Water Units*
Skill 4 : Increase SPD when Attacking (Max : +15)
Character Skills
5* : Deal 250% DMG. Enemies up to 3 Tiles behind Target take 30% Magic Splash DMG. Splash DMG can Kill
6* : +5% INT to Lightning Units within 5 Tiles
Harpe
Leader Skill : 1.9x HP & 1.3x PATK to Dark Units
Skill 1 : Improved Stat Growth when Leveling
Skill 2 : Passive HP Increase (Max : +150)
Skill 3 : Recover HP equal to 100% of DMG Dealt
Skill 4 : Always Attack First when HP below Threshold*
Character Skills
5* : Guaranteed Hit Attack. Recovers 150% of DMG Dealt
6* : -5% GRD from All Enemies. Buff disappears when Harpe dies.
Trident
Leader Skill : 2.2x HP for Water Units
Skill 1 : Invulnerable to CRIT Attacks from Fire Units
Skill 2 : Increase Gold Bonus from Clearing Stages by 50%
Skill 3 : Increase PATK/CRIT vs Axe Units
Skill 4 : Buff Allies within 3 Tiles to Gain 50% DMG Reduction from Axe Units. Lasts 2 Turns
Skill 5 : Increase Maximum Parara Use Count
Character Skills
5* : Activate when Defending. Halve DMG from Axe Units & +10 PDEF for 1 Turn
Denpa Gumi Series
Denpa-chan
Leader Skill :
1.7x HP for Lightning Units & 1.2x EVA for All Units
Skill 1 : Passive EVA Increase
Skill 2 : Increase ACC/EVA when Attacking
Skill 3 : Active Buff, +20% LUK for 3 Turns
Character Skill
5* : For 3 Turns, +50 CRIT but PDEF/MDEF is reduced to 0
6* : +5% SPD to Lightning Units within 5-Tiles. Lasts 5 Turns
Mirin (Yukata)
Leader Skill :
1.5x HP for Fire Units & 1.3x PATK for Sword / Axe / Spear / Bow Units
Skill 1 : Passive PATK Increase
Skill 2 : Attack First while Defending when HP is below Threshold
Skill 3 : Active Buff, +25% INT for 3 Turns
Character Skill
5* : Adds INT into Final DMG result.
6* : +5% STR to Fire Units within 5-Tiles. Lasts 5 Turns
Nemu (Yukata)
Leader Skill :
1.5x HP for Wind Units & 1.3x PATK for Sword / Axe / Spear / Bow Units
Skill 1 : Passive CRIT Increase
Skill 2 : Passive PDEF Increase
Skill 3 : Active Buff, +20% SPD for 3 Turns
Character Skill
5* : Deal 2x DMG to Target
6* : +5% STR to Wind Units within 5-Tiles. Lasts 5 Turns
Pinky (Yukata)
Leader Skill :
1.5x HP for Water Units & 1.3x PATK for Sword / Axe / Spear / Bow Units
Skill 1 : Passive PDEF Increase
Skill 2 : Increase ACC/EVA when Defending
Skill 3 : Active Buff, +25% STR for 3 Turns
Character Skill
5* : Recover 50% of DMG Dealt as HP
6* : +5% STR to Water Units within 5-Tiles. Lasts 5 Turns
Eitaso (Yukata)
Leader Skill :
1.5x HP for Lightning Units & 1.3x PATK for Sword / Axe / Spear / Bow Units
Skill 1 : Passive PATK Increase
Skill 2 : Increase ACC/EVA when Attacking
Skill 3 : Active Buff, +20% LUK for 3 Turns
Character Skill
5* : Chance to Mitigate 50% DMG when unable to Retaliate
6* : +5% STR to Lightning Units within 5-Tiles. Lasts 5 Turns
Moga (Yukata)
Leader Skill :
1.5x HP for Dark Units & 1.3x MATK for Gun/Staff Units
Skill 1 : Passive MATK Increase
Skill 2 : Passive PDEF Increase
Skill 3 : Active Buff, +25% GUARD for 3 Turns
Character Skill
5* : Deals 2x DMG to Target
6* : +5% INT to Dark Units within 5-Tiles. Lasts 5 Turns
Risa (Yukata)
Leader Skill :
1.3x HP for Light Units / Dark Units & 1.3x MATK for Gun/Staff Units
Skill 1 : Passive ACC Increase
Skill 2 : Passive PDEF Increase
Skill 3 : Active Buff, +20% TEC for 3 Turns
Character Skill
5* : Proc when Defending. Mitigate 50% DMG if Enemy is Sword/Axe/Spear Unit
6* : +5% SPIRIT to Dark Units within 5-Tiles. Lasts 5 Turns
Tonbogiri
Leader Skill : 1.5x HP & 1.3x PATK/MATK/ACC for Wind/Fire Units
Skill 1 : Increase ACC/CRIT relative to Number of Adjacent Allies
Skill 2 : Permanent Immunity to CRIT from Sword Units
Skill 3 : Passive +1 to Movement Range
Character Skill
5* : Deals 150% DMG to Target Enemy. Applies Splash DMG to Enemies adjacent to Target.
6* : +5% SPD to Ally Wind Units
Mirin (Phantom of Denpa)
Leader Skill : 2x HP & 1.3x ACC to Fire Units
Skill 1 : Attack First while Defending if HP is below Threshold
Skill 2 : Active Buff, +20% SPD for 3 Turns
Skill 3 : Greatly Increase ACC when Attacking IF Denpa Units / Denpa-chan are next to Mirin
Character Skill
5* : Attacks 4 Times (Each Hit deals 0.4x of PATK + MATK). Recovers HP equal to DMG Dealt & Gain PDEF Buff for 1 Turn
6* : Set Lowest Limit of Skill Proc Rate to 7% for Fire Units
Multi Skill
Nemu (Phantom of Denpa)
Leader Skill : 2x HP & 1.3x ACC to Wind Units
Skill 1 : Passive CRIT Increase
Skill 2 : Active Buff, +25% STR
Skill 3 : Greatly Increase ACC when Attacking IF Denpa Units / Denpa-chan are next to Nemu
Character Skill
5* : Guaranteed Hit, Deals 200% DMG. Recovers HP equal to DMG Dealt & Gain PDEF Buff for 1 Turn
6* : Set Lowest Limit of Skill Proc Rate to 7% for Wind Units
Multi Skill
Pinky (Phantom of Denpa)
Leader Skill : 2x HP & 1.3x ACC to Water Units
Skill 1 : Increase ACC/EVA when Defending
Skill 2 : Active Buff, +25% GRD for 3 Turns
Skill 3 : Greatly Increase ACC when Attacking IF Denpa Units / Denpa-chan are next to Pinky
Character Skill
5* : Attack 4 Times (Each Hit deals 40% DMG). Recovers HP equal to DMG Dealt & Gain PDEF Buff for 1 Turn
6* : Set Lowest Limit of Skill Proc Rate to 7% for Water Units
Multi Skill
Eitasou (Phantom of Denpa)
Leader Skill : 2x HP & 1.3x ACC to Lightning Units
Skill 1 : Increase ACC/EVA when Attacking
Skill 2 : Active Buff, +20% TEC for 3 Turns
Skill 3 : Greatly Increase ACC when Attacking IF Denpa Units / Denpa-chan are next to Eitasou
Character Skill
5* : Deals 250% DMG & Recovers HP equal to DMG Dealt. Gain PDEF Buff for 1 Turn
6* : Set Lowest Limit of Skill Proc Rate to 7% for Lightning Units
Multi Skill
Moga (Phantom of Denpa)
Leader Skill : 2x HP & 1.3x ACC to Dark Units
Skill 1 : Passive EVA Increase
Skill 2 : Active Buff, +25% INT
Skill 3 : Greatly Increase ACC when Attacking IF Denpa Units / Denpa-chan are next to Moga
Character Skill
5* : Attacks 4 Times (Each Hit deals 120% of MATK) & Recovers HP equal to DMG Dealt. Gain PDEF Buff for 1 Turn
6* : Set Lowest Limit of Skill Proc Rate to 7% for Dark Units
Multi Skill
Risa (Phantom of Denpa)
Leader Skill : 2x HP & 1.3x ACC to Light Units
Skill 1 : Passive PDEF Increase
Skill 2 : Active Buff, +25% SPT
Skill 3 : Greatly Increase ACC when Attacking IF Denpa Units / Denpa-chan are next to Risa
Character Skill
5* : Deals Additional DMG relative to Remaining HP & Recovers HP equal to DMG Dealt. Gain PDEF Buff for 1 Turn
6* : Set Lowest Limit of Skill Proc Rate to 7% for Light Units
Multi Skill
Tagatame (For Whom the Alchemist)
Uroboros
Leader Skill : Increase HP/MDEF of Dark Units by 30%
Skill 1 : Passive MDEF Increase
Skill 2 : Heal a target Ally within 3 Tiles for 50 HP
Skill 3 : Recover HP at the start of each Turn
Skill 4 : Remove Poison Status from a target Ally within 3 Tiles
Skill 5 : Increase Parara Limit
Character Skill
5* : Procs when Defending. Reduce DMG from BOW/GUN/STAFF Enemies by 50%
6* (Requires Max 5* Character Skill) : Deals 1.3x DMG and chance to seal Enemy Duel Skills for 2 Turns
Yomi (Swimsuit)
Leader Skill :
Increase all Wind Units’ HP by 50% and PDEF/MDEF by 30%
Skill 1 : Reduce movement cost of all tiles to 1
Skill 2 : Greatly increase EVA when HP is below 50%
Skill 3 : Reduce PATK/MATK of Enemies within 3-Tiles
Skill 4 : Increase Parara Limit
Character Skill
5* : +30 to PATK, converts HP Loss * 250% (2.5x) into additional DMG
6* : +5% SPD to all Wind Units within 5-Tiles. Lasts 5 Turns
Almira (Swimsuit)
Leader Skill :
Increase all Wind Units’ HP by 50% and PATK/ACC/CRIT by 20%
Skill 1 : Greatly Increases CRIT based on Enemy Distance
Skill 2 : Increase ACC/EVA of Allies within 3 Tiles
Skill 3 : Increase Maximum Attack Range by +1
Skill 4 : Increase Parara Limit
Character Skill
5* : Deals 1.5x DMG and chance of reducing the Movement Range of Target Unit by -3 Tiles for 3 Turns
6* : +5% STR to all Wind Units within 5-Tiles. Lasts 5 Turns
Roza (Reaper)
Leader Skill : 1.5x HP & 1.2x ACC/CRIT/CRIT EVA for Dark Units
Skill 1 : +100% PATK when HP is Full.
Skill 2 : Active Buff. +20 PATK/CRIT for 2 Turns
Skill 3 : Reduce ACC/EVA of Enemy Units within 3 Tiles
Skill 4 : Increase Parara Limit
Character Skill
5* : Proc to Deal 200% DMG & Chance to Seal Target’s Evasion for 1 Turn.
6* : +5% STR to Dark Units within 5 Tiles.
Sheina (Fist God)
Leader Skill : 1.5x HP & 1.2x ACC/CRIT/CRIT EVA for Water Units
Skill 1 : Increase STR when Sheina equips Knuckles. Reduces Sheina’s ACC when equipped with other weapon types.
Skill 2 : When HP is above 2, avoid Death up to 2 Times in a Battle Instance (Second Wind)
Skill 3 : Active Buff. Heals 50 HP to Sheina & Recovers HP at the Start of Every Turn for 3 Turns.
Skill 4 : Passive HP Increase
Skill 5 : Increase Parara Limit
Character Skill
5* : Deals 4 Attacks (50% DMG Each) to Target Enemy. Adjacent Enemies take 30% Splash DMG.
6* : +5% STR to Water Units within 5 Tiles
Chloe (Holy Sword God)
Leader Skill : 1.5x HP & 1.3x PDEF/CRIT EVA to Light Units
Skill 1 : Increase PDEF/MDEF & Reduce EVA for 1 Turn
Skill 2 : Passive PDEF Increase
Skill 3 : Chance to Reduce DMG Taken while Defending
Skill 4 : When HP is above 2, avoid Death up to 2 Times in a Battle Instance (Second Wind)
Skill 5 : Increase Parara Limit
Character Skill
5* : 250% DMG. Deals Splash DMG to Enemies adjacent to Targets equal to 20% of their HP.
6* : Increase GRD of Light Units within 5 Tiles by 5%
Lisbeth
Leader Skill : 1.5x HP & 1.3x PDEF/MDEF to Water Units
Skill 1 : Recover 6 HP to Allies within 3 Tiles at Start of Turn (Max Lv : 15 HP)
Skill 2 : Set Minimum Hit Rate to 55%
Skill 3 : Greatly Recover HP of Allies within 3 Tiles
Skill 4 : Activate when Defending. Nullify DMG from Gun Units up to 2 Times (Activates even when Paralyzed)
Character Skill
5* : Deal 250% DMG & Guaranteed Hit.
6* : +5% SPT to Ally Water Units within 5 Tiles
Arber
Leader Skill : 1.5x HP & 1.25x ACC/EVA to Dark Units. Enemy Light Units -15% PATK/MATK
Skill 1 : Increase MATK/ACC when Attacking
Skill 2 : Activate when Defending. Chance to -20% DMG from Bows/Guns. -70% if Enemy is Light Element
Skill 3 : -10% HP of Target within 7 Tiles. DMG Inflicted cannot Kill Target*
Skill 4 : Reduce Movement Range of Target Enemy within 7 Tiles by -2 Tiles
Skill 5 : Increase Parara Limit
Character Skill
5* : 4-Tile Explosion. Consumes 20% HP for 250% DMG. 2-Tile AoE Splash DMG (Splash Can’t Kill). 1 Turn Move/Action Lock after Use
6* : +5% SPT to Ally Dark Units within 5 Tiles
Setsuna
Leader Skill : 1.5x HP & 1.25x ACC/EVA to Wind Units. Enemy Lightning Units -15% PATK/MATK
Skill 1 : Increase ACC/EVA when Defending. Increase ACC/EVA relative to Tiles Moved when Attacking
Skill 2 : Active Buff. +100% PATK for 2 Turns
Skill 3 : Reduce Attacker’s SPD by -20 when Defending. If Attacker is a Lightning Unit, -30 SPD instead.
Skill 4 : Increase SPD for Each Ally Tagatame Unit
Character Skill
5* : Deal 200% DMG. Enemies within 3 Tiles of Target take 15% Splash DMG. Guaranteed Hit when Retaliating
6* : +30% CRIT EVA to Ally Wind Units within 5 Tiles
Dragon Genesis
Gabriel
Leader Skill : 1.35x HP/PATK/MATK & 1.4x ACC to Water Units
Skill 1 : Increase MATK/MDEF/ACC by 20% when vs Fire / Dark Units
Skill 2 : Resistant to Bad Statuses*. Additionally, Recover HP at the start of Each Turn
Skill 3 : AoE Buff. For 2 Turns, +30 SPT/LUK to Allies within 3 Tiles
Skill 4 : Reduce DMG taken from Gun/Staff Units. Additional DMG Reduction for DMG from Fire Units
Character Skill
5* : Deals 200% DMG. Afterwards, Units within 2 Tiles of the Target take a portion of the DMG Dealt
6* : +5% ACC to Water Allies within 5 Tiles
Yaurus
Leader Skill : 1.35x HP & 1.25x PATK/ACC/EVA to Water Units
Skill 1 : Basic Attack deals 2 Hits at 40% DMG per Attack.*
Skill 2 : Increase PDEF/CRIT EVA when vs Water Units
Skill 3 : Increase Movement Range by 1 & EVA
Skill 4 : Always Attack First when HP below Threshold
Character Skill
5* : Attacks 4 Times (Each Hit deals 60% DMG) & Increase own SPD for 3 Turns.
6* : +5% ACC to Water Units within 5 Tiles
Myuna
Leader Skill : 1.5x HP & 1.3x PDEF/ACC to Fire Units
Skill 1 : Increase Skill Proc Rate for 3 Turns at the Start of Quests. If Myuna is equipped with an Axe, STR is also increased.
Skill 2 : Increase PATK/ACC/CRIT when vs Fire Units
Skill 3 : AoE Buff. +20 PDEF/MDEF for 2 Turns to Allies within 3 Tiles
Skill 4 : Passive HP & GRD Increase
Character Skill
5* : Halves Enemy PDEF & Deals 150% DMG. Enemies adjacent to Target take 20% Splash DMG. Splash DMG can’t be dodged.
6* : +5% ACC to Fire Units within 5 Tiles
Kanon*
Leader Skill : 1.5x HP & 1.2x PATK/PDEF/ACC to All Units
Skill 1 : Passive EVA Increase
Skill 2 : Active Buff. Immune to CRIT Attacks for 3 Turns
Skill 3 : Increase ACC/EVA vs Axe Units
Skill 4 : Activates when Defending. Take Reduced DMG from Enemies attacking from 2 Tiles away, and Greatly Reduced DMG from Enemies attacking from 3+ Tiles away.
Character Skill
5* : Attacks 5 Times (Each Hit deals 50% DMG). Recovers HP for portion of DMG Dealt
6* : +5% STR to Light Allies within 5 Tiles
Ildana*
Leader Skill : 2x HP & 1.3x ACC to Light Units
Skill 1 : Passive PDEF Increase
Skill 2 : Increase ACC/EVA when Attacking
Skill 3 : Active AoE. +20% PDEF for 3 Turns to Allies within 3 Tiles
Skill 4 : Active Buff. Gain a DMG Reflect Buff that reflects 25% of DMG Taken back to the Attacker for 1 Turn
Character Skill
5* : Increase STR/GRD for 3 Turns after Quest Begins.
6* : +5% GRD to Light Allies within 5 Tiles
Shinobi Nightmare
Sakura
Leader Skill : 1.7x HP & 1.2x ACC/PATK/MATK to Fire Units
Skill 1 : Reduce Movement Cost of Tiles to 1-Cost
Skill 2 : Immune to CRIT Attacks from Wind & Bow Units
Skill 3 : Increase LUK of Allies within 3 Tiles
Skill 4 : Inflict Action Lock Debuff for 2 Turns to Target Enemy within 3 Tiles
Character Skill
5* : 250% DMG Attack. Deals Splash DMG to Enemies adjacent to Target (20% of their Max HP).
6* : Increase CRIT EVA of Ally Fire Units within 3 Tiles by 30%
Yuri
Leader Skill : 1.7x HP & 1.2x ACC/PATK/MATK to Lightning Units
Skill 1 : Reduce Movement Cost of Tiles to 1-Cost
Skill 2 : Immune to CRIT Attacks from Water & Bow Units
Skill 3 : Ignore Unit Collision (Yuri can move through Enemies)
Skill 4 : Inflict Action Lock Debuff for 2 Turns to Target Enemy within 3 Tiles
Character Skill
5* : 200% DMG Attack & Guaranteed Hit. Deals Splash DMG to Enemies adjacent to Target (20% of their Max HP).
