MAHJONG�“A Game of Sparrows”
Introduction, Rules, and Play
Historical OVERVIEW
“Legends include that Confucius invented (Mahjong) to aid with his teachings, and that a woman at the court of the King of Wu created it to stave off boredom… In reality, the game is not known to have existed prior to the nineteenth century AD, although other similar games have been played in China for years. After achieving popularity in its country of origin, it spread throughout the world in short order, with Americans first learning about the game around 1920. This was when Joseph Babcock, an American who lived in China as a representative of the Standard Oil Company, wrote a set of rules for the game. There was no official set of rules prior to this, but Babcock’s rules were notably easier than how the game was played in China. The American version is known to be particularly popular in Jewish communities, although there doesn’t appear to be much evidence as to why… Interestingly, the game was actually banned in China between 1949 and 1985, due to its association with gambling, and hence capitalism.” ��- Nathan, “The Mythology of Mahjong,” VoVatia, July 18, 2011.
Play OBJECTIVE
Players start by randomly choosing thirteen (13) tiles from the great pile of tiles at the center of the table. Each turn, they both choose a new tile and discard one of their own. From those thirteen tiles, plus the one drawn each turn, the player’s goal is to create four sets of three matching tiles and one pair. Matching tiles include numerical sequences of the same suit - or - the same number or type of a certain suit. Players keep their tiles concealed at all times, unless they claim a discarded tile from another player, and they maintain a discard pile next to their active tiles. The first person to obtain a full hand of four sets and a pair of matching tiles declares “Mahjong!” and reveals that hand. If successful, each player then shows their hand and points are tallied for that round.
Suit 1: CRACKS
Cracks, variously called Characters or Symbols, represent everyday objects, activities or people. There are four of each number, in sequential order from Ten Thousand to Ninety Thousand, and since not all tiles are numbered, their order is represented thusly.
Suit 2: BAMS
Bams, short for Bamboos, represent their namesake grasses. There are four of each number and are presented in sequential order thusly. Interestingly, the “one” (1) is represented by a bird and the “eight” (8) is sometimes called “William and Mary” by Americans.
Suit 3: CIRCLES
Circles, also called Dots, represent time, eternity, and the heavenly bodies. They are the easiest to tell at a glance and, like the other two suits, have four tiles for each number, represented in sequential order thusly.
Honor 1: DRAGONS
HELL YEAH, there are dragons in this game! There are three types of dragons: Red, “Chung”; Green, “Fat”; and White, “Po,” which is typically represented by a rectangle, is sometimes called “Soap” and is variously colored blue or black. As before, there are four pieces of each and are represented thusly.
Honor 2: WINDS
Winds, also called Cardinals, represent not only their namesake but also the four players in the game. The first player (or winner of the previous game) is variously called “Banker” or “Chief,” and is represented by the East. The player to their left is the South and the one to their right is the North, and play revolves clockwise from the East. As before, there are four pieces of each, represented thusly.
Honor 3: SEASONS AND FLOWERS
Seasons and Flowers are optional for Mahjong, depending on one’s preferred playstyle (Japanese style, for instance, does not include them). These tiles also represent the players: Spring/Plum is the East, Summer/Orchid is the South, Autumn/Chrysanthemum is the West, and Winter/Bamboo is the North. Unlike the other suits and honors, there is only one of each tile included in the game. For Cuencana Mahjong, all 8 are used.
Order of PLAY
Types of SCORING HANDS
“Closed” set: scoring tiles which the player keeps secret until the game’s end. Concealed Kongs count as closed sets.�“Open” set: scoring tiles which the player attains by taking a discarded tile from an opponent, and which they must reveal immediately for the rest of the game.
There are two irregular hands which can win- 7 pairs of tiles, and 13 Orphans, which is one of each 1, 9, and Honor Tile, combined with a pair of one of the tiles.
DISCARD Rules
Priority for Discard Calls
In the case of multiple players making identical calls for Mahjong, priority goes counterclockwise, towards whoever would have their turn first
Kongs
In order to use four identical tiles as a kong, the kong has to be declared. There are two types of Kongs
One can call Mahjong on a tile from an exposed kong, but not a concealed kong. Example: you have exposed 3 7-dots, and you draw the 4th. You declare the kong, someone who needs the 7 dot for a mahjong (they have a 5 and 6 dot and need the 7) can take your tile and win. This is called “Robbing the Kong”
Flower and Season Tile Rules
Flower and Season tiles are bonus tiles, and cannot be discarded normally, and cannot be called. If you draw a bonus tile, you can do the following with the tiles.
Exhaustive Draw
In the case all the tiles are exhausted, and no player has been able to declare mahjong, the round is replayed. No scores are given.