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QA

by Michał Rodak

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  • Important note: If you see graphic with black stripes on the top and the bottom, click on the graphic, it will redirects you to video.

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Spirit Detective

  • Early access (steam)
  • Windows 10 x64

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Non-functional menu during tutorial

Description: Clicked "esc" and it turned out that the menu is not responsive. Seems like a there is no pattern when menu works or is not.

Testing environment: Windows 10, 64bit

Steps for reproduction:

  1. Start tutorial
  2. Press “esc” at any point of tutorial

The expected result: display the working menu

The actual result: display non-functional menu

Priority: Very high

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Unable to mark "malicious speech" in raport window

Description: Wanted to report bug during tutorial through raport window but it turned out that is is impossible to mark “malicious speech” because of overlapping text.

Testing environment: Windows 10, 64bit

Steps for reproduction:

  • Start tutorial
  • Press “esc” to display menu
  • Press “Report”
  • Try to mark checkbox “malicious speech” as reason to report

The expected result: Marked “malicious speech” checkbox

The actual result: Overlapping text from tutorial with “Malicious speech” check box

Occurrence: always - can be reproduced at all times

Priority: low

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Surrender window does not disappear after pressing "esc" in tutorial

Description: Surrender window does not disappear after pressing "esc" in tutorial

Testing environment: Windows 10, 64bit

Steps for reproduction:

  • Start tutorial
  • Press “esc”
  • choose “surrender”
  • Press esc

The expected result: Surrender window disappear with the menu

The actual result: Surrender does not window disappear with the menu

Occurrence: always - can be reproduced at all times

Priority: low

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Overlapping textures of dead characters

Description: Overlapping textures of dead characters in second room in the tutorial as a ghost

Testing environment: Windows 10, 64bit

Steps for reproduction:

  • Start tutorial as a ghost
  • kill characters

The expected result: body lay on the ground

The actual result: part of the characters body is pulled under the floor texture

Occurrence: always - can be reproduced at all times

Priority: low

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faulty corner where you can stay invisible between the wall and the ceiling without pressing shift in tutorial

Description: In the room with 5 characters as a ghost, you can stuck in one corner and stay invisibly without pressing “shift”

Testing environment: Windows 10, 64bit

Steps for reproduction:

  • Start tutorial as a ghost
  • Go to room with 5 characters
  • jump into right corner with pressed “shift” (check videro)

The expected result: fall on the floor

The actual result: Stuck between the wall and the ceiling and being invisible without pressing “shift”. During this stuck ceiling disappear

Occurrence: always - can be reproduced at all times

Priority: very low

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Penetrating textures with a character

Description: In the segment where u jump through the first window you can go through one of the elements of the environment.

Testing environment: Windows 10, 64bit

Steps for reproduction:

  • Start tutorial
  • Get to the section where you learn how to jump over window
  • Go to the segment between windows
  • turn left into this one particular element (video)

The expected result: Colider block your character

The actual result: Penetrating textures with a character

Occurrence: always - can be reproduced at all times

Priority: very low

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Visable Trigger in tuturial

Description: Going through tutorial we can see multiply visibleTriggers

Testing environment: Windows 10, 64bit

Steps for reproduction:

  • Start tutorial
  • Go to first door
  • Go to second door
  • Go to the hallway before first NPC

The expected result: The triggers should be invisible

The actual result: triggers are visible

Occurrence: always - can be reproduced at all times

Priority: low

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Overlapping text at the end of the tutorial as a human

Description: After finishing last element in tutorial as a human texts overlap

Testing environment: Windows 10, 64bit

Steps for reproduction:

  • End tutorial as a human

The expected result: displaying subtitles without overlapping

The actual result: overlapping text

Occurrence: always - can be reproduced at all times

Priority: very low

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Overlapping text - gained stats and information window in tutorial

Description: After gaining some stats, this info display under the information window(apply to all attacking situations in tutorial)

Testing environment: Windows 10, 64bit

Steps for reproduction:

