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Design Thinking

You’re a designer!

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Dear 3rd Graders,

Today we are going to learn about the Design Thinking Process.

It’s a set of steps designers use to solve problems.

Let’s look at some other processes first.

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Definition of Process

A process is a series of actions or steps taken in order

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Peanut Butter and Jelly Sandwich Process

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Shoe Tying Process

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Shoe Tying Process

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Wash your Hands Process

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Wash your Hands Process

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Project Lead the Way Design Process

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Design Thinking Process

ASK

EXPLORE

MODEL

EVALUATE

EXPLAIN

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Getting and Caring for Pencils

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Process Activity - Summer Camp Grid 1

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Answer -- Summer Camp Grid 1

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Process Activity - Summer Camp Grid 2

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Answer -- Summer Camp Grid 2

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Getting and Caring for Crayons/Markers

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Process

Follow the process to color this picture.

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CLOSING CIRCLE

What is a process?

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Dear 3rd Graders,

Today we will look at 2 Design Thinking Process steps.

  • Empathize
  • Define

These steps will help you solve a big problem for shelter pets. First, let’s get to know a little ant.

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Review: What is a process?

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Design Thinking Process

ASK

EXPLORE

MODEL

EVALUATE

EXPLAIN

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What is Empathy?

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Empathize

  • Get to know the person and his/her feelings.

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Let’s Empathize with the ant! All Together

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FEEL: How does the ant feel?

SAY: What were some things the ant said?

DO: What does the ant do in the book?

THINK: What might the ant be thinking?

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Getting and Caring for Clipboards

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Let’s Empathize with the dog! - On your paper

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FEEL: How does the dog feel?

SAY: What were some things the dog said?

DO: What are some of the dog’s actions?

THINK: What might the dog be thinking?

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Define

  • Answer the question, “What is the problem?”

____ needs a way to _______ so she/he can ____________.

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Problem

DOGS (ALL ANIMALS) need NICER SHELTERS so they ARE HAPPIER!

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Practice Empathy

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CLOSING CIRCLE

What does it mean to have empathy?

What does it mean to define the problem?

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Dear 3rd Graders,

Last time, we used empathy to get to know a shelter dog.

We decided shelter dogs deserve better temporary homes!

Today we are going to IDEATE.

we will come up with a lot of ideas.

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Shelters (Review)

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Ideate

  • As a shelter designer, you’ll ideate.

  • Explore and talk about your ideas.

  • Come up with as many ideas as possible.

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Ideate

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Shelters (See Think Wonder)

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What would your DREAM shelter look like??

We are going RAPID BRAINSTORM to think about it.

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Shelters (2 Minute Rapid Brainstorming)

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CLOSING CIRCLE

What happens during the ideate phase of the Design Thinking Process?

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Dear 3rd Graders,

Last class, you thought of lots of ideas for shelter updates.

Today you will choose your favorite idea and sketch a prototype. What’s a prototype? Let’s learn!

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Share your ideas FROM LAST TIME! / Explore Materials

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Prototype

  • A prototype is a model of your favorite idea.

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Prototype

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Things it must have… Limitations…

Criteria Constraints

  • The pet is the size of your fist
  • The cage must be smaller than 2 floor squares (2 feet)
  • A place to sleep
  • A place to eat

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Will you design as a team or alone?

Talk to your classmates and choose to work in a team of 1 -4 people. Meet back on the carpet together.

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Choose 1 idea

  • Choose ONE idea that meets the criteria and constraints.

  • Each person will complete the PROTOTYPE page in his/her own designer notebook.

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Material Exploration

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Building Expectations

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CLOSING CIRCLE

Recap

What does it mean to create a prototype?

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Dear 3rd Graders,

Today we are going to BUILD our prototype drawings.

How are supplies organized? (Reusables, glue, tape?)

Where will work in progress get stored?

How long do you have to work?

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Getting Ready

  • Review the criteria and constraints.

  • Review your design

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Getting Ready

  • Review criteria & constraints.
  • Finish material list/sketch
  • Begin building

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Cleanup

  • Return unused materials
  • Put prototypes under your teacher’s name
  • Put your notebook in the brown tray
  • Clean up EVERYTHING(glue, scissors, recyclables)

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Designers,

You have done a great job building! Now, it’s time to test and share your prototype.

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First… Set up your prototype and Designer Notebooks.

Then… meet back on the carpet

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Test

  • Evaluate your model.

  • Get feedback.

  • Make improvements.

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Test

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Share

  • Share your model with the community.

  • Explain how it helps solve the problem.

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Presenters explain prototypes

then write 2 compliments & 1 suggestion

___ liked ___

___ liked ____

____ suggested I improve it by____

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  • Explain the prototype…
  • Get 2 compliments (write them down)
  • Get 1 suggestion for improvement

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Example

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Presenters explain prototypes

then write 2 compliments & 1 suggestion

___ liked ___

___ liked ____

____ suggested I improve it by…

Meet on the carpet when you’re done

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  • “Prototype 2” 2.”Reflect”

Make a drawing of CHANGES you’d make Answer 2 reflection questions

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Cleanup Instructions:

  • Return the prototype to your classroom spot.
  • Return pencils and notebooks to the brown tray.
  • Sit on the carpet.

Next class, we’ll share our notebooks and creations on Seesaw, then you will get to take it all home.

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Presentation Opportunity

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Inventors,

It’s time to share about the design Thinking process and your prototype on Seesaw!

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Seesaw: Logging In

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Seesaw: Drawing and Recording

of your prototype

Explain your prototype.

  • What is it?

  • How is it helpful for someone?

  • Use the drawing tool to circle things and explain them.

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Think Big

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Think Big

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Inventors,

Congratulations on creating a recycled prototype. That was just the start of what you could do. Today you will learn to use the classroom computers. You will become inspired by children around the world, just like you, who are designers.

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Computer Lab

Expectations

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Using a computer is a privilege you earn by being responsible every single class!

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Be safe, kind, and responsible!

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Why is this important?

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Keep food

and drinks away from electronics. 

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Why is this important?

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Why is this important?

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Treat materials and devices with care.

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Gentle typing

Why is this important?

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Hung up untangled

Why is this important?

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Leave workspaces

and

computer settings

as you found them.

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DO NOT CHANGE THE BACKGROUND OR ICONS

Why is this important?

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Hung up untangled

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Practice Internet

safety.

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Why is this important?

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Assigned Seats

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Remember your blue computer number

Push in your chair

Walk to the carpet

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Today’s Activity!

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Double click “web resources”

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Activity 1

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Need Help??

Ask your neighbors first!

Then, raise a quiet hand.

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Listen for the signal

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Cleanup

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Leave workspaces

and

computer settings

as you found them.

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The background should look like this.

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Hang headphones up nicely.

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Line up on the circle of the number on the blue sticker on your computer