Lesson Plan
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ZONE: Technology Zone AGE GROUP: 11-14 EQUIPMENT: Laptops, Internet, Projector/Screen
MATERIALS:
Software: Online simulations: The Qubit Game, TiqTaqToe, Quantum Flytrap.�DESCRIPTION: This will be a 2 hour interactive workshop where participants will explore the fundamentals of quantum physics and the future of computing. Participants will learn about how Qubits hold information in different states through superposition. They will also experiment with various online simulators that demonstrate quantum logic.
ENGINEERING DESIGN CHALLENGE:
We want to understand how quantum computers process information differently than classical computers and how these fundamental differences allow quantum computers to massively outperform the most advanced classical computers. We will explore these different design elements through simulations that map how qubits test multiple solutions simultaneously
LEARNING OBJECTIVES:�After attending this session, participants will be able to:
Quantum Ideas
LESSON PLAN (Pg 1)
Time / Duration | Activity | Materials/requirements |
5 min | 1- Introduce yourself. 2- Short icebreaker | Projector/Screen |
20 min | Presentation : 1- Who we are and our role at Studio 5. 2- Introduce the team and the zones of studio 5 and what is studio 5 is about as a fabrication laboratory.�4- Outline the workshop goals: Understanding superposition and experimenting with quantum computing 5- Ask questions to evaluate participant’s prior knowledge of computers or quantum 6- Explain how classical computers run on bits that are only 0 or 1 6- Introduce quantum computers and what are qubits 7- Explain the concept of Qubit Superposition 8- Discuss the benefits of using quantum computers: Faster calculations, can help improve medicine and data processing. 9- Explain the massive hardware requirements for quantum computing, such as cooling, high energy costs, etc. 10- Introduce photonic quantum systems as an alternative Quantum computing system | Projector/Screen |
LESSON PLAN (Pg 2)
Time / Duration | Activity | Materials/requirements |
60 min | Hands on : ( Step by Step)
| Laptops, Internet |
25 min | Have the participants test out their program by standing in front of the camera and perform jumping jacks to see if their code accurately counts the number of jumps | Laptops, Internet |
LESSON PLAN (Pg 3)
| Consideration | Materials/requirements |
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THANK YOU
www.studio5.qa