  1. Attack first character in ghost tutorial

The expected result: displaying subtitles without overlapping

The actual result: overlapping text

Occurrence: always - can be reproduced at all times

Priority: very low

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Nomori: Prologue

  • Early access - pre alpha (steam) v0.51b updates (21/8/2022)
  • Windows 10 x64

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Protruding colliders from pillars

Description: While running next to the pillars from the middle side, the character is blocked by invisible colliders that prevent him from running in a given place. Additionally, you can run on them and "stand in the air"

Testing environment: Windows 10 x64

Steps for reproduction:

  • Press “Play” in the main manu
  • Run to any wooden pillar on the map with green grass
  • Try to run next to the any pillar from the middle side

The expected result: character should run next to philar

The actual result: Character is blocked by invisible element

Occurrence: always - can be reproduced at all times

Priority: very high

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Camera glitching in portal

Description: If You stand in the place shown in the movie and hovers the camera over the portal in the way shown in the movie, the camera will be glitched.

Testing environment: Windows 10 x64

Steps for reproduction:

  • Press “Play” in the main manu
  • Run to second portal
  • Stand next to portal in place where the ground is lower, and you cannot run further
  • Direct your kamira on the portal like in the movie

The expected result: Camera move smoothly without any glitching

The actual result: glitched camera started move in uncontrolled way

Occurrence: always - can be reproduced at all times

Priority: very high

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Jumping/Falling animation bug

Description: If we try to run on the frame of any portal, there will occur jumping/falling animation bug. The right and left sides of the characters are out of sync

Testing environment: Windows 10 x64

Steps for reproduction:

  • On any level run to any portal
  • Run on the frame of the portal

The expected result: Character will be blocked without jumping/falling animation

The actual result: bugged jumping/falling animation occur

Occurrence: always - can be reproduced at all times

Priority: medium

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Unnecessary colliders at wooden pillars

Description: After starting the game with the "Play" button, and then wanting to move to the selected level from the level of the started game, the game will move us to the menu instead of to the selected level

Testing environment: Windows 10 x64

Steps for reproduction:

  • Press “Play” button
  • Press “esc” button after the intro
  • Press “Levels”
  • Choose and press any level

The expected result: Game move to the chosen level

The actual result: Game back to the main manu

Occurrence: always - can be reproduced at all times

Priority: high

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Pocket Digger

  • Early access 19.03.2022 (Google Play)
  • Last Update 16.04.2020
  • Phone model: XiaomiRedmi Note 9 Pro
  • Android Version: 10 QKQ1.191215.002

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Incorrect mission content

Description: At the moment when player recived mission to reach lvl 75, at the end of sentence instead of icon code pops out

Phone model: Xiaomi Redmi Note 9 Pro

Android Version: 10 QKQ1.191215.002

Steps for reproduction:

  • Finish mission at 45lvl
  • wait till missions pops out

The expected result: displaying an icon at the end of a mission sentence

The actual result: displaying index from code instead of Icon

Occurrence: always

Priority: low

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Incorrect mission content

Description: At the moment when player recived mission to reach lvl 75, at the end of sentence instead of icon code pops out

Phone model: Xiaomi Redmi Note 9 Pro

Android Version: 10 QKQ1.191215.002

Steps for reproduction:

  • Reach 65lvl
  • Start new round
  • wait till missions pops out

The expected result: displaying an icon at the end of a mission sentence

The actual result: displaying index from code instead of Icon

Occurrence: always

Priority: low

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Incorrect mission content

Description: At the moment when player recived mission to reach lvl 75, at the end of sentence instead of icon code pops out

Phone model: Xiaomi Redmi Note 9 Pro

Android Version: 10 QKQ1.191215.002

Steps for reproduction:

  • Finish mission at 75 lvl
  • wait till missions pops out

The expected result: displaying an icon at the end of a mission sentence

The actual result: displaying index from code instead of Icon

Occurrence: always

Priority: low

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WhiteBox pops out whenever I try preview item

Description: When you want to preview this particular item (Charmed Artifact, Ring of Glory, lvl 47, 330% Gold), a white rectangle pops up.