6* : Increase CRIT EVA of Ally Lightning Units within 3 Tiles by 30%
Kikyou
Leader Skill : 1.7x HP & 1.2x ACC/PATK/MATK to Dark Units
Skill 1 : Reduce Movement Cost of Tiles to 1-Cost
Skill 2 : Immune to CRIT Attacks from Light & Bow Units
Skill 3 : Attack First while Defending when HP is below Threshold
Skill 4 : Inflict Action Lock Debuff for 2 Turns to Target Enemy within 3 Tiles
Character Skill
5* : OHKO Skill (Deals DMG equal to Max HP of Target). Deals Splash DMG to Enemies adjacent to Target (20% of their Max HP).
6* : Increase CRIT EVA of Ally Dark Units within 3 Tiles by 30%
Hiiragi
Leader Skill : 1.7x HP & 1.2x ACC/PATK/MATK to Wind Units
Skill 1 : Reduce Movement Cost of Tiles to 1-Cost
Skill 2 : Immune to CRIT Attacks from Lightning & Bow Units
Skill 3 : Reduce ACC/EVA of Enemies within 3 Tiles
Skill 4 : Inflict Action Lock Debuff for 2 Turns to Target Enemy within 3 Tiles
Character Skill
5* : Attacks 6 Times (Each Hit deals 30% DMG). Enemies within 2 Tiles of the Target take 20% of their Max HP as DMG.
6* : Increase CRIT EVA of Ally Wind Units within 3 Tiles by 30%
Amaterasu
Leader Skill : All Units 1.5x HP & 1.2x PDEF/MDEF/ACC
Skill 1 : Take 21% Reduced DMG from Dark Units (Max Lv : 30%)
Skill 2 : +20 PATK/MATK for 3 Turns to Ally Light Units within 3 Tiles
Skill 3 : Recover 50 HP to Allies within 3 Tiles & Grant Paralysis Resistance for 2 Turns
Skill 4 : Activate when Defending. 6% Chance to Nullify DMG Taken (Max Lv : 15%). Doesn’t activate when Paralyzed
Character Skill
5* : Deal 200% DMG. Enemies within 2 Tiles of Target take 35% Splash DMG.
6* : +5% SPD to Ally Light Units within 5 Tiles
Yuri (Swimsuit)
Leader Skill : 1.7x HP & 1.2x ACC/EVA to Lightning Units
Skill 1 : Reduce Movement Cost of Tiles to 1
Skill 2 : Take 21% Reduced DMG from Water Units (Max Lv : 30%)
Skill 3 : Ignore Unit Collision
Skill 4 : Activates when Defending. Nullify DMG from Axe Units up to 2 Times (Activates even when Paralyzed)
Character Skill
5* : Deal 200% DMG & Poison Target for 2 Turns
6* : +30% CRIT EVA to Ally Lightning Units within 3 Tiles
Yomi (Shinobina)
Leader Skill : 1.5x HP, 1.25x ACC/EVA to Dark Units. Enemy Light Units -15% PDEF/MDEF
Skill 1 : SPD Increase for 5 Turns from Start of Quest. Effect Reduces over Time*
Skill 2 : Always Attack First
Skill 3 : Increase PATK/ACC when Attacking. Double Effect vs Light Units
Skill 4 : Increase SPD relative to Number of Shinobina Units in Party
Character Skill
5* : Deal 250% Damage. 50% Chance to Action Lock Target & Enemies Adjacent to Target for 1 Turn
6* : +30% CRIT EVA to Ally Dark Units within 5 Tiles
Tsukuyomi
Leader Skill : 1.5x HP, 1.25x PATK/MATK/ACC to Dark Units. Enemy Light Units -15% PATK/MATK
Skill 1 : Set Minimum Hit Rate to 55%
Skill 2 : Seal Duel Skills of Target Enemy within 5 Tiles
Skill 3 : AoE Heal. Recover 100 HP & +30 PATK/MATK for 2 Turns to Allies within 3 Tiles
Skill 4 : Increase SPD relative to Number of Shinobina Units in Party
Character Skill
5* : Deal Random 100%-300% DMG. +10 PDEF/MDEF to Self & Allies within 3 Tiles for 1 Turn.
6* : +30% CRIT EVA to Ally Dark Units within 5 Tiles
Konosuba Collab Series
Aqua (Event)
Leader Skill : 2x HP & 1.3x ACC to Water Units
Skill 1 : Slightly Increase LUK of Allies within 3 Tiles. Additionally, Slightly Recover their HP at the Start of Every Turn
Skill 2 : Seal Duel Skills & DMG Reflection Skills of Target Enemy within 3 Tile for 2 Turns.
Skill 3 : Active Buff. +30 MATK/ACC/CRIT for 3 Turns
Skill 4 : Increase CRIT EVA relative to Number of Konosuba Allies
Character Skill
5* : Cure Paralysis from Allies within 3 Tiles. Additionally, +10 PDEF/MDEF for 2 Turns
6* : +5% INT to Ally Water Units within 5 Tiles
Aqua (Gacha)
Leader Skill : 1.7x HP & 1.2x PATK/MATK/ACC to Water Units
Skill 1 : Slightly Increase LUK of Allies within 3 Tiles. Additionally, Slightly Recover their HP at the Start of Every Turn
Skill 2 : Seal Duel Skills & DMG Reflection Skills of Target Enemy within 3 Tile for 2 Turns.
Skill 3 : Revive 1 Ally Unit with 40% HP
Skill 4 : Increase CRIT EVA relative to Number of Konosuba Allies
Character Skill
5* : 250% DMG & Recover HP based off DMG Dealt. Additionally, Reduce Target PDEF for 1 Turn
6* : +5% INT to Ally Water Units within 5 Tiles
Megumin (Event)
Leader Skill : 2x HP & 1.3x ACC to Fire Units
Skill 1 : Increase MATK/ACC when Attacking
Skill 2 : Active AOE. +15 PATK/MATK/CRIT to Allies within 3 Tiles for 2 Turns
Skill 3 : Chance to Greatly Reduce DMG taken from Gun Enemies
Skill 4 : Increase CRIT EVA relative to Number of Konosuba Allies
Character Skill
5* : Active Buff. 2x MATK for 2 Turns
6* : +5% INT to Ally Fire Units within 5 Tiles
Megumin (Gacha)
Leader Skill : 1.7x HP & 1.2x PATK/MATK/ACC to Fire Units
Skill 1 : Increase MATK/ACC when Attacking
Skill 2 : Active AOE. +15 PATK/MATK/CRIT to Allies within 3 Tiles for 2 Turns
Skill 3 : Chance to Greatly Reduce DMG taken from Gun Enemies
Skill 4 : Increase CRIT EVA relative to Number of Konosuba Allies
Character Skill
5* : Bullet Option. Only Usable when Megumin is 4 Tiles away from Target. Deals 300% DMG to Target. Afterwards, Enemies within 2 Tiles of Target takes a fraction of the DMG dealt. Additionally, Megumin takes 40 DMG & will be inflicted with Action & Movement Lock Debuff for 1 Turn.
6* : +5% INT to Ally Fire Units within 5 Tiles
Darkness (Event)
Leader Skill : 2x HP & 1.3x ACC to Lightning Units
Skill 1 : Increase PDEF relative to number of Adjacent Enemies
Skill 2 : +20% PDEF when HP below 50%. +40% PDEF when HP below 20%
Skill 3 : Reduce DMG taken from Bow/Gun/Staff Units for Allies within 3 Tiles. Lasts 2 Turns
Skill 4 : Increase CRIT EVA relative to Number of Konosuba Allies
Character Skill
5* : Reduce DMG taken from Multi-Hit Attacks*
6* : +5% GRD to Ally Lightning Units within 5 Tiles
Darkness (Gacha)
Leader Skill : 1.7x HP & 1.2x PATK/MATK/ACC to Lightning Units
Skill 1 : Increase PDEF relative to number of Adjacent Enemies
Skill 2 : When HP is above 2, avoid Death up to 2 Times in a Battle Instance* (Second Wind)
Skill 3 : Reduce DMG taken from Multi-Hits**
Skill 4 : Increase CRIT EVA relative to Number of Konosuba Allies
Character Skill
5* : Deals 300% DMG. Takes 5 DMG when Activating but Increases PATK/ACC and Buff Allies’ GRD for 1 Turn
6* : +5% GRD to Ally Lightning Units within 5 Tiles
Yunyun
Leader Skill : 1.7x HP & 1.2x PATK/MATK/ACC to Lightning Units
Skill 1 : When Attacking, Reduce HP of the Target by 10% of their Maximum HP regardless of Accuracy*
Skill 2 : +20 PATK/MATK/ACC for 3 Turns to Allies within 3 Tiles
Skill 3 : +50 SPT for 2 Turns to Adjacent Allies
Skill 4 : Increase CRIT EVA relative to Number of Konosuba Allies
Character Skill
5* : Deals 250% DMG. Guaranteed Hit
6* : +5% INT to Ally Lightning Units within 5 Tiles
Wiz
Leader Skill : 1.7x HP & 1.2x PATK/MATK/ACC to Dark Units
Skill 1 : Chance to Convert DMG Dealt into HP
Skill 2 : Gains Resistance to Paralysis & Poison, but takes more DMG from Light Units
Skill 3 : Cast Movement Lock Debuff on Target Enemy within 3 Tiles
Skill 4 : Increase CRIT EVA relative to Number of Konosuba Allies
Character Skill
5* : Deals 300% DMG. Enemies adjacent to Target take a percentage of the DMG dealt.
6* : +5% SPT to Ally Dark Units within 5 Tiles
Yagrush/ Yaguyun (Yunyun Cosplay)
Leader Skill : 1.5x HP & 1.3x PATK/MATK/ACC to Wind Units & Lightning Units
Skill 1 : Increase DMG Dealt to Water Units when Attacking
Skill 2 : Chance to Greatly Reduce DMG taken from Enemies outside of Attack Range
Skill 3 : Active Buff. 2x SPT for 2 Turns
Skill 4 : Reduce Skill Proc Rate of the Opponent
Character Skill
5* : 250% DMG & Low Chance of causing Paralysis on Enemies adjacent to Target
6* : +5% STR to Ally Lightning Units within 5 Tiles
Grimoire/Grimomin (Megumin Cosplay)
Leader Skill : 1.5x HP & 1.3x PATK/MATK/ACC to Dark Units & Lightning Units
Skill 1 : Increase DMG Dealt to Light Units when Attacking
Skill 2 : Immune to CRIT Attacks from Bow & Light Units
Skill 3 : Active Buff. 2x MATK for 2 Turns
Skill 4 : Reduce Skill Proc Rate of the Opponent
Character Skill
5* : 200% DMG & Guaranteed Hit. High Rate of causing Action Lock on Target for 1 Turn.
6* : +5% INT to Ally Dark Units within 5 Tiles
Brave Frontier
Lucina
Leader Skill : All Sword Units, 1.5x DMG
Skill 1 : Passive PATK Increase
Skill 2 : Active AOE, +25% INT of Allies within 3 Tiles. Lasts for 3 Turns
Skill 3 : Increase ACC/EVA when Attacking
Skill 4: Active Buff, +10 INT/TEC for 3 Turns
Character Skill
5* : None
6* : Chance to activate when Attacking. Converts 4x INT into Magic DMG and attacks the Enemy.
Michelle
Leader Skill : 1.5x PATK to Axe Units
Skill 1 : Passive PATK Increase
Skill 2 : Active AOE, +25% STR of Allies within 3 Tiles. Lasts for 3 Turns
Skill 3 : Passive CRIT Increase
Skill 4: Increase STR/ACC when Attacking
Character Skill
5* : None
6* : Chance to activate when Attacking. Hits 2 Times (Each Hit deals 120% or 1.2x Base DMG)
Lunaris
Leader Skill : Dark Units’ ACC +50
Skill 1 : Passive PATK Increase
Skill 2 : Increase ACC/EVA when Defending
Skill 3 : Active AoE Buff, +25% STR to Allies within 3 Tiles for 3 Turns
Character Skill
5* : Deals 2x DMG
6* : Increases CRIT relative to Enemy Distance (Higher CRIT when Enemy is Closer)
Cardcaptor Sakura
Sakura (Uniform)
Leader Skill : 2x HP to All Units
Skill 1 : Passive HP Increase
Skill 2 : Increase MATK (+20) & Gold Gain from Quests (+50%)
Skill 3 : Use 60% of Max HP to Revive 1 Ally to 40% HP*
Skill 4 : Recover 50 HP & Paralysis from Allies within 3 Tiles
Character Skill
5* : Deal 150% DMG. Recover HP equal to 50% of DMG Dealt
6* : Increase ACC of Allies for each Ally Academy Unit. If there are over 5 Academy Units, gain an additional boost.
Sakura (Anti Siege Costume)
Leader Skill : 1.7x HP & 1.2x PATK/MATK/ACC to Wind Units. Additional +20% ACC to Staff Units
Skill 1 : Set Minimum Hit Rate to 55%
Skill 2 : Reflect 15% of DMG Dealt after Duels. Reflects 35% DMG instead if Attacker is a Lightning Unit
Skill 3 : Increase DMG vs Dragon & Flying Units
Skill 4 : Teleport a Target Ally within 7 Tiles next to Sakura
Skill 5 : Increase Parara Limit
Character Skill
5* : Randomly Deal 100% to 400% DMG
6* : Increase ACC of Allies for each Ally Academy Unit. If there are over 5 Academy Units, gain an additional boost.
Sakura (Opening Costume)
Leader Skill : 1.5x PATK/MATK/ACC to All Units when at Max HP
Skill 1 : Set Minimum Hit Rate to 55%
Skill 2 : Increase MATK/ACC when Attacking
Skill 3 : +20 PATK/MATK for 3 Turns to Allies within 3 Tiles
Skill 4 : Nullify Buffs on Target Enemy within 5 Tiles for 1 Turn
Skill 5 : Increase Parara Limit
Character Skill
5* : 4-Range Nuke. Use 20% of Max HP to Deal 250% DMG to Target. Enemies within 2 Tiles of Target take Splash DMG. Sakura can’t move for 1 Turn after using the Skill.*
6* : +5% ACC per Ally Academy Unit. Additional Bonus for 5 Units to a Max of +35%
Yoichi (Costume)
Leader Skill : 1.25x HP/ACC/EVA to All Units. Enemy Gun Units -25% MATK
Skill 1 : Increase ACC & Immune to CRIT Attacks vs Gun Units
Skill 2 : Increase PATK/ACC of Allies within 3 Tiles
Skill 3 : Reduce SPD of Enemy Gun Units during Duels
Skill 4 : 3 Tile AoE Buff. Allies take 35% Less DMG from Gun Units for 2 Turns
Skill 5 : Increase Parara Limit
Character Skill
5* : 6-Hit Attack (Each Hit deals 40% DMG). Reduce SPD of Target by 2 Per Hit for 2 Turns
6* : +5% ACC per Ally Academy Unit. Additional Bonus for 5 Units to a Max of +35%.
Longinus (Costume)
Leader Skill : 1.7x HP & 1.2x PATK/MATK/ACC to Water Units. Extra +20% ACC to Spear Units
Skill 1 : Bonus ACC/EVA/CRIT EVA vs Sword Units & Nullifies 2x Attacks from Target
Skill 2 : Block 2 Fatal Attacks*
Skill 3 : Gain 2x Attacks vs Sword Units
Skill 4 : Create a Shield on Target Ally within 3 Tiles (& Longinus) that Blocks up to 200 DMG
Skill 5 : Increase Parara Limit
Character Skill
5* : Reduce Target PDEF by 50% & Deal 150% DMG (Sure Hit). Also Seal Target’s Duel Skills and Reflection Skills for 1 Turn
6* : Increase ACC of Allies for each Ally Academy Unit. If there are over 5 Academy Units, gain an additional boost.
Naegling (Costume)
Leader Skill : 1.5x HP & 1.25x ACC/EVA to Dark Units. Enemy Light Units -15 PATK/MATK
Skill 1 : Reduce PATK/MATK/ACC of Enemy Light Units within 3 Tiles
Skill 2 : Reduce DMG from 3 Attacks. Reduce 90% from Light Units and 30% from other Elements
Skill 3 : Buff Allies within 3 Tiles. Deal 80% Extra DMG to Light Units for 2 Turns
Skill 4 : Increase SPT & LUK
Skill 5 : Increase Parara Limit
Character Skill
5* : 2 Effects
A : When Attacking from Range, Deal DMG equal to 100% of STR added to a 150% Modifier. Deal 20% of own PATK as Splash DMG to Enemies behind Target*
B : When Attacking from Melee, Deal DMG equal to 100% of INT added to a 150% Modifier. Sure Hit Effect.
6* : Increase ACC of Allies for each Ally Academy Unit. If there are over 5 Academy Units, gain an additional boost.
Fate/Stay Night UBW
Saber (Armored)
Leader Skill : All Units, +5 to All Stats
Upgraded Leader Skill : All Units 1.3x HP, 1.2x ACC/EVA/CRIT
Skill 1 : Passive EVA Increase
Skill 2 : Active Buff, Immunity to CRIT for 3 Turns
Skill 3 : Reduce Skill Proc Rate of the Opponent
Skill 4 : Passive HP Increase
Character Skill
5* : 2x DMG, 100% Hit. Upgrades to OHKO (Mitigatable) via EP3
* Loses the 100% Hit property after Upgrade*
EP4 Skill (6*) : +5% STR to Ally Light Units within 5 Tiles
Tohsaka Rin
Leader Skill : Gun/Staff Units’ SPD/TEC +20, CRIT +5
Skill 1 : Passive MATK Increase
Skill 2 : Active Buff, +25% SPT for 3 Turns
Skill 3 : Increase ACC/EVA vs Gun Units
Character Skill
5* : +15 to MATK, deals (1.5x of HP Lost) as DMG
6* (Requires Maxed 5*) : +30 MATK and multiplier increased to 2.5x
Rider
Leader Skill : Flying Units’ PATK/PDEF +20
Upgraded Leader Skill: Flying Units 1.6x HP, 1.2x PATK/PDEF/ACC
Skill 1 : Passive SPD Increase
Skill 2 : Active Buff, +20% TEC for 3 Turns
Skill 3 : Recover HP at start of each Turn
Character Skill
5* : Deals 1.5x DMG, recovers HP based on DMG dealt (30%)
6* (Requires Maxed 5*) :
Multiplier increased to 2x, HP recovery increased to 50%
Ilyasviel
Leader Skill : All Units’ CRIT/EVA +20, LUK +10
Upgraded Leader Skill: All Units 1.3x HP, 1.2x PATK/MATK/ACC/CRIT EVA
Skill 1 : Passive MDEF Increase
Skill 2 : Cure Poison from Target Ally within 3 Tiles
Skill 3 : Recover HP at the start of each Turn
Character Skill
5* : Deals 1.3x DMG and reduce Enemy PDEF/MDEF by -5 for 1 Turn.
6* (Requires Maxed 5*) :
Multiplier increased to 1.5x, debuff increased to -10 PDEF/MDEF.
