The Evolutionary Origins of Phenotypic Plasticity
What are the evolutionary stepping stones for phenotypic plasticity?
[1] Cameron K.Ghalambor, Lisa M. Angeloni, and Scott P. Carroll. Behavior as phenotypic plasticity. Evolutionary Behavioral Ecology, pages 90–107, 2010.
[2] Beldade, Patrícia, and Paul M. Brakefield. "The genetics and evo–devo of butterfly wing patterns." Nature Reviews Genetics 3, no. 6 (2002): 442-452.
[3] Charles Ofria, David M. Bryson, and Claus O. Wilke. Avida: A software platform for research in computational evolutionary biology. In Artificial Life Models in Software, pages 3–35. Springer, 2009.
Unconditional Precedes Conditional
Sub-optimal Precedes Optimal
NAND
NOT
100%
89.5%
100%
91.7%
87.5%
Treatment
Baseline
Low Mutation Rate
Short Env. Cycle Length
Long Env. Cycle Length
High Mutation Rate
90.3%
92.1%
100%
77.8%
100%
94.1%
100%
90.9%
100%
90%
Non-plastic Lineages
Plastic Lineages
Non-plastic Lineages
Plastic Lineages
Updates
Results
Alexander Lalejini and Charles Ofria
Long Cycle Length Lineages
Unconditional task performance often leads to partial plasticity and eventually to optimal plasticity. Through visualizations of evolved lineages, we find that stochastic phenotype switching can emerge as an alternative to phenotypic plasticity.
Background
Phenotypic Plasticity is the capacity of organisms to express different traits in response to different environments. [1]
When does phenotypic plasticity evolve?
Alternative seasonal phenotypes in Precis coenia
[2]
References
The Avida Digital Evolution Platform
Virtual hardware of an Avida Organism [3]
Avida organisms are self- replicating programs that evolve computational ‘tasks’ that improve their replication rate.
Organisms can sense their environment and alter their phenotype (the tasks they perform) in response.
A toroidal Avida Grid
Experimental Design
ENV-NAND
ENV-NOT
ENV-NOT
ENV-NAND
Time
Experimental Fluctuations
Environments Experienced Over Time
ENV-CONTROL
Time
Control (Static Environment)
Environments Experienced Over Time
Mutation Rate
baseline
low
high
Cycle Length
baseline
baseline
short
long
baseline
baseline
baseline
Treatment
Baseline
Low Mut.
Short Env. Cycle
Long Env. Cycle
High Mut.
Experimental Treatments
Experimental treatments alternated between two environments where NAND or NOT was rewarded and the other was punished.
Control treatments always rewarded both tasks.
Task Profile
Plastic?
ENV-NAND
ENV-NOT
NAND
NOT
NAND
NOT
–
–
–
X
X
X
–
X
–
–
X
X
X
–
X
–
–
X
X
NO
NO
NO
NO
YES
YES
YES
YES
YES
YES
YES
YES
–
–
X
X
X
–
–
X
–
X
X
X
–
X
–
X
X
–
–
Color Code
Actively Harmful Plasticity
Not expressing right task
Expressing right task
Expressing wrong task
Not expressing wrong task
Baseline Treatment Lineages