Phone model: Xiaomi Redmi Note 9 Pro

Android Version: 10 QKQ1.191215.002

Steps for reproduction:

  • Have to drop this item during game - Charmed Artifact, Ring of Glory, lvl 47, 330% Gold
  • Press trophies in main menu
  • Click on this item to display his atribut

The expected result: displaying an icon at the end of a mission sentence

The actual result: displaying index from code instead of Icon

Occurrence: always

Priority: low

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Tiny Titans - AFK Auto Battles

  • Early access (Google Play)
  • Version 1.1.3
  • Phone: Xiaomi Redmi Note 9 Pro
  • Android Version: 10 QKQ1.191215.002

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Error 400 after typing polish letters

Description: If the player only enters a Polish letter and wants to submit the name, error 400 pops up and reloading of the application is required

Phone model: Xiaomi Redmi Note 9 Pro

Android Version: 10 QKQ1.191215.002

Steps for reproduction:

  • Start game
  • Tap player profile in left upper corner
  • Edit player name
  • Type any polish letter
  • Confirm typed player name

The expected result: Player name has changed

The actual result: Error: “Unknown response code” 400 pops out and reloading of the application is required

Occurrence: always - can be reproduced at all times

Priority: low

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Removing Polish letters from the player's name

Description: If the player's name contains Polish letters, after confirmation, the Polish letters will disappear and the player's name will remain without them

Phone model: Xiaomi Redmi Note 9 Pro

Android Version: 10 QKQ1.191215.002

Steps for reproduction:

  • Start game
  • Tap player profile in left upper corner
  • Edit player name
  • Type any polish letter
  • Confirm typed player name

The expected result: Player name has changed with polish letters if there was any

The actual result: Polish letter has been removed

Occurrence: always - can be reproduced at all times

Priority: low

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Cropped “E” from “Enter text…” in player name editor

Description: If the player's name contains Polish letters, after confirmation, the Polish letters will disappear and the player's name will remain without them .

Phone model: Xiaomi Redmi Note 9 Pro

Android Version: 10 QKQ1.191215.002

Steps for reproduction:

  • Start game
  • Tap player profile in left upper corner

The expected result: The inscription presenting the entire inscription

The actual result: The cropped “E” letter of the word "Enter" is displayed

Occurrence: always - can be reproduced at all times

Priority: very low

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HeartWood Online

  • Early access - Early Access (steam) Version 0.4.9 BETA
  • Windows 10 x64

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The graphics and animation of picking up an item make it impossible to exit the inventory

Description: After dropping an item and hovering over it, you can open your inventory with "B" but then you can't exit it by pressing "X" in the upper right corner of your inventory

Testing environment: Windows 10 x64

Steps for reproduction:

  • Kill a monster and drop any item
  • Hover over droped item until animation for picking up show up
  • With the pick up animation still displayed, click "B" and your inventory should open
  • Notice that the animation and graphics of the lift have not disappeared
  • hover over the inventory exit sign "X" and click, note that exit is not possible.

The expected result: When you open your inventory, a default arrow appears that allows you to exit the inventory by clicking the "X" in the upper right corner of the inventory.

The actual result: Pickup animation/graphic does not disappear after opening inventory preventing exiting by clicking "X" in the top right corner of inventory.

Occurrence: always - can be reproduced at all times

Priority: very low

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The arrangement of the pop-up window on death is broken by the technical name of the enemy“Skeletal_Worker”

Description: On death popup window - resurrect button and text overlap/go outside the popup window because of displaying technical name of enemy “Skeletal_Worker”

Testing environment: Windows 10 x64

Steps for reproduction:

  • Pick any character
  • Die during a fight with Skeleton
  • Notice the technical name of “Skeletal_Worker” appear
  • Notice that text and resurrect button overlapping each in other in the death popup window

The expected result: Death popup window appear with correctly set text and button. The normal name of the enemy who killed you appears

The actual result: Death popup window appear with overlapping text and button. Technical name of the enemy who killed you appear.

Occurrence: always - can be reproduced at all times. Technical name issue applies to all enemies.

Priority: very low