Saber (Unarmored)
Leader Skill : All Units 1.8x HP and 1.2x ACC
Skill 1 : Passive Buff : Increase evasion
Skill 2 : Active Buff : Increase PDEF
Skill 3 : When Defending, Attack first if HP below certain Threshold
Character Skill
5* : Deals 2.5x DMG
6* :
Madoka Magika
Madoka (Magical Girl)
Leader Skill :
All Units +30% HP, +20% PATK/PDEF/MATK/MDEF
Skill 1 : Passive PDEF Increase
Skill 2 : Increase ACC/EVA when Attacking
Skill 3 : Active AoE Buff. +25% STR to allies within 3-Tiles
Character Skill
5* : Deals Base DMG to target Enemy (Ignores 50% of target DEF)
6* : +5% STR to all Wind Units within 5-Tiles. Lasts 5 Turns
Multi Skill :
Deals DMG (combination of Madoka & Homura’s PATK). Removes Witch Barrier (Collab Boss Specific Skill)
Homura (Magical Girl)
Leader Skill :
Own Gun & Staff Units, +30% HP/ACC, +20 PDEF/MDEF
Skill 1 : Passive MATK Increase
Skill 2 : Active AoE Buff. +25% GRD to allies within 3-Tiles
Skill 3 : Chance to reduce DMG taken from Spear Enemies by 50% when Defending
Character Skill
5* : Deals 1.3x DMG, Guaranteed Hit on Target
6* : +5% GRD to Dark Units within 5-Tiles. Lasts 5 Turns
Multi Skill :
Deals DMG (combination of Madoka & Homura’s PATK). Removes Witch Barrier (Collab Boss Specific Skill)
Sayaka
Leader Skill :
Increase Sword Units’ HP by 80% and +10 to SPD/TEC
Skill 1 : Passive CRIT Increase
Skill 2 : Recover HP at start of each Turn if no Allies are within 3 Tiles
Skill 3 : Increase ACC/EVA vs Bow Units
Character Skill
5* : Attacks 2 Times (1.3x DMG per Attack)
6* : +5% STR to Water Units within 5 Tiles. Lasts 5 Turns
Kyouko
Leader Skill :
Own Spear Units +80% HP and +10 CRIT/EVA
Skill 1 : Passive PATK Increase
Skill 2 : Active AoE Buff. +20% TEC to Allies within 3 Tiles
Skill 3 : Chance to reduce DMG taken from Sword Enemies by 50% when Defending
Character Skill
5* : Increases STR by +30 and attacks. Deals (Amount of HP Lost x 2.5) as additional DMG
6* : +5% GRD to Fire Units within 5-Tiles. Lasts 5 Turns
Mami
Leader Skill :
All Units +30% HP, +20% ACC/EVA/CRIT
Skill 1 : Passive ACC Increase
Skill 2 : At the start of every Quest, Increase MATK for 3 Turns
Skill 3 : Recover HP at start of each Turn if no Allies are within 3 Tiles
Character Skill
5* : Deals 2x DMG to Target
6* : +5% INT to Lightning Units within 5 Tiles. Lasts 5 Turns
Ultimate Madoka
Leader Skill :
All Units +10 HP/LUK. All Enemies -10 CRIT/EVA
Skill 1 : Passive EVA Increase
Skill 2 : Active AoE Buff. +20% LUK to Allies within 3 Tiles
Skill 3 : Recover HP of Allies within 3 Tiles at the start of each Turn
Character Skill
5* : Attacks 5 Times (50% DMG per Attack)
6* : Attacks 6 Times (40% DMG per Attack)
Multi Skill :
Deals DMG (combination of Madoka & Homura’s PATK). Removes Witch Barrier (Collab Boss Specific Skill)
Demon Homura
Leader Skill :
All Units +50% HP & +10 PDEF/MDEF. All Enemies -10 PATK/MATK
Skill 1 : Recover HP at the start of every Turn if no Allies within 3 Tiles
Skill 2 : Active Buff. +25% GRD for 3 Turns
Skill 3 : Reduce ACC/EVA of Enemies within 3 Tiles
Character Skill
5* : Attacks 5 Times (50% DMG per Attack)
6* : Attacks 6 Times (40% DMG per Attack)
Multi Skill :
Deals DMG (combination of Madoka & Homura’s PATK). Removes Witch Barrier (Collab Boss Specific Skill)
Anohana Series
Honma Meiko (Menma)
Leader Skill : 1.5x HP & 1.2x PATK/MATK/ACC to All Units
Skill 1 : Slightly Increase ACC for 5 Turns after Battle Starts
Skill 2 : Passive PATK Increase
Skill 3 : Passive CRIT Increase
Skill 4 : Reduce CRIT of Enemy Axe Units within 2 Tiles
Character Skill
5* : Deal 250% DMG & Guaranteed Hit. Chance to Seal Duel Skills of the Target for 1 Turn
6* : +5% STR to Ally Light Units within 5 Tiles
Anjou Naruko (Anaru)
Leader Skill : 1.5x HP & 1.3x PDEF/MDEF to Fire Units
Skill 1 : Active AoE. +10% GRD to Allies within 3 Tiles for 3 Turns
Skill 2 : Increase ACC/EVA when Defending
Skill 3 : Passive PATK Increase
Skill 4 : Reduce CRIT of Enemy Spear Units within 2 Tiles
Character Skill
5* : Deal 250% DMG & Recover HP equal to portion of DMG Dealt. Chance to Seal Duel Skills of the Target for 1 Turn
6* : +5% GRD to Ally Fire Units within 5 Tiles
Tsurumi Chiriko (Tsuruko)
Leader Skill : 1.5x HP & 1.3x PATK/ACC to Water Units
Skill 1 : Active Buff. Immune to CRIT Attacks for 3 Turns
Skill 2 : Passive ACC Increase
Skill 3 : Always Attack First when HP below Threshold
Skill 4 : Reduce CRIT of Enemy Sword Units within 2 Tiles
Character Skill
5* : Halve Enemy Defence & Deal 150% DMG. Chance to Seal Duel Skills of the Target for 1 Turn
6* : +5% STR to Ally Water Units within 5 Tiles
Black Killers Series
Masamune (Black Killers)
Leader Skill : 1.7x HP & 1.3x PATK/ACC to Fire Units
Skill 1 : After Battle Instance, Deal 20% of DMG Taken to the Target Enemy
Skill 2 : Passive CRIT & Skill Proc Rate Increase
Skill 3 : Active AoE, +30 CRIT to Allies within 3 Tiles. Lasts 2 Turns
Skill 4 : Greatly Increase HP & Minor Increase to LUK
Character Skill
5* : Deal 300% DMG to Target Enemy. Causes Action Lock Debuff on Target Enemy for 1 Turn
6* : Active AoE, +35% ACC Rate & +5% TEC to All Allies
Artemis (Black Killers)
Leader Skill : 1.7x HP & 1.3x PATK/ACC to Wind Units
Skill 1 : After Battle Instance, Deal 20% of DMG Taken to the Target Enemy
Skill 2 : Chance to Proc when unable to Retaliate. Reduces DMG taken by -30%
Skill 3 : Active AoE, +30 CRIT to Allies within 3 Tiles. Lasts 2 Turns
Skill 4 : Greatly Increase HP & Minor Increase to LUK
Character Skill
5* : Deal 300% DMG to Target Enemy. Causes Movement Lock Debuff on Target Enemy for 1 Turn
6* : Active AoE, +35% ACC Rate & +10% GRD to All Allies
Tyrfing (Black Killers)
Leader Skill : 1.7x HP & 1.3x PATK/ACC for Light Units
Skill 1 : After Battle Instance, Deal 20% of DMG Taken to the Target Enemy
Skill 2 : Passive PATK & Skill Proc Rate Increase
Skill 3 : Active AoE, +30 CRIT for 2 Turns to All Allies within 3 Tiles
Skill 4 : Greatly Increase HP & Minor Increase to LUK
Character Skill
5* : Proc to Attack 8 Times (Each Attack deals 35% DMG). Chance to cause Movement Lock to Target for 1 Turn
6* : Active AoE, +35% ACC Rate & +10% LUK to All Allies
Laevateinn (Black Killers)
Leader Skill : 1.7x HP & 1.3x PATK/ACC for Lightning Units
Skill 1 : After Battle Instance, Deal 20% of DMG Taken to the Target Enemy
Skill 2 : Slightly Reduce DMG taken from Enemy Bow Units
Skill 3 : Active AoE, +30 CRIT for 2 Turns to All Allies within 3 Tiles
Skill 4 : Greatly Increase HP & Minor Increase to LUK
Character Skill
5* : Proc to deal 300% DMG & cause Action Lock for 1 Turn.
6* : Active AoE, +35% ACC Rate & +5% SPD to All Allies
Freikugel (Black Killers)
Leader Skill : 1.7x HP & 1.3x MATK/ACC for Lightning Units
Skill 1 : After Battle Instance, Deal 20% of DMG Taken to the Target Enemy
Skill 2 : Passive Increase to ACC & Skill Proc Rate
Skill 3 : Active AoE, +30 CRIT for 2 Turns to All Allies within 3 Tiles
Skill 4 : Greatly Increase HP & Minor Increase to LUK
Character Skill
5* : Deals 300% DMG & Chance to cause Movement Lock for 1 Turn
6* : Active AoE, +35% ACC Rate & +5% SPD to All Allies
Longinus (Black Killers)
Leader Skill : 1.7x HP & 1.3x PATK/ACC for Water Units
Skill 1 : After Battle Instance, Deal 20% of DMG Taken to the Target Enemy
Skill 2 : Increase ACC/EVA/CRIT EVA vs Sword Units & Seal Sword Units’ Additional Attacks
Skill 3 : Active AoE, +30 CRIT for 2 Turns to All Allies within 3 Tiles
Skill 4 : Greatly Increase HP & Minor Increase to LUK
Character Skill
5* : Deals 300% DMG & Chance to cause Movement Lock for 1 Turn
6* : Active AoE, +35% ACC Rate & +10% GRD to All Allies
Parashu (Black Killers)
Leader Skill : 1.7x HP & 1.3x PATK/ACC for Wind Units
Skill 1 : After Battle Instance, Deal 20% of DMG Taken to the Target Enemy
Skill 2 : Increase ACC/EVA/CRIT EVA vs Bow/Gun Units & Seal their Additional Attacks
Skill 3 : Active AoE, +30 CRIT for 2 Turns to All Allies within 3 Tiles
Skill 4 : Greatly Increase HP & Minor Increase to LUK
Character Skill
5* : Attacks 3 Times (90% DMG per Attack) & Chance to cause Movement Lock Debuff for 1 Turn
6* : Active AoE, +35% ACC Rate & +10% STR to All Allies
Tyrfing (Dragoon)
Leader Skill : 1.7x HP & 1.2x ACC to All Units. Additional 1.2x PATK/PDEF/MATK/MDEF to Black Killers
Skill 1 : Reflect 15% of DMG Taken back to Attacker (Won’t activate if DMG taken Kills Tyrfing)
Skill 2 : +10% Skill Proc Rate. For each Black Killer, +5 CRIT
Skill 3 : After taking an Action, Tyrfing can move again equal to the remaining number of Tiles she didn’t move.
Skill 4 : Increase HP & LUK
Character Skill
5* : 8-Hit Attack (35% DMG per Hit). Chance to Action Lock Target for 1 Turn
6* : Set Minimum Hit Rate of Allies to 35%. Increase Allies’ SPD relative to number of Black Killers in the Team*
Ancient Killers Series
Minerva
Leader Skill : 1.7x HP & 1.3x ACC/EVA to Lightning Units
Skill 1 : Active Buff. For 5 Turns, When in Duels, Reduce Opponent’s Duel Skill Proc Rate to 0 and Greatly Reduce Opponent CRIT. (Both effects are reduced over time)
Skill 2 : Active AoE. +30 PDEF for 2 Turns to Allies within 3 Tiles
Skill 3 : After a Duel or Using a Skill, you may move equivalent to your max Move Range or remaining Tiles left after initial movement
Skill 4 : Greatly Increase HP & Minor Increase to LUK
Character Skill
5* : Deals 300% DMG. Enemies adjacent to the Target take 20% of their HP as DMG
6* : All Enemy Units -30% CRIT & -10% INT. Effect removed when Minerva dies
Freischutz
Leader Skill : 1.7x HP & 1.3x ACC/EVA to Dark Units
Skill 1 : Active Buff. For 5 Turns, When in Duels, Reduce Opponent’s Duel Skill Proc Rate to 0 and Greatly Reduce Opponent CRIT. (Both effects are reduced over time)
Skill 2 : Active AoE. +30 MDEF for 2 Turns to Allies within 3 Tiles
Skill 3 : After a Duel or Using a Skill, you may move equivalent to your max Move Range or remaining Tiles left after initial movement
Skill 4 : Greatly Increase HP & Minor Increase to LUK
Character Skill
5* : Attacks 3 Times (90% DMG per Attack). Afterwards, Enemies adjacent to the Target take 20% of their Max HP as DMG.
6* : All Enemy Units -30% CRIT & -10% INT. Effect removed when Freischutz dies
Ragnarok
Leader Skill : 1.7x HP & 1.3x ACC/EVA to Mounted Units*
Skill 1 : Active Buff. For 5 Turns, When in Duels, Reduce Opponent’s Duel Skill Proc Rate to 0 and Greatly Reduce Opponent CRIT. (Both effects are reduced over time)
Skill 2 : Active Buff. Immune to All DMG for 1 Turn (Applies even if Paralyzed)
Skill 3 : After a Duel or Using a Skill, you may move equivalent to your max Move Range or remaining Tiles left after initial movement
Skill 4 : Greatly Increase HP & Minor Increase to LUK
Character Skill
5* : Attacks 7 Times (40% DMG per Hit). Deals Splash DMG to Enemies adjacent to Target equal to 20% of Max HP
6* : All Enemy Units -30% CRIT & -5% LUK. Effect removed when Ragnarok dies
Damocles
Leader Skill : 1.7x HP & 1.3x ACC/EVA to Wind Units
Skill 1 : Active Buff. For 5 Turns, When in Duels, Reduce Opponent’s Duel Skill Proc Rate to 0 and Greatly Reduce Opponent CRIT. (Both effects are reduced over time)
Skill 2 : Active AoE. +30 PATK for 2 Turns to Allies within 3 Tiles
Skill 3 : After a Duel or Using a Skill, you may move equivalent to your max Move Range or remaining Tiles left after initial movement
Skill 4 : Greatly Increase HP & Minor Increase to LUK
Character Skill
5* : Deals 300% DMG. Enemies adjacent to the Target take 20% of their HP as DMG
6* : All Enemy Units -30% CRIT & -10% GRD. Effect removed when Damocles dies
Suiha
Leader Skill : 1.7x HP & 1.3x ACC/EVA to Water Units
Skill 1 : Active Buff. For 5 Turns, When in Duels, Reduce Opponent’s Duel Skill Proc Rate to 0 and Greatly Reduce Opponent CRIT. (Both effects are reduced over time)
Skill 2 : Active AoE. +30 PATK for 2 Turns to Allies within 3 Tiles
Skill 3 : After a Duel or Using a Skill, you may move equivalent to your max Move Range or remaining Tiles left after initial movement
Skill 4 : Greatly Increase HP & Minor Increase to LUK
Character Skill
5* : Attacks 3 Times (90% DMG Per Hit). Enemies Adjacent to Target take 20% of their HP as DMG.
6* : All Enemy Units -30% CRIT & -10% GRD. Effect removed when Damocles dies
Grasitha
Leader Skill : 1.7x HP & 1.3x ACC/EVA to Fire Units
Skill 1 : Active Buff. For 5 Turns, When in Duels, Reduce Opponent’s Duel Skill Proc Rate to 0 and Greatly Reduce Opponent CRIT. (Both effects are reduced over time)
Skill 2 : Active AoE. +30 PDEF for 2 Turns to Allies within 3 Tiles
Skill 3 : After a Duel or Using a Skill, you may move equivalent to your max Move Range or remaining Tiles left after initial movement
Skill 4 : Greatly Increase HP & Minor Increase to LUK
Character Skill
5* : Deals 300% DMG. Enemies Adjacent to Target takes 20% of their Max HP as DMG.
6* : All Enemy Units -30% CRIT & -10% STR. Effect removed when Grasitha dies.
Ness
Leader Skill : 1.7x HP & 1.3x ACC/EVA to Water Units
Skill 1 : Active Buff. For 5 Turns, When in Duels, Reduce Opponent’s Duel Skill Proc Rate to 0 and Greatly Reduce Opponent CRIT. (Both effects are reduced over time)
Skill 2 : Greatly Recover HP of Allies within 3 Tiles
Skill 3 : After a Duel or Using a Skill, you may move equivalent to your max Move Range or remaining Tiles left after initial movement
Skill 4 : Greatly Increase HP & Minor Increase to LUK
Character Skill
5* : Attacks 3 Times (Each Hit deals 90% of Base DMG). Enemies Adjacent to Target take 20% of their Max HP as DMG.
6* : All Enemy Units -30% CRIT & -10% INT. Effect removed when Ness dies.
Hercule
Leader Skill : 1.7x HP & 1.3x ACC/EVA to Light Units
Skill 1 : Active Buff. For 5 Turns, When in Duels, Reduce Opponent’s Duel Skill Proc Rate to 0 and Greatly Reduce Opponent CRIT. (Both effects are reduced over time)
Skill 2 : Active AoE. +30 PATK for 2 Turns to Allies within 3 Tiles
Skill 3 : After a Duel or Using a Skill, you may move equivalent to your max Move Range or remaining Tiles left after initial movement
Skill 4 : Greatly Increase HP & Minor Increase to LUK
Character Skill
5* : 7 Consecutive Attacks (Each Attack deals 40% DMG). Enemies Adjacent to Target take 20% of their Max HP as DMG.
6* : All Enemy Units -30% CRIT & -10% STR. Effect removed when Hercule dies.
Seaside Series (Phantom of Love)
Holy Pool Kingdom Faction
Shita
Leader Skill : 1.3x HP, 1.2x PATK/ACC/EVA to All Units
Skill 1 : Increase ACC/EVA when Defending
Skill 2 : Active AoE. 3 Turn CRIT Immunity Buff to Allies within 3 Tiles
Skill 3 : Passive. Greatly Increase HP
Skill 4 : Recover 15% of DMG Taken as HP* during Duels
Trust Skill : +35 PATK. If HP is above 80%, additional +15 PATK
Character Skill :
5* : Attacks 5 Times (Each Hit deals 50% DMG). Recovers HP equal to portion of DMG Dealt.
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%**
Bashousen
Leader Skill : 1.5x HP & 1.25x ACC/CRIT EVA to All Units
Skill 1 : Always Attack First if HP below Threshold
Skill 2 : +5% STR/INT to Allies within 3 Tiles
Skill 3 : +20% CRIT for 3 Turns to Allies within 3 Tiles
Skill 4 : If there is an Enemy within 3 Tiles of Basho, Nullify all Skills that do not give a HP Boost.* for 1 Turn
Trust Skill : Passive +35 EVA
Character Skill :
5* : 250% DMG 4-Tile Nuke. Gains Movement & Action Lock Debuffs after using. Deals Splash DMG to Enemies within 2-Tiles of Target. Cannot use if Basho’s HP is below 20%
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%**
Gungnir
Leader Skill : 1.6x HP, 1.2x PATK, 1.4x ACC to Dark Units
Skill 1 : Increase GRD when Defending
Skill 2 : +20% STR for 3 Turns to Allies within 3 Tiles
Skill 3 : Halves DMG taken from Bow Units. Chance to Reduce DMG taken by a greater amount.
