CPSC 4170/6170: �Milestone 1 Presentation�
Matias Volonte
CPSC 4170
Game description
Game Title: Repressed
Genre: Liminal Horror/Puzzle Game
This genre involves exploring a series of liminal spaces while solving puzzles and avoiding whatever entities are put in place to stop the player. The goal is to escape.
Game Story
The story follows a middle aged male who fell into a coma and woke up within another dimension. This dimension is created from negative emotions/traits contained within the main character's mind. If there were multiple levels each level would explore one of the main character’s flaws. With the corresponding mechanics forcing the player to play into that flaw to beat the level.
Game description
In Repressed, the objectives are:
Game information
Skill rating: Moderate Experience.
Audience:
Rated M for Mature
The game will target a more mature audience as there will be themes of horror. No specific target sex. Targeted for horror fans.
Color Pallette
This is not the final palette nor is this image an accurate representation of what I want it to look like. Just reference.
Game references
https://store.steampowered.com/app/1926620/The_Backrooms_Lost_Tape/
Entities – Player Character
Entities - Enemies
The main enemy will be The Bound Entity
�The Bound Entity
Reference Image, not the actual monster
Game mechanics
Repressed will blend common horror mechanics with other puzzle game mechanics:
Game mechanics
Modules
Technical Description
Software architecture
Timeline
Final Polish
Implement the audio and rendering to improve the visual style of the game.
Entity Implementation
Complete Entity logic and have a working prototype of the entity.
Camera and Game Mechanic Logic
Implement the puzzle logic and Camera functionality.
Player Controller and Demo Map
Complete the physics based character controller and a demo map for testing.