Skill 4 : Increase ACC/EVA vs Light Units
Trust Skill : If any Enemy is within 6 Tiles, Seal All Movement Cost Reduction to 1 Skills* for 3 Turns
Character Skill :
5* : OHKO Skill. Enemies Adjacent to Target take 20% Splash DMG.
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%**
Yoichi
Leader Skill : 1.25x HP/ACC/EVA to All Units. Enemy Bow Units -25% PATK
Skill 1 : Reduce ACC/EVA of Enemies within 3 Tiles
Skill 2 : Increase ACC/EVA/CRIT EVA vs Bow Units. Additionally seal their Additional Attacks.*
Skill 3 : Increase ACC/EVA vs Flying/Dragon Units
Skill 4 : Paralyze Target Enemy within 3 Tiles
Trust Skill : +20 PATK & Recover HP at Start of Turn
Character Skill :
5* : Attacks 4 Times (Each Hit deals 60% DMG). Seals DMG Reflect Skills for 1 Turn.
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%**
Amenonuboko
Leader Skill : 1.6x HP, 1.2x ACC/LUK to Water Units. Enemy Units -10% CRIT/EVA.
Skill 1 : Increase ACC/EVA vs Sword/Bow Units
Skill 2 : Grant Reduce DMG from Bow Enemies Buff to Allies within 3 Tiles. Lasts 2 Turns
Skill 3 : Greatly Increase ACC/EVA vs Fire Units
Skill 4 : Greatly Reduce GRD/EVA of Enemy Bow/Gun Units within 3 Tiles. Greater Effect vs Flying/Dragon Enemies
Trust Skill : Increase ACC/EVA vs Flying/Dragon Enemies
Character Skill :
5* : Recover HP equal to portion of DMG Dealt.
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%**
Harpe
Leader Skill : 2x HP & 1.3x ACC to Dark Units
Skill 1 : Improved Stat Growth when Leveling
Skill 2 : Increase ACC/PDEF vs Flying//Dark /Light Units
Skill 3 : Recover 15% of DMG Taken as HP* during Duels
Skill 4 : Passive. Greatly Increase HP
Trust Skill : Greatly Increase ACC/EVA vs Light Units
Character Skill :
5* : Deal 250% DMG. +10 GRD/SPT for 1 Turn
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%**
Tonbogiri
Leader Skill : 1.7x HP & 1.3x PATK/MATK to Wind & Light Units
Skill 1 : Reduce Movement Cost of Tiles to 1
Skill 2 : Immune to CRIT Attacks from Lightning Units
Skill 3 : Greatly Increase ACC/EVA vs Lightning Units
Skill 4 : Increase DMG vs Lightning Units. Increase CRIT vs Dragon Enemies
Trust Skill : Recover 15% of DMG Taken as HP* during Duels
Character Skill :
5* : Deals 200% DMG. Enemies within 3 Tiles of Target take 30% Splash DMG.
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%**
Ascalon
Leader Skill : 1.6x HP, 1.2x PATK, 1.4x ACC to Light Units
Skill 1 : Passive CRIT Increase
Skill 2 : Increase Skill Proc Rate & EVA of Allies within 3 Tiles for 2 Turns
Skill 3 : Reduce ACC/CRIT of Enemies within 3 Tiles
Skill 4 : Activates when Defending. 5%-15% (Depending on Skill Lv) Chance to completely nullify DMG taken.
Trust Skill : Set Minimum Skill Proc Rate to 12%*
Character Skill :
5* : Reduces Target’s DEF by -30%, Attacks 6 Times (Each Hit deals 40% DMG).
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%**
Yata no Kagami
Leader Skill : 1.6x HP & 1.2x MATK/ACC to Light Units. Reduce Enemy CRIT/EVA by -10%
Skill 1 : Increase MATK/ACC when Defending
Skill 2 : +20 PATK/MATK/ACC for 3 Turns to Allies within 3 Tiles
Skill 3 : If there is an Enemy within 3 Tiles of Yata, Nullify all Skills that do not give a HP Boost.* for 1 Turn
Skill 4 : Reflect 25% of DMG Taken back to Attacker
Trust Skill : +35 MATK. If HP above 80%, additional +15 MATK
Character Skill :
5* : Deal 250% DMG. Chance to Movement Lock Target for 1 Turn & +10 SPT.
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%**
Pinaka
Leader Skill : 1.7x HP & +20 TEC to All Units
Skill 1 : Ignore Unit Collision
Skill 2 : Reduce Movement Cost of Tiles to 1
Skill 3 : Slightly Increase STR/TEC
Skill 4 : Increase ACC/EVA vs Flying/Dragon Units
Trust Skill : +200 HP & +15 PATK/PDEF
Character Skill :
5* : Deal 250% DMG. Guaranteed Hit
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%**
Gridarvol
Leader Skill : 1.6x HP, 1.2x ACC/LUK to Fire Units. Enemy Units -10% CRIT/EVA
Skill 1 : Cure Paralysis of Target Ally within 3 Tiles
Skill 2 : Set Minimum ACC to 55%*
Skill 3 : Recover 100 HP & +30 PDEF/MDEF for 2 Turns to Allies within 3 Tiles
Skill 4 : Moves Target Ally within 7 Tiles next to Gridarvolr**
Trust Skill : Nullify Non-HP Buff Skills of Enemy Leader Units within 3 Tiles for 1 Turn***
Character Skill :
5* : +30 MATK, then deals additional DMG equal to 2.5x of HP Lost
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%****
Balmung
Leader Skill : 1.6x HP & 1.2x ACC/LUK to Ally Lightning Units. Enemy Units -10% CRIT/EVA
Skill 1 : Deal Additional DMG based off INT Stat
Skill 2 : +15 PATK/MATK/CRIT for 3 Turns to Allies within 3 Tiles
Skill 3 : Greatly Increase ACC/EVA vs Dragon/Water/Light Units
Skill 4 : Slightly Reduce DMG taken while Defending. Chance to completely nullify DMG taken.
Trust Skill : Greatly Increase ACC/EVA vs Water Units
Character Skill :
5* : Deal 150% DMG. Chance to Paralyze Enemies Adjacent to Target for 1 Turn
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%*
Perun
Leader Skill : 2x HP & 1.3x ACC to Ally Lightning Units
Skill 1 : Increase PATK/ACC when Defending
Skill 2 : +20% PATK for 2 Turns to Allies within 3 Tiles
Skill 3 : Recover 15% of DMG Taken as HP* during Duels
Skill 4 : Increase PDEF/MDEF vs Flying/Dark/Light Units
Trust Skill : Slightly Reduce DMG taken while Defending. Chance to completely nullify DMG taken.**
Character Skill :
5* : Reduce Enemy DEF by -50% & Deal 150% DMG.
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%***
Gram
Leader Skill : 1.6x HP, 1.2x ACC/LUK to Fire Units. Enemy Units -10% ACC/EVA
Skill 1 : Reduce ACC/EVA of Dragon Enemies within 3 Tiles
Skill 2 : Apply Halve-DMG from Bow Units Buff to Allies within 3 Tiles for 1 Turn
Skill 3 : Increase ACC/EVA vs Dragon/Fire/Wind Units
Skill 4 : Slightly Reduce DMG taken while Defending. Chance to completely nullify DMG taken.
Trust Skill : Greatly Increase ACC/EVA vs Wind Units
Character Skill :
5* : Permanently Deals 2 Hits per Attack. If Target is a Dragon Type, Increase DMG Dealt by +20%
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%*
Artemis
Leader Skill : 1.6x HP & 1.2x ACC/LUK to Wind Units. Enemy Units -10% CRIT/EVA
Skill 1 : Passive PDEF Increase (Max Lv : +30)
Skill 2 : Reduce Minimum Attack Range to 1
Skill 3 : Chance to Activate when Defending. Halve DMG from Flying/Dragon Enemies
Skill 4 : Increase ACC/EVA vs Flying/Dragon Types (Max Lv : 20%)
Trust Skill : Deal 300% DMG vs Flying/Dragon Units
Character Skill :
5* : Attack 4 Times (Each Hit deals 40% DMG). Heals for 30% of DMG Dealt
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%*
Kusanagi
Leader Skill : 1.6x HP, 1.2x PATK, 1.4x ACC to Wind Units
Skill 1 : Increase PATK vs Sword/Axe/Spear Enemies (Max Lv : 20%)
Skill 2 : +30 PATK/CRIT for 3 Turns to Allies within 3 Tiles
Skill 3 : Chance to Activate when Defending. Halve DMG from Bow/Gun/Staff Units
Skill 4 : Activate when Defending. Chance to Nullify DMG Taken. (Max Lv : 15%)
Trust Skill : +25 PATK. Seal Additional Attack of Lightning Units when Dueling
Character Skill :
5* : Deal 200% DMG. 30% Splash DMG dealt to Enemies within 3 Tiles of Target
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%*
Excalibur
Leader Skill : 2x HP & 1.3x ACC to Light Units
Skill 1 : Increase CRIT of Ally Sword Units within 3 Tiles (Max Lv : 30%)
Skill 2 : For 5 Turns at the Start of Each Quest, Reduce Skill Proc Rate & CRIT of Sword/Axe/Bow/Gun/Staff Units to 0%*
Skill 3 : Recover HP of Allies within 3 Tiles at the Start of Each Turn (Max Lv : 15 HP)
Skill 4 : Activate when Defending. Chance to Nullify DMG Taken. (Max Level : 15%)
Trust Skill : For 3 Turns, Gain Additional Attacks when Attacking**
Character Skill :
5* : OHKO Skill. Enemy behind Target (If any) takes 15% of own PATK as DMG.
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%***
Houtenkageki
Leader Skill : 1.6x HP, 1.2x PATK, 1.4x ACC to Lightning Units
Skill 1 : Always Attack 1st when HP below Threshold
Skill 2 : +40 EVA & 20 CRIT for 2 Turns to Allies within 3 Tiles
Skill 3 : Increase PATK/ACC when HP below 30% (Max Lv : 150%)
Skill 4 : Increase ACC/EVA vs Water Units (Max Lv : +60)
Trust Skill : +100 HP & +50% DMG vs Water Units
Character Skill :
5* : Deal 250% DMG. Enemies adjacent to Target take 15% Splash DMG
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%*
Sistrum
Leader Skill : 1.6x HP & 1.2x ACC/EVA to Lightning Units. Enemy Units -10% CRIT/EVA
Skill 1 : Increase DMG vs Water Units when Attacking
Skill 2 : Set Minimum Hit Rate to 55%
Skill 3 : Recover 50 HP, Cure Poison, & +20 EVA for 2 Turns to Allies within 2 Tiles
Skill 4 : Teleport a Target Ally within 7 Tiles to Sistrum’s Side
Trust Skill : +20 MATK. Recover 30% of Max HP at Start of Turn.
Character Skill :
5* : Randomly Deals from 100% to 400% DMG.
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%*
Mjolnir
Leader Skill : 1.3x HP/ACC & 1.7x PDEF to Lightning Units
Skill 1 : Bonus Parameter Growth when Leveling
Skill 2 : +50 PDEF/MDEF/ACC for 2 Turns
Skill 3 : Recover 15% of DMG Taken as HP* during Duels
Skill 4 : Passive HP Increase (Max Lv : +150)
Trust Skill : +100 HP, 20% Resistance to Paralysis/Poison
Character Skill :
5* : Deal 150% DMG. Heal for 50% of DMG Dealt
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%**
Claiomh Solais
Leader Skill : 1.6x HP, 1.2x PATK, 1.4x ACC to Fire Units
Skill 1 : Enemies Adjacent to Target take DMG equal to 10% of their Max HP after Attacking.
Skill 2 : +20% 3 Turns Paralysis Resistance to Allies within 3 Tiles
Skill 3 : Reduce Skill Proc Rate of Target by -20%
Skill 4 : Activate when Defending. Chance to Nullify DMG Taken (Max Lv : 15%)
Trust Skill : Set Minimum Hit Rate of Allies within 3 Tiles to 55% for 2 Turns
Character Skill :
5* : Deal 200% DMG. Enemies within 2 Tiles of Target take 30% of their Max HP as Splash DMG
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%*
Mitum
Leader Skill : 2x HP & 1.3x ACC to Fire Units
Skill 1 : Passive PATK INcrease (Max Lv : +15)
Skill 2 : + 1 Move Range for 3 Turns to Ally Swimsuit Units* within 3 Tiles
Skill 3 : Recover 15% of DMG Taken as HP** during Duels
Skill 4 : Chance to Activate when Defending. Halve DMG from Bow/Gun/Staff Units
Trust Skill : +100 HP & +50% DMG vs Wind Units
Character Skill :
5* : Deal 200% DMG & Heal for 30% DMG Dealt
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%***
Megiddo
Leader Skill : All Units 1.3x HP & 1.2x MATK/ACC/EVA
Skill 1 : Increase PDEF for Each Ally within 3 Tiles (Max Lv : +5 PDEF per Ally)
Skill 2 : For 2 Turns, +30 PDEF/MDEF to Allies within 3 Tiles
Skill 3 : Nullify Non-HP Buff Skills of Enemy Leader Units within 3 Tiles for 1 Turn*
Skill 4 : Passive HP Increase (Max Lv : +150)
Trust Skill : +25 MATK & Seal Additional Attack of Wind Units when Dueling
Character Skill :
5* : Attack 6 Times (Each Hit deals 40% DMG) & Increase PDEF for 1 Turn. (+3 PDEF for Each Hit Landed)
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%*
Abaris
Leader Skill : 2x HP & 1.3x ACC to Dark Units
Skill 1 : Ignore Unit Collision
Skill 2 : Reduce Movement Cost of Tiles to 1
Skill 3 : Increase DMG Dealt vs Flying/Dragon Units (Max Lv : 300%)
Skill 4 : Increase ACC/EVA vs Flying/Dragon Units (Max Lv : 20%)
Trust Skill : Seal Additional Attacks of Flying/Dragon Units when Dueling
Character Skill :
5* : Attack 4 Times (Each Hit deals 60% DMG) & Reduce Target CRIT for 1 Turn (-5 CRIT for Each Hit Landed)
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%*
Adamas
Leader Skill : 1.6x HP & 1.2x ACC/LUK to Dark Units. Enemy Units -10% CRIT/EVA
Skill 1 : Increase PATK/ACC when Attacking
Skill 2 : Recover 50 HP & 2 Turns +30 PATK Buff to Allies within 3 Tiles
Skill 3 : Reduce DMG from Axe Units by -41%, if they are also Light Units Reduce DMG by -81% (Max Level : 90% for Light Axe Units, 50% for Axe Units)
Skill 4 : Activate when Defending. Chance to Nullify DMG Taken (Max Level : 15%)
Trust Skill : +100 HP & +50% DMG vs Light Units
Character Skill :
5* : Deal 250% DMG & Chance to cause 2 Turn Paralysis to Target
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%*
Longinus
Leader Skill : 2x HP & 1.3x ACC to Water Units
Skill 1 : Always Attack First
Skill 2 : +20% SPD for 3 Turns to Allies within 3 Tiles
Skill 3 : Seal Additional Attack of Sword Units. Increase DMG vs Fire Units (Max Lv : 50%)
Skill 4 : Increase ACC/EVA vs Fire Units (Max Lv : +60)
Trust Skill : All Allies +40 HP & +2 STR/INT/GRD/SPT*
Character Skill :
5* : Deal 150% DMG. Enemies Adjacent to Target take 20% of their Max HP as Splash DMG
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%*
Keraunos
Leader Skill : 1.6x HP, 1.2x MATK, 1.4x ACC to Water Units
Skill 1 : Increase MATK/ACC when Attacking (Max Lv : +30)
Skill 2 : +30 MATK/ACC for 3 Turns to Allies within 3 Tiles
Skill 3 : Nullify Non-HP Buff Skills of Enemy Leader Units within 3 Tiles for 1 Turn*
Skill 4 : Reduce DMG from Gun/Staff Units by -20%, if they are also Fire Units Reduce DMG by -70%
Trust Skill : +60 ACC/EVA vs Fire Units. Does not Activate if 6* CS or Similar Buffs are in Effect
Character Skill :
5* : Attack 5 Times (Each Hit deals 40% DMG). Enemies Adjacent to Target take 25% of Max HP as Splash DMG
6* : Increase ACC of Allies relative to Number of Divine Pool Kingdom Units up to Maximum 30%**
Beachside Empire Faction
Folcas
Leader Skill : 1.8x HP, 1.1x PATK/MATK, & 1.3x ACC to Water Units
Skill 1 : Reduce SPD/ACC of Enemies within 3 Tiles (Max Lv : -20)
Skill 2 : 3 Tile AoE Buff. Allies gain CRIT Immunity for 2 Turns
Skill 3 : Increase ACC/EVA vs Horse Rider Units. If the Target is a Sword Unit, gain a CRIT EVA bonus (Max Lv : +50 ACC/CRIT, +30 CRIT EVA)
Skill 4 : Increase ACC/EVA vs Fire Units (Max Lv : +60)
Trust Skill : Increase Duel Skill DMG Bonus by +15%*
Character Skill :
5* : Deals 140% DMG & Ignores 85% of Enemy PDEF
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%**
Labrys
Leader Skill : 1.5x HP, 1.2x PDEF/MDEF, & 1.3x ACC to Water Units
Skill 1 : Increase ACC/EVA vs Spear Units (Max Lv : +60)
Skill 2 : 3 Tile AoE Buff. Allies gain +10 to All Stats
Skill 3 : Recover 15% of DMG Taken as HP during Duels*
Skill 4 : Increase CRIT when HP below 40% (Max Lv : +40% CRIT)
Trust Skill : +100 HP & 50% Extra DMG vs Fire Units
Character Skill :
5* : Deal 150% DMG & Ignore 50% Enemy PDEF
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%**
Asclepios
Leader Skill : 1.8x HP, 1.1x PATK/MATK, 1.3x ACC to Light Units
Skill 1 : Increase MDEF (Max Lv : +30)
Skill 2 : Set Minimum Hit Rate to 55%
Skill 3 : Self Buff. Recover 50 HP & +2 Move Range for 2 Turns
Skill 4 : Warp Target Ally within 7 Tiles to Asclepios’ Side*
Trust Skill : +100 HP & 50% Extra DMG vs Dark Units
Character Skill :
5* : Deal 250% DMG. 40% Chance to Movelock Target or Enemies adjacent to Target for 1 Turn
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%**
Brionac
Leader Skill : 1.5x HP & 1.25x ACC/EVA to Light Units. Enemy Dark Units -25 MATK
Skill 1 : Reduce ACC/EVA of Enemy Water Units within 3 Tiles (Max Lv : -30%)
Skill 2 : 3 Tile AoE Buff. Allies gain +20 PATK/MATK/ACC for 3 Turns
Skill 3 : If Brionac actively kills an Enemy, Recover 20% HP*
Skill 4 : Increase PDEF/MDEF/ACC vs Water Units (Max Lv : +30%)
Trust Skill : +60 ACC/EVA vs Dark Units**
Character Skill :
5* : +30 MATK & Deal DMG equal to a Modifier of 2.5x HP Lost.
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%***
Dainslef
Leader Skill : 1.8x HP, 1.1x PATK/MATK, 1.3x ACC to Dark Units
Skill 1 : Always Attack First when HP is below Threshold
Skill 2 : Chance to proc when Attacker isn’t a Gun Unit. Reduces DMG taken by 50%
Skill 3 : 3 Tile AoE Buff. +10% Skill Proc Rate to Allies for 3 Turns
Skill 4 : Increase SPD when Defending (Max Lv : +20)
Trust Skill : Deal 20% of Target Enemy’s HP within 7 Tiles*
Character Skill :
5* : Attacks 5 Times (Each Hit deals 50% DMG & has a 25% Chance to Poison Enemies adjacent to the Target for 2 Turns)
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%**
Gae Buidhe
Leader Skill : 1.5x HP & 1.25x ACC/EVA to Dark Units. Enemy Light Units -25 PATK
Skill 1 : Reduce Movement Cost of Tiles to 1
Skill 2 : Increase ACC/EVA/CRIT EVA while Defending (Max Lv : +40 ACC/EVA, +20 CRIT EVA)
Skill 3 : Increase ACC/EVA vs Light Units (Max Lv : +60)
Skill 4 : Paralyze Target Enemy within 3 Tiles for 2 Turns
Trust Skill : +25 PATK & Seal Additional Attack of Light Units
Character Skill :
5* : Recovers 100% of DMG Dealt as HP
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%*
Grimoire
Leader Skill : 1.6x HP & 1.2x MATK/ACC to Dark Units. All Enemy Units -10% CRIT/EVA
Skill 1 : Increase MATK/ACC when Attacking
Skill 2 : Self Buff. +100% MATK for 2 Turns
Skill 3 : If Grimoire actively kills an Enemy, Recover 20% HP*
Skill 4 : Passive HP Increase (Max Lv : +150)
Trust Skill : Recover 1 Charge to Command Skills of a Target Ally Unit**
Character Skill :
5* : Attack 3 Times (Each Hit deals 80% DMG) & Increases LUK according to number of hits landed (+3 LUK for each hit)
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%***
Parashu
Leader Skill : 1.8x HP, 1.1x PATK/MATK, 1.3x ACC to Wind Units
Skill 1 : Always Attack First when HP below Threshold
Skill 2 : +3 CRIT per Enemy Killed (Max : +30)
Skill 3 : Increase PATK/ACC when HP below 30% (Max Lv : +150%)
Skill 4 : Recover 15% of DMG Taken as HP during Duels*
Trust Skill : +300% DMG vs Horse Rider Units
Character Skill :
5* : Deal 250% DMG & Guaranteed Hit. Recover 30% DMG Dealt as HP
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%*
Trishula
Leader Skill : 1.5x HP, 1.2x PDEF/MDEF, 1.3x ACC to Wind Units
Skill 1 : Increase ACC/EVA vs Sword Units
Skill 2 : Self Buff. +35% SPD for 3 Turns
Skill 3 : Increase ACC/EVA vs Lightning Units (Max Lv : +60)
Skill 4 : Reduce GRD/EVA of Enemy Sword/Bow Units within 3 Tiles. Doubled Effect on Horse Riders [Max Lv : -30 (-60)]
Trust Skill : +100 HP & 50% Extra DMG vs Lightning Units
Character Skill :
5* : Deal 150% DMG & Ignore 50% Enemy PDEF.
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%*
Flabellum
Leader Skill : 1.5x HP & 1.25x ACC/EVA to Wind Units. Enemy Fire Units -25 PATK
Skill 1 : Always Attack First when HP below Threshold
Skill 2 : 3 Tile AoE Buff. Allies gain +60 ACC for 2 Turns
Skill 3 : If Flabellum actively kills an enemy, Restore 20% HP*
Skill 4 : Reduce TEC of Enemies within 3 Tiles (Max Lv : -20)
Trust Skill : AoE Buff. +50 ACC to Allies within 3 Tiles
Character Skill :
5* : 200% DMG & Guaranteed Hit. Enemies within 3 Tiles of Target take 15% Splash DMG
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%*
Rittu
Leader Skill : 1.8x HP, 1.1x PATK/MATK, 1.3x ACC to Fire Units
Skill 1 : Passive HP Increase (Max Lv : +150)
Skill 2 : 3 Tile AoE Buff. Allies take Halved DMG & CRIT Immunity from Bow Enemies for 2 Turns
Skill 3 : Increase ACC of Allies within 3 Tiles (Max Lv : +40)
Skill 4 : Increase SPD when Defending (Max Lv : +20)
Trust Skill : +100 HP & 50% Extra DMG vs Light Units
Character Skill :
5* : Attack 5 Times (Each Hit deals 50% DMG & has a 25% chance to Paralyze the Target for 2 Turns)
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%*
Shekinah (Seaside)
Leader Skill : 1.5x HP & 1.25x ACC/EVA to Fire Units. Enemy Wind Units -25 PATK
Skill 1 : Increase CRIT relative to Distance from Enemy (Max Lv : +20 CRIT at Max Distance)
Skill 2 : Increase DMG vs Horse Riders (Max Lv : +300%)
Skill 3 : Increase Attack Range by +1
Skill 4 : Increase ACC/EVA vs Dragon/Flying Units (Max Lv : +20%)
Trust Skill : +20% ACC/EVA vs Horse Riders
Character Skill :
5* : Deal 250% DMG. Enemies Adjacent to Target take DMG equal to 20% of their Max HP
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%*
Yagrush
Leader Skill : 1.5x HP, 1.2x PDEF/MDEF, 1.3x ACC to Lightning Units
Skill 1 : Passive PATK Increase (Max Lv : +20)
Skill 2 : Seal Additional Attacks of Bow Units. Increase PATK vs Water Units (Max Lv : +50%)
Skill 3 : Recover 15% of DMG Taken as HP during Duels*
Skill 4 : Chance to Reduce DMG from Enemies outside of Attack Range by 50%. If Attacker is a Bow Unit, Reduce DMG taken by 90%
Trust Skill : +8 LUK per Adjacent Ally (Max : +32)
Character Skill :
5* : Deal 200% DMG. If Target is a Water Unit, deal extra 50% DMG
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%**
Caladbolg
Leader Skill : 1.5x HP & 1.25x ACC/EVA to Lightning Units. Enemy Water Units -25 PATK
Skill 1 : Increase EVA/CRIT EVA when Defending (Max Lv : +20 EVA & +10 CRIT EVA)
Skill 2 : Increase ACC/EVA vs Horse Riders or Water/Dark Units (Max Lv : +100%)
Skill 3 : Chance to Nullify DMG from Bow/Gun/Staff Enemies*
Skill 4 : Increase SPD while Defending (Max Lv : +20)
Trust Skill : +25 PATK & Seal Additional Attacks of Water Units
Character Skill :
5* : Changes Basic Attack to Hit Twice. If Target is a Horse Rider, Deal 20% Extra DMG
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%**
Tyrfing
Leader Skill : 1.8x HP, 1.1x PATK/MATK, 1.3x ACC to Light Units
Skill 1 : Increase ACC/EVA per Ally Unit within 3 Tiles (Max 5 Stacks, Max Lv : Each Stack +5 ACC/EVA)
Skill 2 : Heal Allies within 3 Tiles for 50 HP, Grant 20% DMG Reduction Buff for 2 Turns
Skill 3 : Increase DMG on the First Attack, Deal Additional DMG vs Dark/Water Units (Max Lv : 30% for 1st ATK, 50% Additional DMG)
Skill 4 : Increase SPD when Defending (Max Lv : +20)
Trust Skill : Increase DMG of Multi-Hit Skills by 1.5%
Character Skill :
5* : Attack 8 Times (Each Hit deals 30% DMG). Increase Skill Proc Rate of Allies by 1.5% for each Hit Landed
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%*
Dagda
Leader Skill : 1.5x HP, 1.2x PDEF/MDEF, 1.3x ACC to Light Units
Skill 1 : Increase ACC/EVA vs Spear Units. Additional PATK vs Dark/Water Units (Max Lv : +60 ACC/EVA, +20 PATK)
Skill 2 : Heal Allies within 3 Tiles for 50 HP, Grant 25 PATK/MATK Buff for 2 Turns
Skill 3 : Passive HP Increase (Max Lv : +150)
Skill 4 : Recover 15% of DMG Taken as HP during Duels*
Trust Skill : +25 PATK. If Target is a Dark Unit, Prevent 2x Attacks
Character Skill :
5* : 3 Hits (80% DMG Each). Enemies Adjacent to Target take 20% of their Max HP as DMG
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%**
Ishriel
Leader Skill : 2x HP & 1.3x ACC to Light Units
Skill 1 : Proc when Defending. Reduce 50% DMG from Sword Units or 80% DMG from Dark Units
Skill 2 : 2 Turn +20% PDEF/MDEF to Allies within 3 Tiles & 100% Paralysis Resistance
Skill 3 : Increase ACC/EVA vs Dark Units (Max Lv : +60)
Skill 4 : Reduce GRD/EVA of Enemy Staff/Gun Units within 3 Tiles. Doubled Effect vs Flying Units
Trust Skill : 50% Extra DMG vs Dark Units. +5 PDEF Each Turn (Cap : +30)
Character Skill :
5* : 200% DMG. Recover HP for 30% of DMG Dealt
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%*
Fragarach
Leader Skill : 1.5x HP, 1.25x ACC/EVA to Water Units. Enemy Fire Units -25 PATK
Skill 1 : Reduce LUK of Enemies within 3 Tiles (Max Lv : -25)
Skill 2 : 2 Turn +30 PATK/ACC Buff to Allies within 3 Tiles
Skill 3 : Passive ACC & Skill Proc Rate Increase
Skill 4 : Increase SPD when Defending
Trust Skill : All Enemies -10 LUK for 3 Turns
Character Skill :
5* : Deal 150% DMG. 50% Chance to -10 LUK for 1 Turn to Target or Units within 2 Tiles of Target
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%*
Sepha
Leader Skill : 1.6x HP, 1.2x MATK/ACC to Water Units. Enemy Units -10% CRIT/EVA
Skill 1 : Increase ACC/EVA vs Gun Units & Additional DMG vs Fire Units
Skill 2 : 3 Turn +ACC/EVA vs Gun Units Buff to Allies within 3 Tiles
Skill 3 : Recover 20% Max HP for Active Kills
Skill 4 : Reflect 25% DMG Taken to Attacker
Trust Skill : +25 MATK. If Target is a Fire Unit, Prevent 2x Attacks
Character Skill :
5* : Halve Target DEF & Deal 150% DMG
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%*
Kerykeion
Leader Skill : 1.8x HP, 1.1x PATK/MATK, 1.3x ACC to Dark Units
Skill 1 : Enemies within 3 Tiles of Target take 10% of their Max HP as DMG after Duels
Skill 2 : Minimum Hit Rate set to 55%
Skill 3 : Increase ACC of Allies & Reduce GRD of Enemies within 3 Tiles
Skill 4 : Move Target Ally within 7 Tiles to Kerykeion’s Side
Trust Skill : Increase ATK Range of Staff Units by +1
Character Skill :
5* : Deal 150% DMG. 50% Chance to -15 GRD for 1 Turn to Target or Enemies within 2 Tiles of Target
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%*
Caduceus
Leader Skill : 1.6x HP, 1.2x MATK, 1.4x ACC to Dark Units
Skill 1 : Heal Allies within 3 Tiles on Turn Start
Skill 2 : Minimum Hit Rate set to 55%
Skill 3 : 2 Turn +60 PDEF Buff to Allies within 3 Tiles
Skill 4 : Move Target Ally within 7 Tiles to Caduceus’ Side
Trust Skill : Increase Heal Range of Staff Units by +1
Character Skill :
5* : Deal 250% DMG & 50% Chance to Movelock for 1 Turn
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%*
Paracelsus
Leader Skill : 1.8x HP, 1.1x PATK/MATK, 1.3x ACC to Wind Units
Skill 1 : Increase ACC/EVA when Defending. Increase Effect relative to Attacker’s Move Range
Skill 2 : Increase DMG vs Dragon & Flying Units
Skill 3 : Survive 2 Deathblows if HP is above 2. One-time Use**
Skill 4 : Increase SPD when Defending
Trust Skill : Increase ACC/EVA vs Lightning Units
Character Skill :
5* : Attack 5 Times (Each Hit deals 50% DMG)
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%***
Gambantein
Leader Skill : 1.6x HP, 1.2x MATK, 1.4x ACC to Wind Units
Skill 1 : Increase EVA of Allies within 3 Tiles
Skill 2 : Set Minimum Hit Rate to 55%
Skill 3 : Recover 50 HP to Allies within 3 Tiles & Cure Poison. Grant 100% Poison Resistance for 2 Turns
Skill 4 : Move Target Ally within 7 Tiles to Gambantein’s Side
Trust Skill : Cure Paralysis & Give 100% Paralysis Resistance to Allies within 3 Tiles. 1 Time Use per Battle
Character Skill :
5* : Deal 250% DMG & 50% Chance to Seal Duel Skills of Target
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%*
Azusayumi
Leader Skill : 1.5x HP, 1.25x ACC/EVA to Wind Units. Enemy Fire Units -25 PATK
Skill 1 : Chance to Reduce 50% of DMG Taken when unable to Retaliate
Skill 2 : 1 Turn 20% DMG Reduction from Bow/Gun/Staff Units Buff to Ally Wind Units within 3 Tiles
Skill 3 : If Target is a Bow Unit, Prevent 2x Attacks
Skill 4 : Increase ACC/EVA vs Dragon/Flying Units
Trust Skill : Increase CRIT/CRIT EVA vs Dragon/Flying Units
Character Skill :
5* : Attack 4 Times (60% each Hit) & Seal Duel Skills & DMG Reflect Skills of Target for 1 Turn
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%*
Vajra
Leader Skill : 1.25x HP/ACC/EVA to All Units. Enemy Gun Units -25 MATK
Skill 1 : Passive PDEF Increase
Skill 2 : Active Buff. For 5 Turns, When in Duels, Reduce Opponent Duel Skill Proc Rate and CRIT to 0 if Opponent is a Sword/Axe/Spear Unit (Both effects are reduced over time)
Skill 3 : Recover 20% of Max HP for Active Kills
Skill 4 : Chance to Reduce 50% DMG from Sword/Axe/Spear Units
Trust Skill : +35 MDEF. Additional +15 if HP is below 50%
Character Skill :
5* : OHKO Skill. Enemies Adjacent to Target take 20% of Max HP as Splash DMG
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%*
Pisarl
Leader Skill : 2x HP & 1.3x ACC to Fire Units
Skill 1 : Increase PATK/ACC when Defending
Skill 2 : Passive HP Increase
Skill 3 : Increase ACC/EVA vs Wind Units
Skill 4 : Reduce 50% DMG from Gun Units & 90% DMG from Wind Units
Trust Skill : +25 PATK. If Target is a Wind Unit, Prevent 2x Attacks
Character Skill :
5* : Deal 150% DMG. Inflict 30% of own PATK to Enemies within 3 Tiles behind the Target.
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%*
Ukonvasara
Leader Skill : 1.8x HP, 1.1x PATK/MATK, 1.3x ACC to Lightning Units
Skill 1 : Always Attack First
Skill 2 : Proc when Defending. Chance to Reduce 50% DMG from Water Units & 80% DMG from Bow/Spear Units
Skill 3 : Recover 15% of DMG Taken as HP during Duels
Skill 4 : Increase ACC/EVA vs Horse Rider Units
Trust Skill : 50% Extra DMG vs Water Units, +5 PDEF Each Turn (Caps at +30)
Character Skill :
5* : Reduce Target DEF by 30% & Deals additional DMG equal to 1.5x of HP Lost.
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%*
Otinus
Leader Skill : 1.5x HP & 1.25x ACC/EVA to Lightning Units. Enemy Water Units -25 PATK
Skill 1 : Ignore Unit Collision
Skill 2 : Reduce Movement Cost of Tiles to 1
Skill 3 : Increase DMG vs Dragon/Flying Units
Skill 4 : Increase ACC/EVA vs Dragon/Flying Units
Trust Skill : 50% Extra DMG vs Water Units. +5 MDEF Each Turn (Caps at +30)
Character Skill :
5* : Attack 4 Times (Each Hit deals 60% DMG). Reduce Target CRIT by 5 for Each Hit Landed.
6* : Increase ACC of Allies relative to Number of Beachside Empire Units up to Maximum 30%*
Jungle Union
Muramasa
Leader Skill : 1.7x HP, 1.1x PATK/CRIT, 1.2x ACC to Fire Units
Skill 1 : Passive EVA Increase
Skill 2 : Increase PDEF/MDEF of Adjacent Allies
Skill 3 : Reduce DMG Taken from Enemies 2 Tiles Away by 30%. If Enemy Distance is above 3 Tiles, Reduce by 75%
Skill 4 : Push Adjacent Allies 1 Tile forward in the Direction Muramasa is facing. Unusable if against unmovable tile.
Trust Skill : +50 PATK & -15 PDEF. If HP below 30%, Additional +15 PATK
Character Skill :
5* : 6 Hit Combo (Each Hit deals 40%-50%. Increase up to 2% per Hit)
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Rune
Leader Skill : 1.6x HP, 1.2x PATK/ACC to Fire Units. Enemy Units -10% CRIT/EVA
Skill 1 : Reduce Movement Cost of Tiles to 1
Skill 2 : +20 ACC, +10 CRIT, & +10% Skill Proc Rate to Allies within 3 Tiles. Lasts 2 Turns
Skill 3 : Passive PATK Increase
Skill 4 : After Dueling, Reduce DMG received in the Field by 10%. If the Dueled Unit is a Wind Unit, Reduce by 30%.*
Trust Skill : 1 Turn AOE Buff. Set Hit Rate of Allies within 3 Tiles to 100%
Character Skill :
5* : Permanent Passive - Each Attack deals 100% DMG Twice.
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%**
Saika
Leader Skill : 1.5x HP, 1.25x ACC/EVA to Fire Units. Enemy Wind Units -25 MATK
Skill 1 : 30% ACC/EVA Reduction to Enemy Wind Units within 3 Tiles
Skill 2 : Recover 30 HP to Allies within 3 Tiles & +30 MDEF/ACC for 2 Turns
Skill 3 : Deal 10% of Target’s Max HP as DMG after Attacking regardless of accuracy.
Skill 4 : +5 MATK/ACC per Ally within 3 Tiles (Cap : +25)
Trust Skill : Extra 50% DMG to Wind Units & +5 MDEF each Turn (Cap : +30)
Character Skill :
5* : Deal 200% DMG. Extra 50% to Wind Units
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Trident
Leader Skill : 1.7x HP, 1.1x PATK/CRIT, 1.2x ACC to Water Units
Skill 1 : Increase PATK/ACC when Attacking
Skill 2 : 2 Turn CRIT Immunity Buff to Allies within 3 Tiles
Skill 3 : Proc when Defending. Chance to Reduce DMG. 50% from Axe Units & 80% from Fire Units
Skill 4 : After Dueling, Reduce DMG received in the Field by 10%. If the Dueled Unit is a Fire Unit, Reduce by 30%.*
Trust Skill : +25 PATK. Prevent 2x Attacks from Fire Units
Character Skill :
5* : Deal 250% DMG. Enemies Adjacent to Target take Splash DMG equal to 20% of their Max HP
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%**
Durandal
Leader Skill : 1.5x HP, 1.25x ACC/EVA to Water Units. Enemy Fire Units -25 PATK
Skill 1 : Increased DMG vs Fire Units
Skill 2 : Increase ACC/EVA vs Flying/Fire/Wind Units
Skill 3 : Chance to Reduce DMG from Bow/Gun/Staff Units by 50% while Defending
Skill 4 : Push Adjacent Allies 1 Tile forward in the Direction Durandal is facing. Unusable if against unmovable tile.
Trust Skill : After Dueling, Reduce DMG received in the Field by 10%. If the Dueled Unit is a Fire Unit, Reduce by 30%.*
Character Skill :
5* : Permanent Passive - Each Attack deals 100% DMG Twice. Additionally, Durandal heals for 30% DMG Dealt
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Aymur
Leader Skill : 1.9x HP & 1.1x PDEF/MDEF/ACC to Wind Units
Skill 1 : Passive PATK Increase
Skill 2 : Passive HP Increase
Skill 3 : Increase CRIT/CRIT EVA when HP is under 30%
Skill 4 : +100% PATK for 2 Turns
Trust Skill : After Dueling, Reduce DMG received in the Field by 10%. If the Dueled Unit is a Lightning Unit, Reduce by 30%.*
Character Skill :
5* : Deal 200% DMG. Reduce PATK of Enemies within 3 Tiles of Target by 20 for 1 Turn.
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Vanargand
Leader Skill : All Units 1.5x PATK/MATK/ACC if HP is Full
Skill 1 : Heals Self for 100% of Healing done to Allies
Skill 2 : Set Minimum Hit Rate to 55%
Skill 3 : +30 ACC/EVA for 2 Turns to Allies within 3 Tiles
Skill 4 : Sacrifice 60% of Max HP to Revive 1 Ally to 40% HP
Trust Skill : +25 MATK & Prevent 2x Attacks from Lightning Units
Character Skill :
5* : 4-Hit Combo (Each Hit deals 60% DMG & Increase EVA of Allies within 3 Tiles by 3 per Hit. Lasts 1 Turn)
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Aphrodite
Leader Skill : 1.6x HP, 1.2x PATK/ACC to Wind Units. Enemy Units -10% CRIT/EVA
Skill 1 : Increase ACC/CRIT if Target Enemy can’t Retaliate
Skill 2 : Reduce Skill Proc Rate of Enemies within 3 Tiles by 20% for 2 Turns
Skill 3 : Increase EVA/CRIT EVA vs Lightning Units
Skill 4 : Increase ACC/EVA vs Horse Riders
Trust Skill : Increase DMG taken from Fire Units by 30% but Increase DMG dealt to Lightning Units by 80%
Character Skill :
5* : 5-Hit Combo (Each Hit deals 50% DMG. Each Hit has 30% Chance to Action Lock Target for 1 Turn)
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Laevateinn
Leader Skill : 1.7x HP, 1.1x PATK/CRIT, 1.2x ACC to Lightning Units
Skill 1 : Increased DMG vs Water Units
Skill 2 : +30 CRIT to Allies within 3 Tiles for 2 Turns
Skill 3 : Gain 2x Attacks vs Water Units (Doesn’t Work if Target has a 2x Attack Seal Skill)
Skill 4 : Push Adjacent Allies 1 Tile forward in the Direction Laevateinn is facing. Unusable if against unmovable tile.
Trust Skill : +20 CRIT & Recover 30% Max HP at Start of Turn
Character Skill :
5* : 5-Hit Combo (Each Hit deals 50% DMG). Recover for 30% of DMG Dealt
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Shiyu
Leader Skill : 1.9x HP, 1.1x PDEF/MDEF/ACC to Lightning Units
Skill 1 : Increase ACC/EVA vs Water Units
Skill 2 : +30 CRIT/CRIT EVA to Allies within 3 Tiles. Lasts 2 Turns
Skill 3 : Reduce PDEF/MDEF of Enemy Water Units within 3 Tiles by 30
Skill 4 : +100% PATK for 2 Turns
Trust Skill : After Dueling, Reduce DMG received in the Field by 10%. If the Dueled Unit is a Water Unit, Reduce by 30%.*
Character Skill :
5* : Deal 200% of STR + INT as Magic DMG. Heal for 20% DMG Dealt.
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Rhongomiant
Leader Skill : 1.9x HP, 1.1x PDEF/MDEF/ACC to Light Units
Skill 1 : Increase ACC/EVA when Defending. Buff scales according to Movement Range of Attacking Enemy
Skill 2 : Recover 50 HP & +20 PDEF/MDEF for 2 Turns to Allies within 3 Tiles
Skill 3 : Chance to Reduce DMG from Sword/Axe/Spear Units by 50% when Defending
Skill 4 : After Dueling, Reduce DMG received in the Field by 10%. If the Dueled Unit is a Dark Unit, Reduce by 30%.*
Trust Skill : Deal 50 DMG to All Enemies within 2 Tiles
Character Skill :
5* : Deal 250% DMG. 50% Chance to Action Lock Target for 1 Turn
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Mistelteinn
Leader Skill : 1.6x HP, 1.2x ACC/LUK to Light Units. Enemy Units -10% CRIT/EVA
Skill 1 : Heals Self for 100% of Healing done to Allies
Skill 2 : Set Minimum Hit Rate to 55%
Skill 3 : +30 ACC/CRIT to Allies within 3 Tiles. Lasts 2 Turns
Skill 4 : Heal Target Ally within 5 Tiles for 100 HP & Cure Paralysis
Trust Skill : +25 MATK & Prevent 2x Attacks from Dark Units
Character Skill :
5* : Deal 250% DMG. Enemies up to 2 Tiles behind Target take 35% of DMG Dealt
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Eros
Leader Skill : 1.35x HP/PATK/MATK/ACC to Light/Lightning Units
Skill 1 : Reduce Movement Cost of Tiles to 1
Skill 2 : +30 PDEF/MDEF to Allies within 3 Tiles. Lasts 2 Turns
Skill 3 : Passive SPD Increase
Skill 4 : Increase ACC/EVA vs Horse Riders
Trust Skill : Always attack first if defending when HP below 25%
Character Skill :
5* : Deal 250% DMG & 50% Chance to Action Lock Target or Enemies Adjacent to Target for 1 Turn
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Sharur
Leader Skill : 1.7x HP, 1.1x PATK/CRIT, 1.2x ACC to Dark Units
Skill 1 : Increase PATK/ACC when Attacking
Skill 2 : CRIT Immunity & 50% DMG Reduction from Spear Units to Allies within 3 Tiles for 1 Turn
Skill 3 : Block up to 2 Attacks from Light Units. (2x Attacks & Multi-Hit Skills count as 1 Attack). Doesn’t Activate if Paralyzed
Skill 4 : +100% PATK for 2 Turns
Trust Skill : After Dueling, Reduce DMG received in the Field by 10%. If the Dueled Unit is a Light Unit, Reduce by 30%.*
Character Skill :
5* : Deal 200% DMG. Enemies within 2 Tiles of Target take 35% Splash DMG.
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%**
Brahma Sutra
Leader Skill : 1.25x HP/CRIT/CRIT EVA to All Units. Enemy Gun Units -25% MATK
Skill 1 : Always Attack First when HP below Threshold
Skill 2 : For 5 Turns after Start of Match, Reduce Skill Proc Rate & CRIT of Bow/Gun/Staff Opponents to 0% (Effects decrease each Turn)
Skill 3 : After Duel, Enemies within 3 Tiles of Target take 10% of their Max HP as DMG
Skill 4 : Chance to Reduce DMG from Bow/Gun/Staff Units by 50% when Defending
Trust Skill : +25 MATK & Prevent 2x Attacks from Light Units
Character Skill :
5* : 6-Hit Combo (Each Hit deals 40% DMG)
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Masamune
Leader Skill : 1.5x HP, 1.2x PDEF/MDEF, 1.3x ACC to Fire Units
Skill 1 : Reflect 25% of DMG Taken back to Attacker
Skill 2 : Increase ACC/EVA per Enemy within 5 Tiles (Max : 5 Stacks)
Skill 3 : Increase EVA vs Water Units & Reduce DMG taken from Fire Units
Skill 4 : Push Adjacent Allies 1 Tile forward in the Direction Masamune is facing. Unusable if against unmovable tile.
Trust Skill : Reduce SPD of Enemies within 3 Tiles by -5
Character Skill :
5* : 3-Hit Attack (Each Hit 85%, Guaranteed Hit & Restore 25% of DMG Dealt as HP)
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Reseph
Leader Skill : 1.7x HP, 1.2x ACC/EVA to Fire Units
Skill 1 : Passive HP Increase
Skill 2 : AoE Buff. +20 ACC/EVA for 2 Turns to Allies within 3 Tiles
Skill 3 : +100% DMG when HP is Full
Skill 4 : Active Buff. +100% DMG for 2 Turns
Trust Skill : After Dueling, Reduce DMG received in the Field by 15%. If the Dueled Unit is a Wind Unit, Reduce by 35%.*
Character Skill :
5* : Deal 250% DMG & Guaranteed Hit
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%**
Apollon
Leader Skill : 1.8x HP, 1.1x PATK/MATK, 1.3x ACC to Fire Units
Skill 1 : Increase Move Range by +1
Skill 2 : Increase ACC/EVA vs Gunners
Skill 3 : Increase DMG vs Fliers/Dragoons
Skill 4 : Increase ACC/EVA vs Horsemen
Trust Skill : Increase PDEF/MDEF relative to Distance of Enemy from Unit. If above 3 Tiles, Massive Boost (Up to 200%)
Character Skill :
5* : 7-Hit Combo (Each Hit deals 35%)
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Thrand
Leader Skill : 1.6x HP, 1.2x PATK, 1.4x ACC to Water Units
Skill 1 : Always Attack First vs Fire Units
Skill 2 : Gain 2x Attacks vs Fire Units (Doesn’t activate if Enemy uses 2x Attack Sealing Skills)
Skill 3 : Active. Gain CRIT Immunity for 3 Turns
Skill 4 : Active. +100% PATK for 2 Turns
Trust Skill : +50% DMG vs Fire Units & +5 PDEF per Turn (Max : 30)
Character Skill :
5* : Deal 250% DMG. 50% Chance to Action Lock Target for 2 Turns
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Arondight
Leader Skill : 1.7x HP, 1.1x PATK/CRIT, 1.2x ACC to Wind Units
Skill 1 : Permanent 2-Hit Combo. Reduce Target's SPD by 10% for 1 Turn after each Duel.
Skill 2 : -10% of Max HP to Increase STR/SPD by 15%*
Skill 3 : Increase EVA vs Archers/Gunners
Skill 4 : Push Adjacent Allies 1 Tile forward in the Direction Arondight is facing. Unusable if against unmovable tile.
Trust Skill : Grant Target Ally 2x Attack Buff for 1 Turn (Doesn’t take effect if 2x Attack Seal Skill is used by the Ally’s Target)
Character Skill :
5* : OHKO Skill. Recovers for 5% of DMG Dealt (OHKO DMG can be Mitigated by Enemies)
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%**
Seiryuengetsutou
Leader Skill : 2x HP & 1.3x ACC to Wind Units
Skill 1 : Reduce ACC/EVA of Lightning Enemies within 3 Tiles
Skill 2 : Cast 2-Turn Paralysis on Target Enemy within 3 Tiles
Skill 3 : Halves DMG taken from Gunners. Chance to further Mitigate DMG Taken
Skill 4 : After Dueling, Reduce DMG received in the Field by 10%. If the Dueled Unit is a Lightning Unit, Reduce by 30%.*
Trust Skill : +50% DMG vs Lightning Units & +5 MDEF each Turn (Max : 30)
Character Skill :
5* : Reduce Target DEF by 30% & Deal 160% DMG. Enemies up to 2 Tiles behind Target take 20% of DMG Dealt & can die via Splash DMG.
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%**
Thyrsus
Leader Skill : 1.9x HP, 1.1x PDEF/MDEF/ACC to Wind Units
Skill 1 : Heals Self for 100% of Healing done to Allies
Skill 2 : Set Minimum Hit Rate to 55%
Skill 3 : Increase ACC/EVA of Ally Wind Units within 3 Tiles
Skill 4 : Cure Poison from Target Ally within 3 Tiles & Grant a +15 All Stats (except HP) for 1 Turn to the Ally
Trust Skill : +50 MATK & -15 MDEF. When HP Below 30%, Additional +15 MATK
Character Skill :
5* : Deal 250% DMG & Enemies Adjacent to Target take 20% of Max HP as DMG (Won’t die to the Splash DMG)
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Freikugel
Leader Skill : 1.5x HP & 1.25x ACC/EVA to Lightning Units. Enemy Water Units -25 MATK
Skill 1 : Reduce ACC/EVA of Enemy Water Units within 3 Tiles
Skill 2 : Increase INT/SPD vs Gunners
Skill 3 : Enemies within 3 Tiles of Target take 10% of their Max HP as DMG after Duels
Skill 4 : Halve DMG Taken from 3-Tile Attacks. Greatly Reduce DMG from 4-Tile+ Attacks. (No Effect in Colosseum)
Trust Skill : +200 HP & +10 MATK/MDEF
Character Skill :
5* : 5-Hit Combo (Each Hit 50%). Reduce Target SPD by -3 per Hit Landed for 2 Turns
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Tathlum
Leader Skill : 1.6x HP, 1.2x MATK, 1.4x ACC to Light Units
Skill 1 : Reduce ACC/EVA of Enemies within 3 Tiles
Skill 2 : Recover Self & Adjacent Allies for 80% Max HP. Grant 3-Turn Auto Recovery Buff
Skill 3 : Target takes 10% of Max HP as DMG after Duels
Skill 4 : Passive HP Increase
Trust Skill : +50% DMG vs Dark Units & +5 MDEF per Turn (Up to 30)
Character Skill :
5* : 5-Hit Combo (Each Hit deals 50%) +2 PATK/MATK per Hit Landed to Self & Allies within 3 Tiles for 1 Turn
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Vazra
Leader Skill : 1.7x HP, 1.1x PATK/CRIT, 1.2x ACC to Light Units
Skill 1 : Passive HP Increase
Skill 2 : Increase ACC/EVA of Ally Light Units within 3 Tiles
Skill 3 : Active. +100% PATK for 2 Turns
Skill 4 : Increase DMG when HP below Thresholds*
Trust Skill : +80% DMG vs Dark Units, +30% DMG from Dark Units
Character Skill :
5* : Decrease Target DEF by 50% & Guaranteed Hit
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%**
Wotan / Votun
Leader Skill : 1.6x HP & 1.2x PATK/ACC to Dark Units. All Enemies -10% CRIT/EVA
Skill 1 : Increase EVA/CRIT EVA vs Archers, Gunners, Priests & Seal 2x Attacks
Skill 2 : Reduce SPD of Enemy Light Units within 4 Tiles by -20 for 2 Turns. Other Elements -5 Instead
Skill 3 : Gain 2x Attacks vs Light Units
Skill 4 : After Dueling, Reduce DMG received in the Field by 10%. If the Dueled Unit is a Light Unit, Reduce by 30%.*
Trust Skill : +50% DMG vs Light Units & +5 PDEF per Turn (Cap at 30)
Character Skill :
5* : Deal 250% DMG. 50% Chance to Paralyze Target for 2 Turns
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%**
Putaha
Leader Skill : All Dark Units 1.8x HP & 1.3x ACC & Recover 10% of Max HP each Turn
Skill 1 : Heals Self for 100% of Healing done to Allies
Skill 2 : Set Minimum Hit Rate to 55%
Skill 3 : 3-Tile AoE Heal at Start of Turn.
Skill 4 : 2 Turn AoE Buff to Allies within 3 Tiles. +10% All Stats (Except HP & LUK) vs Light Units
Trust Skill : After Dueling, Reduce DMG received in the Field by 15%. If the Dueled Unit is a Light Unit, Reduce by 35%.*
Character Skill :
5* : Deal 200% DMG & Apply Toxic on Target & Enemies Adjacent to Target
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Naegling
Leader Skill : 1.5x HP & 1.25X ACC/EVA to Dark Units. Enemy Light Units -25 PATK
Skill 1 : Increase PATK/CRIT vs Archers
Skill 2 : 2 Turn AoE Buff to Allies within 3 Tiles. +50% DMG vs Light Units
Skill 3 : Seal 2x Attacks of Light Units. Increase EVA/CRIT EVA vs Archers/Gunners
Skill 4 : Push Adjacent Allies 1 Tile forward in the Direction Naegling is facing. Unusable if against unmovable tile.
Trust Skill : Reduce Power of Enemy Duel Skills by 20% for 1 Turn. Multi-Hit Skill Power reduced by 7% per Hit
Character Skill :
5* : Permanent 2-Hit Combo. Recovers HP equal to 30% of DMG Dealt
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Gae Bolg
Leader Skill : 1.5x HP, 1.2x PDEF/MDEF, 1.3x ACC to Dark Units
Skill 1 : AoE Buff. Increase PDEF/MDEF of Allies within 3 Tiles
Skill 2 : 2 Turn Buff to Allies within 3 Tiles. Reduce DMG taken by 30%. If Attacker is Light Element, additional 30% Reduction
Skill 3 : Increase DMG vs Horsemen
Skill 4 : After Dueling, Reduce DMG received in the Field by 10%. If the Dueled Unit is a Light Unit, Reduce by 30%.*
Trust Skill : +80% DMG vs Light Units & +30% DMG from Light Units
Character Skill :
5* : Reduce Target DEF by 50% & Deal 150% DMG
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Template
Leader Skill :
Skill 1 :
Skill 2 :
Skill 3 :
Skill 4 :
Trust Skill :
Character Skill :
5* :
6* : Increase ACC of Allies relative to Number of Jungle Union Units up to Maximum 30%*
Fire Units
Shekinah (May 2017)
Leader Skill : 1.5x HP & 1.3x ACC/LUK to Fire Units
Skill 1 : Increase CRIT relative to Enemy Proximity (The closer Shekinah is to an Enemy, the more CRIT she gains)
Skill 2 : Increase PATK/ACC relative to Number of Allies within 3 Tiles
Skill 3 : Can Attack Enemies within 1 Tile
Skill 4 : Reduce PATK/ACC of Wind Enemies within 3 Tiles
Character Skill
5* : Deal 250% DMG. Chance to Movement Lock Enemies adjacent to Target for 1 Turn.
6* : +5% STR to Fire Allies within 5 Tiles
Rittu
Leader Skill : 1.5x HP & 1.3x PDEF/CRIT EVA to Fire Units
Skill 1 : Active Buff. Immune to CRIT Attacks for 3 Turns
Skill 2 : Passive PATK Increase
Skill 3 : Increase ACC/EVA when Attacking
Skill 4 : Chance to Greatly Reduce DMG from Bow Units
Character Skill
5* : Increase Movement Range by +1
6* : +5% GRD to Ally Fire Units within 5 Tiles
Reseph
Leader Skill : 1.5x HP & 1.2x PATK/MATK/ACC to Fire Units
Skill 1 : Passive EVA Increase
Skill 2 : Passive PATK Increase
Skill 3 : AoE Buff to Allies within 3 Tiles. +20 ACC & +10 PATK for 2 Turns
Skill 4 : +100% PATK when HP is Full
Character Skill
5* : Chance to Increase DMG Dealt
6* : +5% STR to Ally Fire Units within 5 Tiles
Pinaka
Leader Skill : 1.5x HP & +20 STR/TEC to All Units
Skill 1 : Passive CRIT Increase
Skill 2 : AoE Buff. +10% TEC to Allies within 3 Tiles for 3 Turns
Skill 3 : Increase ACC/EVA vs Bow Units
Skill 4 : Increase EVA relative to Enemies within 3 Tiles
Character Skill
5* : Greatly Increase PATK/ACC vs Dragon Units
6* : +5% STR to Ally Fire Units within 5 Tiles
Vajra
Leader Skill : 1.5x HP & 1.2x PATK/MATK/ACC to Fire Units
Skill 1 : Passive PDEF Increase
Skill 2 : AoE Buff. +20% INT to Allies within 3 Tiles for 3 Turns
Skill 3 : Chance to Halve DMG taken from Sword/Axe/Spear Units
Skill 4 : Cause 1 Turn Movement Lock to Target Enemy within 3 Tiles
Character Skill
5* : Reduce PATK/MATK of Adjacent Enemies
6* : +5% SPT to Ally Fire Units within 5 Tiles
Saika
Leader Skill : 1.5x HP & 1.2x PDEF/MDEF/ACC to Fire Units
Skill 1 : Increase PDEF/MDEF of Allies within 3 Tiles
Skill 2 : Active AoE, Recover HP of Allies within 3 Tiles by 50 & Grants a +30 ACC Buff for 2 Turns
Skill 3 : Increase MATK/ACC relative to Number of Allies within 3 Tiles
Character Skill
5* : Attacks 5 Times (40% DMG Each), Deals Splash DMG to Enemies adjacent to Target
6* : +5% LUK to Ally Fire Units within 5 Tiles
Masamune (Starter, Mana Gacha)
Leader Skill : 1.5x PATK/MATK to Fire Units
Skill 1 : Passive EVA Increase
Skill 2 : Attack First while Defending when HP is below Threshold
Skill 3 : Increase ACC/EVA vs Axe Units
Character Skill
5* : Chance to activate when Attacking, Deals 2.5x DMG
6* : None
Masamune (Horse Rider)
Leader Skill : +20 PATK and +10 CRIT to Sword Units, 0.8x ACC to Enemy Axe Units
Skill 1 : Active Buff, +25% GRD for 3 Turns
Skill 2 : Passive PATK Increase
Skill 3 : Active AOE Buff, +25% STR to Allies within 3 Tiles. Lasts 3 Turns
Character Skill
5* : Increase PATK vs Armor Units
6* : Increase PATK/EVA relative to Number of Enemy Units within 3 Tiles
Gram (Dragon Rider)
Leader Skill :
Sword Units +20 ACC. Enemy Wind Units -10 ACC/EVA
Skill 1 : Passive PATK Increase
Skill 2 : Active Buff. +25% STR for 3 Turns
Skill 3 : Passive CRIT Increase
Character Skill
5* : Increase ACC/EVA vs Enemies that have Bows equipped
6* : Increase ACC/EVA/DMG vs Enemies that have Bows equipped
Mitum (Phoenix Rider)
Leader Skill : 1.5x PATK to Axe Units, +10 STR to Flying Units
Skill 1 : Recover HP at the beginning of Each Turn when no Allies are within 3 Tiles
Skill 2 : Passive PDEF Increase
Skill 3 : Active Buff, +20% TEC for 3 Turns
Character Skill
5* : Active AOE Buff, Increase Movement Range of Allies within 3 Tiles by +2 Tiles for 3 Turns
6* (Requires Maxed 5*) : Movement Range bonus increased to +3, additional +10 TEC effect. Duration reduced to 2 Turns
Luin (Dragon Rider)
Leader Skill : 1.5x PATK, +10 ACC to Spear Units
Skill 1 : Passive PATK Increase
Skill 2 : Increase ACC for 5 Turns at the beginning of every Stage
Skill 3 : Active buff, +25% TEC for 3 Turns
Character Skill
5* : Chance to activate when Attacking, 2.5x DMG
6* (Requires Max 5*) : Additional Effect : Guaranteed Hit / 100% Hit
Pisear/Pisarl
Leader Skill : 1.5x HP & 1.2x ACC/EVA/CRIT for Fire Units
Skill 1 : Passive PDEF Increase
Skill 2 : Active Buff, +25% STR for 3 Turns
Skill 3 : Increase ACC/EVA when Defending
Character Skill
5* : Deals 1.5x DMG & Converts DMG dealt into HP
6* : +5% STR to Fire Units within 5 Tiles. Lasts 5 Turns
Shekinah
Leader Skill : +30 TEC to Fire Units
Skill 1 : Increase ACC/EVA when Attacking
Skill 2 : Passive PATK Increase
Skill 3 : Passive ACC Increase
Character Skill
5* : Permanently Increase ATK Range by +1 Tile
6* : Chance to reduce DMG taken by 50% when unable to Retaliate
Apollo / Apollon
Leader Skill : 1.3x PATK to Horse Riders, 0.8x ACC to Enemy Bow Units
Skill 1 : Passive CRIT Increase
Skill 2 : Active Buff, +20% TEC for 3 Turns
Skill 3 : Increase ACC/EVA vs Gun Units
Skill 4: Chance to activate when Attacking, Deals 4 Hits (Each Hit deals 40% Base DMG)
Character Skill
5* : Active AOE, +5 LUK to Allies within 3 Tiles. Lasts 3 Turns
6* : Active AOE, +15 LUK to Allies within 3 Tiles. Lasts 3 Turns
Megiddo
Leader Skill : +20 HP/PDEF to All Units
Skill 1 : Passive PDEF Increase
Skill 2 : Passive HP Increase
Skill 3 : Chance to Reduce DMG taken from Sword/Axe/Spear Units by 50%
Character Skill
5* : Active AOE, +20 ACC/CRIT to Allies within 3 Tiles. Lasts 3 Turns
6* (Requires Max 5*) : Active AOE, +30 ACC/CRIT to Allies within 3 Tiles. Lasts 2 Turns
Water Units
Trident
Leader Skill : 1.5x HP & 1.3x PDEF/CRIT EVA for Water Units
Skill 1 : Active Buff. Gain Immunity to CRIT Attacks for 3 Turns
Skill 2 : Passive PATK Increase
Skill 3 : Chance to Halve DMG taken from Axe Units
Skill 4 : Trident’s Lowest ACC percentage is capped at 30%
Character Skill
5* : Greatly Increase CRIT when Attacking
6* : +5% GRD to Ally Water Units within 5 Tiles
Forcas (Heavy Cavalry)
Leader Skill : 1.7x HP & 1.2x ACC/EVA for Water Units
Skill 1 : Increase PATK/EVA vs Sword & Bow Infantry Enemies*
Skill 2 : Allows Forcas to ignore Unit Collision
Skill 3 : Increase PATK/ACC relative to Tiles Moved when attacking
Skill 4 : Attack First while Defending when HP is below Threshold
Character Skill
5* : Reduces Target PDEF & Deals 150% DMG
6* : +5% GRD to Ally Water Units within 5 Tiles
Durandal (Pheonix Rider)
Leader Skill : 1.5x PATK to Sword Units, +10 SPD to Flying Units
Skill 1 : Recover HP at beginning of each Turn when no Allies are within 3 Tiles
Skill 2 : Passive EVA Increase
Skill 3 : Active Buff, +20% SPD for 3 turns
Character Skill
5* : Active AOE, +5 SPD to Allies within 3 Tiles. Lasts 3 Turns
6* : Active AOE, +15 SPD to Allies within 3 Tiles. Lasts 2 Turns
Durandal (September 2016)
Leader Skill : All Water Units +50% HP, +30% ACC / CRIT
Skill 1 : Greatly Increase ACC/EVA vs Axe Units
Skill 2 : Increase DMG dealt to Light Units
Skill 3 : Chance to reduce DMG taken by 50% when Defending if Enemy Type is Bow / Gun / Staff.
Character Skills
5* : Attacks 5 Times (Each Hit deals 50% DMG). Recovers 30% of DMG dealt as HP
6* : +5% STR to Water Units within 5 Tiles. Lasts 5 Turns
Fragarach (September 2016)
Leader Skill : All Water Units +50% HP, +30% ACC / LUK
Skill 1 : Decrease Movement Cost of Tiles to 1
Skill 2 : Passive ACC Increase
Skill 3 : Reduce LUK of Enemies within 3 Tiles
Character Skills
5* : Deals 150% DMG & Poisons Target for 2 Turns
6* : +5% LUK to Water Units within 5 Tiles. Lasts 5 Turns
Thrand (Pheonix Rider)
Leader Skill : 1.7x HP & 1.2x ACC for Water Units
Skill 1 : Passive PATK Increase
Skill 2 : Passive EVA Increase
Skill 3 : Active Buff, Immune to CRITs for 3 Turns
Character Skill
5* : Always Attacks First when Defending
6* : +5% STR to Water Units within 5 Tiles. Lasts 5 Turns
Longinus (Starter, Mana Gacha)
Leader Skill : 1.5x PATK/MATK to Water Units
Skill 1 : Passive EVA Increase
Skill 2 : Attack First while Defending when HP is below Threshold
Skill 3 : Increase ACC/EVA vs Sword Units
Character Skill
5* : Chance to activate when Attacking, Ignores 50% of Enemy PDEF
6* : None
Longinus (September 2016)
Leader Skill :
All Water Units +50% HP, +30% PATK / ACC
Skill 1 : Greatly Increase ACC/EVA vs Sword Units
Skill 2 : Reduce DMG taken from Dark Units
Skill 3 : Seal Additional Attack of Sword Enemies (If it can attack Twice, seal the 2nd Attack)
Character Skills
5* : Guaranteed Hit (Ignores 50% of Target DEF)
6* : +5% GRD to Water Units within 5 Tiles. Lasts 5 Turns
Longinus (Dragon Rider)
Leader Skill : 1.3x PATK to Spear Units, 0.7x PATK to Enemy Spear Units
Skill 1 : Increase ACC/EVA when Attacking
Skill 2 : Passive CRIT Increase
Skill 3 : Active AOE, +20% SPD for Allies within 3 Tiles. Lasts 3 Turns
Character Skill
5* : Always Attacks First when Defending
6* : Ignores Enemy Unit Collision
Keraunos (Armored)
Leader Skill : 1.7x HP and 1.2x CRIT to Water Units
Skill 1 : Passive MATK Increase
Skill 2 : Attack First while Defending when HP is below Threshold
Skill 3 : Active Buff, +25% MATK for 3 Turns
Character Skill
5* : Active Buff, Massive Boost to MATK but Reduces Movement Range for 2 Turns
6* : +5% DEF to Water Units within 5 Tiles. Lasts 5 Turns
Sepha (July 2016)
Leader Skill : All Water Units +50% HP, +30% ACC / EVA
Skill 1 : Passive MATK Increase
Skill 2 : Increase Skill Proc Rate of Target Ally within 3 Tiles. Lasts 3 Turns
Skill 3 : Increase ACC/EVA vs Gun Units
Character Skills
5* : Attacks 6 Times (Deals 40% DMG per Hit)
6* : +5% INT to Water Units within 5 Tiles. Lasts 5 Turns
Lightning Units
Perun
Leader Skill : 1.7x HP & 1.5x PDEF for Lightning Units
Skill 1 : If Perun has more than 2 HP when a Duel starts, avoid Death up to 2 times with 1 HP remaining. (Second Wind)
Skill 2 : Increase PATK/ACC when Defending
Skill 3 : Active Skill. Recover 100 HP & Buff Self to Reduce Adjacent Enemies’ PATK for 2 Turns.
Skill 4 : Enemies that step on any Tile Adjacent to Perun have their Movement Range Reduced to 0 (Movement forcefully stopped)
Character Skill
5* : Greatly Reduce Target PDEF & Attack
6* : +5% GRD to Ally Lightning Units
Balmung (September 2016)
Leader Skill : 1.5x HP & 1.3x ACC/EVA for Lightning Units
Skill 1 : Attack First when HP is below a certain threshold
Skill 2 : Greatly increase ACC/EVA vs Axe Units
Skill 3 : Decrease STR/INT of Enemies within 3 Tiles
Character Skill
5* : Deals 300% of INT (3x) as Magic DMG to the Enemy. Chance to cause Paralysis for 2 Turns
6* : +5% STR to Lightning Units within 5 Tiles. Lasts 5 Turns
Laevateinn (Starter, Mana Gacha)
Leader Skill : 1.5x PATK/MATK for Lightning Units
Skill 1 : Passive PATK Increase
Skill 2 : Increase ACC/EVA when Defending
Skill 3 : Active AOE, +25% STR to Allies within 3 Tiles. Lasts 3 Turns
Character Skill
5* : Chance to activate when Attacking, Recovers HP equal to 50% of the DMG dealt.
6* : None
Laevateinn (Phoenix Motif, China Dress)
Leader Skill : +20 PATK/CRIT to Sword Units
Skill 1 : Passive EVA Increase
Skill 2 : +10 PATK when HP is 100%
Skill 3 : Attack First while Defending when HP is below Threshold
Character Skill
5* : Chance to activate when Attacking, 1.5x DMG and Recover HP equal to 15% of DMG Dealt.
6* (Requires Max 5*) : DMG Multiplier increased to 2x. HP Recovery increased to 30%.
Ukonbasara
Leader Skill : 1.5x HP & 1.2x PDEF/ACC for Lightning Units
Skill 1 : Passive ACC Increase
Skill 2 : Increase ACC/EVA when Defending
Skill 3 : Passive PATK Increase
Character Skill
5* : +30 PATK & deals additional DMG based off 1.5x of HP Lost
6* : +5% GRD to Lightning Units within 5 Tiles. Lasts 5 Turns
Yagrush
Leader Skill : +20 ACC/EVA to Axe Units
Skill 1 : Active Buff, Immune to CRITs for 3 Turns
Skill 2 : Increase ACC/EVA vs Spear Units
Skill 3 : Increase ACC/EVA when Defending
Character Skill
5* : Chance to activate when Attacking, 1.5x DMG & -10 GRD to Target for 1 Turn
6* : Chance to activate when Attacking, 2x DMG and -15 GRD to Target for 1 Turn
Mjolnir
Leader Skill : 1.5x PATK to Axe Units, -10 PDEF to Enemy Spear Units
Skill 1 : Passive CRIT Increase
Skill 2 : Increase ACC/EVA when Attacking
Skill 3 : Increase ACC/EVA vs Dragon Riders
Character Skill
5* : Chance to activate when Attacking, Recover HP equal to 50% of DMG Dealt.
6* (Requires Max 5*) : Additional Bonus 1.2x DMG Multiplier
Otinus
Leader Skill : +15 ACC/EVA of Bow/Gun/Staff Units, -10 SPD of Enemy Flying Units
Skill 1 : Increase PATK/ACC vs Dragon Riders, Reduce PATK vs Armor Units
Skill 2 : Active AOE, +25% STR for Allies within 3 Tiles. Lasts 3 Turns
Skill 3 : Increase ACC/EVA vs Bow Units
Character Skill
5* : Chance to activate when Attacking, chance to Paralyze Target
6* (Requires Max 5*) : Additional 1.3x DMG Multiplier
Freikugel (Starter, Mana Gacha)
Leader Skill : 1.3x PATK/MATK to Lightning Units
Skill 1 : Passive ACC Increase
Skill 2 : Active Buff, +20% LUK for 3 Turns
Skill 3 : Increase ACC/EVA vs Gun Units
Character Skill
5* : Active AOE, +25% MATK to Allies within 3 Tiles. Lasts 3 Turns
6* : None
Freikugel (Astro / Megaman)
Leader Skill : 2x HP & 1.2x LUK to Lightning Units
Skill 1 : Passive MATK Increase
Skill 2 : Active Buff, +25% INT for 3 Turns
Skill 3 : Increase ACC/EVA vs Gun Units
Character Skill
5* : Heals 30% of DMG Dealt
6* (Requires Maxed 5*) :
A - Added DMG Multiplier to 5*, 1.5x DMG & Guaranteed CRIT, recovery increased to 50%
B - +5% INT to Lightning Units within 5 Tiles. Lasts 5 Turns
Sistrum / Shistum
Leader Skill : 1.5x HP & 1.2x ACC/EVA/CRIT to Lightning Units
Skill 1 : Passive MDEF Increase
Skill 2 : Cures Poison from Target Ally within 3 Tiles
Skill 3 : Recover HP at start of each Turn
Character Skill
5* : Increase ACC/EVA vs Water Units
6* : +5% SPD to Lightning Units within 5 Tiles. Lasts 5 Turns
Wind Units
Seiryuengetsutou (Foot Soldier)
Leader Skill : 1.7x HP & 1.2x ACC/CRIT to Wind Units
Skill 1 : Decrease PATK/MATK of Lightning Enemies within 3 Tiles
Skill 2 : Permanent Slight DMG Reduction from Gun Enemies. Chance to Greatly Reduce DMG when attacked.
Skill 3 : Easier to Perform Additional Attacks* when vs Gun Enemies
Skill 4 : Paralyze Target Enemy within 3 Tiles for 2 Turns
Character Skill
5* : Deal 250% DMG. Recover HP equal to portion of DMG Dealt.
6* : +5% STR to Ally Wind Units within 5 Tiles
Seiryuengetsutou (Rider)
Leader Skill : 1.5x HP & 1.2x PATK/MATK/ACC to Wind Units
Skill 1 : Passive PDEF Increase
Skill 2 : Chance to Recover HP based off DMG Dealt
Skill 3 : Increase ACC/EVA vs Spear Units
Skill 4 : Increase PATK/ACC/LUK of Allies within 3 Tiles
Character Skill
5* : AoE Buff. +15 PATK & +30 ACC for 3 Turns to Allies within 3 Tiles
6* : +5% GRD to Ally Wind Units within 5 Tiles
Thyrsus
Leader Skill : All Units, 1.5x PDEF/MDEF when at Full HP
Skill 1 : Passive EVA Increase
Skill 2 : AoE Buff. +10% TEC to Allies within 3 Tiles
Skill 3 : Cure Poison of Target Ally within 3 Tiles
Skill 4 : Increase PDEF/MDEF of Allies within 3 Tiles
Character Skill
5* : Chance to Halve DMG from Sword/Axe/Spear Units
6* : +5% SPT to Ally Wind Units within 5 Tiles
Paracelsus
Leader Skill : Sword Units +30 HP, +10 PDEF
Skill 1 : Passive PDEF Increase
Skill 2 : Increase ACC/EVA when Defending
Skill 3 : Increase ACC/EVA vs Dragon Units
Character Skill
5* : AoE Buff to all Allies : 2 turns STR/CRIT +10
6* : AoE Buff to all Allies : 3 turns STR/CRIT +30
Arondight
Leader Skill : 1.3x PATK/MATK & +1 Movement Range to Wind Units
Skill 1 : Passive EVA Increase
Skill 2 : Chance to reduce DMG taken from Bow Enemies by -50%
Skill 3 : Recover HP at the start of every Turn if there are no Allies within 3 Tiles
Character Skill
5* : Increase ACC/EVA/CRIT when Defending
6* : Attacks 2 Times (Each hit deals 0.4x DMG)
Arondight (Horse Rider)
Leader Skill : For all Wind Units 1.5x HP and 1.2x ACC/EVA/CRIT
Skill 1 : Increase DMG based off number of tiles moved (More tiles = Greater DMG)
Skill 2 : Active Buff, +20% SPD for 3 Turns
Skill 3 : Passive GRD/SPT Increase
Character Skill
5* : Deals Target’s HP as DMG (OHKO, Mitigatable)
6* : +5% STR to Wind Units within 5 Tiles. Lasts 5 Turns
Parashu (Starter, Mana Gacha)
Leader Skill : 1.5x PATK/MATK for Wind Units
Skill 1 : Passive PATK Increase
Skill 2 : Increase ACC/EVA when Defending
Skill 3 : Increase ACC/EVA vs Spear Units
Character Skill
5* : Chance to activate when Attacking, Ignores 50% of Target’s DEF
6* : None
Francisca
Leader Skill : +20 PATK/MATK and +10 SPD for Wind Units
Skill 1 : Passive HP Increase
Skill 2 : Active buff, +20% SPD for 3 Turns
Skill 3 : Passive CRIT Increase when HP is less than 50%
Character Skill
5* : Active AOE, +15 PATK/SPD for Allies within 3 Tiles. Lasts 3 Turns
6* : Active AOE, +30 PATK/SPD for Allies within 3 Tiles. Lasts 2 Turns
Shita
Leader Skill : 1.2x HP/ACC/CRIT/EVA to All Units
Skill 1 : Passive HP Increase
Skill 2 : Increase ACC/EVA when Defending
Skill 3 : Active Buff, Immune to CRIT for 3 Turns
Character Skill
5* : Deals 1.5x DMG & Recovers 30% of DMG Dealt as HP
6* (Requries Maxed 5*) : Deals 2x DMG, recovery increased to 50%
Artemis (Starter, Mana Gacha)
Leader Skill : 1.3x PATK/MATK for Wind Units
Skill 1 : Passive EVA Increase
Skill 2 : Increase ACC/EVA when Attacking
Skill 3 : Increase ACC/EVA vs Bow Units
Character Skill
5* : Passive ACC Increase
6* : None
Bashousen
Leader Skill : +20 MDEF to All Allies, -10 MDEF to Enemies
Skill 1 : Recover HP at beginning of every Turn when no Allies are within 3 Tiles
Skill 2 : Increase ACC/EVA when Attacking
Skill 3 : Active Buff, +25% MATK for 3 Turns
Character Skill
5* : Active AOE, +40 EVA and +20 CRIT for Allies within 3 Tiles. Lasts 2 Turns
6* : Active AOE, +40 EVA and +20 ACC/CRIT for Allies within 3 Tiles. Lasts 2 Turns
Flabellum
Leader Skill : +10 HP and +20 PDEF/MDEF to Gun/Staff Units
Skill 1 : Passive EVA Increase
Skill 2 : Attack First while Defending when HP is below Threshold
Skill 3 : Active AoE, +20% TEC to Allies within 3 Tiles. Lasts 3 Turns
Character Skill
5* : Chance to activate when Attacking, Guaranteed Hit for 1.3x DMG
6* (Requires Max 5*) : DMG Multiplier increased to 1.5x
Light Units
Rhongomiant
Leader Skill : 1.5x HP & 1.2x PATK/MATK/ACC for Light Units
Skill 1 : Passive PDEF Increase
Skill 2 : Increase ACC/EVA when Defending
Skill 3 : Chance to Halve DMG from Sword/Axe/Spear Units
Skill 4 : Recover HP at Start of every Turn
Character Skill
5* : AoE Buff. Grants CRIT Immunity to Allies within 3 Tiles for 3 Turns
6* : +5% SPT to Ally Light Units within 5 Tiles
Asclepios (Miko)
Leader Skill : 1.7x HP & 1.2x ACC/EVA for Light Units
Skill 1 : Slightly Recover HP of Allies within 3 Tiles at the start of every Turn
Skill 2 : Active AoE, Heal Allies within 3 Tiles by 50 HP and increase their PATK/MATK/ACC by +20 for 2 Turns
Skill 3 : Cure Paralysis of Target Ally within 3 Tiles. Additionally, increase Target’s PDEF by 15% for 3 Turns
Character Skill
5* : Revive a Fallen Ally with 40% HP.
6* : Increase ACC of All Units by +5%. Does not apply when Asclepios is incapacitated.
Tyrfing
Leader Skill : 1.2x PATK/MATK/PDEF/MDEF to All Units
Skill 1 : Passive ACC/EVA increase when Attacking
Skill 2 : Active AoE Buff, +25% PDEF for 3 Turns
Skill 3 : Passive EVA Increase
Character Skill
5* : Chance to activate when Attacking, Attacks 3 Times (Each Hit deals 70% of Base DMG)
6* (Requires Maxed 5* Skill) : Chance to activate when Attacking, Attacks 5 Times (Each Hit deals 50% of Base DMG)
Excalibur
Leader Skill : 1.7x HP & 1.2x CRIT to Light Units
Skill 1 : Increase ACC/EVA when Defending
Skill 2 : Active Buff, +25% STR for 3 Turns
Skill 3 : Slightly heals Allies within 3 Tiles at start of each Turn
Character Skill
5* : Chance to Proc when Attacking. Deals DMG equal to the Target’s current HP.
6* (Requires Maxed 5* Skill) : Increased Proc Rate for 5* Skill.
Dagda (Dragon Rider)
Leader Skill : All Light Units’ TEC +30
Skill 1 : Passive PATK Increase
Skill 2 : Passive ACC Increase
Skill 3 : Increase ACC/EVA vs Spear Units
Character Skill
5* : For 3 Turns, Halve own GRD to increase STR
6* : +5% STR to Light Units within 5 Tiles. Lasts 5 Turns
Vazra
Leader Skill : +20 PATK to Axe Units
Skill 1 : Passive HP Increase
Skill 2 : Active Buff, +25% GRD for 3 Turns
Skill 3 : Greatly increase CRIT when HP is below 50%
Character Skill
5* : Ignores Enemy DEF (up to 50%)
6* (Requires Max 5* Skill) : Greatly Ignores Enemy DEF (up to 70%)
Ithuriel (Dragon Rider)
Leader Skill : For all Light Units, 1.7x HP & 1.2x ACC
Skill 1 : Active Buff, Immune to CRITs for 3 Turns
Skill 2 : Increase ACC/EVA when Defending
Skill 3 : Chance to decrease DMG taken from Sword Enemies by -50%
Character Skill
5* : Converts 50% of DMG dealt into HP
6* (Requires Max 5* Skill) :
+5% STR to Light Units within 5 Tiles. Lasts 5 Turns
Eros
Leader Skill : +15 PATK/MATK for Bow/Gun/Staff Units, -10 PDEF/MDEF for Enemy Flying Units
Skill 1 : Passive PATK Increase
Skill 2 : Increase ACC/EVA when Attacking
Skill 3 : Active AoE, +20% TEC to Allies within 3 Tiles. Lasts 3 Turns
Character Skill
5* : Increase ACC/EVA vs Beast Attribute Units
6* (Requires Max 5*) : Increase DMG dealt to Beast Attribute Units
Brionac
Leader Skill : All Light Units’ HP 1.7x & CRIT 1.2x
Skill 1 : Passive MATK Increase
Skill 2 : Active Buff, +25% INT for 3 Turns
Skill 3 : Increase INT when Equipped with a Gun
Character Skill
5* : (Attack Option) 3-Tile Range Bullet, deals great DMG with a 20HP cost.
6* : +5% GRD to Light Units’ within 5 Tiles. Lasts 5 Turns
Tathlum
Leader Skill : Reduce Enemy Sword/Axe/Spear Units’ ACC by -20 and SPD by -5
Skill 1 : Passive MATK Increase
Skill 2 : Reduce the ACC of a Target Enemy within 3 Tiles by -15.
Skill 3 : Increase ACC/EVA vs Gun Units
Character Skill
5* : Active AoE, increase PATK/MATK of Allies within 3 Tiles by +15 for 3 Turns
6* (Requires Maxed 5* Skill) : Active AoE, +30 PATK/MATK to Allies within 3 Tiles. Lasts 2 Turns
Asclepios (Horse Rider)
Leader Skill : 1.3x MATK for Gun/Staff Units, 0.8x ACC for Enemy Gun/Staff Units
Skill 1 : Passive MDEF Increase
Skill 2 : Active AoE, +25% MATK to Allies within 3 Tiles. Lasts 3 Turns
Skill 3 : Heals Allies within 3 Tiles at the beginning of each Turn
Skill 4: Cures Poison of Target Ally within 3 Tiles
Character Skill
5* : New Healing Passive : Massive Heal to Target Ally within 3 Tiles
6* : Active AoE, Greatly Heal HP of Allies within 3 Tiles. Asclepios gains a HP Recovery Buff for the next 5 Turns.
Dark Units
Gungnir (Heavy Cavalry)
Leader Skill : 1.7x HP & 1.2x ACC/EVA to Dark Units
Skill 1 : Increase PATK/EVA vs Land Units equipped with a Sword/Bow
Skill 2 : Increase SPD when Defending
Skill 3 : Increase PDEF Relative to Number of Enemies within 3 Tiles
Skill 4 : Increase PATK/ACC relative to Number of Tiles Moved before Attacking
Character Skill
5* : Attack 3 Times (Each Hit deals 80% Base DMG). Additionally Debuff Target with Movement Lock for 1 Turn
6* : +5% GRD to Ally Dark Units
Adamas
Leader Skill : All Units, +69 PATK/MATK when HP is Full
Skill 1 : Active Buff. Immune to CRIT Attacks for 3 Turns
Skill 2 : Increase ACC/EVA vs Axe Units
Skill 3 : Recover HP if No Allies within 3 Tiles at the Start of Every Turn
Skill 4 : Greatly Increase PATK/ACC when Attacking
Character Skill
5* : AoE Buff. +15 SPD/TEC to Allies within 3 Tiles for 3 Turns
6* : Increase STR of Ally Dark Units within 5 Tiles by 5%
Abaris
Leader Skill : 1.5x HP & 1.3x ACC/CRIT for Dark Units
Skill 1 : Increase PATK/ACC when Attacking
Skill 2 : Allow Abaris to ignore Unit Collision
Skill 3 : Reduce Movement Cost of Tiles to 1-Cost
Skill 4 : Increase EVA relative to number of Enemies within 3 Tiles
Character Skill
5* : Deals 250% DMG. Guaranteed Hit
6* : Increase STR of Ally Dark Units within 5 Tiles by 5%
Gae Bolg (Heavy Dragon Knight)
Leader Skill : 1.7x HP & 1.3x PDEF/ACC for Dark Units
Skill 1 : Increase PATK vs Horse Riding Units
Skill 2 : Increase GRD/TEC per Enemy Killed
Skill 3 : Increase PATK/LUK when No Allies are nearby (Within 3 Tiles)
Skill 4 : If Shield is equipped, Decrease ACC & Greatly Increase MDEF
Character Skill
5* : Decrease Enemy PDEF & Chance to cause Action Lock Debuff for 1 Turn
6* : Increase GRD of Ally Dark Units within 5 Tiles by 5%
Kerykeion (Necromancer*)
Leader Skill : 1.5x HP & 1.3x ACC/LUK for Dark Units
Skill 1 : When Attacking, Reduce HP of All Enemies within 2 Tiles of the Target by 10% of their Maximum HP regardless of Accuracy
Skill 2 : Reduce EVA of 1 Target Enemy Unit within 3 Tiles by 35% for 2 Turns
Skill 3 : Chance to Reduce DMG taken from Sword/Axe/Spear Enemies
Character Skill
5* : Deals 250% DMG & Chance to Seal Movement of Target for 1 Turn
6* : Reduce GRD of All Enemies by 5%. Does not apply if Kerykeion is Dead.
Kerykeion
Leader Skill : 1.7x HP & 1.2x ACC for Dark Units
Skill 1 : Passive MATK Increase
Skill 2 : Active Buff, +25% INT for 3 Turns
Skill 3 : Passive ACC Increase
Skill 4 : Active AoE Buff, +20% ACC to Allies within 3 Tiles. Lasts 3 Turns
Skill 5 : Cures Paralysis of Target Ally within 3 Tiles
Character Skill
5* : +5 GRD for 3 Turns to Target Ally within 3 Tiles
6* : +5% MDEF to Dark Units within 5 Tiles. Lasts 5 Turns
Harpe
Leader Skill : 1.5x HP & 1.3x PATK/ACC for Dark Units
Skill 1 : Increase Growth Rate of All Stats when leveling up (Permanent Rainbow Mana Seed Effect)
Skill 2 : Passive HP Increase
Skill 3 : Active Buff, +25% GRD for 3 Turns
Skill 4 : Massive CRIT Increase when HP is below 50%
Character Skill
5* : Attacks 5 Times (Each hit deals 50% DMG)
6* : +5% STR to Dark Units within 5 Tiles. Lasts 5 Turns
Gae Bolg
Leader Skill : + 20 STR/GRD to own Spear Units when Attacking
Skill 1 : Passive EVA Increase
Skill 2 : Active Buff, +25% GRD for 3 Turns
Skill 3 : Chance to reduce DMG from Axe Enemies by -50%
Character Skill
5* : Increase STR when Equipped with a Spear
6* (Requires Maxed 5*) : Increase STR/ACC by +20 when Equipped with a Spear
Gungnir (Dragon Rider)
Leader Skill : +30 TEC to Dark Units
Skill 1 : Passive CRIT Increase
Skill 2 : Passive PATK Increase
Skill 3 : Active AoE, +25% STR to Allies within 3 Tiles. Lasts 3 Turns
Character Skill
5* : Increase ACC/EVA vs Bow Units
6* : +5% STR to Dark Units within 5 Tiles. Lasts 5 Turns
Ga Buidhe / Ga Bo
Leader Skill : 1.5x HP & 1.2x ACC/EVA/CRIT for Dark Units
Skill 1 : Passive PDEF Increase
Skill 2 : Active Buff, +25% STR for 3 Turns
Skill 3 : Increase ACC/EVA when Defending
Character Skill
5* : +30 to PATK, then deals (1.5x HP lost) as DMG.
6* : +5% GRD to Dark Units within 5 Tiles. Lasts 5 Turns
Wotan / Votun
Leader Skill : Increase ACC of own Spear Units by +15, Decrease ACC of enemy Sword Units by -30
Skill 1 : Passive PDEF Increase
Skill 2 : Active Target Buff, increase Skill Proc Rate of a target Ally within 3 Tiles. Lasts 3 Turns
Skill 3 : Reduce CRIT of adjacent Enemies
Character Skill
5* : +15 PATK/ACC to Allies within 3 Tiles. Lasts 3 Turns
6* (Requires Maxed 5*) : +30 PATK/ACC instead. Lasts 2 Turns.
Caduceus
Leader Skill : All Units’ PDEF +20, All Enemies’ LUK -5
Skill 1 : Passive EVA Increase
Skill 2 : Passive PDEF Increase
Skill 3 : Recover HP at the start of Each Turn when there are no Allies within 3 Tiles
Character Skill
5* : +5 MDEF to Target Ally within 3 Tiles. Lasts 3 Turns
6* (Requires Maxed 5*) : Targets all Allies, +30 MDEF for 5 Turns
Putaha
Leader Skill : Increase all Dark Units’ HP by +100% & Recovers a small amount of HP at the start of each Turn.
Skill 1 : Passive MDEF Increase
Skill 2 : Active Buff, +25% GRD for 3 Turns
Skill 3 : Heal HP at the beginning of each Turn
Character Skill
5* : Buff GRD/SPT of self & allies within 3 Tiles ONLY if there is a Dark Element Enemy within 3 Tiles.
6* : +5% SPT for all Dark Units within 5 Tiles. Lasts 5 Turns
Sharur
Leader Skill : 1.3x PATK for Axe Units, 0.7x PATK for Enemy Axe Units
Skill 1 : Passive ACC Increase
Skill 2 : Passive PDEF Increase
Skill 3 : Active AoE, +25% STR to Allies within 3 Tiles. Lasts 3 Turns
Character Skill
5* : Moderately Increase ACC/EVA when Attacking
6* (Requires Max 5*) : Increase DMG dealt to Spear Units when Attacking
Brahma Sutra
Leader Skill : 1.3x MATK to gun/wand units, 0.7x MATK to enemy gun/wand units
Skill 1 : Passive MATK increase
Skill 2 : Attack First while Defending when HP is below Threshold
Skill 3 : Increase ACC/EVA versus enemies equipped with a bow
Skill 4: Increase CRIT when HP is below threshold
Character Skill
5* : Active AOE, +5 ACC for allies within 3 tiles. Lasts 3 turns
6* (Requires Max 5*) : Active AOE, +10 ACC and heals 30 HP for allies within 3 tiles. Lasts 2 turns
Non-Series Limited Edition Units
Dainsleif (Fragment Events)
Leader Skill : Increase PATK/MATK of Dark Units by 50%
Skill 1 : Passive EVA Increase
Skill 2 : Active Buff, +25% GRD for 3 Turns
Skill 3 : Attack First while Defending when HP is below Threshold
Character Skills
5* : Chance to proc when Attacking. Ignore up to 50% of Target’s DEF
6* : +5% GRD to all Dark Units within 5 Tiles. Lasts 5 Turns
Excalibur (POK Artwork Special Unit)
Leader Skill : All Units’ HP/ACC/EVA/CRIT increase by 25%
Skill 1 : Increase CRIT when Attacking
Skill 2 : Recover HP of Allies within 3 Tiles at the start of every Turn
Skill 3 : Greatly increase own Skill Proc Rate
Character Skill
5* : Proc while Defending. Reduce DMG taken from Bow/Gun /Staff Enemies by 50%
6* : +5% STR to Light Units within 5 Tiles. Lasts 5 Turns
Rena (Trinity Collab)
Leader Skill : 2x HP to All Units
Skill 1 : Greatly Increase PDEF for 1 Turn
Skill 2 : Increase PATK/MATK of Allies within 3 Tiles
Skill 3 : Grant the Skill “見切り” to Allies within 3 Tiles. The Skill Buff lasts for 2 Turns
Character Skill
5* : Attacks 3 Times (70% per Attack). Chance to cause Paralysis for 2 Turns
6* : Increase ACC of All Units within 5 Tiles by +10%.
Mai-chan (April Fools)
Leader Skill : 2x HP to All Units
Skill 1 : Activates when Attacking. Poison the Opponent for 2 Turns
Skill 2 : Active Buff. Immune to CRIT for 2 Turns
Skill 3 : Active Buff. +100% GRD, but can’t move for 2 Turns
Character Skill
5* : Fully Heal Allies within 3 Tiles, but Paralyze them for 2 Turns
6* : Increase ACC of All Units within 5 Tiles by +10%.